Petr Mrázek
a2cad00dbb
Remove GetCustomWorkshopType, custom workshop types are now saner.
2012-01-06 01:08:30 +01:00
Petr Mrázek
756b8131c1
Small fix in Buildings, update stonesense.
2012-01-06 00:09:49 +01:00
Petr Mrázek
72a4698968
Merge https://github.com/angavrilov/dfhack
2012-01-05 23:54:33 +01:00
Petr Mrázek
78a98de37e
Fix MSVC builds, break buildings :D
2012-01-05 23:39:14 +01:00
Alexander Gavrilov
687245abd9
Allow setting job item materials.
2012-01-05 22:04:05 +04:00
Alexander Gavrilov
99dda069de
Update data definitions.
2012-01-04 18:46:39 +04:00
Petr Mrázek
86464b99cc
Remove DfVector, break MSVC builds until further notice.
2012-01-04 01:45:11 +01:00
Alexander Gavrilov
f8814909a9
Move the MaterialInfo class to the main library.
2012-01-03 19:25:55 +04:00
Petr Mrázek
f35cdb84cd
Merge https://github.com/angavrilov/dfhack
...
Conflicts:
library/Core.cpp
library/PluginManager.cpp
library/include/Core.h
library/include/PluginManager.h
library/modules/Gui.cpp
plugins/stockpiles.cpp
2011-12-31 13:09:12 +01:00
Petr Mrázek
9db20bd84d
Header changes/cleanup.
2011-12-31 12:48:42 +01:00
Alexander Gavrilov
b652ec4132
Implement context-sensitive keybinding support.
...
Allow defining commands with guard conditions, and binding
one or more commands to alphabetic and function keys. When
the relevant key is pressed, the first listed command with
successfully evaluated guard is chosen.
For consistency, the guard is also checked when the command
is invoked from the console; this requires suspending the
core inside PluginManager, before invoking plugin code.
2011-12-31 13:25:46 +04:00
Petr Mrázek
b36e5ac248
Add missing files.
2011-12-07 20:50:37 +01:00
Petr Mrázek
f7d78539d3
Renaming Creatures to Units
2011-12-02 10:56:40 +01:00
Petr Mrázek
44dad25690
No nullptr, propector -> prospect
2011-11-14 09:24:36 +01:00
Petr Mrázek
4f0695a6d5
Messing with materials.
2011-11-03 04:30:59 +01:00
Petr Mrázek
a29bb4578f
Move kitchen exclusion module methods to a source file.
2011-10-30 03:20:54 +01:00
Petr Mrázek
bfc8df3005
Added plant raw struct
2011-10-28 04:40:35 +02:00
Petr Mrázek
b545de7f43
Items refactor. readItem turned into copyItem, most Items methods now accept plain df_item * instead of the copies.
2011-10-26 22:18:13 +02:00
Petr Mrázek
866b63f567
More of the items overhaul
2011-10-25 13:30:41 +02:00
Petr Mrázek
2adf1d22eb
Item description method found!
2011-10-25 05:31:37 +02:00
Petr Mrázek
04495a304c
Kill item variable accessors. YES.
2011-10-25 04:48:06 +02:00
Petr Mrázek
a83d9fa944
Added mouse position and designation coord, along with a 'trackpos' command for kittens plugin.
2011-09-26 03:39:27 +02:00
Petr Mrázek
dc81367a68
Gems are now properly detected in prospector. Nuked some legacy garbage.
2011-09-24 06:48:06 +02:00
Petr Mrázek
1df71d2b7a
More tweaks related to creatures, murder implication flag for items/corpse pieces.
2011-09-21 13:47:12 +02:00
Petr Mrázek
dca4c43b0b
Creatures module rewrite
2011-09-18 13:49:10 +02:00
Petr Mrázek
4d6ad9e073
A whole bunch of fixes for crash bugs.
2011-08-05 05:02:36 +02:00
Petr Mrázek
be358ec1de
Ported deramp, cleanowned and cleartask tools.
2011-08-05 00:41:31 +02:00
Petr Mrázek
331ada8f91
Don't take over console in TEXT mode.
2011-08-01 03:31:52 +02:00
Petr Mrázek
9cf69164ed
BitArray implementation, now used in Maps for the flags.
2011-07-30 16:47:49 +02:00
Petr Mrázek
a9a3a3ff5f
Merge branch 'topic_tools'
2011-07-28 02:36:25 +02:00
Petr Mrázek
8dec3546a3
More plugin work
2011-07-26 11:01:16 +02:00
Petr Mrázek
d65f5596cb
Ported mode, probe. Some changes required for that.
2011-07-25 10:14:58 +02:00
Petr Mrázek
a8ff3d9d48
Merge pull request #116 from matthew-cline/TOPIC-items
...
Improved Items module and itemhacks plugin
2011-07-25 01:10:07 -07:00
Matthew Cline
109f34cd6e
Improved Items module and itemhacks plugin
...
Items module:
* Identified flags for "owned by hostile" and "owned by trader".
* Identified an unknown uint32_t field as being the item age.
* Added and documented ClassNameCheck for more item ref types, though
they aren't used yet (other than to mark that item ref class as a
"known" class).
* Added method to get list of an item's unknown item ref classes.
* Made all unknown flags have name 'unk#', instead of some also having
the name 'u_ngrd#'.
Itemhacks plugin:
* Folded second command into "dumpitems unknown", which will list
any items which have the unknown vector field non-empty (which seems
to be associated with tasked items).
* "dumpitems unknown" will also dump any item with a set unknown flag
or with item refs of an unknown class.
2011-07-24 21:35:50 -07:00
Petr Mrázek
bd9643c8cc
Merge branch 'dfapi'
...
Conflicts:
CMakeLists.txt
library/DFProcess-linux.cpp
library/include/dfhack-c/modules/Creatures_C.h
library/include/dfhack/modules/Maps.h
library/modules/Creatures_C.cpp
2011-07-23 17:29:05 +02:00
Petr Mrázek
6b6eed34cc
Merge https://github.com/zilpin/dfhack
2011-07-23 17:08:15 +02:00
Petr Mrázek
caf6f881df
Minimize notes module.
2011-07-23 03:25:42 +02:00
Petr Mrázek
e00a4e8888
Fix ore/gem sorting.
2011-07-22 03:00:56 +02:00
Petr Mrázek
7325808c98
Fixes to materials.
2011-07-22 02:44:36 +02:00
Petr Mrázek
131c32494a
Added DF material structs reversed by Quietust
2011-07-21 22:37:02 +02:00
Matthew Cline
86577d4f8a
Notes module
...
Gets a vector of pointers to note structs
2011-07-20 18:26:52 -07:00
Petr Mrázek
bde3616015
Merge pull request #110 from matthew-cline/TOPIC-inorganic
...
More info on inorganic materials
2011-07-20 12:35:58 -07:00
Petr Mrázek
873cbd8388
Make 'die' plugin a builtin, made the console interaction less confusing.
2011-07-20 20:58:19 +02:00
Matthew Cline
6631f97a6a
More info on inorganic materials
...
Get value, wall tile, boulder tile, smelting info and strand extraction
info for inorganic materials. Prospector uses this to separete out vein
materials into ores, gems and other.
Offsets provided for both Linux and Windows, but only tested on Linux.
2011-07-20 06:18:50 -07:00
Petr Mrázek
0defcc9889
Making Items a bit more sane. It's still using Accessors though.
2011-07-20 10:41:13 +02:00
zilpin
3d5169901c
minor bug fixes
2011-07-18 16:34:35 -04:00
zilpin
4eb13800cd
-WriteVein(), and some convenience functions for the vein bitmaps.
2011-07-18 15:55:41 -04:00
Matthew Cline
a923d19f76
Get game's current world save folder
...
Use World::ReadWorldFolder() to get "region1" (or whatever it currently
is). Only have offset for Linux.
2011-07-16 16:00:50 -07:00
Petr Mrázek
d6d108dd34
Qt plugin fixes for windows, renamed interface to df_interface in Gui.
2011-07-16 18:10:08 +02:00
Petr Mrázek
96153a7b05
Merge branch 'dfapi' of github.com:peterix/dfhack into dfapi
2011-07-14 04:06:12 +02:00
Petr Mrázek
792d272fbf
Windows side of the Console rewrite
2011-07-14 04:05:27 +02:00
Matthew Cline
d1170d54c3
Vermin module and colonies plugin
...
This is the start of the vermin module. Right now it just gets a list
of the positions at which vermin are created (spawn points). Most
spawn points are invisible and transient, but colonies (ant hills and
such) are permanent and visible. The address of the spawn points vector
is only provided for Linux 0.31.25
The colonies plugin uses the vermin module to list the location and
species of colonies, and can either wipe them all out or turn them all
into honey bee colonies.
2011-07-12 23:17:51 -07:00
Matthew Cline
5c1526d6d9
creatures: read and write pregnancy counter
...
Also change creaturemanger to print out the ticks-until-birth for
pregnant creatures.
2011-07-11 02:48:10 -07:00
Matthew Cline
cb9c9aae7c
Deal with third flag group in creatures
...
Added support for reading and writing the third creature flag group,
t_creaturflags3 (the offest already exists in Memory.xml). So far I've
only figured out three of the flags (out of an apparent 13):
1) announce_titan, which causes the creature to be announced as if
it was a titan or FB which had just arrived.
2) scuttle, which causes the creature to be die like it had been
killed in the game. That is, it leaves behind a corpse, and
will generate unhappy thoughts in dwarves if approriate.
3) ghostly, for creatures which are the ghosts of dead dwarves.
I updated creaturemanager to use scuttle for --kill, and added the
action --erase to kill in the old way which doesn't leave a corpse or
creatre unhappy thoughts.
2011-07-10 04:00:52 -07:00
Petr Mrázek
d894ef0ffa
Hotkey UI for linux.
2011-07-09 11:33:58 +02:00
Petr Mrázek
367d79bcfa
Weather plugin to mirror the weather tool.
2011-07-07 10:57:57 +02:00
Petr Mrázek
8b298f8d91
More maps tweaks, function for block event removal, added cleanmap version that nukes spatter objects instead of rewriting their
...
bitmaps.
2011-07-07 09:49:58 +02:00
Petr Mrázek
4ff5db06be
Maps no longer copy the map block pointer array, blocks are structs, map data is public.
2011-07-07 07:00:36 +02:00
Petr Mrázek
56a409d9a4
sync, some map data structures, commented out some dead code
2011-07-06 11:13:36 +02:00
Petr Mrázek
f2b91d3269
Making ready for adding plugins. Fixes all over the place, more removal of obsolete parts.
2011-06-20 01:12:07 +02:00
Petr Mrázek
e0fb8f7c81
Crud removal: Context is gone. Added missing FakeSDL.h
2011-06-17 15:02:43 +02:00
Petr Mrázek
93be1eb1fb
Yay, kittens! Also some license cleanup, IO thread usage, more SDL wrapping and ability to run reveal from DFHack console.
2011-06-16 23:53:39 +02:00
Petr Mrázek
b29871cb8c
Fixed tick count offset, hotkey support is back from the dead (untested)
2011-06-15 06:09:24 +02:00
Petr Mrázek
22b79bb46e
Now works on Windows again, some more cleanups, added a singleton Core object for holding all the globals.
2011-06-14 16:13:28 +02:00
Petr Mrázek
0a428b509e
Vegetation module becomes rather skeletal.
2011-06-13 21:11:02 +02:00
Petr Mrázek
511f459182
Stripped nonsense from the DFHack vector wrapper. Next step: removal.
2011-06-13 01:14:10 +02:00
Petr Mrázek
81d648dfa7
First 'working' DFHack inside DF, for 'some' values of 'working'.
2011-06-12 23:17:40 +02:00
Petr Mrázek
da2fb1cb1a
Fix creature owned items vector offset on Windows, added support for owned items to more versions.
2011-05-28 10:18:50 +02:00
Petr Mrázek
e5e0391d76
stop dfstatus from wasting time. added 'stopwatch.h' to extras for getting accurate unix time in milliseconds
2011-05-21 21:54:53 +02:00
Petr Mrázek
61dea59e29
Fix a big heap of warnings.
2011-05-15 22:24:40 +02:00
Petr Mrázek
515f4952a9
Merge https://github.com/angavrilov/dfhack
...
Conflicts:
library/include/dfhack/DFProcess.h
2011-05-15 21:50:20 +02:00
Petr Mrázek
fe6eb4b70a
Fix for MSVC build, added prototype cmd.exe detection on windows.
2011-05-15 05:19:51 +02:00
Petr Mrázek
43fc15476a
Added ability to set trees on fire.
2011-05-15 00:26:44 +02:00
Petr Mrázek
7dbb41cc66
Add method for writing block/map feature indexes
2011-05-13 05:00:29 +02:00
Alexander Gavrilov
a7be2aee33
Support actually removing owner links between items and creatures.
2011-05-12 21:10:29 +04:00
Alexander Gavrilov
c7f4f8c281
Support printing refs in dfitemdump, and add methods for containers.
2011-05-12 21:10:29 +04:00
Petr Mrázek
4631ec2e0d
Item quantity support for 31.25
2011-05-11 23:53:16 +02:00
Alexander Gavrilov
ed1477b53d
Support listing items owned by a creature.
2011-05-09 14:49:44 +04:00
Alexander Gavrilov
14f291d539
Support reading the item ID field, which is used for cross-referencing.
2011-05-09 14:04:39 +04:00
Alexander Gavrilov
e993bbcb67
Implement class name caching and optimized equality check.
2011-05-09 13:48:54 +04:00
Petr Mrázek
6dc80d393f
Remove silly debug output
2011-05-08 03:36:26 +02:00
Petr Mrázek
96bfec5402
The mood offset on linux was OK. General fixage of things.
2011-05-08 03:21:34 +02:00
Petr Mrázek
8c4916958e
A fixme in Maps: replace feature reading with accessors
2011-05-07 20:23:31 +02:00
Petr Mrázek
8b2ab8de68
Ending the map feature failtrain.
2011-05-07 09:07:28 +02:00
Petr Mrázek
97af676bdb
Fix color variable naming in t_descriptor_color
2011-05-07 03:48:41 +02:00
Petr Mrázek
fc0f6f1e48
Minor rearrangement with no impact
2011-05-07 03:44:10 +02:00
Petr Mrázek
03a3f29871
Fix misplaced exports
2011-04-28 05:10:37 +02:00
Petr Mrázek
f481ee7b5d
Add missing stddef.h include in Creatures module.
2011-04-24 02:49:49 +02:00
Petr Mrázek
bc855b296f
Merge branch 'master' of https://github.com/angavrilov/dfhack
2011-04-17 16:08:13 +02:00
Petr Mrázek
6e607d45d9
Fixed mingw32 build.
2011-04-17 01:48:58 +02:00
Petr Mrázek
b0cb59a3f2
The item designator tool lives again.
2011-04-16 23:57:04 +02:00
Petr Mrázek
89169053ff
Item support for windows 31.25
2011-04-16 21:02:20 +02:00
Alexander Gavrilov
56b29cf12e
Merge remote-tracking branch 'origin/master'
2011-04-15 10:58:09 +04:00
Petr Mrázek
34128c2f6d
Item Accessor method pointer was used incorrectly.
2011-04-14 15:16:12 +02:00
Petr Mrázek
1a8c27ce01
Fix accessor mess I made. Added Accessor description dump to the dfitemdump tool and Items module.
2011-04-14 01:42:03 +02:00
Alexander Gavrilov
ebc4d21e66
Improve name structure handling, and support duplicating them (on linux).
...
The name structure actually contains additional linguistical data,
ignoring which produces wrong renderings for non-dwarfish names.
This data also obviously has to be copied with the structure.
Copying STL strings works by replicating the shared copy logic
(i.e. incrementing the reference counter), but leaks memory owned
by the string being overwritten.
2011-04-13 20:36:10 +04:00
Petr Mrázek
f5911a14a6
Some const correctness, re-enabled job printing in the creature dump tool.
2011-04-12 13:59:07 +02:00
Petr Mrázek
212500ee00
Big Items refactor, made all the Accessor offsets optional.
2011-04-11 22:13:06 +02:00
Petr Mrázek
77f0885d9e
Merge https://github.com/angavrilov/dfhack into items
2011-04-11 12:48:28 +02:00
Alexander Gavrilov
2e0ec2db72
Support retrieving the item owner reference.
...
Reference is done by item id, and stored in some kind
of generic reference vector in the item structure.
2011-04-11 14:32:53 +04:00