|  expwnent | d2be8f18e1 | canWalkBetween: forgot a case with stairs. | 2012-12-16 23:30:35 -05:00 | 
				
					
						|  expwnent | 01e5e93825 | Renamed Maps::canWalkBetween to Maps::canPathBetween and added Maps::canWalkBetween, which does what it says. | 2012-12-16 23:26:50 -05:00 | 
				
					
						|  expwnent | a61cbc661b | diggingInvaders: starting a rewrite. Unstable | 2012-12-16 21:44:23 -05:00 | 
				
					
						|  expwnent | 9aa95ddca8 | diggingInvaders: int -> int32_t | 2012-12-16 17:06:46 -05:00 | 
				
					
						|  expwnent | 2760484c37 | diggingInvaders: cleanup. | 2012-12-16 16:53:02 -05:00 | 
				
					
						|  expwnent | 131d19e4cf | Merge branch 'eventManager' into diggingInvaders | 2012-12-16 16:43:58 -05:00 | 
				
					
						|  expwnent | 8a242b3c0d | Merge branch 'master' into diggingInvaders | 2012-12-16 16:34:45 -05:00 | 
				
					
						|  expwnent | 78aab90f3a | EventManager: whitespace. | 2012-12-16 16:27:08 -05:00 | 
				
					
						|  expwnent | 0b157974f5 | Merge branch 'eventManager' into autoSyndrome | 2012-12-16 15:40:08 -05:00 | 
				
					
						|  expwnent | 3951d4d204 | EventManager: made it safe to register/unregister while events are being triggered. | 2012-12-16 15:39:39 -05:00 | 
				
					
						|  Kelly Martin | 4ac6d9c0c3 | Autolabor: add a number of destroy furniture labors (all "haul furniture") | 2012-12-16 00:03:26 -06:00 | 
				
					
						|  Kelly Martin | 8bf359ba02 | Autolabor: add labor for ivory & horn crafts (yawn) | 2012-12-15 21:18:06 -06:00 | 
				
					
						|  expwnent | 75db99a3c7 | autoSyndrome: deleted an unused constant. | 2012-12-15 18:52:05 -05:00 | 
				
					
						|  expwnent | 3e5537e321 | autoSyndrome: made it use EventManager. | 2012-12-15 18:47:51 -05:00 | 
				
					
						|  expwnent | dae162a0b4 | Merge branch 'eventManager' into autoSyndrome | 2012-12-15 18:18:59 -05:00 | 
				
					
						|  expwnent | d4d8e69556 | EventManager: Allowed absolute time registration. | 2012-12-15 18:08:59 -05:00 | 
				
					
						|  expwnent | 935058f0a5 | EventManager: moved files around, made eventExample not run by default, and got rid of the silly NONE event type. | 2012-12-15 17:43:41 -05:00 | 
				
					
						|  expwnent | 86e002f3ff | EventManager: added item creation event. | 2012-12-15 16:49:13 -05:00 | 
				
					
						|  expwnent | b0314755e0 | EventManager: added unit death event. | 2012-12-15 14:40:11 -05:00 | 
				
					
						|  Warmist | 4af6b728b7 | Small fix to gm-editor. Added proj_itemst and proj_unitst to eventful. Now you can make custom projectiles (e.g. rockets?) | 2012-12-15 13:27:16 +02:00 | 
				
					
						|  expwnent | 155a4d044c | EventManager: fiddled with time events. Made it possible to register for time events before a world is loaded. Also added some files I forgot to add to the previous commit. | 2012-12-14 23:29:28 -05:00 | 
				
					
						|  expwnent | cf619a519e | EventManager: made event handlers unregister when plugins are unloaded. Also changed PluginManager so that plugins can call core.getPluginManager() during plugin_init. | 2012-12-14 22:14:38 -05:00 | 
				
					
						|  expwnent | 747723187f | EventManager: first draft. | 2012-12-14 21:05:38 -05:00 | 
				
					
						|  Kelly Martin | cd7c39f2db | Autolabor: add deconstruct labor for cages | 2012-12-14 09:34:03 -06:00 | 
				
					
						|  Warmist | 08f454cc81 | Removed old reactionhooks.lua | 2012-12-14 16:41:59 +02:00 | 
				
					
						|  Warmist | e46d434c25 | Missing lua file for eventful. | 2012-12-14 16:33:26 +02:00 | 
				
					
						|  expwnent | af7f11fdfa | autoSyndrome: made the syndrome logic make more sense. | 2012-12-13 11:30:37 -05:00 | 
				
					
						|  jj | bba96494f3 | ruby: add unit_hostiles to list hostiles units (duh) | 2012-12-13 17:20:21 +01:00 | 
				
					
						|  expwnent | a28fc65e6d | autoSyndrome now deals with creature_class. | 2012-12-13 11:13:56 -05:00 | 
				
					
						|  Kelly Martin | 2535b50bfc | Autolabor: add construct chain labor, add destruct trap labor, change overbroad test for military status (was catching uniformed reservists, who are eligible to do civilian labor) | 2012-12-12 22:25:23 -06:00 | 
				
					
						|  expwnent | 3a541e26be | autoSyndrome: automatically detects boiling rock syndromes better, and checks if each syndrome is applicable to the unit that finished the job. | 2012-12-12 23:01:05 -05:00 | 
				
					
						|  jj | 19ff6962bc | slayrace: typo | 2012-12-13 01:47:58 +01:00 | 
				
					
						|  jj | 75ad052ac9 | move create-items out of devel/, add Readme entry | 2012-12-13 01:00:53 +01:00 | 
				
					
						|  jj | 723ff7d632 | slayrace: target undeads, ignore chained creatures, fix magma column mode going through floors | 2012-12-13 01:00:49 +01:00 | 
				
					
						|  Kelly Martin | 82031092a9 | Autolabor: rework tool management to try to reduce tool litter | 2012-12-12 14:28:11 -06:00 | 
				
					
						|  jj | 722ed79a98 | stripcaged: allow shortened arguments | 2012-12-12 18:11:56 +01:00 | 
				
					
						|  Warmist | ddceabbfb7 | Merge branch 'master' of git://github.com/jjyg/dfhack | 2012-12-12 18:58:11 +02:00 | 
				
					
						|  Kelly Martin | 3b9f21a1ea | Autolabor: do not count designations in hidden squares (since your dwarves can't reach them anyway).  Also apply an assignment penalty for assigning a dwarf to a labor other than the one the dwarf is doing | 2012-12-12 10:37:09 -06:00 | 
				
					
						|  Kelly Martin | 0fc01c48e1 | Autolabor: add construct labor for GearAssembly, AxleHorizonal, and AxleVertical (the last is a guess, but probably right) | 2012-12-12 09:52:13 -06:00 | 
				
					
						|  jj | 7315f8cec4 | scripts/devel/create-items.rb | 2012-12-12 16:43:34 +01:00 | 
				
					
						|  Kelly Martin | b75c1da95e | Autolabor: add build waterwheel. | 2012-12-12 08:46:52 -06:00 | 
				
					
						|  jj | 662d3101c7 | ruby: fix onupdate tick limiting + advmode, add pageprotect, add :script_finished | 2012-12-11 17:25:51 +01:00 | 
				
					
						|  Kelly Martin | bd1756e5d0 | Autolabor: change the fallback labor (for dwarfs for which nothing seems appropriate) from NONE to CLEAN.  Fiddle with weights in assignment algorithm. | 2012-12-11 09:29:03 -06:00 | 
				
					
						|  Kelly Martin | 3e8ba2dd06 | Autolabor: fix bring-crutch labor | 2012-12-11 09:19:38 -06:00 | 
				
					
						|  Kelly Martin | 017b986987 | Autolabor: fix wound cleaning labor. | 2012-12-11 09:06:37 -06:00 | 
				
					
						|  Alexander Gavrilov | 966deb4647 | Fix crash and confusing behavior in automaterial. | 2012-12-11 22:05:00 +13:00 | 
				
					
						|  jj | 6bc791d985 | follow df-structure rename unit.unknown8 + able_stand_* | 2012-12-10 22:50:33 +01:00 | 
				
					
						|  jj | 0403e008d5 | deathcause: show more info for non histfigs | 2012-12-10 17:48:53 +01:00 | 
				
					
						|  Kelly Martin | a914f8e8e0 | Autolabor: busy dwarfs may be reassigned now, but with a strong preference for their current job; armed dwarfs are given preference for outside jobs; include experience gained toward next level in preference weighting | 2012-12-10 08:34:11 -06:00 | 
				
					
						|  Warmist | bd4f49598d | Yet again forgot to disable debug spam. | 2012-12-10 07:23:05 +02:00 |