expwnent
4b7c4f8c4b
Merge pull request #356 from lethosor/disable-console
...
Allow console to be disabled by setting an environment variable
2014-11-02 03:31:35 -05:00
Quietust
8769af8935
Merge branch 'develop' of https://github.com/expwnent/dfhack into develop
2014-10-31 13:34:20 -05:00
Alexander Gavrilov
04ec2c9932
Update version to v0.40.14 and hack things so they compile.
...
Also make the find-offsets script less likely to crash if the
unit structure is misaligned and add more integrity checks.
2014-10-26 16:40:39 +03:00
Alexander Gavrilov
beebd624e7
Last xml update for v0.40.13
2014-10-26 13:20:45 +03:00
lethosor
e41a33ddea
Allow console to be disabled by setting an environment variable
2014-10-06 17:10:33 -04:00
expwnent
0471294b1e
Fix syndrome-util.
2014-10-04 21:54:07 -04:00
Eric Wald
6c9b94bcef
Removing duplicate world and map loading events.
...
Saving a game in progress now goes through an extra viewscreen before reaching the condition that had been used to indicate whether the world was still valid, causing the core to emit bogus WORLD_LOADED, MAP_LOADED, MAP_UNLOADED, and WORLD_UNLOADED events. Adding that viewscreen to the list of loading/saving screens prevents those duplicate events from firing.
Granted, if the game_cleaner viewscreen ever gets hit in play, this fix will cause more bogus events...
2014-09-30 23:02:35 -06:00
Alexander Gavrilov
6046d68639
Support std::fstream in data structures and add file_compressorst to xml.
...
One tricky thing is that fstream does not have operator=, so the new
file_compressorst requires a manually implemented one that skips it.
2014-09-24 22:47:04 +04:00
Alexander Gavrilov
e6901a87d3
Update to 0.40.13 structures and fix compilation.
2014-09-19 00:05:15 +04:00
Timothy Collett
3678c5f649
New SDL hooks to support Stonesense updates
2014-09-16 21:16:52 -04:00
expwnent
0fbc7e22ee
Merge remote-tracking branch 'lethosor/patch-4'
2014-09-16 17:21:39 -04:00
expwnent
d425c2edf9
Merge remote-tracking branch 'lethosor/lua-printall-ipairs'
2014-09-16 17:08:45 -04:00
expwnent
5a1d88307f
Merge remote-tracking branch 'eswald/stockpile-iterator'
2014-09-16 17:05:02 -04:00
expwnent
3e882f35b3
Merge remote-tracking branch 'lethosor/global-onload'
2014-09-16 16:53:31 -04:00
expwnent
8508dd6f04
Update xml.
2014-09-16 16:51:48 -04:00
lethosor
328b95c1ec
Merge remote-tracking branch 'origin/develop' into global-onload
2014-09-14 11:56:07 -04:00
Lethosor
d21cd54648
Add '@' documentation to dfhack.lua
2014-09-14 11:50:03 -04:00
Lethosor
9d3af4dcb6
Close file opened in load_patch() on success
...
Fixes #327
2014-09-10 15:09:57 -04:00
lethosor
fadca0aef2
Add a variant of printall() that uses ipairs
2014-09-08 20:30:22 -04:00
lethosor
34d4537a11
Support for global onLoadWorld.init/onUnloadWorld.init scripts
2014-09-08 15:52:17 -04:00
expwnent
c746d2a182
Update xml.
2014-09-08 15:46:25 -04:00
expwnent
248e4d837b
Update xml.
2014-09-08 13:32:34 -04:00
expwnent
f5039b37b8
Merge remote-tracking branch 'lethosor/osx-plug-dylib'
...
Conflicts:
NEWS
2014-09-08 13:14:28 -04:00
Eric Wald
74e709ec19
Adding getStockpileContents to the Lua API.
2014-09-07 14:52:08 -06:00
Eric Wald
8631da7e4e
Convenience method to collect a vector from StockpileIterator.
2014-09-07 14:10:27 -06:00
Eric Wald
567397df85
Stockpile iterator.
...
Efficient way to operate on all items stored on a stockpile.
Doesn't currently check whether the items match the stockpile settings,
but does ignore empty containers assigned to the stockpile.
2014-09-07 13:52:07 -06:00
Quietust
cf06dc3503
Update to 0.40.11, fix a few devel plugins to build again
2014-09-04 08:26:45 -05:00
lethosor
9aee476c6e
Make plugins use ".plug.dylib" extension on OS X
2014-08-30 09:21:19 -04:00
Quietust
1de9405ef3
Update some stuff to 0.40.10
2014-08-28 14:07:03 -05:00
Quietust
45b9e1b56a
Update XML
2014-08-27 09:57:58 -05:00
Quietust
deee486b81
Update Maps::SortBlockEvents to include spoors and item spatters
2014-08-20 10:51:58 -05:00
Quietust
ae80ca9ec9
Merge branch 'develop' of github.com:DFHack/dfhack into develop
2014-08-20 10:32:59 -05:00
Quietust
5e434721ff
Remove stray BOM
2014-08-19 13:47:05 -05:00
Quietust
4da333fca1
Fix Buildings module to work with ui.tax_collection.rooms change
2014-08-18 16:33:12 -05:00
expwnent
59e6607d8c
Merge remote-tracking branch 'warmist/dev_building_hacks' into develop
2014-08-16 10:26:24 -04:00
Warmist
f04b93210a
Bug fixing.
...
Fixes for "tab" in hacked buildings.
2014-08-16 16:58:09 +03:00
Warmist
6868cab1fe
Exposed dfhack.jobs.linkIntoWorld. Simplified eventful and gui.dwarfmode for sidebar use/creation.
2014-08-16 16:58:01 +03:00
JapaMala
493dd47383
Updated df-structures and isoworld
2014-08-15 19:28:03 +05:30
JapaMala
5add8c433d
Merge branch 'develop' of github.com:DFHack/dfhack into remote_reader
...
Conflicts:
plugins/remotefortressreader.cpp
2014-08-15 19:15:00 +05:30
Quietust
ebda2d8472
Fix ageItem to work correctly, and update XML
2014-08-15 08:13:15 -05:00
expwnent
38cc604861
Fixed bug with Lua printing buffering too long sometimes in Windows.
2014-08-15 05:54:54 -04:00
Quietust
8a9e3d1a72
Plugin cleanup - always do "using df::global::[foo]". Also, get rid of old 0.34.11 binpatches
2014-08-11 15:07:52 -05:00
Alexander Gavrilov
b0e1b51d2a
Change version to v0.40.08
2014-08-11 23:49:24 +04:00
Alexander Gavrilov
2471c4a68e
Add a new API for converting between interface_key and string characters.
...
It's necessary now that the simple linear arrangement is broken.
2014-08-11 14:23:19 +04:00
Alexander Gavrilov
002bd5240b
Bump version to v0.40.07 and update find-offsets to new pressure plate UI.
2014-08-11 14:14:42 +04:00
lethosor
0983728e14
Implement Ctrl-T, ignore unrecognized control characters
2014-08-09 21:54:47 -04:00
lethosor
71236afa42
Implement readline-style Ctrl-U and Ctrl-Y
2014-08-09 21:54:47 -04:00
lethosor
e71fc0455c
Fix console warnings on Linux
2014-08-09 21:54:46 -04:00
lethosor
fc24d24ccc
Merge Console-linux and Console-darwin into Console-posix
2014-08-09 21:54:46 -04:00
JapaMala
36435ca8cf
Merge branch 'develop' of https://github.com/quietust/dfhack into remote_reader
...
Conflicts:
library/modules/Items.cpp
library/modules/MapCache.cpp
library/modules/Maps.cpp
library/modules/Materials.cpp
library/modules/Translation.cpp
plugins/CMakeLists.txt
2014-08-08 20:54:44 +05:30
JapaMala
756485c4db
Added support for getting a list of plant growths with fake material names.
2014-08-08 20:35:57 +05:30
Quietust
17b19bfcdc
Update structures
2014-08-06 08:28:02 -05:00
JapaMala
b7c871eed7
gave t_matglossPair a few operator overloads so it can be used in std::map
2014-08-02 17:12:19 +05:30
JapaMala
08da62392e
Fixed a mistake where MapCache was using the wrong range for root depth.
2014-08-02 17:09:59 +05:30
Quietust
2928f15629
Update fastdwarf to work properly in 0.40
2014-08-01 08:45:23 -05:00
Quietust
612bcc65c8
Fix build, update XML
2014-07-29 16:43:29 -05:00
Quietust
1450298484
assumed_identity -> identity
2014-07-29 16:30:22 -05:00
Quietust
d6162cd189
death_info -> incident
2014-07-29 16:26:14 -05:00
Alexander Gavrilov
0182e0c980
Fix SC_WORLD_LOADED/UNLOADED now that loading and saving takes many frames.
...
During the loading or saving screen, consider the map and world as not
loaded, because they are likely only partially valid. This fixes errors
from the log-region script.
2014-07-28 08:57:55 +04:00
Alexander Gavrilov
1c409975de
Update the version to v0.40.05
2014-07-28 08:15:03 +04:00
Alexander Gavrilov
4902c577b3
Fix some crashes when running without globals and update structures.
2014-07-24 23:10:37 +04:00
JapaMala
bc5e0f6ad6
Made DFHack buildable. Also added plant proto definitions
2014-07-23 19:57:47 +05:30
Quietust
9435d8f4d9
Fix crashes caused by missing globals
2014-07-21 19:14:43 -05:00
Quietust
38cdb37433
Update plant_tree_info field names
2014-07-21 14:46:51 -05:00
Quietust
e711605413
Some minor corrections
2014-07-21 13:26:34 -05:00
Quietust
97de21357c
First pass for 0.40 compatibility; still lots left to do, but this will at least build
2014-07-21 13:18:29 -05:00
JapaMala
b598cbb0dd
Merge branch 'develop' of github.com:DFHack/dfhack into develop
2014-07-20 16:43:00 +05:30
JapaMala
a14caa53d0
Fixed mapcache reading plants in for 0.40.01 onwards.
2014-07-20 16:41:20 +05:30
expwnent
a8f810cc3b
Lots of tweaks.
2014-07-09 06:21:52 -04:00
expwnent
0a16bc2e12
Merge remote-tracking branch 'origin/perSaveScripts' into scriptOrganization
...
Conflicts:
plugins/CMakeLists.txt
2014-07-07 09:01:07 -04:00
expwnent
3c06f3bada
Allowed per-save script folders.
2014-07-07 08:50:40 -04:00
expwnent
5404b69476
Tweak repeat.lua.
2014-07-03 20:32:15 -04:00
expwnent
e28a42b848
Fixed a problem with syndromeUtil, renamed to syndrome-util, and made add-syndrome use proper conventions.
2014-07-03 15:18:00 -04:00
expwnent
649dcd1413
EventManager tweak: make it report the correct invasion id.
2014-07-03 14:37:13 -04:00
expwnent
376bcc6020
create-item script
2014-07-03 12:40:07 -04:00
expwnent
2fb8faf3e6
Added Items::createItem function.
2014-07-03 10:39:20 -04:00
expwnent
d8c3a05f42
Made EQUIPMENT_CHANGE event trigger for new units.
2014-07-03 08:10:12 -04:00
expwnent
9d2c7a1abc
Tweak to repeatUtil.
2014-07-03 08:09:47 -04:00
expwnent
d048335a80
Tweaked item-trigger.
2014-07-03 06:01:58 -04:00
expwnent
81c87d0921
EventManager: INTERACTION event for unit interactions.
2014-07-03 04:55:12 -04:00
JapaMala
e04ab11659
Merge branch 'develop' of github.com:DFHack/dfhack into develop
...
Conflicts:
library/xml
plugins/stonesense
2014-07-02 23:18:55 +05:30
JapaMala
516121d4f8
Fixed the getprofession behavior in adventure mode. Now it checks for the current adventurer's race instead of the fortress race.
2014-07-02 23:07:24 +05:30
expwnent
8f43b97284
EventManager tweaks.
2014-07-01 09:02:20 -04:00
expwnent
4ac32cfd74
EventManager: made UNIT_ATTACK trigger for severed body parts.
2014-07-01 08:58:48 -04:00
expwnent
d765de4546
Merge remote-tracking branch 'lethosor/lua-runcommand2' into scriptOrganization
2014-07-01 02:05:14 -04:00
expwnent
1c0ae94539
processArgs now detects duplicate args.
2014-07-01 00:57:24 -04:00
expwnent
2ed7960f96
Tweaked utils.lua::processArgs to allow specification of a table of acceptable argument names.
2014-07-01 00:55:52 -04:00
expwnent
c3c025c034
Added Lua subroutine for standardized argument processing.
2014-06-30 02:19:50 -04:00
expwnent
961d033ade
EventManager: unload event for convenience.
2014-06-29 10:03:55 -04:00
Alexander Gavrilov
8a3050a1c0
Notify the user when dfhack.init is missing, and fall back to example.
2014-06-28 17:08:14 +04:00
Alexander Gavrilov
3744fc3575
Update structures
2014-06-28 16:59:09 +04:00
expwnent
a62b15ccd2
Revert "Allowed dfhack.timeout tick events to be queued before a world is loaded."
...
This reverts commit ecd75e9b3e
.
2014-06-28 03:06:19 -04:00
expwnent
f12aa3665b
Removed the temporary lua events because EventManager does them better.
2014-06-28 02:46:08 -04:00
expwnent
ceae634954
Squashed EventManager commented out thing I don't need anymore.
2014-06-28 02:41:00 -04:00
expwnent
8e7e87ac73
Added UNIT_ATTACK event to EventManager and exposed it to Lua.
2014-06-28 02:31:34 -04:00
expwnent
c635632ae7
EventManager.cpp: fix indentation.
2014-06-27 22:09:01 -04:00
expwnent
2443568998
Merge branch 'develop' into scriptOrganization
2014-06-27 22:03:09 -04:00
lethosor
830b39e13b
Non-silent version of Lua's run_command
2014-06-27 21:58:36 -04:00
Quietust
fc7ac9b47f
Update XML and sync plugin
2014-06-27 13:01:46 -05:00
expwnent
ecd75e9b3e
Allowed dfhack.timeout tick events to be queued before a world is loaded.
2014-06-27 06:49:29 -04:00
expwnent
0db0244d08
Added add-syndrome script to modtools and fixed syndromeUtil so it actually works. This should make it so that event hooks only have to be able to run scripts instead of run scripts and add syndromes.
2014-06-27 05:47:52 -04:00
expwnent
187ce3c58b
Fixed the organization of my new lua modules. They now go in library/lua instead of where plugin lua modules go. Updated scripts accordingly.
2014-06-27 02:43:05 -04:00
Alexander Gavrilov
17ed08cfe5
Fix the OSX image base address so that binary patches work correctly.
2014-06-26 18:28:50 +04:00
Alexander Gavrilov
6f162a4e72
Verify that mkmodule is called with the correct module name.
2014-06-26 18:11:05 +04:00
Alexander Gavrilov
9cb913b121
Update structures
2014-06-26 17:24:11 +04:00
expwnent
7313c18a2a
EventManager/eventful: added ON_REPORT event and exposed it to Lua.
2014-06-23 09:15:46 -04:00
JapaMala
3f717af0b7
Merge branch 'develop' of https://github.com/DFHack/dfhack into develop
...
Conflicts:
library/xml
2014-06-21 16:43:44 +05:30
expwnent
036aae060b
Merge lethosor stuff. For some reason, git's auto merge message didn't happen because of git-stash shenanigans. Oh well.
2014-06-19 22:58:17 -04:00
Lethosor
ec64a787c6
Use _getcwd on Windows
2014-06-19 22:34:40 -04:00
Lethosor
73fdb8b125
Fix Windows compile-time error
2014-06-19 21:24:16 -04:00
lethosor
ef69522d93
Merge branch 'develop' into filesystem-module-pr
2014-06-18 15:45:42 -04:00
Alexander Gavrilov
2db73a407d
Merge branch 'manipulator_show_squad' from git://github.com/pierredavidbelanger/dfhack.git into develop
2014-06-17 10:39:26 +04:00
Alexander Gavrilov
32d8efad54
Merge branch 'lua-runcommand' of git://github.com/lethosor/dfhack into develop
2014-06-17 10:27:50 +04:00
lethosor
fb922fab37
Handle invalid arguments to runCommand
2014-06-16 11:40:26 -04:00
lethosor
d538e13450
Allow runCommand arguments to be passed as a table internally
2014-06-16 11:16:35 -04:00
Alexander Gavrilov
b029690550
Update structures
2014-06-16 13:48:58 +04:00
lethosor
6fa478de22
Filesystem module
...
Implements a handful of filesystem-related functions (e.g. chdir, mkdir)
in C++ and Lua.
2014-06-15 22:38:17 -04:00
JapaMala
db2d59ac77
Started work on a generic visualizer socket client plugin. Currently only sends over inorganic and creature materials, nothing else.
2014-06-15 10:10:12 +05:30
Pierre-David Bélanger
e0808c8c96
Use squad::find instead of indexing the vector
2014-06-10 22:38:32 -04:00
lethosor
2a01259192
Fix runCommand crash, return output and result
2014-06-10 21:38:21 -04:00
lethosor
143b1e3469
Lua runCommand improvements
...
* Return error codes (e.g. CR_FAILURE) when a command fails instead of output
* Make dfhack.runCommand() take a list of arguments as well
2014-06-10 13:41:01 -04:00
lethosor
e4876ed752
Merge branch 'develop' into lua-runcommand
2014-06-10 13:12:07 -04:00
Alexander Gavrilov
08b4279c4d
Document better how to access fields of the interposed class.
2014-06-10 13:10:10 +04:00
Alexander Gavrilov
0be30b807c
Merge branch 'console-move-word' of git://github.com/lethosor/dfhack into develop
2014-06-10 12:53:43 +04:00
Alexander Gavrilov
0e3fb79f0e
Update structures
2014-06-10 12:52:17 +04:00
Pierre-David Bélanger
bdcc00f6f7
Util method (in the Units class) to get a unit squad name (the translated name, or alias if set)
2014-06-09 21:51:52 -04:00
lethosor
91a93a00d2
Add dfhack.run_command (Lua)
...
Simplified version of runCommand
2014-06-07 20:31:20 -04:00
lethosor
2242d42c9c
Implement runCommand in Lua API
2014-06-07 20:15:49 -04:00
Quietust
7de0b2dd39
Merge pull request #255 from quietust/develop
...
Fix problems with NONE for item types and subtypes
2014-06-03 08:44:19 -05:00
Alexander Gavrilov
0a0358a8c1
Update structures
2014-06-03 12:59:55 +04:00
Warmist
dedd7e4185
Adds new console methods and commands to hide/show console. Only on windows (for now?)
2014-05-26 18:42:04 +03:00
lethosor
bdca1ee709
Linux: Extended back/forward word sequences
2014-05-26 10:03:28 -04:00
lethosor
b14ef95dec
Merge branch 'console-move-word' into console-move-word-linux
2014-05-26 10:01:04 -04:00
lethosor
d320fe71d1
Implement extended arrow key sequences
2014-05-25 23:39:34 -04:00
lethosor
58b9c02ce5
Migrate esc-b/f sequences to Linux
2014-05-25 22:10:40 -04:00
lethosor
1fcaac9d2e
OS X Console: Implement back/forward one word escape sequences
2014-05-25 21:52:16 -04:00
Quietust
e483e7439f
Fix problems with NONE for item types and subtypes
2014-05-22 08:18:01 -05:00
Alexander Gavrilov
fe93aba612
Update structures
2014-05-11 13:36:36 +04:00
Alexander Gavrilov
415cdad489
Make using new for allocating DF objects with vtables a compile-time error.
...
When done from plugins, it doesn't correctly initialize the vtable
because of some weird things MSVC does, so the only safe way is to
use df::allocate<df::foo>(). For consistency, it is also enforced
for code in the main library. It reveals the issue in the digging
invaders plugin, first found by warmist.
This change is linked to a modification in df-structures codegen.
2014-04-30 21:28:02 +04:00
Alexander Gavrilov
98325757e2
Fix signed-unsigned mismatch warnings in the new item value code.
...
Unsigned comparison allows catching negatives in the same check too.
Also, it didn't check the values in getValue.
2014-04-30 20:44:22 +04:00
Quietust
0f4684f29d
Add Items::getItemBaseValue and Items::getValue, available from Lua
2014-04-25 11:04:21 -05:00
Quietust
57fbb1004b
Assorted cleanup
2014-04-23 08:23:34 -05:00
Quietust
c3d45c3a1e
Add Job::getName(job *), also available from Lua
2014-04-23 08:03:10 -05:00
Alexander Gavrilov
1d1ede279f
Update structures
2014-04-21 09:52:07 +04:00
Alexander Gavrilov
6bef167f83
Add a couple of useful scripts and fix two missing NULL checks.
...
- A script to unstick jobs trying to build walls from the same tile.
- A devel script for viewing the path a unit is currently following.
2014-04-21 09:24:05 +04:00
Alexander Gavrilov
c27c38e4c0
Remove tired or hungry siege operators from duty when at peace.
...
The threshold is set at the level when they start to blink - normally
they would continue on with the job until they get a thirsty/hungry
thought, but immediately run off to eat if they lose the job (thus
refusing to load the engine after firing it). The code checks for
active sieges and whether there is a free replacement unit.
2014-04-15 21:52:39 +04:00
Alexander Gavrilov
fc9826389b
Account for meandering movement when predicting unit path in siege engine.
...
The movement is random, but there is an average slowdown coefficient.
2014-04-15 19:50:23 +04:00
Alexander Gavrilov
55cea36c76
Use the new API to produce combat reports for aimed siege engine attacks.
...
This requires exposing the actual operator unit to lua code.
2014-04-15 19:50:23 +04:00
Alexander Gavrilov
7844907204
Add new API functions for creating announcements and combat reports.
...
Allow specifying the announcement flags directly, and adding unit
combat reports. Also, make announcement functions write the message
to the game log.
2014-04-15 19:50:23 +04:00
Alexander Gavrilov
b56c3a95a6
Fix some signed/unsigned mismatch warnings and whitespace in Job module.
2014-04-15 19:50:23 +04:00
Quietust
22dab5d807
Update XML, fix several scripts that were broken by field name changes
2014-04-14 12:30:34 -05:00
Alexander Gavrilov
ddd56d8ea6
Update the structures.
2014-04-12 17:21:35 +04:00
Alexander Gavrilov
7aecffe0cd
Update structures and fix broken things.
2014-04-04 22:34:39 +04:00
Alexander Gavrilov
788bc55096
Fix a mistake in the lua resize() method of BitArray.
2014-04-04 22:33:05 +04:00
Alexander Gavrilov
a09e132107
Support using multiple lua init scripts per save.
...
This should make it easier to add and remove init script code by
automated means, or install multiple mods that need such code.
2014-03-31 16:00:55 +04:00
Quietust
e620ae765c
Add missing import/export info for MersenneRNG::unitvector<>
2014-03-25 13:30:21 -05:00
Alexander Gavrilov
ec14b2d1e9
Merge remote-tracking branch 'warmist/dev-modmanager' into develop
2014-03-24 20:07:02 +04:00
Alexander Gavrilov
a01939fce6
Sync structures.
2014-03-24 19:45:27 +04:00
Warmist
b030548156
Added directory listing to lua api (internal category).
...
added mod manager and updated readme/news
2014-03-04 18:01:44 +02:00
Alexander Gavrilov
36b09c950d
Actually export to lua a few functions that are documented as available.
2014-02-28 09:41:04 +04:00
Quietust
72eb366997
Merge changes, also fix Windows build (missing header)
2014-02-27 15:58:15 -06:00
Quietust
dd268d43d9
Merge branch 'master' of https://github.com/jjyg/dfhack
2014-02-27 15:49:18 -06:00
Quietust
5a158b21cf
Update plugins to match fixed field names in cage/civzone
2014-02-27 14:51:45 -06:00
jj
6d0e6cf7d5
remove old unused code from when dfhack was out of process
2014-02-26 12:44:10 +01:00
Alexander Gavrilov
7bdb687e4a
Support calling a lua function via a protobuf request.
...
Previously the only way to call lua code was to call scripts
and parse their output to the stream, which is cumbersome.
2014-02-10 20:09:06 +04:00
Alexander Gavrilov
8800cf6f40
Export functions for converting between UTF-8 and CP437 to lua.
2014-02-10 18:54:52 +04:00
jj
387cc983f9
Merge branch 'osx_shenanigans' of git://github.com/tareqak/dfhack
2014-02-02 23:50:21 +01:00
jj
7df9957941
dfhack-run: prevent duplicate "not a recognized command" error message
2014-01-27 15:36:34 +01:00
jj
6ad8d128ba
use non-interactive console when calling dfhack.init in TEXT mode
2014-01-27 15:36:25 +01:00
jj
6b6164c099
call dfhack.init even in TEXT mode
2014-01-27 14:51:22 +01:00
Tareq A Khandaker
f0eeba93ce
DFHack compiles under OS X now.
2014-01-25 03:21:56 -05:00
jj
ce33973f0f
Merge branch 'master' of github.com/quietust/dfhack
2013-12-24 14:07:08 +01:00
Alexander Gavrilov
53bd112515
Hide fake historical figures from legends xml export.
2013-11-07 12:27:53 +04:00
Alexander Gavrilov
b2819ea869
Fix wrong argument iteration bounds in dfhack.matinfo.find().
2013-11-07 11:40:26 +04:00
jj
04dce1aa7f
MaterialInfo: fix decoding for COAL subtypes
2013-11-05 00:31:32 +01:00
expwnent
15c2d99a3e
Update xml.
2013-10-25 14:23:55 -04:00
expwnent
329741f235
EventManager: added EQUIPMENT_CHANGE event and exposed it to lua.
2013-10-24 19:32:52 -04:00
expwnent
ce1bb1e95b
Merge remote-tracking branch 'putnam/master' into 0.34.11-r4
2013-10-20 23:27:12 -04:00
expwnent
4dbcee9560
EventManager: be smarter about removing things while iterating.
2013-10-20 23:16:21 -04:00
expwnent
c409289ee4
EventManager: TICK events should unregister correctly when requested and after they fire, other tweaks.
...
- fixed unregister to allow unregistering individual TICK events
- make registerTick return the resulting freq you have to put back in to the handler in order for it to be unregisterable
- when TICK events fire, they now automatically remove themselves from handlers[TICK], as they should
- make sure manageTickEvent fires once per tick
2013-10-20 22:54:25 -04:00
expwnent
3594dc2eb8
EventManager: fixed the TICK event, and a few tweaks.
...
- redo tick event management to work with world->frame_counter
- the freq of a TICK EventHandler is now ignored
- unregistering for an individual TICK event is still broken
- you would have to know the modified freq to even begin removing it
- it is only removed from handleres[TICK], not from tickQueue
- redo unregisterAll to be more efficient
- use the map loaded/unloaded events instead of world loaded/unloaded for initializing/clearing event monitoring data
- get rid of silly unsigned variables
2013-10-20 21:48:28 -04:00
expwnent
9bf004d07f
Several EventManager fixes and improvements.
...
- handle loading and unloading of saves better
- made sure it never triggers bogus events on loading a save
- plugins should now handle loading themselves with onStateChange
- special case to make Buildings module keep track of all buildings correctly on load
- fixed syndrome detection
- was broken because of the switch from ticks-since-the-dawn-of-time to world->frame_counter
- added lastSyndromeTime global
- fixed possible off by one error when looking for new created items
- got rid of the unread lastTick global
- const'ed the function pointer array of eventManagers
2013-10-20 20:12:42 -04:00
expwnent
f69fd1d528
EventManager: prevent eventspam just after loading a save.
2013-10-20 17:39:54 -04:00
Putnam3145
4a32aff6a3
Update script.lua
2013-10-20 13:58:15 -07:00
expwnent
6ef360f4d6
Merge remote-tracking branch 'warmist/dev-EventManager-lua' into 0.34.11-r4
2013-10-20 14:52:40 -04:00
Warmist
0dff26aa23
Added lua interface (in eventful) for EventManager module.
2013-10-20 21:44:07 +03:00
expwnent
d78a111f02
EventManager: Fixed the death event, fixed another problem with construction event, and made EventManager use world->frame_counter for scheduling event checking in order to make it work in arena mode.
2013-10-20 14:41:39 -04:00
expwnent
39553cfb6d
EventManager: fixed a problem with constructionHandler.
2013-10-20 14:14:02 -04:00
expwnent
ee056f4422
Merge remote-tracking branch 'angavrilov/master' into 0.34.11-r4
...
Conflicts:
NEWS
2013-10-20 11:09:40 -04:00
expwnent
1422197533
Merge remote-tracking branch 'adeon/for-dfhack' into 0.34.11-r4
2013-10-20 10:45:00 -04:00
expwnent
9d3ee11349
Merge branch 'diggingInvaders' into 0.34.11-r4
...
Conflicts:
scripts/devel/invasion-now.lua
2013-10-19 21:26:50 -04:00
expwnent
57fc0f3e89
Merge remote-tracking branch 'angavrilov/master' into 0.34.11-r4
...
Conflicts:
NEWS
library/xml
plugins/CMakeLists.txt
plugins/autoSyndrome.cpp
2013-10-19 20:19:29 -04:00
Alexander Gavrilov
78de739d75
Update aquifers when generating 3D vein layout.
2013-10-11 19:23:32 +04:00
Alexander Gavrilov
bed1e00a6e
Use a cast instead of floor in perlin noise for performance.
2013-10-10 12:15:50 +04:00
Alexander Gavrilov
a273327c6a
Remove "using namespace std" from MiscUtils.h.
2013-10-10 12:15:50 +04:00
Alexander Gavrilov
63d8267606
Decode ice under constructions if possible, but never write it out.
2013-10-10 12:15:50 +04:00
Alexander Gavrilov
f36041f6bd
Implement a MapCache api for writing base layer tiles of arbitrary stone.
...
Precompute some tables in TileTypes for extremely efficient
conversion between tiles of most important material types.
2013-10-10 12:15:50 +04:00
Alexander Gavrilov
68b6e10b2c
Implement writing veins tile by tile through MapCache.
...
Unlike changevein, which changes the material in an existing vein
object, with this feature you can set the material for individual
tiles, and the cache will write it out as vein objects.
The array inside the cache data is changed from layer material to
vein material, because layer material is easy to compute.
2013-10-08 18:17:36 +04:00
Alexander Gavrilov
9442e8ea1f
Make biome information more explicit in MapCache.
2013-10-07 16:58:10 +04:00
Alexander Gavrilov
ea36233dff
Split MapCache code from Maps.cpp
2013-10-07 16:58:10 +04:00