Commit Graph

259 Commits (a273327c6a380d742a76657fa566ce34dc067919)

Author SHA1 Message Date
Warmist e3ca612ed5 many improvements to advfort:
fixed being able to engrave soft materials, started using ui_buttons for better workshop functionality, started working on manual item assignment
2013-01-03 23:21:57 +02:00
Warmist e4f4943b10 Merge branch 'master' of https://github.com/angavrilov/dfhack 2012-12-23 12:34:05 +02:00
Warmist 4af6b728b7 Small fix to gm-editor. Added proj_itemst and proj_unitst to eventful. Now you can make custom projectiles (e.g. rockets?) 2012-12-15 13:27:16 +02:00
jj 19ff6962bc slayrace: typo 2012-12-13 01:47:58 +01:00
jj 75ad052ac9 move create-items out of devel/, add Readme entry 2012-12-13 01:00:53 +01:00
jj 723ff7d632 slayrace: target undeads, ignore chained creatures, fix magma column mode going through floors 2012-12-13 01:00:49 +01:00
jj 722ed79a98 stripcaged: allow shortened arguments 2012-12-12 18:11:56 +01:00
Warmist ddceabbfb7 Merge branch 'master' of git://github.com/jjyg/dfhack 2012-12-12 18:58:11 +02:00
jj 7315f8cec4 scripts/devel/create-items.rb 2012-12-12 16:43:34 +01:00
jj 662d3101c7 ruby: fix onupdate tick limiting + advmode, add pageprotect, add :script_finished 2012-12-11 17:25:51 +01:00
jj 6bc791d985 follow df-structure rename unit.unknown8 + able_stand_* 2012-12-10 22:50:33 +01:00
jj 0403e008d5 deathcause: show more info for non histfigs 2012-12-10 17:48:53 +01:00
Warmist bd4f49598d Yet again forgot to disable debug spam. 2012-12-10 07:23:05 +02:00
Warmist bd368ea81c Added check for reaction class items 2012-12-10 00:14:05 +02:00
Warmist ff4278d04e Removed debug spam, added support for "HAS_MATERIAL_REACTION_PRODUCT" type reactions. 2012-12-09 23:07:13 +02:00
Warmist 6c4f163a5e Merge branch 'master' of https://github.com/angavrilov/dfhack
Conflicts:
	NEWS
2012-12-09 14:25:31 +02:00
Warmist 4f5fdebbe9 furnaces added and custom reactions. 2012-12-09 00:53:03 +02:00
Alexander Gavrilov 10667dfb9e Make the inspect screen background look more sane on some tilesets.
Namely where ' ' is not totally transparent.
2012-12-08 14:45:17 +04:00
Alexander Gavrilov 6fd306b558 Add tiles colored separately by fg and bg in inspect-screen. 2012-12-08 09:51:09 +04:00
Alexander Gavrilov 99e9785826 Add a script for inspecting screen tile parameters. 2012-12-07 18:10:24 +04:00
Warmist c174998fec Advfort: added ability to put items on table or in buildings that can hold them. 2012-12-06 18:27:54 +02:00
Alexander Gavrilov 885059c887 Add a script to expose the correct season to soundsense on world load. 2012-12-06 19:00:48 +04:00
jj 126c31684e deathcause: ghosts are dead 2012-12-06 13:43:58 +01:00
jj 9a6eff0370 deathcause: allow selection from unitlist screen 2012-12-06 13:00:33 +01:00
Warmist 3bce3838af Advfort now supports workshops and siege weapons >:) 2012-12-03 21:49:17 +02:00
Warmist d9a5eefb9a gm-editor fix: cursor remembers its position. 2012-12-03 21:48:23 +02:00
Warmist 92503db505 Sanity check before showing gui. 2012-12-01 18:42:23 +02:00
Warmist 397fdb00ae Work started on adventurer workshops. 2012-12-01 18:20:27 +02:00
Alexander Gavrilov 58239e97ed Implement the history graph in the workflow status screen. 2012-12-01 16:50:03 +04:00
Kelly Martin e5f509a994 autofarm: sync with changes to structures for df-item.xml 2012-11-30 20:51:40 -06:00
Kelly Martin 5d8adbc779 Merge branch 'master' of https://github.com/jjyg/dfhack.git 2012-11-30 11:15:15 -06:00
Kelly Martin 57233cb350 Merge branch 'master' of https://github.com/angavrilov/dfhack.git
Conflicts:
	scripts/autofarm.rb (resolved with added bug correction)
2012-11-30 11:09:03 -06:00
Kelly Martin 9e30bf0dff Autofarm: use player's actual seed stocks as basis for plantable seeds, instead of player entity's hypothetically plantable seeds. Avoids designating a plot for planting with seeds the player doesn't have. 2012-11-30 11:05:37 -06:00
Alexander Gavrilov 0bfe006016 Try to reimplement the inventory monitor by falconne in lua.
For no other reason than to provide a complete example of lua
interface for a native plugin :)

TODO: paint the graph in the right pane.
2012-11-30 19:10:17 +04:00
jj 9ed7a56202 deathcause: handle non-dead units 2012-11-30 15:50:35 +01:00
Kelly Martin f8dea0e9f9 Autofarm: only try to plant things that have seeds. 2012-11-29 18:19:53 -06:00
Warmist 0fb5ad7729 Some readme and bugfixes 2012-11-30 01:17:01 +02:00
Warmist c31b320722 Building now respects required items. 2012-11-30 00:02:03 +02:00
Warmist 49de3fe237 Removed spam yet again... 2012-11-29 20:50:02 +02:00
Warmist 471d15ba4c New building selection dialog. 2012-11-29 20:49:16 +02:00
Warmist 346b402a0f Allow look up/down, unsuspend job if pressing wait with job. 2012-11-29 18:49:36 +02:00
Warmist f617d2844b Fixed look exit and allow skip messages 2012-11-29 18:33:04 +02:00
jj 184082b379 scripts/lever: fix for links to cage/support 2012-11-29 17:11:29 +01:00
Warmist 3858fb320d in Advfort- splint removeconstruction into building/construction removal. 2012-11-29 17:50:22 +02:00
Warmist 5b53f07905 Real construction removal added. 2012-11-29 17:24:45 +02:00
Warmist 2d4fc739ed Removed console spam 2012-11-29 17:16:58 +02:00
Warmist 7f23c1f55f Added ability to look in advfort, moved to tiletypes and fixed most of predicates 2012-11-29 17:16:32 +02:00
Alexander Gavrilov 5ea26d9cae Only show the advanced new constraint dialog on Shift-Enter.
Upon reflection it is a bit too scary to be always shown.
2012-11-29 16:27:51 +04:00
Warmist 364dd01142 Allowed moving up/down in advfort, now correctly checks for main weapon. 2012-11-29 12:41:27 +02:00
Warmist 57b69da1f0 Merge branch 'master' of https://github.com/angavrilov/dfhack 2012-11-29 12:13:28 +02:00
Warmist f4d048526a Moved advfort to gui subfolder 2012-11-29 12:10:25 +02:00
Warmist 1226f5c990 Increased speed of adv-fort a lot, now filters keypresses to be more intuitive. 2012-11-29 11:56:05 +02:00
Warmist 028b535598 removed used minw for labels 2012-11-29 11:13:26 +02:00
Warmist fe2fbe347c Added advfort script, now you can have adventurer forts!!!!! 2012-11-29 02:26:10 +02:00
Warmist 01966167f6 gm-editor updated to use widgets. 2012-11-28 21:13:42 +02:00
jj 614225cc5f follow rename itemst.flags.artifact1 -> artifact 2012-11-28 19:48:47 +01:00
Warmist 3964c8a581 gm-editor, set field to lua return value. 2012-11-28 17:40:37 +02:00
jj e73274d281 ruby: add description field to onupdate_register 2012-11-24 16:10:55 +01:00
jj cb06c89698 stripcaged: dont list empty cages individually 2012-11-24 16:10:55 +01:00
jj b577bcde1a scripts/lever: show pending jobs 2012-11-24 16:10:55 +01:00
jj 8429f65176 add scripts/stripcaged.rb and documentation 2012-11-24 16:10:55 +01:00
jj fd9a4ffafa script/lever: synchronize linked buildings as the game does 2012-11-22 03:17:41 +01:00
jj 5f92561cd9 add scripts/lever, add binary patches section in NEWS file 2012-11-22 02:57:55 +01:00
Kelly Martin 364030f06b Add unsuspend and autounsuspend scripts. The latter is especially useful when trying to build near aquifers. :) 2012-11-20 08:41:35 -06:00
Kelly Martin 79b6a8f9f9 Add autofarm script. 2012-11-20 08:40:42 -06:00
Kelly Martin 5ac8d3be82 Added option to region-pops script to additively augment populations. 2012-11-20 08:28:06 -06:00
Alexander Gavrilov f587d603e8 Allow the workflow goal gap in any range between 1..goal-1 2012-11-19 18:59:58 +04:00
Warmist 66257cf24d gm-editor now features alt+o to show field offset 2012-11-18 01:48:02 +02:00
Alexander Gavrilov 2953e4c386 Implement a dialog to specify a workflow constraint with all features. 2012-11-17 20:32:39 +04:00
jj 342badac98 scripts/superdwarf: advmode support 2012-11-16 17:59:42 +01:00
Quietust bbe94c006f Update for temperaturest 2012-11-12 11:54:21 -06:00
Quietust 7a3de785ec Missed a few spots 2012-11-12 08:29:44 -06:00
Alexander Gavrilov bd75cad508 Support ! and ~ prefixes in the lua script, and edit readme. 2012-11-12 12:48:17 +04:00
Alexander Gavrilov 6cf85b4318 Abstract the back-end from the binpatch script, and use in gui/assign-rack. 2012-11-12 12:26:31 +04:00
Alexander Gavrilov c32f85d637 Merge remote-tracking branch 'warmist/master'
Conflicts:
	plugins/Dfusion/include/OutFile.h
2012-11-12 10:50:48 +04:00
Warmist ce8ada4419 More bug fixing 2012-11-11 22:14:00 +02:00
Warmist 3eb852a43b Added cheat commands to companion-order, (including rumrushers) 2012-11-11 21:18:59 +02:00
Alexander Gavrilov 012d22fa4f Add a script for manipulating binary patches at runtime, and some patches. 2012-11-11 17:24:13 +04:00
Alexander Gavrilov d5c31942b5 Add a way to only count locally-made items in workflow. 2012-11-11 15:56:31 +04:00
Warmist 0e4df55364 Merge branch 'master' of https://github.com/angavrilov/dfhack 2012-11-11 12:46:55 +02:00
Warmist 856c9ebd4b Added save specific scripts to lua interpreter script, also better error reporting. 2012-11-11 12:39:49 +02:00
Alexander Gavrilov eb936c4ce0 Support milking and shearing in workflow. 2012-11-10 17:06:54 +04:00
Alexander Gavrilov 20e98d4926 Add a script for viewing and poking at local populations. 2012-11-04 20:51:13 +04:00
Warmist 6be65690f7 Merge branch 'master' of https://github.com/angavrilov/dfhack into experimental-dontmerge 2012-11-02 20:29:27 +02:00
Warmist 296d1cf090 More scripts for dfusion. Only fixes left, and updating bin-plugins (friendship and migrants(??)) 2012-11-02 00:50:20 +02:00
Warmist ba071468dc New way of doing things!
Now using a class for menus, also no (non script) way to use bin-plugins.
2012-11-02 00:28:16 +02:00
Warmist 209d593f21 Another day, another commit. 2012-11-01 16:00:00 +02:00
Alexander Gavrilov e353f5f03e Add a script to complement the weapon rack binary patch. 2012-10-27 20:16:27 +04:00
Alexander Gavrilov e23052a570 Fix an error in gui/workflow when enabling, and tweak color. 2012-10-26 11:52:41 +04:00
Alexander Gavrilov 8eebfa007c Tweak the workflow gui script to make the UI operate smoother. 2012-10-25 12:15:18 +04:00
Alexander Gavrilov 59ec9b304e Implement adding workflow constraints from gui/workflow. 2012-10-24 21:49:30 +04:00
Alexander Gavrilov 616c57257d Support changing the constraint ranges from the workflow gui script.
TODO: implement creating completely new constraints.
2012-10-24 19:25:06 +04:00
Alexander Gavrilov 09f8e8e419 Start working on gui for workflow. 2012-10-23 21:42:03 +04:00
Alexander Gavrilov 46938625fd Pass the hotkey keys to dwarfmode from overlays, and fix gui/workshop-job. 2012-10-21 21:45:51 +04:00
Warmist 86ec66c0fb More work on dfusion. Embark anywhere script separated. 2012-10-21 13:42:55 +03:00
Alexander Gavrilov 67674a7676 Merge remote-tracking branch 'jjyg/master' 2012-10-21 11:12:32 +04:00
jj 1f7a01d685 follow rename unit.military.squad_index to squad_id in df-structures 2012-10-20 22:35:39 +02:00
Alexander Gavrilov dee0c97584 Add a gui script for viewing and changing job_item properties. 2012-10-20 21:57:36 +04:00
Warmist 1b5a6616e2 Just companion orders tool 2012-10-17 19:33:20 +03:00
Alexander Gavrilov 2d4935bc17 Add lua API functions for verifying item and material vs job_item flags. 2012-10-17 19:16:18 +04:00