Commit Graph

755 Commits (9fe9e64f09ae89fd837528b9983af6ca9743d905)

Author SHA1 Message Date
Dan Amlund 38491b4be8 add checks to avoid potential segfaults. use more dfhack idiomatic code 2018-01-31 20:10:40 +01:00
Dan Amlund 537e94d75a fix segfault when splatter did not have historical figure 2018-01-31 20:10:34 +01:00
Dan Amlund 2deeda11d2 add many new cases for Gui::getSelectedUnit: report list, combat log list, military screen, unit health, unit custumize, assigning to cage, viewing cage, pitting, penning, burrows, look at corpse, look at corpse piece, look at named spatter 2018-01-28 13:04:52 +01:00
lethosor 1ba5477b63 Add designation priority support to MapCache and dig plugin
Fixes #481
2018-01-21 19:27:16 -05:00
lethosor fde1e284f4 Gui::getAnyItem: support viewscreen_assign_display_itemst 2017-12-28 16:19:45 -05:00
lethosor 4d5c7c5927 getKeyDisplay: use enabler::GetKeyDisplay() 2017-12-25 20:14:11 -05:00
Quietust 88c7e493b8 Merge ui_area_map_width into ui_menu_width, now a 2-byte array 2017-12-03 20:34:59 -06:00
Quietust c72ae8d8a7 Merge "announcements" global into d_init where it belongs 2017-12-03 20:05:08 -06:00
lethosor 2c95ac411e Update xml and all uses of job_handler 2017-11-25 00:59:59 -05:00
Quietust 33a43c5bfd update structures 2017-11-04 07:50:47 -06:00
lethosor 5c33fcccbd Merge remote-tracking branch 'BenLubar/win64-warnings' into develop 2017-08-07 13:51:18 -04:00
lethosor 16fb230ef6 getAnyItem: support viewscreen_textviewerst 2017-08-05 21:38:18 -04:00
Ben Lubar 17a7885ef2
Fix a bunch of 64-bit Windows warnings 2017-07-21 13:30:05 -05:00
Vitaly Pronkin 6af5f3b299 fixing getItemBaseValue() for cheese, sheets and instruments 2017-06-26 09:17:23 +12:00
lethosor 10e13c532a Add "tweak cage-butcher" and some extra Building module functions
* Buildings::markedForRemoval()
* Buildings::getCageOccupants()

Closes #906
2017-06-25 15:27:21 -04:00
lethosor cda5cedacf Fix Gui::refreshSidebar() on topmost z-level 2017-06-23 10:30:16 -04:00
lethosor ae809afde7 Add Gui::refreshSidebar()
This handles feeding CURSOR_DOWN_Z and CURSOR_UP_Z properly, avoiding issues
when on the lowest z-level.
2017-06-23 00:02:21 -04:00
lethosor 27343e3253 Add unit and tile visibility functions 2017-06-10 21:54:08 -04:00
lethosor 778ffb0971 More Units module cleanup, modernize getUnitsInBox 2017-06-10 21:02:30 -04:00
lethosor 0ed7e60522 getAnyUnit: support viewscreen_layer_unit_relationshipst 2017-06-10 19:06:43 -04:00
lethosor 1321a64613 Remove lots of old/unused functions from the Units module 2017-06-10 17:21:34 -04:00
lethosor 047a66030b getAnyUnit: add support for viewscreen_unitst, viewscreen_textviewerst 2017-06-07 20:51:40 -04:00
lethosor 92c2e52e45 Fix MSVC error 2017-06-02 21:22:19 -04:00
lethosor 9df35dd844 revealInDwarfmodeMap: use map y dimensions 2017-06-02 00:40:59 -04:00
lethosor 43c4a88068 Move some checks in paintTile/readTile after hooks are called 2017-06-02 00:40:14 -04:00
lethosor 05f322ca30 Merge remote-tracking branch 'lethosor/lua-dmdims' into develop 2017-06-01 23:34:35 -04:00
lethosor 939aff3231 readTile(): add hook support and map parameter 2017-05-31 12:12:15 -04:00
lethosor f59be2a9a0 Expand focus strings for jobmanagement and workquota_condition viewscreens 2017-05-27 00:57:16 -04:00
lethosor 55931703ac Designate the correct tile for trees with multi-tile trunks
DF always designates the southeast trunk tile, while plant.pos is the center,
which is sometimes inaccessible (see #1014)
2017-05-05 21:25:25 -04:00
lethosor adb14491d0 Fix loop in Designations::unmarkPlant() 2017-05-05 17:24:51 -04:00
lethosor d3c496cc2b Add getSelectedPlant() and related functions
Currently only works with the center tile of multi-tile trees
2017-05-05 14:45:46 -04:00
lethosor 1e469453fc Add Designations module, currently supporting plant/tree designations
This makes it easier for tools to properly handle designating and undesignating
trees for chopping and plants for gathering, which changed significantly in
0.40.20.

Ref #531 (?), #656, #1014, #1018, #1030, #1076
2017-05-04 21:47:12 -04:00
lethosor 71b553b305 Add a few functions to retrieve unit social activities 2017-04-28 17:25:58 -04:00
lethosor 19695b4ee7 EventManager/eventful: Pass building ID pointers to event handlers
Previously, there was some disagreement over whether event handlers such as
Buildings::updateBuildings() took building pointers or building IDs shoved
into pointers. It turned out to be the latter, which, unfortunately, did not
compile on x64. Passing building IDs isn't possible in all cases, because
building event handlers can be called for recently-deleted buildings too.
Pointers to building IDs do work reliably, though.

Fixes #1003
2017-02-17 22:53:48 -05:00
David Corbett acdb369aa8 Avoid non-trivial bitfield constructors 2016-12-09 13:41:14 -05:00
lethosor 8521b830b2 Merge remote-tracking branch 'CannibalVox/job_remove' into develop 2016-12-05 15:24:37 -05:00
Stephen Baynham 595f3857b6 Reverse the param order of these two methods
The current way doesn't match other Job module methods
2016-12-01 20:13:49 -08:00
Stephen Baynham de0e211e07 Figured I could like test my code. 2016-11-24 23:35:03 -08:00
Stephen Baynham e490afdf00 Rebuilt slightly to offer bool return val
We fail on unknown general ref types now, without modifying the job at
all yet
2016-11-24 22:36:11 -08:00
Stephen Baynham 8b964ca2dc Wipe job_items vector 2016-11-21 06:51:21 -08:00
Stephen Baynham fba32f2e2f Also disconnect the job from its items. 2016-11-17 23:25:48 -08:00
Stephen Baynham 74f5df99db Add job remove method
Job remove eliminates a job's worker & holder references, if any, puts
the worker on cd, if appropriate, removes the job's postings, eliminates
the job from the global linked list, and then finally deletes it.  This
code was tested by incorporating it into autochop and it does make the
plugin work.  However, chop jobs don't have holder building references,
and anyway, with DF being 90% edge case by volume, this could use a heck
of a lot more testing.

I saw elsewhere code that prevented worker removal if the job was a
special job, and that made me feel funny so I made the job remove method
not work if the job is a special job.
2016-11-17 19:54:41 -08:00
lethosor 70d3c07cdb Initial lua getDwarfmodeViewDims rewrite 2016-10-07 23:51:58 -04:00
lethosor 70ac99cbfa Fix Buildings::setOwner() persistence
Needed to set bld->owner_id for changes to persist across save/load

Fixes #983, thanks to Quietust
2016-08-21 20:58:40 -04:00
lethosor de731b0299 Move save_dir back into cur_savegame and update submodules 2016-08-14 12:41:09 -04:00
lethosor e965f5318f Replace many includes with forward declarations in modules/Maps.h 2016-08-13 21:44:01 -04:00
lethosor 215afa34f3 Update for 64-bit unit changes
Includes xml, stonesense, scripts

Ref DFHack/df-structures@25cb373
2016-08-10 23:50:00 -04:00
lethosor 79377669a1 Merge remote-tracking branch 'NCommander/dwarfvet' into develop 2016-07-29 16:25:53 -04:00
lethosor 41a81f9021 Fix some more warnings (GCC 4.8) 2016-07-28 11:00:52 -04:00
Vitaly Pronkin fe18f176f7 More 64-bit fixes
Cherry-picked from 7eb3ba6
- Lua update already done in e2c6350, 4dd411e
- Excluded library/modules/Buildings.cpp
2016-07-26 23:47:53 -04:00