jj
7a8db179ab
ruby: fix plugin/plant.rb, add onstatechange hook, use console proxy, general cleanup, enable build by default
2012-04-25 20:21:09 +02:00
jj
bd2e6e74de
ruby: add manual c++ object allocator
2012-04-25 19:22:04 +02:00
jj
b0acad6d59
ruby: use index-enum xml attr, fix bitfield[i] = 0
2012-04-25 17:18:24 +02:00
jj
d1ea97c272
ruby: README
2012-04-25 01:20:35 +02:00
jj
bf64c3e23c
ruby/plugin: tweak plants, add growcrops
2012-04-24 19:08:14 +02:00
jj
7a71204b82
ruby: guard against undefined globals, fix inspect for inherited classes
2012-04-24 19:07:54 +02:00
jj
eca17fff53
ruby: add sample plugin (cuttrees, growtrees)
2012-04-24 00:57:07 +02:00
jj
c1baebd083
ruby: rename find_map_block to map_block_at, add other helper methods
2012-04-24 00:47:10 +02:00
jj
8a05db7a1b
ruby: add map block iterators, fix FlagArray.length
2012-04-23 21:12:24 +02:00
jj
6fc17b3e1f
ruby: clean helper with offsetof
2012-04-21 21:20:51 +02:00
jj
9317143909
ruby: officially dont support stl::deque, add class sizeof
2012-04-21 15:04:52 +02:00
jj
826e0b7dcf
ruby: iterate in LinkedList
2012-04-20 20:43:18 +02:00
jj
417356c3cb
ruby: add df-linked-list support (also, xml could be simplified)
2012-04-20 18:20:24 +02:00
jj
f57d63ed95
ruby: df_flagarray support
2012-04-20 17:57:41 +02:00
jj
66891fd23c
ruby: tweak onupdate, fix some inspects, add inverse ENUM
2012-04-20 17:33:48 +02:00
jj
fb2dcf55ca
ruby: fix DfArray, add #inspect, fix ruby.rb
2012-04-20 15:30:15 +02:00
jj
0952b76173
ruby: add df_array, pointer_ary, move generated classes in DFHack
2012-04-20 01:29:52 +02:00
jj
a450e9ddeb
ruby: fix vectors, add bitvector
2012-04-19 19:35:55 +02:00
jj
0e10a8edff
Merge branch 'master' of git://github.com/peterix/dfhack
2012-04-18 18:50:48 +02:00
jj
3ad3d1af46
ruby: use rtti info to cast Item/etc subclasses
2012-04-18 18:46:33 +02:00
Petr Mrázek
c17529a794
Track stonesense
2012-04-18 05:09:22 +02:00
Petr Mrázek
6d53ab37e0
Mass fixage
...
Updated readme.rst
Fixed up some help strings of plugin commands
Moved catsplosion and regrass to normal plugin folder
Fixed tiletypes and liquids not keeping command history properly
2012-04-18 04:12:11 +02:00
jj
3b54cf4657
Merge branch 'master' of git://github.com/peterix/dfhack
2012-04-17 22:42:29 +02:00
jj
3339fdfea8
ruby: fix anon unions, add some find_* helpers in ruby.rb
2012-04-17 22:42:23 +02:00
Petr Mrázek
d0e9ab49e7
Merge https://github.com/jaxad0127/dfhack
2012-04-17 21:46:57 +02:00
Petr Mrázek
bdd697f1a0
Merge https://github.com/rh73/dfhack
2012-04-17 21:46:40 +02:00
Robert Heinrich
299510f0d9
zone: don't assign to cages which are designated but not yet placed (minor fix, it's not like bad things happen without it)
2012-04-17 18:11:14 +02:00
Robert Heinrich
40f36c1912
minor stuff, use building->is_room instead of building->isRoom() which returns unexpected values
2012-04-17 16:57:41 +02:00
jj
d901dd28cf
ruby: merge upstream
2012-04-17 14:40:59 +02:00
Jared Adams
ebd21e9249
Fix some issues with last commit
2012-04-16 20:48:08 -06:00
Petr Mrázek
7946cafc86
Merge https://github.com/jaxad0127/dfhack
2012-04-16 22:37:07 +02:00
Petr Mrázek
d2dde361ad
Merge https://github.com/rh73/dfhack
2012-04-16 22:35:46 +02:00
Petr Mrázek
ccf10a1428
Merge https://github.com/warmist/dfhack
2012-04-16 22:30:55 +02:00
Robert Heinrich
6d180d61c4
autopasture: only process domesticated own units to avoid problems with wild animals forgetting their training and going on a rampage
2012-04-16 21:37:48 +02:00
Petr Mrázek
45f9f756f0
Merge https://github.com/rh73/dfhack
...
Conflicts:
plugins/stonesense
2012-04-16 20:33:30 +02:00
Petr Mrázek
862fa9d675
Track stonesense
2012-04-16 20:19:45 +02:00
Robert Heinrich
70ebd26e6c
Merge branch 'master' of git://github.com/ab9rf/dfhack
2012-04-16 17:37:09 +02:00
Kelly Martin
43e4814147
Mod workflow to properly handle custom reactions that produce CRAFTS
2012-04-16 10:34:12 -05:00
Robert Heinrich
9560fc641c
zone: mass-assign nicknames, assign units to multiple cages inside a pasture. autobutcher: some fixes regarding autowatch and butchering caged units.
2012-04-16 16:31:12 +02:00
Robert Heinrich
e6ed81508d
autobutcher: only ignore built cages which are defined as rooms/zoos.
...
zone: allow mass-assigning of nicknames (to protect a pasture/cage from autobutcher)
2012-04-16 10:15:37 +02:00
Robert Heinrich
9c67250729
regrass: pick random grass event if tile is soil instead of always using the first one found
2012-04-16 07:03:27 +02:00
Robert Heinrich
e58a46b42b
zone: fixed filter 'trained' so it now finds war/hunting creatures (who strangely don't have a training level)
2012-04-16 03:31:49 +02:00
Robert Heinrich
4b3c8d46c1
zone: don't assign owned pets to a cage. the owner will release them, resulting into infinite hauling (df bug)
2012-04-15 23:21:36 +02:00
Robert Heinrich
7aefae17d1
autonestbox: don't assign to nestboxes which are already claimed or contain eggs.
...
bprobe: look a bit closer at nestboxes
2012-04-15 21:45:15 +02:00
Alexander Gavrilov
a1756a864c
Implement a way to do prompts from core context.
...
The trick obviously is doing it without forcing DF to wait suspended.
Fortunately, lua has built-in coroutine support, so the interactive
prompt can simply yield and rely on the external loop to do the job.
To use this however the REPL had to be replaced with lua code.
2012-04-15 21:50:22 +04:00
Robert Heinrich
6197c4e739
zone: added keyword 'not' which negates the filter followed by it (e.g. 'not grazer')
2012-04-15 19:49:50 +02:00
Robert Heinrich
8bbd43f2c9
zone: added filters to search for creatures who can be trained for war/hunting
2012-04-15 17:40:39 +02:00
Alexander Gavrilov
14709e5d45
Add an official core lua context, and allow plugins to send events to it.
...
- This context requires core suspend lock and asserts it in a few places.
- Special 'event' objects are introduced. They can be invoked as
functions, in which case they iterate all their fields and call
them as functions. Errors are printed and consumed.
- When a plugin is opened by the core context, events registered in
a special array are linked to it. The system is organized so as to
avoid even trying to pass the event to lua if the module isn't loaded.
2012-04-15 19:09:25 +04:00
Jared Adams
f3c7a685f5
Make tiletypes more useful
...
* Paint, filter, and brush state is now saved between calls.
* Added 'all' paint option to set material, shape, special, and variant at
the same time.
* Added tiletypes-here (like liquids here, except is uses the saved brush
settings)
* Added tiletypes-here-point (like liquids here, always only the tile under
the cursor)
* Added tiletypes-command: runs tiletypes commands seperated by ';' tokens
(affects saved state)
* Make the internal workings match liquids a bit more
* Give brush objects a descriptor string
* Make Core::cheap_tokenise available
2012-04-15 08:40:19 -06:00
Robert Heinrich
be580592ce
Merge branch 'master' of git://github.com/ab9rf/dfhack
2012-04-15 16:07:43 +02:00