Commit Graph

4654 Commits (7a9dd02bbda9c46ec9a82d37eb95fb69c9b8c3a7)

Author SHA1 Message Date
Myk bb90ff0b32
Merge pull request #2566 from ab9rf/5005-autofarm
reenable autofarm and add persistence support
2023-01-09 23:48:35 -08:00
Kelly Kinkade 81a8a6047b persistence fixes, other tweaks 2023-01-09 20:04:13 -06:00
Myk Taylor 3938721df0
enable seedwatch (no changes) 2023-01-09 16:25:01 -08:00
Kelly Kinkade e649255c8e rework autofarm persistence 2023-01-09 18:05:15 -06:00
Kelly Kinkade f0aa7a76de reenable autofarm and add persistence support
note that persistence does not appear to work properly right now so this hasn't been fully tested
2023-01-09 18:05:15 -06:00
Myk Taylor 3518a13dea
add cleanowned back to the build (no changes) 2023-01-09 15:45:45 -08:00
Myk Taylor 2da3510ade
add stonesense to the build (if configured); docs
the `overlay` command option has been removed
2023-01-09 14:59:38 -08:00
Myk 2efd77fb6b
Merge pull request #2578 from myk002/myk_orders
enable orders plugin
2023-01-09 13:13:54 -08:00
Myk Taylor 3cf3e3f5b6
enable orders, no updates needed 2023-01-09 02:03:55 -08:00
Myk 80cdb08594
Merge pull request #2571 from RosaryMala/probe
Enabled probe, and fixed the one thing preventing it from compiling.
2023-01-09 01:48:39 -08:00
Kelly Kinkade 46a4222de6
fix stupid typo in reveal 2023-01-08 15:57:38 -06:00
Myk Taylor 92489ef27d
get things to compile with the recent structure updates 2023-01-08 11:33:14 -08:00
Rose 60a2f615c0 Enabled probe, and fixed the one thing preventing it from compiling.
Before this can be considered updated, it would need to be able to find the currently selected building or creature from the game, but it does work as-is when the keyboard cursor is enabled in the game.
2023-01-07 21:06:47 -08:00
Rose 95223d8197 Got archery target direction back, and cleaned up a few things. 2023-01-07 14:37:44 -08:00
Rose 1808cfc51b Merge remote-tracking branch 'DFHack/develop' into develop 2023-01-06 19:53:41 -08:00
Rose cc4a42a901 Re-comment out the UI stuff. 2023-01-06 19:43:54 -08:00
Rose e62fa8fe0d Merge remote-tracking branch 'DFHack/develop' into develop
# Conflicts:
#	library/xml
#	plugins/remotefortressreader/adventure_control.cpp
#	plugins/remotefortressreader/dwarf_control.cpp
2023-01-06 19:25:19 -08:00
Kelly Kinkade 5e9ddd9a36 reveal: vertical whitespaec 2023-01-06 14:34:59 -06:00
Kelly Kinkade 779e159512 enable reveal
`reveal demon` is disabled due to double popup bug
`reveal` also has guidance text that appears if the player is in graphics mode explaining the limitations of the new renderer
2023-01-06 13:56:19 -06:00
Myk Taylor 3969262e44
update submodule refs 2023-01-05 17:50:49 -08:00
Myk Taylor 845391f4e6
fix overzealous "ui" -> "plotinfo" replacement
some comments were just talking about the UI..
2023-01-05 17:46:30 -08:00
Myk Taylor c4a2bdd08e
update lua too 2023-01-05 17:35:33 -08:00
Myk Taylor 5e5775f5e3
rename globals according to structures update 2023-01-05 17:11:01 -08:00
Myk 78be3a6463
Merge pull request #2548 from myk002/myk_logo
Display DFHack logo for the hotkeys overlay widget
2023-01-04 19:06:05 -08:00
Rose 0d18dd508a Merge remote-tracking branch 'DFHack/develop' into develop
# Conflicts:
#	library/xml
2023-01-04 15:02:33 -08:00
Rose 67b95bf35f Compile Remote Fortress Reader 2023-01-04 15:01:46 -08:00
Myk Taylor 8e62a46009
display new logo for the hotkeys overlay widget 2023-01-04 13:30:33 -08:00
Myk Taylor 898e23d6a5
use lookup instead of hardcoding texpos 2023-01-03 12:08:09 -08:00
Myk Taylor 1b1bfc40e7
move default hotspot pos one tile to the right
so it doesn't overlap with screen borders
2023-01-03 12:07:40 -08:00
Myk f72b3524ae
Merge pull request #2545 from myk002/myk_autobutcher
update autobutcher to work with v50
2023-01-02 20:43:21 -08:00
Myk bb1a165d5b
Merge pull request #2544 from myk002/myk_hotkeys_revamp
comment out most keybindings and revamp hotkeys widget
2023-01-02 20:43:06 -08:00
Myk 3b572b9a9d
Merge pull request #2541 from myk002/myk_pathable
Update pathable plugin to support v50 maps
2023-01-02 20:42:12 -08:00
Myk Taylor 2119d4fb2a
attach hotkeys widget to all viewscreens
and introduce new snazzy logo
2023-01-01 17:21:35 -08:00
Myk Taylor 09e240b412
allow overlay widgets to 'all' viewscreens 2023-01-01 17:20:06 -08:00
Myk Taylor bebecec1e5
update autobutcher to work with new zoo structures 2023-01-01 16:32:56 -08:00
Myk Taylor a123452eba
use dims from DwarfmodeDims now that they're fixed 2022-12-31 23:20:46 -08:00
Myk Taylor 11333e3872
update pathable plugin to support v50 maps 2022-12-31 21:05:03 -08:00
Myk Taylor c401154393
widgets inherit from Panel and can be perma-enabled 2022-12-31 21:02:00 -08:00
Rose b8f4da65bb Merge remote-tracking branch 'DFHack/develop' into develop 2022-12-28 16:06:21 -08:00
Myk Taylor ec0b4a9b68
don't let anchor graphics poke through the hotkeys widget 2022-12-27 17:01:39 -08:00
Rose 6783075ff2 Get RFR to actually compile. Many structure changes so it doesn't work yet. 2022-12-27 00:46:04 -08:00
Rose 5f70a26803 Comment out the dwarf mode UI for now. (Forever?) 2022-12-26 17:15:12 -08:00
Rose b1ea3e8f02 Remove a few things from building_reader that haven't been updated yet. 2022-12-26 17:05:06 -08:00
Rose 947863750e Comment out all adventure mode stuff. The game doesn't support it anymore anyway, and it will sureley change when it does. 2022-12-26 16:57:19 -08:00
Myk Taylor e781cc5141
add new viewscreens to overlay 2022-12-20 20:18:00 -08:00
Myk Taylor e8a1e10272
build wave 1 and 2 plugins
but don't enable anything by default yet
2022-12-19 13:43:33 -08:00
Myk Taylor a1110ec894
also don't build stonesense, isoworld, dev plugins 2022-12-18 17:31:54 -08:00
Myk Taylor 990f9f6061
comment out all plugins and default tool init
until we can prove things work in v50
2022-12-18 17:25:18 -08:00
Myk Taylor 37aa3dfced
fix build of kittens dev plugin on msvc 2022-12-10 23:52:36 -08:00
Myk Taylor 1c5bc23120
update HEAD for stonesense 2022-12-10 23:51:43 -08:00