expwnent
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6fd9ce339d
|
Autosyndrome: fixed the rules on when syndromes apply.
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2013-01-07 12:09:39 -05:00 |
expwnent
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874dfbdc4f
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Merge branch 'eventManager' into autoSyndrome
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2013-01-05 11:40:55 -05:00 |
expwnent
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bc5cdf8877
|
Auto syndrome: got rid of allow multiple syndromes option that didn't make any sense, and made sure that if allowing multiple targets it doesn't attach the syndrome to the worker twice.
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2013-01-05 11:37:56 -05:00 |
expwnent
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ec03d567d2
|
EventManager: use WORLD_LOADED instead of MAP_LOADED.
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2013-01-03 22:47:27 -05:00 |
expwnent
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715f191c26
|
EventManager: made the frequency part of EventHandler.
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2013-01-03 19:31:29 -05:00 |
expwnent
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9e74ae58f2
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EventManager: Fixed a problem with deregistering event frequencies.
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2013-01-03 19:07:05 -05:00 |
expwnent
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910e398a7b
|
EventManager: added invasion event.
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2013-01-03 15:52:56 -05:00 |
expwnent
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5865579b23
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EventManager: got rid of print statement.
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2013-01-02 19:26:37 -05:00 |
expwnent
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6d2773856a
|
EventManager: fixed a few things.
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2013-01-02 19:23:40 -05:00 |
expwnent
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4e4e382b8f
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EventManager: added syndrome event.
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2013-01-02 18:30:15 -05:00 |
expwnent
|
38ef75418a
|
AutoSyndrome: added an option to delete boiling rocks as they are created (on by default).
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2013-01-02 14:09:16 -05:00 |
expwnent
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5e2877be23
|
AutoSyndrome: added options for worker only (vs all in building), allow multiple targets, and allow multiple syndromes.
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2013-01-02 13:47:59 -05:00 |
expwnent
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bf0f0e910b
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Merge branch 'eventManager' into autoSyndrome
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2013-01-02 12:40:20 -05:00 |
expwnent
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c3b2ae2137
|
EventManager: allowed plugins to specify how often they need events to be checked, in the event that monitoring is necessary.
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2013-01-02 11:07:56 -05:00 |
expwnent
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fa78d6ccfc
|
Merge branch 'recent' into eventManager-unstable
Conflicts:
library/modules/Job.cpp
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2013-01-02 03:16:45 -05:00 |
expwnent
|
b320fb25f3
|
AutoSyndrome: added smart arguments for location, worker id, and reaction id.
|
2013-01-02 00:07:23 -05:00 |
expwnent
|
4e99841862
|
EventManager: made Buildings module keep track of buildings so that it
can do findAtTile in constant time.
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2013-01-01 22:22:31 -05:00 |
expwnent
|
a4dc79565a
|
AutoSyndrome: allowed for triggering DFHack commands from in game reactions.
|
2012-12-22 00:13:07 -05:00 |
Alexander Gavrilov
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bb3a491d68
|
Implement a per-save lua init script.
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2012-12-21 14:00:50 +04:00 |
expwnent
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a93c0223a2
|
EventManager: unstable. Temp commit.
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2012-12-18 20:28:30 -05:00 |
expwnent
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555c754636
|
EventManager: added construction and building events.
|
2012-12-18 18:34:38 -05:00 |
expwnent
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78aab90f3a
|
EventManager: whitespace.
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2012-12-16 16:27:08 -05:00 |
expwnent
|
0b157974f5
|
Merge branch 'eventManager' into autoSyndrome
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2012-12-16 15:40:08 -05:00 |
expwnent
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3951d4d204
|
EventManager: made it safe to register/unregister while events are being triggered.
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2012-12-16 15:39:39 -05:00 |
expwnent
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75db99a3c7
|
autoSyndrome: deleted an unused constant.
|
2012-12-15 18:52:05 -05:00 |
expwnent
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3e5537e321
|
autoSyndrome: made it use EventManager.
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2012-12-15 18:47:51 -05:00 |
expwnent
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dae162a0b4
|
Merge branch 'eventManager' into autoSyndrome
|
2012-12-15 18:18:59 -05:00 |
expwnent
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d4d8e69556
|
EventManager: Allowed absolute time registration.
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2012-12-15 18:08:59 -05:00 |
expwnent
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935058f0a5
|
EventManager: moved files around, made eventExample not run by default, and got rid of the silly NONE event type.
|
2012-12-15 17:43:41 -05:00 |
expwnent
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86e002f3ff
|
EventManager: added item creation event.
|
2012-12-15 16:49:13 -05:00 |
expwnent
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b0314755e0
|
EventManager: added unit death event.
|
2012-12-15 14:40:11 -05:00 |
expwnent
|
155a4d044c
|
EventManager: fiddled with time events. Made it possible to register for time events before a world is loaded. Also added some files I forgot to add to the previous commit.
|
2012-12-14 23:29:28 -05:00 |
expwnent
|
cf619a519e
|
EventManager: made event handlers unregister when plugins are unloaded. Also changed PluginManager so that plugins can call core.getPluginManager() during plugin_init.
|
2012-12-14 22:14:38 -05:00 |
expwnent
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747723187f
|
EventManager: first draft.
|
2012-12-14 21:05:38 -05:00 |
expwnent
|
af7f11fdfa
|
autoSyndrome: made the syndrome logic make more sense.
|
2012-12-13 11:30:37 -05:00 |
jj
|
bba96494f3
|
ruby: add unit_hostiles to list hostiles units (duh)
|
2012-12-13 17:20:21 +01:00 |
expwnent
|
a28fc65e6d
|
autoSyndrome now deals with creature_class.
|
2012-12-13 11:13:56 -05:00 |
expwnent
|
3a541e26be
|
autoSyndrome: automatically detects boiling rock syndromes better, and checks if each syndrome is applicable to the unit that finished the job.
|
2012-12-12 23:01:05 -05:00 |
jj
|
19ff6962bc
|
slayrace: typo
|
2012-12-13 01:47:58 +01:00 |
jj
|
75ad052ac9
|
move create-items out of devel/, add Readme entry
|
2012-12-13 01:00:53 +01:00 |
jj
|
723ff7d632
|
slayrace: target undeads, ignore chained creatures, fix magma column mode going through floors
|
2012-12-13 01:00:49 +01:00 |
jj
|
722ed79a98
|
stripcaged: allow shortened arguments
|
2012-12-12 18:11:56 +01:00 |
jj
|
7315f8cec4
|
scripts/devel/create-items.rb
|
2012-12-12 16:43:34 +01:00 |
jj
|
662d3101c7
|
ruby: fix onupdate tick limiting + advmode, add pageprotect, add :script_finished
|
2012-12-11 17:25:51 +01:00 |
jj
|
6bc791d985
|
follow df-structure rename unit.unknown8 + able_stand_*
|
2012-12-10 22:50:33 +01:00 |
jj
|
0403e008d5
|
deathcause: show more info for non histfigs
|
2012-12-10 17:48:53 +01:00 |
expwnent
|
e85f4eb880
|
First draft of autoSyndrome: a tool for replacing boiling rock syndromes with something more reliable. Uses non-df-recognized tags in material definition raws.
|
2012-12-09 21:19:40 -05:00 |
Alexander Gavrilov
|
a0e671d75d
|
Make rename unit reset the name if it becomes completely empty.
|
2012-12-08 20:39:57 +04:00 |
Alexander Gavrilov
|
10667dfb9e
|
Make the inspect screen background look more sane on some tilesets.
Namely where ' ' is not totally transparent.
|
2012-12-08 14:45:17 +04:00 |
Alexander Gavrilov
|
7307f4e870
|
Fix crash and confusing behavior in automaterial.
|
2012-12-08 09:51:35 +04:00 |