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@ -1964,6 +1964,8 @@ void StockpileSerializer::read_weapons()
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bool usable = weapons.usable();
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debug() << "unusable " << unusable << endl;
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debug() << "usable " << usable << endl;
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mPile->settings.weapons.unusable = unusable;
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mPile->settings.weapons.usable = usable;
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// weapon type
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unserialize_list_itemdef ( [=] ( const size_t & idx ) -> const std::string&
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@ -2127,6 +2129,8 @@ void StockpileSerializer::read_armor()
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bool usable = armor.usable();
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debug() << "unusable " << unusable << endl;
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debug() << "usable " << usable << endl;
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mPile->settings.armor.unusable = unusable;
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mPile->settings.armor.usable = usable;
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// body type
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unserialize_list_itemdef ( [=] ( const size_t & idx ) -> const std::string&
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