lethosor
f1391b63e2
dfstatus: Allow sections and metal bars to be customized
2015-09-03 15:02:08 -04:00
warmist
5e38689a62
Whitespace removal
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oh why oh why, my editor does not do this automagically? We are after all in year 2015...
2015-08-23 15:03:15 +03:00
warmist
a7e1b15db5
Add civilization chooser
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Adds a civilization chooser, also there is race choice dialog and civ choice dialog (with race filtering).
2015-08-23 14:33:14 +03:00
lethosor
d7b1714a6c
gui/create-item: Improve quality assignment and make "Esc" work
2015-08-02 10:07:57 -04:00
warmist
d9da55f6bd
Update gm-unit.lua
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tabs to spaces.
2015-07-26 12:54:23 +03:00
warmist
0e939531ab
Update gm-unit.lua
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Add counter editor.
2015-07-26 12:53:48 +03:00
warmist
b6f48e088a
Create gm-unit.lua
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A gui util to (eventually) user friendly edit any unit.
2015-07-25 15:16:30 +03:00
lethosor
726ffd6417
gm-editor: Define some aliases for useful variables
2015-07-24 13:59:19 -04:00
lethosor
01c4d4540b
Add a gui/hack-wish alias for gui/create-item
2015-06-23 11:27:43 -04:00
Putnam3145
4d20552ef8
Rename gui/hack-wish to gui/create-item
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After an [extensive, in-depth discussion about the merits of the name](https://github.com/DFHack/dfhack/issues/634 ), I decided that "hack-wish" was a dumb name and figure changing it will make everything easier for everyone forever.
2015-06-13 02:41:51 -07:00
Lethosor
67203e1ddd
Merge pull request #635 from warmist/patch-2
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gui/gm-editor changes
2015-06-12 20:55:20 -04:00
warmist
00251386f5
fix spelling mistake
2015-06-13 00:02:12 +03:00
warmist
a8a3153de6
gui/gm-editor changes
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Add label to show that you can actually (s)earch through lists. Add "]" to displace references (e.g. map blocks and stuff) - will crash stuff you don't know what you are doing.
2015-06-12 23:55:55 +03:00
lethosor
7baf581b93
Make gui/gm-editor work with lua tables
2015-05-24 11:43:05 -04:00
Putnam3145
d4c2ec9365
Made hack-wish assign quality properly.
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Also added a few return values and localized most functions so that it can be better used with dfhack.script_environment.
2015-04-23 18:11:13 -07:00
lethosor
3eb814ce51
Clean up gui/dfstatus.lua
2015-04-18 19:19:43 -04:00
lethosor
10cfef0553
Fix whitespace issues
2015-02-14 22:53:06 -05:00
Putnam3145
674b9dd5a9
Made hack-wish stack properly.
2015-02-05 00:25:05 -08:00
Warmist
ab14eae76c
LEAVESCREEN now exits out of search too.
2015-02-03 19:17:33 +02:00
Warmist
c56d928dae
Update search bar after browsing.
2015-02-01 20:07:28 +02:00
Warmist
570381f059
Added search. Access with "s".
2015-02-01 19:58:49 +02:00
expwnent
a78d4cc5f0
Merge pull request #488 from warmist/advfort
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Update advfort.lua
2015-01-15 22:49:17 -05:00
warmist
f510cd7c11
Update advfort.lua
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Fix bug with building jobs
2015-01-13 10:30:53 +02:00
lethosor
f0e7d2b895
Merge remote-tracking branches 'warmist/advfort', 'Putnam3145/patch-8', 'AndreasPK/master' and 'PeridexisErrant/fix-exportlegends'
2015-01-05 16:19:52 -05:00
Warmist
651a8ab497
fixed crashing bug.
2014-12-17 23:05:48 +02:00
Warmist
e22c3b099b
New and improved. Fixed bugs, now work gets done automatically.
2014-12-12 10:32:22 +02:00
Warmist
550cddc604
Gui for item selection in advfort
2014-12-10 00:09:28 +02:00
Warmist
f47565465e
more fixes, improvements
2014-12-08 22:19:22 +02:00
Putnam3145
17772954cc
Made restrictive mat filter work properly
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Yeah, not sure what the heck I was doing there before.
2014-12-07 21:04:39 -08:00
Warmist
f84a5dbce1
Fixed a bug where it does not find building ref.
2014-12-08 00:55:46 +02:00
Warmist
05887ffdb8
Fixed advfort somewhat: now it teleports items so you can build/craft stuff.
2014-12-07 22:21:19 +02:00
Warmist
c1da5e2741
Removed (for now) all the cruft involving item selection gui. Added unit_action for adventurer to perform work.
2014-12-07 22:21:18 +02:00
Casey Link
52f4cb3fc1
stockpiles: load prompt uses typing + filtering
2014-12-05 14:49:40 +01:00
Casey Link
332566f6a1
stockpiles: disable gui/script when plugin is disabled
2014-12-05 13:27:58 +01:00
Casey Link
1f1780cae9
stockpiles: fix usage help
2014-12-05 12:35:24 +01:00
Casey Link
b6118d272c
stockpiles: integrate gui plugin into dfhack.init-example
2014-12-05 12:35:24 +01:00
Putnam3145
a30780420b
Removed hackwish crash.
...
It's mostly a user error issue, but it is certainly not one that's hard to come across.
2014-09-08 17:00:49 -07:00
Putnam3145
baeb894502
Made hack-wish work properly.
2014-08-29 18:43:22 -07:00
expwnent
59e6607d8c
Merge remote-tracking branch 'warmist/dev_building_hacks' into develop
2014-08-16 10:26:24 -04:00
Warmist
6868cab1fe
Exposed dfhack.jobs.linkIntoWorld. Simplified eventful and gui.dwarfmode for sidebar use/creation.
2014-08-16 16:58:01 +03:00
expwnent
c5fb4c1260
Update hack-wish.
2014-08-16 08:45:49 -04:00
Quietust
d6162cd189
death_info -> incident
2014-07-29 16:26:14 -05:00
expwnent
a8f810cc3b
Lots of tweaks.
2014-07-09 06:21:52 -04:00
expwnent
0a16bc2e12
Merge remote-tracking branch 'origin/perSaveScripts' into scriptOrganization
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Conflicts:
plugins/CMakeLists.txt
2014-07-07 09:01:07 -04:00
Alexander Gavrilov
8a3050a1c0
Notify the user when dfhack.init is missing, and fall back to example.
2014-06-28 17:08:14 +04:00
expwnent
0f5bbd5631
Reorganized scripts folder. Deleted digmat.rb because it's redundant with digSmart and it has a higher FPS impact.
2014-06-27 03:46:22 -04:00
Warmist
49bbd41bc3
Added a way to change the mod install directory (and changed the default to hack/mods) and added simpler way to add to init.lua
2014-06-02 17:57:59 +03:00
Alexander Gavrilov
ae8d630cfa
Merge remote-tracking branch 'warmist/dev-rendermax' into develop
2014-05-11 15:44:29 +04:00
Alexander Gavrilov
13584f08c5
Merge remote-tracking branch 'warmist/dev-buildings' into develop
2014-05-04 19:52:01 +04:00
Warmist
9733b30ed6
gui/gm-editor: Fixed enum editing. And added free pointer/reinterpret options
2014-05-01 10:59:21 +03:00
Warmist
401c8f3026
gm-editor: Added enum printing and selection.
...
gm-editor: a bugfix for some entries not having fields
2014-05-01 10:59:21 +03:00
warmist
fccdbb010d
Update mod-manager.lua
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Fixes fileExists not working.
2014-04-08 09:07:49 +03:00
Alexander Gavrilov
ec14b2d1e9
Merge remote-tracking branch 'warmist/dev-modmanager' into develop
2014-03-24 20:07:02 +04:00
Alexander Gavrilov
dde0f194e8
Add a script that clones the currently selected military uniform.
...
To be precise, it applies to the entity uniform templates, not
uniforms for specific squad positions.
2014-03-24 19:39:34 +04:00
Warmist
64ff24f27f
Added building filter to advfort.
2014-03-07 19:58:21 +02:00
Warmist
a52451a97a
eventful: added support for custom workshops and a convenience function to interpose side panel generation
2014-03-07 19:41:50 +02:00
Alexander Gavrilov
ef93f2ea4c
Compute quality of siege engines and use it to extend firing range.
...
Since parts aren't there until it is built, it requires checking that.
2014-03-07 17:34:21 +04:00
Warmist
b030548156
Added directory listing to lua api (internal category).
...
added mod manager and updated readme/news
2014-03-04 18:01:44 +02:00
Petr Mrázek
f5ef1464d8
Merge https://github.com/warmist/dfhack
2013-04-24 17:38:47 +02:00
Robert Heinrich
024a3d766b
Added some more commands to autobutcher UI script.
...
Changed autobutcher behavior a bit:
now protected units count towards the target quota,
units available for adoption are considered as protected.
Added filters for caged, male and female to assignement UI
for cages, pastures and pits.
2013-04-24 23:37:05 +12:00
Robert Heinrich
fd265b37d6
Added lua GUI front-end for autobutcher.
2013-04-24 23:37:05 +12:00
Warmist
5cce67eca7
changed weapon skill check. Might allow tools too?
2013-03-21 11:50:14 +02:00
Warmist
216cc7f1e9
Carving of tracks added.
2013-03-19 21:49:35 +02:00
Warmist
3ed5f06f49
Fix for eventful and a advfort not to show worn items.
2013-03-09 12:54:07 +02:00
Warmist
5be2ecb080
advfort.lua: added BuildLast for mass building of e.g. walls etc.
2013-03-06 00:22:59 +02:00
Warmist
54046c74da
advfort: added site name display.
2013-03-03 17:33:07 +02:00
Warmist
e707d4552f
advfort.lua: small bugfix for butcher.
2013-02-05 07:21:44 +02:00
Warmist
99ec3d9841
gm-editor: Fixed bug with arrays with number indexes.
2013-01-13 22:07:10 +02:00
Warmist
87d79b1119
advfort: is sand bearing fix for glass making, is corpse fix for butchering (todo dissasemble and see how it works really)
2013-01-06 18:58:58 +02:00
Warmist
4d731d0c28
advfort:
...
added buildings with width/height/direction (TODO better gui)
added farming (planting/harvesting)
added clean job
2013-01-05 01:41:44 +02:00
Warmist
8ffafd8a26
advfort:
...
reverted to old way of reseting the menu, added setup for race/civ/group ids and main.fortress_entity.
2013-01-04 00:48:24 +02:00
Warmist
179c7ae32a
advfort:
...
reset using df button.
2013-01-03 23:53:42 +02:00
Warmist
e3ca612ed5
many improvements to advfort:
...
fixed being able to engrave soft materials, started using ui_buttons for better workshop functionality, started working on manual item assignment
2013-01-03 23:21:57 +02:00
Warmist
4af6b728b7
Small fix to gm-editor. Added proj_itemst and proj_unitst to eventful. Now you can make custom projectiles (e.g. rockets?)
2012-12-15 13:27:16 +02:00
Warmist
bd4f49598d
Yet again forgot to disable debug spam.
2012-12-10 07:23:05 +02:00
Warmist
bd368ea81c
Added check for reaction class items
2012-12-10 00:14:05 +02:00
Warmist
ff4278d04e
Removed debug spam, added support for "HAS_MATERIAL_REACTION_PRODUCT" type reactions.
2012-12-09 23:07:13 +02:00
Warmist
6c4f163a5e
Merge branch 'master' of https://github.com/angavrilov/dfhack
...
Conflicts:
NEWS
2012-12-09 14:25:31 +02:00
Warmist
4f5fdebbe9
furnaces added and custom reactions.
2012-12-09 00:53:03 +02:00
Warmist
c174998fec
Advfort: added ability to put items on table or in buildings that can hold them.
2012-12-06 18:27:54 +02:00
Warmist
3bce3838af
Advfort now supports workshops and siege weapons >:)
2012-12-03 21:49:17 +02:00
Warmist
d9a5eefb9a
gm-editor fix: cursor remembers its position.
2012-12-03 21:48:23 +02:00
Warmist
92503db505
Sanity check before showing gui.
2012-12-01 18:42:23 +02:00
Warmist
397fdb00ae
Work started on adventurer workshops.
2012-12-01 18:20:27 +02:00
Alexander Gavrilov
58239e97ed
Implement the history graph in the workflow status screen.
2012-12-01 16:50:03 +04:00
Alexander Gavrilov
0bfe006016
Try to reimplement the inventory monitor by falconne in lua.
...
For no other reason than to provide a complete example of lua
interface for a native plugin :)
TODO: paint the graph in the right pane.
2012-11-30 19:10:17 +04:00
Warmist
0fb5ad7729
Some readme and bugfixes
2012-11-30 01:17:01 +02:00
Warmist
c31b320722
Building now respects required items.
2012-11-30 00:02:03 +02:00
Warmist
49de3fe237
Removed spam yet again...
2012-11-29 20:50:02 +02:00
Warmist
471d15ba4c
New building selection dialog.
2012-11-29 20:49:16 +02:00
Warmist
346b402a0f
Allow look up/down, unsuspend job if pressing wait with job.
2012-11-29 18:49:36 +02:00
Warmist
f617d2844b
Fixed look exit and allow skip messages
2012-11-29 18:33:04 +02:00
Warmist
3858fb320d
in Advfort- splint removeconstruction into building/construction removal.
2012-11-29 17:50:22 +02:00
Warmist
5b53f07905
Real construction removal added.
2012-11-29 17:24:45 +02:00
Warmist
2d4fc739ed
Removed console spam
2012-11-29 17:16:58 +02:00
Warmist
7f23c1f55f
Added ability to look in advfort, moved to tiletypes and fixed most of predicates
2012-11-29 17:16:32 +02:00
Alexander Gavrilov
5ea26d9cae
Only show the advanced new constraint dialog on Shift-Enter.
...
Upon reflection it is a bit too scary to be always shown.
2012-11-29 16:27:51 +04:00
Warmist
364dd01142
Allowed moving up/down in advfort, now correctly checks for main weapon.
2012-11-29 12:41:27 +02:00
Warmist
57b69da1f0
Merge branch 'master' of https://github.com/angavrilov/dfhack
2012-11-29 12:13:28 +02:00
Warmist
f4d048526a
Moved advfort to gui subfolder
2012-11-29 12:10:25 +02:00