I noticed that multibyte characters can mess up the console state
variables. I decided to add a minimal multibyte support to make sure the
input only collects complete valid multibyte characters in case user
enters them to console.
This change assumes that UTF-32 has one to one mapping between printed
characters and char32 indexes. But I remember reading there is a few
rare corner cases with accents where character might require multiple
4byte characters too. But this patch at least changes correct handling
from about 100 characters to 99% of unicode characters.
There is a minor chance that console or init thread would access already
freed memory when core is shutting down and cleaning up state. To avoid
any danger of having random bugs caused by the potential data race I
decided to make sure the shutdown code waits for the thread to exit
first.
Windows change is completely untested. It is purely based on msdn
documentation.
I noticed that tthread is missing some c++11 features that make thread
handling code a bit easier. To be able to use those features I decided
to convert Core.cpp to use equivalent standard classes.
This patch has no functional changes.
Inventory items have stale position information. The coordinates can be
very old if item is owned and continuesly carried for long time. The fix
checks if item is carried. To avoid filtering carried items that are
assigned (containers) to the stockpile the assignment needs to be
checked.
Fixes#1288
G++ generates structure debug symbols for a few df namespace classes to
generated stub source files. I decided to test how much symbols from
those files would increase binary size. When the result was about double
size I decided to add cmake configuration option to let user easily
select if they prefer complete symbols or reduced size.
The map_block->designation.{dig,smooth} are reset to zeros when a job
posting is created for the designation. The job is then used to override
the designation state in the map_block. To make the new designation set
propogate to jobs the job structure would require updating. The update
would be possible a complex operation. The simple alternative is to
remove the job and let df create a new job in the next tick.
Fixes#1229