Petr Mrázek
bba5f0884d
Move grow and immolate to supported.
2011-05-15 06:25:19 +02:00
Petr Mrázek
ca65aa99e6
apply terminal detection hack to all supported tools, add missing terminfo header
2011-05-15 06:10:47 +02:00
Petr Mrázek
fe6eb4b70a
Fix for MSVC build, added prototype cmd.exe detection on windows.
2011-05-15 05:19:51 +02:00
Petr Mrázek
4d3f4c2c23
Unknown 3 was update order.
2011-05-15 02:21:24 +02:00
Petr Mrázek
d9e9fae7a0
Unknown 1 was the grow counter. Added the immolate and grow tools.
2011-05-15 01:53:43 +02:00
Petr Mrázek
43fc15476a
Added ability to set trees on fire.
2011-05-15 00:26:44 +02:00
Petr Mrázek
9995207833
Merge branch 'master' of github.com:peterix/dfhack
2011-05-14 15:52:09 +02:00
Petr Mrázek
b65c4ed55b
New vegetation variables, fixed vegetation vector for 31.25 linux
2011-05-14 15:51:11 +02:00
Petr Mrázek
5ab2d28c4b
Merge pull request #79 from jaxad0127/master
...
Here is the tiletypes tool
2011-05-13 10:52:25 -07:00
Jared Adams
4155a779a6
Add dftiletypes tool
...
This tool is a tile shape, material, and special information manipulation tool,
like dfliquids. It includes a filter so you can easily change all X into Y
without having to get around what is around the X, just filter on it.
2011-05-13 11:37:48 -06:00
Petr Mrázek
4631ec2e0d
Item quantity support for 31.25
2011-05-11 23:53:16 +02:00
Alexander Gavrilov
ed1477b53d
Support listing items owned by a creature.
2011-05-09 14:49:44 +04:00
Alexander Gavrilov
14f291d539
Support reading the item ID field, which is used for cross-referencing.
2011-05-09 14:04:39 +04:00
Petr Mrázek
63ae4e3738
Fix cleartask tool, should now work everywhere, doesn't use magic constants.
2011-05-08 11:21:52 +02:00
Petr Mrázek
7829e12e85
Added a bunch of batch scripts for running tools, updated readme, bumped version number.
2011-05-08 10:45:37 +02:00
Petr Mrázek
d6cd85cc1a
Autodump reports the action taken properly.
2011-05-08 03:45:58 +02:00
Petr Mrázek
4f69e550e3
Autodump checks that the target tile is floor, resolved offset lookup FIXME.
2011-05-08 03:42:14 +02:00
Petr Mrázek
8dc2407c37
Add a whole bunch of item flag checks to autodump in order to prevent mayhem and destruction.
2011-05-08 03:36:46 +02:00
Petr Mrázek
96bfec5402
The mood offset on linux was OK. General fixage of things.
2011-05-08 03:21:34 +02:00
Petr Mrázek
384e25f260
Merge https://github.com/jaxad0127/dfhack
2011-05-07 20:24:23 +02:00
Petr Mrázek
8b2ab8de68
Ending the map feature failtrain.
2011-05-07 09:07:28 +02:00
Petr Mrázek
97af676bdb
Fix color variable naming in t_descriptor_color
2011-05-07 03:48:41 +02:00
Petr Mrázek
fc0f6f1e48
Minor rearrangement with no impact
2011-05-07 03:44:10 +02:00
Jared Adams
2e47e1f039
Add support for EOF on input
...
Also remove unneeded indent in Windows-only blocks.
2011-05-05 20:10:45 -06:00
Jared Adams
cfd5a25400
Properly check each tile for local and global features
2011-05-04 17:24:20 -06:00
Petr Mrázek
97df735db5
Another misplaced getopt global squashed in prospector.
2011-05-03 00:10:56 +02:00
Petr Mrázek
ec2fc375fb
Fix xgetopt use in prospector tool, optopt from cstdlib was used instead.
2011-05-02 23:32:32 +02:00
Petr Mrázek
967d630936
Merge https://github.com/raoulxq/dfhack
2011-05-02 07:11:38 +02:00
Petr Mrázek
27bd19150b
Prospector pretty prints base materials, fixed xgetopt instance.
2011-05-02 05:10:13 +02:00
Petr Mrázek
7ad83c80b8
added modified getopt (c++-ized) with BSD license, vegetation flags clarified, prospector lists trees and plants separately,
...
prospector pretty-prints
2011-05-02 05:03:48 +02:00
Jared Adams
588860ce74
Add pauses for windows and fix some small issues
2011-05-01 03:11:42 -06:00
Jared Adams
17bea1052a
Rewrite the prospector tool to be simpler to follow
...
Also adds plants, demon temples, lairs, and aquifers.
2011-04-30 15:58:29 -06:00
Petr Mrázek
3318487ad9
Untested item deletion mode for the autodump tool.
2011-04-30 04:48:28 +02:00
Petr Mrázek
456a979244
Fun with tiletypes. Expect explosions.
2011-04-28 23:00:52 +02:00
Tom Prince
0e119fd78e
Treat stream/brook as transparent in unreveal.
...
Fixes #70 .
Signed-off-by: Tom Prince <tom.prince@ualberta.net>
2011-04-27 22:21:25 -04:00
Petr Mrázek
923c8cae9c
Occupancy support in MapCache. Added the item dumper tool mentioned on irc (autodump).
2011-04-28 01:36:31 +02:00
Raoul XQ
13dad8480b
Re-added file tools/playground/creaturemanager.cpp
2011-04-23 03:23:44 +02:00
Raoul XQ
d53cd6163c
Merge remote branch 'upstream/master'
2011-04-23 03:18:38 +02:00
Raoul XQ
ac4c3481bd
Renamed dfcreature to dfcreaturemanager
2011-04-23 03:09:47 +02:00
Raoul XQ
5d0ba0cac7
Added switches --revive, -rcs, -rms
...
- Switch -rcs, remove civil skills
- Switch -rms, remove military skills (who would want that?)
- Attempted to revive creature(s) with --revive, but it doesn't work (flag is there but invisible)
- More space for "Current Job"
2011-04-23 02:45:18 +02:00
Petr Mrázek
2ed7dca69e
Install the batch file for prospector tool on windows. Prospector-related readme update.
2011-04-20 01:32:34 +02:00
Petr Mrázek
66bb9d448c
Big messy commit...
2011-04-20 01:28:47 +02:00
Petr Mrázek
bc855b296f
Merge branch 'master' of https://github.com/angavrilov/dfhack
2011-04-17 16:08:13 +02:00
Petr Mrázek
189f31e084
Split veinlook output into layer vein and base type, fix issue with bad counts of materials.
2011-04-17 15:51:52 +02:00
Petr Mrázek
67ea981dc3
Big ugly deuglyfication of DFTileTypes and its use in the tools.
2011-04-17 13:06:19 +02:00
Petr Mrázek
e255a2cba6
Rename single character member variables from DFTileTypes to something sensible.
2011-04-17 11:37:36 +02:00
Petr Mrázek
8c79bc597a
Turn on cleartasks tool in the build system
2011-04-17 00:53:05 +02:00
Petr Mrázek
b0cb59a3f2
The item designator tool lives again.
2011-04-16 23:57:04 +02:00
Petr Mrázek
2d372aca3c
Merge branch 'master' of https://github.com/raoulxq/dfhack
2011-04-16 21:05:45 +02:00
Raoul XQ
22e26837c6
More examples for usage()
2011-04-15 09:14:42 +02:00