Petr Mrázek
456c637d82
Merge branch 'master' of github.com:peterix/dfhack
2012-06-14 02:16:24 +02:00
Petr Mrázek
eaac32c765
Version bump and text updates.
2012-06-14 00:29:01 +02:00
Rumrusher
31b5def131
Update master
2012-06-11 08:31:44 -03:00
Jared Adams
f97e2bf410
Make tiletypes more useful
...
* Add any option to clear paint/filter
* Add aquifer bit
* Stop filtering process killing execute early
* Filter on all bits, not just dig
2012-04-19 17:44:26 -06:00
Petr Mrázek
5583d47b4f
Silly copypasta fail
...
Mixed up tiletype shape and material in readme
2012-04-18 04:18:08 +02:00
Petr Mrázek
6d53ab37e0
Mass fixage
...
Updated readme.rst
Fixed up some help strings of plugin commands
Moved catsplosion and regrass to normal plugin folder
Fixed tiletypes and liquids not keeping command history properly
2012-04-18 04:12:11 +02:00
Petr Mrázek
c46cb37865
Reformat readme.rst to fit in some reasonable limits
2012-04-18 01:40:07 +02:00
Robert Heinrich
6d180d61c4
autopasture: only process domesticated own units to avoid problems with wild animals forgetting their training and going on a rampage
2012-04-16 21:37:48 +02:00
Robert Heinrich
3b68faa1be
updated readme.rst
2012-04-16 17:14:02 +02:00
Robert Heinrich
e6ed81508d
autobutcher: only ignore built cages which are defined as rooms/zoos.
...
zone: allow mass-assigning of nicknames (to protect a pasture/cage from autobutcher)
2012-04-16 10:15:37 +02:00
Robert Heinrich
e58a46b42b
zone: fixed filter 'trained' so it now finds war/hunting creatures (who strangely don't have a training level)
2012-04-16 03:31:49 +02:00
Robert Heinrich
6287ee59d8
updated readme.rst
2012-04-16 00:52:25 +02:00
Robert Heinrich
6197c4e739
zone: added keyword 'not' which negates the filter followed by it (e.g. 'not grazer')
2012-04-15 19:49:50 +02:00
Robert Heinrich
8bbd43f2c9
zone: added filters to search for creatures who can be trained for war/hunting
2012-04-15 17:40:39 +02:00
Robert Heinrich
fba83bb597
tweak fixmigrant: updated readme.rst
2012-04-12 22:48:46 +02:00
Robert Heinrich
b2d976b06b
zone tool: added new filter 'nograzer'
2012-04-10 04:10:07 +02:00
Robert Heinrich
674337e3ae
added tweak clear-resident which fixes bugged migrants and makes them proper members of the fortress. added tweak clear-merchant which assimilates merchants who linger at the map edge into the fortress. updated readme.rst
2012-04-10 00:22:38 +02:00
Robert Heinrich
e26fbd4e4c
minor: updated readme.rst
2012-04-09 18:46:43 +02:00
Robert Heinrich
64a7168b83
added a usage example for 'autobutcher unwatch' to readme.rst
2012-04-09 16:19:06 +02:00
Robert Heinrich
8ae774fbd5
fixed wrong description of the behaviour for using keyword 'all' in autobutcher (affects all races on the watchlist, not all races in your fort)
2012-04-09 16:02:03 +02:00
Robert Heinrich
27c195995f
minor: updated readme.rst
2012-04-09 15:51:27 +02:00
Robert Heinrich
eb4aa44697
minor: replaced some tabs with spaces in readme.rst
2012-04-09 15:47:27 +02:00
Robert Heinrich
a9ff1d0423
autonestbox and autobutcher store settings in the savegame. added command list_export to autobutcher which prints the current settings and watchlist in a batch file format (to allow importing settings to other savegames). updated readme.rst
2012-04-09 15:03:26 +02:00
Robert Heinrich
f609aa0db7
zone: can now search for merchants (to allow pitting them). autobutcher: ignore merchant animals, ignore war/hunting creatures, fixed autowatch, stop spamming the console if there is nothing to report. updated readme.rst
2012-04-08 12:51:03 +02:00
Robert Heinrich
55e059c40f
autobutcher: added keywords 'all' and 'new' for handling the whole watchlist. added option 'autowatch' which will put all new tame animal races onto the watchlist using the current default settings
2012-04-07 11:15:49 +02:00
Robert Heinrich
e0a535897b
minor: updated readme.rst
2012-04-07 05:21:16 +02:00
Robert Heinrich
1b3818b8fd
minor: fix readme.rst
2012-04-07 02:35:00 +02:00
Robert Heinrich
eff5189acb
added autobutcher: watch lifestock, mark excess animals for slaughter. Not quite done yet (doesn't save config etc) but already works fine.
2012-04-07 02:31:10 +02:00
Robert Heinrich
577e333ac9
some cleanup in zone tool, added slaughter option, autonestbox is now an own command which can be set to run every X ticks
2012-04-05 20:32:44 +02:00
Robert Heinrich
796bc18fb0
zone plugin: fixed bug when parsing options
2012-04-04 16:48:22 +02:00
Robert Heinrich
b8421c4e1a
readme.rst: removed duplicate line
2012-04-04 15:56:14 +02:00
Robert Heinrich
8fbdb5fd22
updated readme.rst with new filters/commands for the zone plugin
2012-04-04 15:37:14 +02:00
Robert Heinrich
0f7e380e1b
minor: readme.rst
2012-04-02 16:08:30 +02:00
Robert Heinrich
772c6b1cbb
Added plugin 'zone'. Helps with assigning units to pens/pastures and pits.
2012-04-02 16:07:23 +02:00
Robert Heinrich
39787e9cd5
Renamed digging commands to uniformly start with 'dig*'(vdig -> digv etc). Added command digl, diglx (dig layerstone instead of veins). Updated readme.rst.
2012-03-31 15:41:55 +02:00
Petr Mrázek
543f3970db
Tweak readme, bump version to 0.34.07
2012-03-31 01:13:21 +02:00
Petr Mrázek
adc0a6396d
DERP: missed the readme.
2012-03-29 19:17:04 +02:00
Robert Heinrich
88c914142b
added plugin changeitem (change material type and base quality)
2012-03-29 15:33:54 +02:00
Robert Heinrich
7c728a1e81
minor fix in readme.rst
2012-03-28 17:00:34 +08:00
Robert Heinrich
cebdbff46d
minor updates in readme.rst; moved changelayer plugin to main plugin folder
2012-03-28 17:00:33 +08:00
Robert Heinrich
515a4467e8
minor: fixed typo
2012-03-28 17:00:32 +08:00
Robert Heinrich
eb5a364924
minor: replace tabs with spaces
2012-03-26 12:36:03 +02:00
Robert Heinrich
517fc310bf
documented changelayer plugin
2012-03-26 12:27:32 +02:00
Robert Heinrich
aa807343cc
vampcheck is now generic cursecheck, added tweak clear-ghostly
2012-03-22 16:30:15 +01:00
Robert Heinrich
2e62f5fd12
minor change in README.rst
2012-03-21 13:23:12 +01:00
Robert Heinrich
38686765a6
added plugin liquidsgo (like liquids but can run from hotkey)
2012-03-21 12:40:07 +01:00
Quietust
f616a98cc5
Add readme entry for 'feature' plugin
2012-03-11 15:39:51 -05:00
Petr Mrázek
3b87f7bd3a
Add revforget command, lair plugin
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revforget throws away data reveal keeps in order to be able to hide
the revealed parts of the map
lair allows marking the map as monster lair (or the opposite while
using the 'reset' option)
2012-03-11 22:25:30 +01:00
Petr Mrázek
c64919a1bb
Bump version to 0.34.05
2012-03-08 00:07:35 +01:00
Petr Mrázek
3598282ed7
Update readme, track df2mc and structures
2012-03-07 23:40:22 +01:00