Commit Graph

2375 Commits (708dc6c32d2b874aab3305894345eeefaec91a96)
 

Author SHA1 Message Date
Clayton Hughes 708dc6c32d Forgot usage message for "clear all" 2012-03-12 00:10:55 -07:00
Clayton Hughes 7dff12ead7 Added "workflow clear all" command to remove all constraints. 2012-03-12 00:05:22 -07:00
Clayton Hughes 445b580ad1 Added 'script' command to load DFHack scripts from file. Syntax is the same as dfhack.init / interactive. 2012-03-11 23:31:29 -07:00
Clayton Hughes 47bbe1a3ff Fixed up formatting, debug messages in new Windows Hotkey stuff. 2012-03-09 01:07:47 -08:00
Clayton Hughes 3d1ce32785 Windows now detects hotkeys using the correct keyboard layout. 2012-03-09 00:56:09 -08:00
Petr Mrázek 98a226ab63 Add a lair sub-command to tweak.
This allows setting the whole map as monster lair, effectively locking items in place so they don't scatter on abandon/reclaim.
2012-03-09 08:26:41 +01:00
Petr Mrázek dc0b2b8216 Track stonesense 2012-03-08 09:15:55 +01:00
Petr Mrázek 9c7e341e5e Track df2mc 2012-03-08 00:24:40 +01:00
Petr Mrázek c64919a1bb Bump version to 0.34.05 2012-03-08 00:07:35 +01:00
Petr Mrázek 3598282ed7 Update readme, track df2mc and structures 2012-03-07 23:40:22 +01:00
Petr Mrázek 15a82cfbbf Merge branch 'master' of github.com:peterix/dfhack 2012-03-07 21:40:09 +01:00
Petr Mrázek b6df6c2eff Track structures 2012-03-07 21:02:46 +01:00
Alexander Gavrilov 9b071097de Fix advtools metal-detector
Trader items are now inside tables, and thus not in the block
item lists. Thus it is necessary to scan the global item vector
and look up blocks by coords.
2012-03-07 18:10:53 +04:00
Warmist 7d2b6b4583 Lots of work done with xml parsing. 2012-03-07 19:41:43 +08:00
Alexander Gavrilov cbd254991f Add a tweak for forcibly clearing the Missing status of units.
Mainly useful for fixing inexplicably missing ghosts.
2012-03-05 19:47:06 +04:00
Petr Mrázek f83db86258 Use tile buffers! 2012-03-05 02:24:02 +01:00
Petr Mrázek a45fc82743 First pass at windowing, track df2mc, stonesense 2012-03-05 01:34:04 +01:00
Petr Mrázek 6aa2a3e676 Track structures 2012-03-04 11:58:41 +01:00
Petr Mrázek 99abd4102d Merge https://github.com/quietust/dfhack 2012-03-04 11:58:37 +01:00
Petr Mrázek 1821dd6201 Merge https://github.com/warmist/dfhack 2012-03-04 11:57:44 +01:00
Petr Mrázek d33e9a9770 Sort layer materials in prospector by depth. 2012-03-03 23:18:12 +01:00
Quietust a0b671b289 sqrt() doesn't work on integers 2012-03-03 16:06:31 -06:00
Quietust 2b2c30ac43 DEEP_ANY got renamed to SPECIAL 2012-03-03 16:03:35 -06:00
Quietust 5cdea79a6f Properly handle the variety of exception handlers that MSVC 2010 generates 2012-03-03 14:14:31 -06:00
Quietust 3ae622b0ff BaseClassDescriptor includes a pointer back to ClassHierarchyDescriptor - parse it 2012-03-03 14:14:09 -06:00
Quietust e43a87b13b Merge branch 'master' of git://github.com/peterix/dfhack 2012-03-03 14:13:51 -06:00
Petr Mrázek 7fe8762852 Get rid of Simple namespace, Gui module is now a namespace. 2012-03-03 14:38:24 +01:00
Quietust 5d4114f5b7 Add "bprobe" command, describes the buildings located under the cursor 2012-03-02 09:35:49 -06:00
Alexander Gavrilov 3dd27c8d1d Support items in bags, and tweak the output format in metal-detector. 2012-03-02 17:46:44 +04:00
Alexander Gavrilov da3ac54af7 Don't put clothing held in hands into the first 3 columns of list-equipped.
For some reason that stuff has INV_WEAPON and shows up in the
report, so since it does, put it in the weapon column.
2012-03-02 11:19:30 +04:00
Alexander Gavrilov ae655daf1a Add an advtool for detecting metal stuff in shops.
Inspired by Q's advmode reveal. Obviously doesn't work in travel mode.
2012-03-02 11:10:34 +04:00
Alexander Gavrilov d014554679 Merge remote-tracking branch 'q-github/master' 2012-03-02 09:26:52 +04:00
Quietust 5019af038b Allow Reveal to be used in Adventurer mode 2012-03-01 22:52:40 -06:00
Warmist 1c90019de4 More work with parsing xml (almost works) 2012-03-02 01:23:03 +02:00
Petr Mrázek 022822277d Fix the ugly Materials code... 2012-03-01 01:52:13 +01:00
Petr Mrázek 2682c54fce Fix horrible errors and make MSVC shut upt about non-issues. 2012-03-01 01:29:55 +01:00
Petr Mrázek c6fd508ee3 Fix possible source of vile errors. 2012-03-01 00:33:11 +01:00
Petr Mrázek 07b4044336 Nuke more! 2012-03-01 00:01:24 +01:00
Petr Mrázek 1f2782d5b8 Get rid of pointless old code 2012-02-29 23:58:52 +01:00
Petr Mrázek c0164c02bd Bump version to 0.34.04-r1 2012-02-29 17:46:05 +01:00
Petr Mrázek a322b3ad87 Track structures 2012-02-29 17:44:51 +01:00
Alexander Gavrilov df6bd59006 Fix advtools: player_id is an array index, not nemesis id.
In most worlds they happen to be the same, but not always.
2012-02-29 17:06:05 +04:00
Petr Mrázek 26c15a1d51 Nuke wagons, move regrass to devel, bump to a dev version. 2012-02-28 23:33:02 +01:00
Petr Mrázek f0fc0d4428 Bump version to 0.34.03-r1, update docs to list new plugins. 2012-02-28 22:30:55 +01:00
Petr Mrázek a13717212a Track structures 2012-02-28 19:05:55 +01:00
Petr Mrázek 2c532b630a Merge https://github.com/angavrilov/dfhack 2012-02-28 19:05:44 +01:00
Petr Mrázek 7da809fe6c Merge https://github.com/mikestewart/dfhack 2012-02-28 19:05:24 +01:00
Mike Stewart a3108c668b Actually fix cursor detection in follow this time. 2012-02-28 09:23:02 -08:00
Petr Mrázek d1a1c790ec Paint DFHack in corner if supported. 2012-02-28 18:19:13 +01:00
Mike Stewart e117d8d98c Merge remote-tracking branch 'upstream/master' 2012-02-28 09:16:46 -08:00