Commit Graph

393 Commits (9f9d8ff74bde790008d22e20d2b7bec957bd2a45)

Author SHA1 Message Date
lethosor f6a91c2f30 Log architecture on startup 2016-10-08 16:58:08 -04:00
lethosor de731b0299 Move save_dir back into cur_savegame and update submodules 2016-08-14 12:41:09 -04:00
Vitaly Pronkin fe18f176f7 More 64-bit fixes
Cherry-picked from 7eb3ba6
- Lua update already done in e2c6350, 4dd411e
- Excluded library/modules/Buildings.cpp
2016-07-26 23:47:53 -04:00
lethosor 163207e362 Give more feedback for DF detection failures with mismatched XML versions
This may help address issues where people forget to read the documentation,
don't run "git submodule update", and end up with a df-structures version
that's too old (which is somewhat common, it turns out).
2016-06-30 20:42:27 -04:00
lethosor 022a1bf9e8 Wrap script descriptions in `ls` output and remove description length cap 2016-06-14 21:24:27 -04:00
lethosor b115fdc73f Load script paths from dfhack-config/script-paths.txt 2016-03-27 15:56:23 -04:00
lethosor c23ac50250 Always run dfhack.init-example if dfhack.init doesn't exist
This previously only happened if no files matching *dfhack*.init
existed
2015-12-27 16:39:10 -05:00
lethosor 5263d425a2 Merge remote-tracking branch 'BenLubar/benlubar-init-args' into develop 2015-12-26 13:47:58 -05:00
Ben Lubar 106891f6e0 vim-style +-args. for example, "./dfhack +echo foo" would be equivalent to running ./dfhack and then typing "echo foo" into the console. uses shell argument splitting, so "./dfhack +somecommand 'foo bar' baz" does the right thing. See DFHack#755. 2015-12-26 12:10:44 -06:00
lethosor 9a82f59518 Merge remote-tracking branch 'BenLubar/benlubar-init-args' into develop 2015-12-26 11:49:45 -05:00
lethosor 14f1e6b06c Improve prerelease warning somewhat 2015-12-22 19:34:54 -05:00
Ben Lubar 9bccf457c5 Check for ui_sidebar_menus being null before using it. 2015-12-17 10:54:19 -06:00
Ben Lubar 80ec5ab043 vim-style +-args. for example, "./dfhack +echo foo" would be equivalent to running ./dfhack and then typing "echo foo" into the console. uses shell argument splitting, so "./dfhack +somecommand 'foo bar' baz" does the right thing. See DFHack#755. 2015-12-13 14:03:25 -06:00
lethosor 83603fcf45 Add prerelease build flag and warning script 2015-12-11 20:27:46 -05:00
lethosor df4fb70be2 Provide more suggestions for unrecognized commands 2015-11-25 20:22:14 -05:00
lethosor 875ecf7827 Update Core::top_viewscreen before calling state change handlers
This was previously done right before SC_VIEWSCREEN_CHANGED events
were handled, meaning that code handling earlier events that used
top_viewscreen (rather than getCurViewscreen()) could refer to an
invalid viewscreen, i.e. in the tick after it was deleted.

Fixes #747
2015-11-14 21:48:51 -05:00
lethosor 2882422a3e Don't require short script help to start with a space
Ref #742
2015-11-09 22:58:46 -05:00
lethosor 8412a496dd Remove extra check for "type" command 2015-11-05 19:09:14 -05:00
lethosor 83991d2a22 plug: Don't color loaded plugins 2015-10-30 18:45:55 -04:00
lethosor 1250bb5204 type: Provide more useful information (script paths, plugin names) 2015-10-27 17:34:32 -04:00
lethosor c44ac8ec6e Improve handling of fatal errors and errors in dfhack.lua
* Several fatal errors that occurred during core initialization didn't
  stop initialization or set 'errorstate' properly, which caused
  update hooks and other code to crash later. This has been fixed and
  should address crashes like the one mentioned in #470.
* Errors when loading dfhack.lua now cause Lua::Open() to fail, which
  triggers a fatal error in Core::Init()
* Failure to initialize the console no longer results in a call to
  fatal() (since it didn't actually stop initialization previously)
2015-10-17 21:18:04 -04:00
lethosor 5387c03ea0 DFHackVersion: Expose whether the built commit is tagged 2015-10-17 15:35:40 -04:00
lethosor c2267013b4 plug: List enabled state 2015-10-03 13:42:20 -04:00
lethosor b16e59b91c Check for existence of save folder before attempting to log events
cur_savegame.save_dir can be populated when the save directory does
not yet exist after world generation (since the game can be aborted
at that stage without saving).
2015-09-26 14:26:44 -04:00
lethosor fa60ccdd52 Don't find scripts from the last loaded world's raw/scripts folder 2015-09-26 14:26:13 -04:00
lethosor 91a1836439 Fix a few issues with init file variations
* GCC does not allow std::string instances or enums without a base
  type to be passed as varargs
* Fixed path concatenation issue causing dfhack.init to not be loaded
2015-09-21 18:57:58 -04:00
expwnent af90d14cb2 Use shenanigans to make a certain table const. 2015-09-21 17:24:51 -04:00
expwnent 5bf3093139 Now it looks for dfhack*.init instead of just dfhack.init, onLoad*.init instead of just onLoad.init, etc. 2015-09-15 07:27:42 -04:00
lethosor 9eb86c7e38 Support additional script search paths
These can currently be added/removed from C++ or through the Lua API.
2015-09-06 16:23:02 -04:00
lethosor 66c7a461fd Don't attempt to copy non-files into dfhack-config 2015-09-03 15:02:51 -04:00
lethosor 9eac4585b1 keybinding: support 0-9, F10-F12 2015-09-02 15:56:53 -04:00
lethosor a5f15b279c plug: Include deleted plugins in full list 2015-08-14 19:32:41 -04:00
lethosor 4fc6cb6f17 Several PluginManager improvements
* load/unload/reload are no longer restricted to plugins that exist
  on startup
* Names passed to DFHACK_PLUGIN must match the plugin's filename
  (remotefortressreader vs RemoteFortressReader, counters vs probe)
* "plug" output lists all plugins and state/command information
* Deleted plugins can be reloaded again if they are replaced
* load/unload/reload don't fail silently with broken plugins
* Built-in commands are recognized internally (e.g. "help help"
  does not display "help is not a recognized command"), although help
  for them is not yet implemented
* New command: "type" (bash-like) - shows where/how a command is
  implemented
* "plug" can accept multiple plugin names
* "ls" displays more information about unloaded/unrecognized plugins
* "load all" changed to "load -all" (or "load --all", "load -a", ...)
2015-08-14 16:11:23 -04:00
lethosor f46d3d137f Allow multiple contexts to be specified when adding keybindings 2015-08-06 20:41:54 -04:00
lethosor cc5045d6df Fix Alt-E/U/N bindings on OS X 2015-07-29 10:32:19 -04:00
lethosor f387eb2960 Fix an issue where Ctrl-*-A and Ctrl-*-Z keybindings were not properly detected 2015-07-29 09:35:09 -04:00
lethosor 27295a9b6f Log DFHack and save-specific information on world (un)load events 2015-07-23 23:24:00 -04:00
lethosor ee7a2c7db7 Add git commit information to libdfhack-version
git is run every time 'make' is run, but the generated include file
is only updated when necessary. Plugins will be loaded successfully
if their DFHack version matches core's (assuming OpenLibrary()
succeeds), but will produce a warning if their git commit doesn't
match core's.
2015-06-24 19:32:45 -04:00
lethosor 5bb5d87ad8 Install default dfhack-config files
Files from the "dfhack-config" source directory are now installed to
"dfhack-config/default" and copied to "dfhack-config" on startup if
they don't already exist. Previously, config files weren't available
at all unless they were manually installed (93c9a41).
2015-06-18 08:59:01 -04:00
lethosor 96f3bdafb4 Implement an internal command to interrupt running Lua scripts
This inserts a debug hook that runs every 256 instructions by
default, which has a minimal impact on performance.
2015-05-24 19:06:01 -04:00
lethosor 42a6cfaee6 Improve Lua enable/disable error handling 2015-05-08 18:03:19 -04:00
lethosor eaf282c18e Allow lua scripts to be enabled and disabled with built-in commands 2015-05-08 18:03:19 -04:00
lethosor 4b124bc022 Avoid including DFHackVersion.h in PluginManager.h
Changes to DFHackVersion.h previously required recompiling nearly all
of the DFHack core.
2015-04-03 14:02:14 -04:00
lethosor 786581689f Move get_dfhack_version() to a separate namespace and add a few other version-related functions 2015-04-02 16:37:58 -04:00
lethosor 331be2b589 Make "keybinding list" accept a context
See #588
2015-03-30 19:03:16 -04:00
lethosor 1591e67bf2 Replace backslashes with forward slashes in command names 2015-03-06 16:53:57 -05:00
lethosor 0c09feae5b Prevent backslashes from being used in command names 2015-02-27 18:46:29 -05:00
lethosor 0f77a1a578 Move DFHack version to a separate (static) library
This allows the DFHack version to be changed without recompiling
everything
2015-02-19 12:08:23 -05:00
lethosor 10cfef0553 Fix whitespace issues 2015-02-14 22:53:06 -05:00
lethosor 56dfc66309 Implement map load/unload scripts and allow additional scripts to be registered 2015-02-11 15:03:47 -05:00
lethosor 15d3b7831f hide/show: Provide feedback on unsupported platforms 2015-02-08 09:30:40 -05:00
lethosor a1691b6777 Merge remote-tracking branch 'warmist/console-hide' into develop
Conflicts:
	library/Console-darwin.cpp
2015-02-08 09:20:05 -05:00
lethosor bebceffa5f Add Filesystem::listdir() 2015-01-28 19:15:58 -05:00
expwnent 4c5b6a5282 For multiline comments, delete the backslash instead of changing it to a space. 2015-01-26 19:24:31 -05:00
expwnent 1993c5fb1b Added support for multiline commands inside dfhack.init and the script command. 2015-01-26 17:18:30 -05:00
lethosor fd1ba80e1f Change MOD_* to DFH_MOD_*
MOD_* constants are defined in Winuser.h on Windows
2015-01-17 09:05:45 -05:00
lethosor 077d149d64 Expose key modifier state to C++/Lua 2015-01-11 12:51:02 -05:00
Eric Wald a1c9f85a64 Repairing the stuck Alt key
SDL has been reporting the modifier key state incorrectly after alt-tabbing between the DF and DFHack windows.
Fixes issue #448, though more testing is warranted.
2014-12-28 21:43:48 -07:00
lethosor a003ce7394 Print fatal errors to stdout on Linux/OS X 2014-11-17 15:12:33 -05:00
expwnent 4e38ec95b3 Merge pull request #354 from eswald/duplicate-onload
Removing duplicate world and map loading events.
2014-11-02 03:32:36 -05:00
lethosor e41a33ddea Allow console to be disabled by setting an environment variable 2014-10-06 17:10:33 -04:00
Eric Wald 6c9b94bcef Removing duplicate world and map loading events.
Saving a game in progress now goes through an extra viewscreen before reaching the condition that had been used to indicate whether the world was still valid, causing the core to emit bogus WORLD_LOADED, MAP_LOADED, MAP_UNLOADED, and WORLD_UNLOADED events.  Adding that viewscreen to the list of loading/saving screens prevents those duplicate events from firing.

Granted, if the game_cleaner viewscreen ever gets hit in play, this fix will cause more bogus events...
2014-09-30 23:02:35 -06:00
lethosor 34d4537a11 Support for global onLoadWorld.init/onUnloadWorld.init scripts 2014-09-08 15:52:17 -04:00
Alexander Gavrilov 0182e0c980 Fix SC_WORLD_LOADED/UNLOADED now that loading and saving takes many frames.
During the loading or saving screen, consider the map and world as not
loaded, because they are likely only partially valid. This fixes errors
from the log-region script.
2014-07-28 08:57:55 +04:00
Alexander Gavrilov 4902c577b3 Fix some crashes when running without globals and update structures. 2014-07-24 23:10:37 +04:00
Quietust 9435d8f4d9 Fix crashes caused by missing globals 2014-07-21 19:14:43 -05:00
expwnent 3c06f3bada Allowed per-save script folders. 2014-07-07 08:50:40 -04:00
Alexander Gavrilov 8a3050a1c0 Notify the user when dfhack.init is missing, and fall back to example. 2014-06-28 17:08:14 +04:00
Warmist dedd7e4185 Adds new console methods and commands to hide/show console. Only on windows (for now?) 2014-05-26 18:42:04 +03:00
jj 6ad8d128ba use non-interactive console when calling dfhack.init in TEXT mode 2014-01-27 15:36:25 +01:00
jj 6b6164c099 call dfhack.init even in TEXT mode 2014-01-27 14:51:22 +01:00
expwnent 57fc0f3e89 Merge remote-tracking branch 'angavrilov/master' into 0.34.11-r4
Conflicts:
	NEWS
	library/xml
	plugins/CMakeLists.txt
	plugins/autoSyndrome.cpp
2013-10-19 20:19:29 -04:00
jj 84033bd586 ruby: dont list ruby scripts when ruby plugin is disabled 2013-10-07 14:32:47 +02:00
Alexander Gavrilov d7e35c2d23 Add built-in enable and disable commands. 2013-09-30 13:19:51 +04:00
jj 6f5c03b912 core: generate SC_WORLD_LOADED for arena too 2013-07-07 23:36:22 +02:00
expwnent 1b260fe549 Made the per save onLoad and onUnload script use the right separator character for different operating systems. 2013-06-10 15:55:54 -04:00
expwnent 9f6638432f When a save is loaded/unloaded, the script at raw/onLoad.init or raw/onUnload.init is run. They use the same format as dfhack.init. 2013-06-10 00:45:46 -04:00
Petr Mrázek 27f23746bd Do not use autocompletion to second-guess the user. 2013-03-14 06:43:38 +01:00
expwnent fa78d6ccfc Merge branch 'recent' into eventManager-unstable
Conflicts:
	library/modules/Job.cpp
2013-01-02 03:16:45 -05:00
expwnent cf619a519e EventManager: made event handlers unregister when plugins are unloaded. Also changed PluginManager so that plugins can call core.getPluginManager() during plugin_init. 2012-12-14 22:14:38 -05:00
expwnent 747723187f EventManager: first draft. 2012-12-14 21:05:38 -05:00
jj 662d3101c7 ruby: fix onupdate tick limiting + advmode, add pageprotect, add :script_finished 2012-12-11 17:25:51 +01:00
jj a1eeb02a1b autocomplete command names from the console 2012-12-07 01:34:04 +01:00
Quietust e2b9b703a0 Get rid of tabs 2012-11-16 15:33:36 -06:00
Alexander Gavrilov dc2805b1f3 Link the renderer vtable from libgraphics on linux. 2012-10-30 10:38:32 +04:00
Alexander Gavrilov 4aa1999347 Add a lua api function for patching multiple individual bytes. 2012-10-28 11:50:28 +04:00
Alexander Gavrilov fdaa2a35a1 Fix name ambiguity in MemoryPatcher constructor. 2012-10-28 09:34:50 +04:00
Alexander Gavrilov 92a3277777 Add a MemoryPatcher class as an optimization of scattered patchMemory.
This class can cache the set of memory regions during its lifetime,
and make them writable only once. This avoids e.g. re-reading
/proc/*/maps once for every modified vtable in interpose code.
2012-10-27 21:58:40 +04:00
Kelly Martin 8fd1dd04bb Display dfhack version number at end of baseline 'help' message. 2012-10-16 19:27:48 -05:00
Alexander Gavrilov 459c69046b Dissolve the World module class into a namespace.
It made accessing persistent data way too cumbersome.
2012-10-06 13:46:20 +04:00
Alexander Gavrilov 7440e80e6c Add an API function to retrieve interface key bindings for display. 2012-10-02 13:49:31 +04:00
Petr Mrázek 8812238bf6 Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
Alexander Gavrilov 627f036830 Implement a special command parsing mode with one verbatim argument.
Intended for script expressions, e.g. rb_eval.
2012-09-24 19:13:33 +04:00
Alexander Gavrilov 8a617edb10 Support "ls -a" to list scripts in subdirs. 2012-08-29 19:03:53 +04:00
Alexander Gavrilov e825dc5ddb Tweak the API for current viewscreen, and dispatch show/dismiss from C++. 2012-08-24 13:20:08 +04:00
Alexander Gavrilov b12b9fa91e Suspend DF around loading and unloading plugins.
This is necessary to improve safety of vtable interposing.
2012-08-23 19:51:55 +04:00
Alexander Gavrilov fd0bf2ef92 Extract the color enum from color_ostream to toplevel. 2012-08-19 09:21:25 +04:00
Alexander Gavrilov 24cc8b5c7a Expose an API to claim the suspend lock from the Core.
Previously it was hard-coded in Core::Update, but interposed
vmethods may need this feature too.
2012-08-18 11:52:38 +04:00
Alexander Gavrilov bcc41c081a Add a utility function for patching read-only memory. 2012-08-17 15:07:48 +04:00
jj 8e17ebbefc add SC_PAUSED / SC_UNPAUSED onStateChange events 2012-07-05 18:03:02 +02:00
jj a7a25b80a0 ruby: use the color_ostream argument from dfhack to output to dfhack-run 2012-07-03 16:13:15 +02:00
jj ccbebdafb0 fix error spam when using Zoom hotkeys 2012-06-28 15:05:00 +02:00
jj 552da8417e ruby: handle .rb files in df/hack/scripts/ 2012-06-24 20:24:46 +02:00
Petr Mrázek 59fb4daa9a Merge https://github.com/angavrilov/dfhack 2012-06-23 00:25:50 +02:00
Petr Mrázek 6199d6915c Nuke some error prints. 2012-06-23 00:25:30 +02:00
Alexander Gavrilov bbc1fb010e Fix TEXT mode support, even making it work somewhat.
- Initialize the global pointers before trying to use init.
- Print a message suggesting the use of dfhack-run.
- Don't start the console thread if there is no console.
- When console is disabled, print anything given to it to stderr.
2012-06-14 13:08:39 +04:00
Alexander Gavrilov 7eb4fc19de Make dfhack.run_script usable from other scripts, and document it. 2012-06-14 12:46:12 +04:00
Petr Mrázek 2781723f7b Linux build works again. 2012-06-14 02:25:15 +02:00
Petr Mrázek 316973c463 Re-add fake SDL headers, get rid of real SDL use. 2012-06-14 02:15:43 +02:00
Timothy Collett 7ec0fd6fc0 Trying to set up an autorelease pool, but not yet succeeding. 2012-05-26 16:08:15 -04:00
Timothy Collett 24d221052b Initial changes to get dfhack building on the Mac 2012-05-24 11:31:20 -04:00
Alexander Gavrilov 1b4a24c827 Support using focus strings to limit keybinding scope. 2012-05-19 21:31:42 +04:00
Alexander Gavrilov f37f708b37 Add a workaround for Planepacked bug in buildings constructed via API.
Buildings hanging in the air cause constructWithFilters to
exhibit the same behavior as a moody dwarf in a burrow excluding
the workshop, i.e. endlessly collecting the same type of reagent.

http://www.bay12games.com/dwarves/mantisbt/view.php?id=1416

The workaround monitors jobs and reclassifies the reagents on the fly.
2012-05-17 20:38:27 +04:00
Alexander Gavrilov e9ef9b87b5 Add central locations for onUpdate and onStateChange handling in core. 2012-05-17 20:04:09 +04:00
Alexander Gavrilov 68c5d9b86c Stop Shift-Enter from being handled as if it was Shift-M. 2012-05-16 18:10:07 +04:00
Alexander Gavrilov 7e01b004e9 Implement timeouts in the core lua context, and quicksave script. 2012-05-04 20:59:06 +04:00
Alexander Gavrilov d4d6349f48 Expose builtin commands to dfhack-run, and add lua script support.
Move builtin command implementation to Core methods, and fall
back to hack/scripts/*.lua for otherwise unrecognized commands.
2012-05-04 19:47:18 +04:00
Petr Mrázek 7946cafc86 Merge https://github.com/jaxad0127/dfhack 2012-04-16 22:37:07 +02:00
Alexander Gavrilov 14709e5d45 Add an official core lua context, and allow plugins to send events to it.
- This context requires core suspend lock and asserts it in a few places.
- Special 'event' objects are introduced. They can be invoked as
  functions, in which case they iterate all their fields and call
  them as functions. Errors are printed and consumed.
- When a plugin is opened by the core context, events registered in
  a special array are linked to it. The system is organized so as to
  avoid even trying to pass the event to lua if the module isn't loaded.
2012-04-15 19:09:25 +04:00
Jared Adams f3c7a685f5 Make tiletypes more useful
* Paint, filter, and brush state is now saved between calls.
 * Added 'all' paint option to set material, shape, special, and variant at
      the same time.
 * Added tiletypes-here (like liquids here, except is uses the saved brush
      settings)
 * Added tiletypes-here-point (like liquids here, always only the tile under
      the cursor)
 * Added tiletypes-command: runs tiletypes commands seperated by ';' tokens
      (affects saved state)
 * Make the internal workings match liquids a bit more
 * Give brush objects a descriptor string
 * Make Core::cheap_tokenise available
2012-04-15 08:40:19 -06:00
Alexander Gavrilov cb49c92b99 Allow plugins to export functions to lua with safe reload support.
- To ensure reload safety functions have to be wrapped. Every call
  checks the loaded state and locks a mutex in Plugin. If the plugin
  is unloaded, calling its functions throws a lua error. Therefore,
  plugins may not create closures or export yieldable functions.

- The set of function argument and return types supported by
  LuaWrapper is severely limited when compared to being compiled
  inside the main library.
  Currently supported types: numbers, bool, std::string, df::foo,
  df::foo*, std::vector<bool>, std::vector<df::foo*>.

- To facilitate postponing initialization until after all plugins
  have been loaded, the core sends a SC_CORE_INITIALIZED event.

- As an example, the burrows plugin now exports its functions.
2012-04-14 19:44:07 +04:00
Alexander Gavrilov 249be0c1a0 Change SC_MAP_LOADED handling: only NULL/not NULL change is meaningful. 2012-04-10 12:11:00 +04:00
Alexander Gavrilov 42a9b0a592 Make Core::Suspend safe in plugin_onupdate by pretending to hold the lock.
It is in essence true that OnUpdate owns the suspend lock, so
expose it officially to the recursive suspend lock mechanics.
2012-04-03 13:29:59 +04:00
Alexander Gavrilov afe4eba957 Improve performance of the persistent data api, and wrap it for lua.
Use an stl table for string keys to avoid linear cost of lookup.

This uncovered a bug in the new luaL_getsubtable function.
2012-04-01 16:43:40 +04:00
Petr Mrázek 7ff728b6fc Track world and map changes separately for plugin_onstatechange 2012-04-01 02:56:54 +02:00
Alexander Gavrilov 0f41608ed4 Pull console output support and REPL out of dfusion into core lib. 2012-03-31 15:40:54 +04:00
Petr Mrázek d82120a3db More fixes
Include unistd.h in linux process file
Fix assert in autolabor
Don't print 'script missing' error on DF start
2012-03-29 02:49:44 +02:00
Alexander Gavrilov fe091de0b2 Fix F keys in keybindings: they obviously don't have unicode symbols. 2012-03-28 17:00:06 +08:00
Alexander Gavrilov 976fa18d72 A number of interface tweaks in RemoteClient.
- Associate a default output stream with the whole connection.
  If not explicitly specified in the constructor, uses stdout.
- Add methods that use this default stream to RemoteFunction.
- Add easily usable wrappers for CoreSuspend and CoreResume.
2012-03-16 14:11:46 +04:00
Quietust 52aca6e05a Rename "interface" to "interfacest" and just avoid all of these MSVC problems 2012-03-15 13:00:47 -05:00
Petr Mrázek e5efbc5895 Merge https://github.com/angavrilov/dfhack 2012-03-15 15:40:35 +01:00
Petr Mrázek 1ac8025025 Merge https://github.com/angavrilov/dfhack
Conflicts:
	plugins/workflow.cpp
2012-03-15 14:43:05 +01:00
Alexander Gavrilov 4eb4811777 Make the DF suspend lock recursive, and add RPC calls for batch suspend.
The idea is that if you have to execute many RPC calls, it is
faster to suspend once. The service class takes care to auto-resume
in the destructor in case the client just disappears.
2012-03-15 15:33:19 +04:00
Alexander Gavrilov 87f925e72e Add support for exporting functions from plugins, with example in rename.
TODO: test by actually calling them remotely.
2012-03-15 13:01:23 +04:00
Alexander Gavrilov e7851f5abd Improve support for void RPC functions, dfhack-run, etc. 2012-03-15 11:07:43 +04:00
Alexander Gavrilov 560e977f05 Implement trivial RPC interface for dfhack via TCP & protobufs.
Use it to make an executable capable of calling commands remotely.
2012-03-14 19:57:29 +04:00
Petr Mrázek d75908b95c Merge https://github.com/ClaytonHughes/dfhack
Conflicts:
	library/Core.cpp
	plugins/workflow.cpp

Just had to fix a few minor things.
2012-03-14 01:52:58 +01:00
Petr Mrázek b3f6bccdf6 Merge branch 'cleanups' of https://github.com/plaes/dfhack 2012-03-12 15:05:44 +01:00
Petr Mrázek ea8a2ad9a2 Remove references to never implemented commands... 2012-03-12 15:05:23 +01:00
Clayton Hughes 4cb8995a05 Fixed script loading improperly checking for errors.
Also closed the file for good measure.  I couldn't find any documentation that said that ~ifstream() did this.
2012-03-12 00:33:59 -07:00
Clayton Hughes 445b580ad1 Added 'script' command to load DFHack scripts from file. Syntax is the same as dfhack.init / interactive. 2012-03-11 23:31:29 -07:00
Alexander Gavrilov 8cc82d5876 Make plugins accept explicit output stream references.
This is an incompatible change to the plugin ABI.

The Console is not thread-safe unless used indirectly
via color_ostream_proxy, so everything should use their
per-thread stream.
2012-03-10 15:55:42 +04:00
Clayton Hughes 47bbe1a3ff Fixed up formatting, debug messages in new Windows Hotkey stuff. 2012-03-09 01:07:47 -08:00
Clayton Hughes 3d1ce32785 Windows now detects hotkeys using the correct keyboard layout. 2012-03-09 00:56:09 -08:00
Petr Mrázek f83db86258 Use tile buffers! 2012-03-05 02:24:02 +01:00
Petr Mrázek a45fc82743 First pass at windowing, track df2mc, stonesense 2012-03-05 01:34:04 +01:00
Petr Mrázek d33e9a9770 Sort layer materials in prospector by depth. 2012-03-03 23:18:12 +01:00
Petr Mrázek 7fe8762852 Get rid of Simple namespace, Gui module is now a namespace. 2012-03-03 14:38:24 +01:00
Petr Mrázek 2682c54fce Fix horrible errors and make MSVC shut upt about non-issues. 2012-03-01 01:29:55 +01:00
Petr Mrázek d1a1c790ec Paint DFHack in corner if supported. 2012-02-28 18:19:13 +01:00
Petr Mrázek 95ac3db542 Fix normal hooks. 2012-02-28 12:59:02 +01:00
Petr Mrázek 731472a478 Add eggy hooks (linux only for now) 2012-02-28 03:37:56 +01:00
Priit Laes 1299b0d4c6 Don't compile Lua on UNIX 2012-02-23 13:49:07 +02:00
Petr Mrázek 2371b93b3d move sortable to top level 2012-02-22 23:22:41 +01:00
Petr Mrázek 58e3813d56 Fix more MSVC fail, make console recognize 'man' command. 2012-02-22 19:54:07 +01:00
Petr Mrázek 34c9c2d663 Fix stonesense, MSVC fail 2012-02-21 18:30:31 +01:00
Petr Mrázek 2cd2ee9b0c New plugin interface 2012-02-21 18:19:17 +01:00
Petr Mrázek 0b9e849096 Update submodules, sort 'ls' output. 2012-02-21 15:21:50 +01:00
Petr Mrázek ed53ee7031 Update to use the new symbols file. 2012-02-11 19:24:44 +01:00
Petr Mrázek 8527547cbe Merge branch 'master' into purge
Conflicts:
	library/DataDefs.cpp
2012-02-11 18:48:17 +01:00
Alexander Gavrilov f469fab1e6 Use globals defined by the latest codegen. 2012-02-11 16:27:12 +04:00
Petr Mrázek 8f680dcf94 Make it build and run on linux (no stonesense, df2mc, dfusion) 2012-02-09 03:07:26 +01:00
Petr Mrázek 8f1a2ebf7f Added missing keybinding mention to 'ls', DFusion hotfix. 2012-02-06 04:47:13 +01:00
Quietust 9afcea3deb In all loops that iterate across a vector, use a size_t as the index 2012-01-31 10:55:38 -06:00
Quietust a82f4c9138 Cleanup code to get rid of MSVC warning C4482 2012-01-31 10:17:27 -06:00
Alexander Gavrilov fa4fb4b407 Modify a number of commands to use CR_WRONG_USAGE for displaying help. 2012-01-28 16:03:56 +04:00
Quietust ccad6efeb8 Remove UTF-8 BOMs 2012-01-27 09:47:14 -06:00
Quietust 902e0c4d90 Strip out old offsets from Gui module and use df::global vars where available 2012-01-24 22:18:21 -06:00
Quietust 26730dc6c2 Kill the Constructions module 2012-01-24 16:11:48 -06:00
Quietust 8861e93848 Kill the Vegetation module, replacing it with the same 3 simple methods used in Engravings 2012-01-24 12:02:12 -06:00
Quietust f8ce959402 Kill the Engravings module 2012-01-24 11:53:49 -06:00
Quietust cc7c7795a1 Kill the Units module, and add another pair of methods to the Items module to simplify some things 2012-01-24 11:32:34 -06:00
Quietust 466bf89578 Goodbye, Translation module 2012-01-24 10:54:12 -06:00
Quietust e7ecda1434 Kill the Maps module 2012-01-19 21:44:17 -06:00
Quietust fd653a0227 Kill the Items module 2012-01-16 22:12:58 -06:00
Petr Mrázek 8a46386502 Dissolve vermin module. 2012-01-08 06:59:52 +01:00
Petr Mrázek 72016d9188 Buildings aren't a module anymore, fix probe segfaults. 2012-01-08 02:22:13 +01:00
Alexander Gavrilov 6476d61e59 Update structure definitions & add the fixwagons plugin from Q. 2012-01-01 23:05:45 +04:00
Petr Mrázek f35cdb84cd Merge https://github.com/angavrilov/dfhack
Conflicts:
	library/Core.cpp
	library/PluginManager.cpp
	library/include/Core.h
	library/include/PluginManager.h
	library/modules/Gui.cpp
	plugins/stockpiles.cpp
2011-12-31 13:09:12 +01:00
Petr Mrázek 9db20bd84d Header changes/cleanup. 2011-12-31 12:48:42 +01:00
Alexander Gavrilov b652ec4132 Implement context-sensitive keybinding support.
Allow defining commands with guard conditions, and binding
one or more commands to alphabetic and function keys. When
the relevant key is pressed, the first listed command with
successfully evaluated guard is chosen.

For consistency, the guard is also checked when the command
is invoked from the console; this requires suspending the
core inside PluginManager, before invoking plugin code.
2011-12-31 13:25:46 +04:00
Alexander Gavrilov 2222757e77 Implement context-sensitive keybinding support.
Allow defining commands with guard conditions, and binding
one or more commands to alphabetic and function keys. When
the relevant key is pressed, the first listed command with
successfully evaluated guard is chosen.

For consistency, the guard is also checked when the command
is invoked from the console; this requires suspending the
core inside PluginManager, before invoking plugin code.
2011-12-30 23:25:50 +04:00
Alexander Gavrilov 4aa77f5530 Execute commands from the dfhack.init file on startup. 2011-12-30 23:11:34 +04:00
Alexander Gavrilov b71e577771 Allow specifying parameters in hotkey commands.
Now that hotkeys can be set to arbitrary strings, tokenize them.
2011-12-30 18:27:55 +04:00
Alexander Gavrilov 53346328e8 Notify plugins about game being loaded or unloaded.
As a test, make seadwatch deactivate on these events.
2011-12-30 18:12:15 +04:00
Alexander Gavrilov 298e2fe92d Add a plugin to rename squads and hotkeys (without the 9 char limit). 2011-12-29 17:37:07 +04:00
Alexander Gavrilov d513e75365 Use the updated code generator with support for vtables & constructors. 2011-12-29 16:46:01 +04:00
Alexander Gavrilov 79ac2a781a Add infrastructure necessary to use the generated headers.
As a usage example, allow toggling water level display and idlers,
and implement a ui tweak for easily copying stockpiles.

Also disable df2mc by default - default options shouldn't
require anything not in the base package.
2011-12-24 14:51:58 +04:00
Petr Mrázek 647916e109 Graphic module 2011-12-07 20:37:09 +01:00
Petr Mrázek f7d78539d3 Renaming Creatures to Units 2011-12-02 10:56:40 +01:00
Petr Mrázek 44dad25690 No nullptr, propector -> prospect 2011-11-14 09:24:36 +01:00
Petr Mrázek 7e475970fb Fix crash when using load, unload and reload commands. 2011-11-07 10:55:18 +01:00
Petr Mrázek af46b262b5 More init hardening. 2011-11-04 09:08:29 +01:00
Petr Mrázek f0417e12dd Hardening. 2011-11-01 13:06:27 +01:00
Petr Mrázek d47e9b35a0 Update stonesense, fix small text alignment error. 2011-09-04 14:16:12 +02:00
Petr Mrázek 09cb6a6828 Added exporatory mining patterns tool. 2011-08-17 13:26:03 +02:00
Petr Mrázek 03e3e9002b Linux debug... 2011-08-16 23:39:18 +02:00
Petr Mrázek a0f99ef707 Many tweaks to plugins, reorganized the build system and removed more cruft. 2011-08-14 08:42:21 +02:00
Petr Mrázek 81e6bce92c Command history separated from Console. 2011-08-13 14:42:09 +02:00
Petr Mrázek d93032de3b Fix formatting in Core.cpp 2011-08-07 08:41:46 +02:00