Alphabetizes confirm/command-prompt correctly

develop
Josh Cooper 2022-04-17 14:56:56 -07:00 committed by Myk
parent 634751a12c
commit f570b5441a
1 changed files with 14 additions and 15 deletions

@ -2729,21 +2729,6 @@ could add this to your ``onMapLoad.init`` file::
Persisted settings (i.e. ``blocks``, ``boulders``, ``logs``, and ``bars``) are saved with
your game, so you only need to set them to the values you want once.
.. _confirm:
confirm
=======
Implements several confirmation dialogs for potentially destructive actions
(for example, seizing goods from traders or deleting hauling routes).
Usage:
:enable confirm: Enable all confirmations; alias ``confirm enable all``.
Replace with ``disable`` to disable.
:confirm help: List available confirmation dialogues.
:confirm enable option1 [option2...]:
Enable (or disable) specific confirmation dialogues.
.. _command-prompt:
command-prompt
@ -2763,6 +2748,20 @@ Otherwise somewhat similar to `gui/quickcmd`.
.. image:: images/command-prompt.png
.. _confirm:
confirm
=======
Implements several confirmation dialogs for potentially destructive actions
(for example, seizing goods from traders or deleting hauling routes).
Usage:
:enable confirm: Enable all confirmations; alias ``confirm enable all``.
Replace with ``disable`` to disable.
:confirm help: List available confirmation dialogues.
:confirm enable option1 [option2...]:
Enable (or disable) specific confirmation dialogues.
.. _debug: