Commit Graph

1095 Commits (8eb2831b7ed1b3062f9fde1b541da55b89bbf6ac)

Author SHA1 Message Date
myk002 dcadde38d7 add new global function: ensure_key 2022-04-27 17:35:49 -07:00
myk002 6ad362d698
return a reference to the created dialogs 2022-04-27 11:51:46 -07:00
Quietust dc2a14c0c2 Add "partial-items" tweak.
When active, the displayed names of partially-consumed items (e.g.
hospital cloth) will display a percentage indicator at the end.

Also re-sort a few Tweaks so they're in alphabetical order again.
2022-04-27 11:27:11 -07:00
Nik Nyby fe0b33d9c4 fix typo: equiptment 2022-04-26 17:11:21 -07:00
myk002 ed5523152c
factor text wrapping out of TooltipLabel into WrappedLabel 2022-04-22 09:53:10 -07:00
Guilherme Abraham 2aa28d34b6
Adding ids output to cursecheck (#2093)
Co-authored-by: Guilherme Abraham <guilherme.abraham@zpesystems.com>
Co-authored-by: Myk <myk002@yahoo.com>
2022-04-21 20:22:05 -07:00
Josh Cooper 2bbe1aa6f5 Alphabetizes job-(material/duplicate) correctly 2022-04-18 17:40:12 -07:00
Josh Cooper f570b5441a Alphabetizes confirm/command-prompt correctly 2022-04-18 17:40:12 -07:00
Josh Cooper 634751a12c Alphabetizes the sections of Plugins.rst 2022-04-18 17:40:12 -07:00
Josh Cooper e7062e2e45 Alphabetizes the "Mods and Cheating" section 2022-04-18 17:40:12 -07:00
Josh Cooper b13b927a70 Alphabetizes the "Map modification" section 2022-04-18 17:40:12 -07:00
Josh Cooper 1c825baac1 Alphabetizes the "Job and Fortress management" section 2022-04-18 17:40:12 -07:00
Josh Cooper e9c0c01364 Alphabetizes the "UI Upgrades" section 2022-04-18 17:40:12 -07:00
Josh Cooper d5c4ad4ccc Alphabetizes the "Bugfixes" section 2022-04-18 17:40:12 -07:00
Josh Cooper 96fa0b4241 Alphabetizes the "Data inspection and visualizers" section 2022-04-18 17:40:12 -07:00
myk002 07761e1d5d add some more handy widgets to the library
TooltipLabel
HotkeyLabel
CycleHotkeyLabel
ToggleHotkeyLabel
2022-04-18 17:37:11 -07:00
Timur Kelman cb123e5076
default unset `frame_inset` values to 0 (#2100)
* default unset `frame_inset` values to 0

This change allows writing `frame_inset = {r=1}` instead of `frame_inset = {l=0, r=1, t=0, b=0}`
2022-04-16 08:17:35 -07:00
Tim Siegel bf60879c81 [tweak/stable-cursor] Keep stable cursor when viewport is near enough
Allow the viewport to move a bit and still keep the cursor location.
2022-04-12 19:53:16 -07:00
lethosor 0f464b13b3
Merge remote-tracking branch 'lethosor/pre-commit' into develop 2022-04-12 21:17:15 -04:00
lethosor d1f0edd33b
Apply initial pre-commit config 2022-04-12 14:48:19 -04:00
Myk fd1ee233a2
automatically manage sidebar modes in MenuOverlay (#2083) 2022-04-11 20:58:54 -07:00
Myk 10f22ecc27
add ResizingPanel class and autolayout for Panels (#2086)
* add autolayout for Panels and new ResizingPanel
2022-04-11 18:25:00 -07:00
Myk e6299700bf
Handle punctuation in FilteredList filter matching (#2085)
* allow punctuation to be typed into a filter

and allow the filter to match keys with punctuation
2022-04-11 18:22:31 -07:00
myk002 4a383b1c84 handle number-indexed lua maps in safe_index 2022-04-11 18:02:57 -07:00
Myk 4f9608da13
Document and update argparse module (#2089)
also add unit tests and use new string fns in processArgs and allow it to recognize parameters with two dashes instead of just one
2022-04-11 16:16:55 -07:00
Myk 9a8fd12785
ensure ListBoxes always have enough height (#2084)
so they can always display an error message if the filter doesn't match anything
2022-04-11 16:15:50 -07:00
Myk 96b5b4420b
Add string:escape_pattern() utility function (#2082)
* add string:escape_pattern() to dfhack.lua

stolen from devel/query.lua. will migrate scripts to use the common implementation later
2022-04-10 21:18:01 -07:00
Myk c603d6a9f3 Move docs for include_prefix param to correct function
It was listed under listdir, but it only appears in listdir_recursive
2022-04-08 23:13:10 -07:00
Myk 3aebc6776a Disambiguate Lua API header in plugins 2022-04-06 05:54:20 -07:00
Myk 189da79d10 Document new blueprint phases and options 2022-04-01 20:45:51 -07:00
myk002 54e8761aa0 capture fortifications and engravings in blueprint 2022-04-01 12:20:37 -07:00
myk002 fbd1fac210 document transform behavior for buildings and keys 2022-04-01 11:00:41 -07:00
Myk b8c33d8ed0
[quickfort] add documentation and test data for config mode (#2070)
- documents the new config mode
- adds integration test data for [quickfort] implement config mode scripts#361
- adds a note recommending that config mode be used instead of the quickfort query_unsafe setting
- converts the dreamfort /setup blueprint to use config mode; also adjust the aliases used in that blueprint to no longer escape from and re-enter query mode
- adds some more distinctive anchor names for the quickfort and blueprint guides
2022-04-01 09:21:16 -07:00
Su 8a120837c6
only designate enough trees to reach max_logs (#2064)
* only designate enough trees to reach max_logs
* Chop largest trees first
2022-03-31 20:41:44 -07:00
Su 7653c2a932 document that script-paths.txt is only read at startup 2022-03-31 21:20:54 +01:00
Tim Siegel b5af004194
[manipulator] Tweak colors to make cursor easier to locate (#2051) 2022-03-30 23:39:20 -07:00
myk002 e286b2a54d
update changelog 2022-03-30 14:42:37 -07:00
myk002 db5e7d55c1 fix guidm.enterSidebarMode(DesignateMine)
it would end up in DesignateChopTrees if you happened to be looking at
the surface z-level.
2022-03-28 16:57:24 -07:00
myk002 078e732a42 update changelog 2022-03-28 16:00:29 -07:00
myk002 1976288efb quickfort user guide doc refresh
- add docs for negative expansion syntax
- add information on how negative expansion syntax can be used to
  simplify carved track designations
- full editing pass, fixing grammar, typos, formatting, and clarifying text
- added tip about using dig priorities to ensure miners dig one level at
  a time
- add "Dreamfort organization and packaging" section to the dreamfort
  case study
- add inline screenshots for each dreamfort level in the section that
  discusses that level
- fix Links section to use the actual header text of the target links
2022-03-28 16:00:29 -07:00
myk002 f37de835da center uncentered image in blueprint library guide 2022-03-28 16:00:29 -07:00
Tim Siegel ab54cbff7a
[confirm] Fix typo in help message (#2046) 2022-03-23 19:45:13 -07:00
Myk be32e35642
Reword the titles of the various guides (#2041)
so they are more distinct. even I got confused about the difference
between the quickfort library guide (which is about blueprints, but
listing the pre-made onces) and the
quickfort blueprint guide (which is about blueprints, but editing them)
2022-03-21 12:58:17 -07:00
Tachytaenius 19c0a4fe06
Added (chain) for [CHAIN_METAL_TEXT] armours in library/gui/materials.lua used by the gui/create-item script (#2037) 2022-03-19 15:32:16 -07:00
Kelly Kinkade e1961f5fcd
visual studio 2022/2019 build instructions (#2034)
* visual studio 2022/2019

update instructions to recommend using VS 2022 or VS 2019 with downlevel tool support

* reinsert accidentally deleted line

* fix markup

* notes on abi compatibility, changelog
2022-03-17 13:19:12 -07:00
Zishi Wu ce30843b92
update Windows build docs for Visual C++ 2015 (#2032)
* update Windows build docs for Visual C++ 2015

* fixed doc errors / moved changelog entry to future section
2022-03-16 13:10:00 -07:00
Kelly Kinkade 07e96a6a1c Update changelog.txt 2022-03-15 08:23:18 -07:00
Josh Cooper dda487a535
Adds new plugin: Spectate (#1918)
* Adds spectate plugin

* Updates spectate.cpp

* Changes spectate toggle message

* Updates changelog.txt

* Adds spectate to Plugins.rst

* Adds requested changes

- foreach syntax replaces active units loops
- removes CR_FAILURE return on double enable/disable usage
- removes disabled code
- implements a few clion clang tidy suggestions (auto declare when casting)
- Updates zcount to have accurate count for performing RNG
- adds eof newline
- adds todo comment about a redundant if condition

* Declares spectate section in Plugins.rst
2022-03-14 19:33:41 -07:00
Ryan Williams 88b403ec7a
Add functions reverse-engineered from ambushing unit code (#1992)
* Add functions reverse-engineered from ambushing unit code

* Fix whitespace

* Fix debug_showambush check

* Remove getOuterContainerRef from Lua API

Don't think this works properly without allocating a new specific_ref. More trouble that it's worth.

* Fixed tile visibility check

* I don't think gamemode or gametype are ever NULL

* Minor tweaks to documentation

* Reimplement getOuterContainerRef for Lua; fix some comments

* Update Units.cpp and changelog

* Update Units.cpp
* Update changelog.txt
2022-03-13 17:19:35 -07:00
Kelly Kinkade d2d01843a2 Update changelog.txt
update changelog for changes to Job::remove_postings
2022-03-12 15:37:33 -08:00