|  expwnent | bc5cdf8877 | Auto syndrome: got rid of allow multiple syndromes option that didn't make any sense, and made sure that if allowing multiple targets it doesn't attach the syndrome to the worker twice. | 2013-01-05 11:37:56 -05:00 | 
				
					
						|  expwnent | 38ef75418a | AutoSyndrome: added an option to delete boiling rocks as they are created (on by default). | 2013-01-02 14:09:16 -05:00 | 
				
					
						|  expwnent | 5e2877be23 | AutoSyndrome: added options for worker only (vs all in building), allow multiple targets, and allow multiple syndromes. | 2013-01-02 13:47:59 -05:00 | 
				
					
						|  expwnent | bf0f0e910b | Merge branch 'eventManager' into autoSyndrome | 2013-01-02 12:40:20 -05:00 | 
				
					
						|  expwnent | c3b2ae2137 | EventManager: allowed plugins to specify how often they need events to be checked, in the event that monitoring is necessary. | 2013-01-02 11:07:56 -05:00 | 
				
					
						|  expwnent | fa78d6ccfc | Merge branch 'recent' into eventManager-unstable Conflicts:
	library/modules/Job.cpp | 2013-01-02 03:16:45 -05:00 | 
				
					
						|  expwnent | b320fb25f3 | AutoSyndrome: added smart arguments for location, worker id, and reaction id. | 2013-01-02 00:07:23 -05:00 | 
				
					
						|  expwnent | 4e99841862 | EventManager: made Buildings module keep track of buildings so that it can do findAtTile in constant time. | 2013-01-01 22:22:31 -05:00 | 
				
					
						|  expwnent | a4dc79565a | AutoSyndrome: allowed for triggering DFHack commands from in game reactions. | 2012-12-22 00:13:07 -05:00 | 
				
					
						|  Alexander Gavrilov | bb3a491d68 | Implement a per-save lua init script. | 2012-12-21 14:00:50 +04:00 | 
				
					
						|  expwnent | a93c0223a2 | EventManager: unstable. Temp commit. | 2012-12-18 20:28:30 -05:00 | 
				
					
						|  expwnent | 555c754636 | EventManager: added construction and building events. | 2012-12-18 18:34:38 -05:00 | 
				
					
						|  expwnent | 78aab90f3a | EventManager: whitespace. | 2012-12-16 16:27:08 -05:00 | 
				
					
						|  expwnent | 0b157974f5 | Merge branch 'eventManager' into autoSyndrome | 2012-12-16 15:40:08 -05:00 | 
				
					
						|  expwnent | 3951d4d204 | EventManager: made it safe to register/unregister while events are being triggered. | 2012-12-16 15:39:39 -05:00 | 
				
					
						|  expwnent | 75db99a3c7 | autoSyndrome: deleted an unused constant. | 2012-12-15 18:52:05 -05:00 | 
				
					
						|  expwnent | 3e5537e321 | autoSyndrome: made it use EventManager. | 2012-12-15 18:47:51 -05:00 | 
				
					
						|  expwnent | dae162a0b4 | Merge branch 'eventManager' into autoSyndrome | 2012-12-15 18:18:59 -05:00 | 
				
					
						|  expwnent | d4d8e69556 | EventManager: Allowed absolute time registration. | 2012-12-15 18:08:59 -05:00 | 
				
					
						|  expwnent | 935058f0a5 | EventManager: moved files around, made eventExample not run by default, and got rid of the silly NONE event type. | 2012-12-15 17:43:41 -05:00 | 
				
					
						|  expwnent | 86e002f3ff | EventManager: added item creation event. | 2012-12-15 16:49:13 -05:00 | 
				
					
						|  expwnent | b0314755e0 | EventManager: added unit death event. | 2012-12-15 14:40:11 -05:00 | 
				
					
						|  expwnent | 155a4d044c | EventManager: fiddled with time events. Made it possible to register for time events before a world is loaded. Also added some files I forgot to add to the previous commit. | 2012-12-14 23:29:28 -05:00 | 
				
					
						|  expwnent | cf619a519e | EventManager: made event handlers unregister when plugins are unloaded. Also changed PluginManager so that plugins can call core.getPluginManager() during plugin_init. | 2012-12-14 22:14:38 -05:00 | 
				
					
						|  expwnent | 747723187f | EventManager: first draft. | 2012-12-14 21:05:38 -05:00 | 
				
					
						|  expwnent | af7f11fdfa | autoSyndrome: made the syndrome logic make more sense. | 2012-12-13 11:30:37 -05:00 | 
				
					
						|  jj | bba96494f3 | ruby: add unit_hostiles to list hostiles units (duh) | 2012-12-13 17:20:21 +01:00 | 
				
					
						|  expwnent | a28fc65e6d | autoSyndrome now deals with creature_class. | 2012-12-13 11:13:56 -05:00 | 
				
					
						|  expwnent | 3a541e26be | autoSyndrome: automatically detects boiling rock syndromes better, and checks if each syndrome is applicable to the unit that finished the job. | 2012-12-12 23:01:05 -05:00 | 
				
					
						|  jj | 19ff6962bc | slayrace: typo | 2012-12-13 01:47:58 +01:00 | 
				
					
						|  jj | 75ad052ac9 | move create-items out of devel/, add Readme entry | 2012-12-13 01:00:53 +01:00 | 
				
					
						|  jj | 723ff7d632 | slayrace: target undeads, ignore chained creatures, fix magma column mode going through floors | 2012-12-13 01:00:49 +01:00 | 
				
					
						|  jj | 722ed79a98 | stripcaged: allow shortened arguments | 2012-12-12 18:11:56 +01:00 | 
				
					
						|  jj | 7315f8cec4 | scripts/devel/create-items.rb | 2012-12-12 16:43:34 +01:00 | 
				
					
						|  jj | 662d3101c7 | ruby: fix onupdate tick limiting + advmode, add pageprotect, add :script_finished | 2012-12-11 17:25:51 +01:00 | 
				
					
						|  jj | 6bc791d985 | follow df-structure rename unit.unknown8 + able_stand_* | 2012-12-10 22:50:33 +01:00 | 
				
					
						|  jj | 0403e008d5 | deathcause: show more info for non histfigs | 2012-12-10 17:48:53 +01:00 | 
				
					
						|  expwnent | e85f4eb880 | First draft of autoSyndrome: a tool for replacing boiling rock syndromes with something more reliable. Uses non-df-recognized tags in material definition raws. | 2012-12-09 21:19:40 -05:00 | 
				
					
						|  Alexander Gavrilov | a0e671d75d | Make rename unit reset the name if it becomes completely empty. | 2012-12-08 20:39:57 +04:00 | 
				
					
						|  Alexander Gavrilov | 10667dfb9e | Make the inspect screen background look more sane on some tilesets. Namely where ' ' is not totally transparent. | 2012-12-08 14:45:17 +04:00 | 
				
					
						|  Alexander Gavrilov | 7307f4e870 | Fix crash and confusing behavior in automaterial. | 2012-12-08 09:51:35 +04:00 | 
				
					
						|  Alexander Gavrilov | 6fd306b558 | Add tiles colored separately by fg and bg in inspect-screen. | 2012-12-08 09:51:09 +04:00 | 
				
					
						|  Alexander Gavrilov | 99e9785826 | Add a script for inspecting screen tile parameters. | 2012-12-07 18:10:24 +04:00 | 
				
					
						|  jj | a1eeb02a1b | autocomplete command names from the console | 2012-12-07 01:34:04 +01:00 | 
				
					
						|  jj | ebc2625d97 | ditch the unused Vegetation module | 2012-12-06 23:47:25 +01:00 | 
				
					
						|  Alexander Gavrilov | 885059c887 | Add a script to expose the correct season to soundsense on world load. | 2012-12-06 19:00:48 +04:00 | 
				
					
						|  jj | 126c31684e | deathcause: ghosts are dead | 2012-12-06 13:43:58 +01:00 | 
				
					
						|  jj | 9a6eff0370 | deathcause: allow selection from unitlist screen | 2012-12-06 13:00:33 +01:00 | 
				
					
						|  jj | e1b70d171c | ruby: tweak is_citizen test | 2012-12-06 12:48:16 +01:00 | 
				
					
						|  Alexander Gavrilov | cd6eb9edd3 | If training ammo is forbidden for all use, don't move it to combat chests. | 2012-12-06 12:00:18 +04:00 |