Commit Graph

2865 Commits (b1c562112306c9cef10972437595a47cddc865e9)
 

Author SHA1 Message Date
Petr Mrázek b1c5621123 Bump release to r2 2012-04-17 23:24:43 +02:00
Petr Mrázek d825356878 Fix windows console bug
Line input cursor was going crazy when input reached right side of the screen
2012-04-17 23:23:45 +02:00
Petr Mrázek c031349a62 Track structures 2012-04-17 21:48:18 +02:00
Petr Mrázek e530707985 Merge https://github.com/angavrilov/dfhack 2012-04-17 21:48:04 +02:00
Petr Mrázek d0e9ab49e7 Merge https://github.com/jaxad0127/dfhack 2012-04-17 21:46:57 +02:00
Petr Mrázek bdd697f1a0 Merge https://github.com/rh73/dfhack 2012-04-17 21:46:40 +02:00
Robert Heinrich 299510f0d9 zone: don't assign to cages which are designated but not yet placed (minor fix, it's not like bad things happen without it) 2012-04-17 18:11:14 +02:00
Robert Heinrich 40f36c1912 minor stuff, use building->is_room instead of building->isRoom() which returns unexpected values 2012-04-17 16:57:41 +02:00
Alexander Gavrilov 378a1fb914 Support the '#' string as index for wrapper vector insert at end. 2012-04-17 12:15:45 +04:00
Alexander Gavrilov 3beb2ebf25 Export the onStateChange event to core lua context & add some docs. 2012-04-17 11:45:09 +04:00
Jared Adams ebd21e9249 Fix some issues with last commit 2012-04-16 20:48:08 -06:00
Petr Mrázek 7946cafc86 Merge https://github.com/jaxad0127/dfhack 2012-04-16 22:37:07 +02:00
Petr Mrázek d2dde361ad Merge https://github.com/rh73/dfhack 2012-04-16 22:35:46 +02:00
Petr Mrázek ccf10a1428 Merge https://github.com/warmist/dfhack 2012-04-16 22:30:55 +02:00
Robert Heinrich 6d180d61c4 autopasture: only process domesticated own units to avoid problems with wild animals forgetting their training and going on a rampage 2012-04-16 21:37:48 +02:00
Petr Mrázek 45f9f756f0 Merge https://github.com/rh73/dfhack
Conflicts:
	plugins/stonesense
2012-04-16 20:33:30 +02:00
Petr Mrázek 862fa9d675 Track stonesense 2012-04-16 20:19:45 +02:00
Warmist 17d5b2de04 Multiline interpreter.
To test try writing for k,v in pairs(table) do <enter> print(k) <enter> end
Also prompt could be changed (couldn't think of anything better).
2012-04-16 18:46:20 +03:00
Robert Heinrich 70ebd26e6c Merge branch 'master' of git://github.com/ab9rf/dfhack 2012-04-16 17:37:09 +02:00
Kelly Martin 43e4814147 Mod workflow to properly handle custom reactions that produce CRAFTS 2012-04-16 10:34:12 -05:00
Robert Heinrich 3b68faa1be updated readme.rst 2012-04-16 17:14:02 +02:00
Warmist cd51ddc272 Merge branch 'master' of https://github.com/angavrilov/dfhack 2012-04-16 17:42:49 +03:00
Alexander Gavrilov ee7100216e Fix lua interpreter bug: the C call counter is already unwound by yield.
Decrementing it causes underflow and subsequent spurious stack overflow.
2012-04-16 18:32:12 +04:00
Robert Heinrich 9560fc641c zone: mass-assign nicknames, assign units to multiple cages inside a pasture. autobutcher: some fixes regarding autowatch and butchering caged units. 2012-04-16 16:31:12 +02:00
Alexander Gavrilov 1e64a6a2f6 Make dfhack.lineedit automatically interact with RunCoreQueryLoop.
It still falls back to the original waiting mode if yield fails.
2012-04-16 18:05:42 +04:00
Alexander Gavrilov 9c25351281 Add a template to make using lua_pcallk a bit more convenient. 2012-04-16 18:01:21 +04:00
Alexander Gavrilov 3e4863bc80 Integrate coroutines with table-based error handling.
Properly attach stack traces to errors passing the resume boundary.
Replaces coroutine.resume and coroutine.wrap with appropriately
modified versions, and adds a Lua::SafeResume function for C++.
2012-04-16 14:45:04 +04:00
Robert Heinrich e6ed81508d autobutcher: only ignore built cages which are defined as rooms/zoos.
zone: allow mass-assigning of nicknames (to protect a pasture/cage from autobutcher)
2012-04-16 10:15:37 +02:00
Alexander Gavrilov 48e4717dd2 Try working around some msvc problems. 2012-04-16 10:59:55 +04:00
Robert Heinrich 9c67250729 regrass: pick random grass event if tile is soil instead of always using the first one found 2012-04-16 07:03:27 +02:00
Robert Heinrich e58a46b42b zone: fixed filter 'trained' so it now finds war/hunting creatures (who strangely don't have a training level) 2012-04-16 03:31:49 +02:00
Robert Heinrich 6287ee59d8 updated readme.rst 2012-04-16 00:52:25 +02:00
Robert Heinrich 4b3c8d46c1 zone: don't assign owned pets to a cage. the owner will release them, resulting into infinite hauling (df bug) 2012-04-15 23:21:36 +02:00
Robert Heinrich 7aefae17d1 autonestbox: don't assign to nestboxes which are already claimed or contain eggs.
bprobe: look a bit closer at nestboxes
2012-04-15 21:45:15 +02:00
Warmist ea4c1e4928 Merge branch 'master' of https://github.com/angavrilov/dfhack 2012-04-15 20:56:49 +03:00
Alexander Gavrilov a1756a864c Implement a way to do prompts from core context.
The trick obviously is doing it without forcing DF to wait suspended.
Fortunately, lua has built-in coroutine support, so the interactive
prompt can simply yield and rely on the external loop to do the job.
To use this however the REPL had to be replaced with lua code.
2012-04-15 21:50:22 +04:00
Robert Heinrich 6197c4e739 zone: added keyword 'not' which negates the filter followed by it (e.g. 'not grazer') 2012-04-15 19:49:50 +02:00
Robert Heinrich 8bbd43f2c9 zone: added filters to search for creatures who can be trained for war/hunting 2012-04-15 17:40:39 +02:00
Warmist 35981e8146 Merge branch 'master' of https://github.com/angavrilov/dfhack 2012-04-15 18:17:00 +03:00
Warmist 92bc28bb81 Autobuild script update... Edit if you want different zip names. 2012-04-15 18:16:45 +03:00
Alexander Gavrilov 14709e5d45 Add an official core lua context, and allow plugins to send events to it.
- This context requires core suspend lock and asserts it in a few places.
- Special 'event' objects are introduced. They can be invoked as
  functions, in which case they iterate all their fields and call
  them as functions. Errors are printed and consumed.
- When a plugin is opened by the core context, events registered in
  a special array are linked to it. The system is organized so as to
  avoid even trying to pass the event to lua if the module isn't loaded.
2012-04-15 19:09:25 +04:00
Jared Adams f3c7a685f5 Make tiletypes more useful
* Paint, filter, and brush state is now saved between calls.
 * Added 'all' paint option to set material, shape, special, and variant at
      the same time.
 * Added tiletypes-here (like liquids here, except is uses the saved brush
      settings)
 * Added tiletypes-here-point (like liquids here, always only the tile under
      the cursor)
 * Added tiletypes-command: runs tiletypes commands seperated by ';' tokens
      (affects saved state)
 * Make the internal workings match liquids a bit more
 * Give brush objects a descriptor string
 * Make Core::cheap_tokenise available
2012-04-15 08:40:19 -06:00
Robert Heinrich be580592ce Merge branch 'master' of git://github.com/ab9rf/dfhack 2012-04-15 16:07:43 +02:00
Kelly Martin 005658a9cd Add noegglayer zone filter 2012-04-15 09:04:19 -05:00
Robert Heinrich 98df7d99d4 fixed library/xml pointing to wrong commit (I hope) 2012-04-15 15:26:08 +02:00
Robert Heinrich 401461ed49 Merge branch 'master' of git://github.com/peterix/dfhack
Conflicts:
	library/DataDefs.cpp
2012-04-15 12:36:47 +02:00
Robert Heinrich cf0d45be78 merged stuff from peterix 2012-04-15 12:32:25 +02:00
Alexander Gavrilov cb27a1d839 Fix typo in the 1MB constant. 2012-04-15 11:31:05 +04:00
Kelly Martin e9542fb239 Merge remote-tracking branch 'upstream/master' 2012-04-14 20:38:16 -05:00
Petr Mrázek c69af6ab9e Fix missing lua linkage in burrows plugin. 2012-04-15 01:58:02 +02:00