Myk Taylor
5c914280c3
change dynamic_cast -> virtual_cast
2023-06-01 10:53:08 -07:00
Myk Taylor
974a6155c0
reinstated Buildings.setOwner
2023-05-31 18:48:08 -07:00
Myk Taylor
8b3eef699f
adjust findCivzonesAt to v50 semantics
2023-05-27 05:37:31 -07:00
Myk Taylor
8c01f3efe0
don't relaunch launchdf if it's already running
2023-05-20 02:59:41 -07:00
Myk Taylor
a5a6b70a51
launch DFHack through steam if DF is run from steam
2023-05-20 02:59:39 -07:00
Myk Taylor
11361975f9
look up texpos values instead of assuming they're constant
2023-05-16 17:14:36 -07:00
Myk Taylor
8f5c454b39
add focus strings for new_region
2023-05-03 15:52:01 -07:00
Myk
b1ae39764b
Merge branch '5008-beta1' into myk_nosdlreal
2023-04-26 15:48:13 -07:00
Myk Taylor
73b5e37f67
simplify loops with foreach syntax
2023-04-24 14:28:47 -07:00
Myk Taylor
6203894c99
add title screen focus string detection
2023-04-24 08:03:11 -07:00
Myk Taylor
a7aded65e4
match new gems category
2023-04-17 01:04:03 -07:00
Myk Taylor
275513319c
remove last reference to SDLReal
2023-04-12 23:14:03 -07:00
Myk Taylor
460b1e8eaf
adjust code to new tree root type
2023-04-11 10:14:28 -07:00
Myk Taylor
17373dcffd
constify!
2023-04-10 04:35:34 -07:00
Myk Taylor
836a3edcb9
add some more logging
2023-04-10 04:35:34 -07:00
Kelly Kinkade
ce017ee4a8
properly callIs SteamRunningOnSteamDeck
2023-04-10 04:35:34 -07:00
Myk Taylor
e4777d2688
add shutdown and cleanup logic
2023-04-10 04:35:34 -07:00
Myk Taylor
f0d19c9363
add note about dfhooks
2023-04-10 04:35:34 -07:00
Myk Taylor
6a7446780b
hide terminal console when running on steam deck
2023-04-10 04:35:34 -07:00
silverflyone
4aa5e9d17b
Merge branch 'develop' of https://github.com/silverflyone/dfhack into develop
2023-04-05 12:23:20 +10:00
silverflyone
37d6a05aea
Merge branch 'develop' into develop
2023-04-05 11:49:38 +10:00
silverflyone
2bd24efa4b
Merge branch 'develop' of https://github.com/silverflyone/dfhack into develop
2023-04-05 11:49:30 +10:00
silverflyone
0cebad1078
Update Buildings.cpp
...
Removed extra min/max checks.
2023-04-05 11:49:14 +10:00
Taxi Service
824f7ed038
clean up Items.cpp quality symbols definitions
2023-04-04 00:08:01 +02:00
Taxi Service
7c63ea9394
added BOLD_FRAME and INTERIOR_MEDIUM_FRAME
2023-04-03 20:13:57 +02:00
silverflyone
c6fc55f98f
Merge branch 'DFHack:develop' into develop
2023-04-04 03:45:23 +10:00
silverflyone
181f0bdf72
Update Buildings.cpp
...
Boundary checks added.
2023-04-04 03:27:32 +10:00
silverflyone
f8de51aba3
Update Buildings.cpp
...
Fixes #3159 .
Valid map coordinates from (0, 0, 0) to (world->map.x_count - 1, world->map.y_count - 1, world->map.z_count - 1).
Stockpile coords (x1, y1, z) to (x2, y2, z) may lie outside of this region.
Use min of (0, 0) and max of (world->map.x_count - 1, world->map.y_count - 1) when iterating the block.
2023-04-04 03:08:43 +10:00
TaxiService
8d8a4abd13
reverted loss of readability
2023-04-02 02:33:09 +02:00
TaxiService
e3bab1eb6b
simplifying character definition even more
...
removed those pesky superfluous consts and casts...
2023-04-01 23:40:45 +02:00
TaxiService
3a6893de53
attempt to increase code readability
...
following lethosor and myk's suggestions, each symbol now is its own constant with a descriptive name.
...will it work though?
2023-04-01 16:43:05 +02:00
TaxiService
18f1b5c675
attempt#2 to fix masterwork/exceptional/decorated symbols
...
this time we're using a couple of `static_cast<char>(...)` thingies
2023-03-31 17:33:23 +02:00
Myk Taylor
fe0590503f
mark tiles with magma or deep water as "not free"
2023-03-24 15:05:17 -07:00
Myk Taylor
03e44f1e7f
fix initial extended/retracted position for upright spike traps
2023-03-23 00:25:29 -07:00
Myk Taylor
9b7860125d
ensure elements in deepest dir are added to output list
2023-03-11 02:01:50 -08:00
Myk Taylor
0562dc5234
constify some MaterialInfo methods
2023-03-05 18:16:49 -08:00
Myk Taylor
df0c7c27cb
adjust to structures change
2023-02-26 22:04:22 -08:00
Myk
663b014eae
Merge pull request #2682 from 20k/squadwork
...
makeSquad, updateRoomAssignments
2023-02-26 21:40:33 -08:00
Myk Taylor
c513c246a5
more SDL wrapping for stonesense
2023-02-26 21:18:16 -08:00
Myk Taylor
851bb50dc8
add SDL_PushEvent shim for RemoteFortressReader
2023-02-26 21:18:08 -08:00
20k
c38a288eee
use insert_into_vector, tweak docs again
2023-02-27 02:15:26 +00:00
20k
c0bd452c86
add a failure case check just in case
2023-02-27 02:06:36 +00:00
20k
3c1d3ce21c
rework docs, comments, clean up unnecessary init
2023-02-27 01:45:10 +00:00
20k
0c9a9c8b9e
cleanup remaining unk
2023-02-26 18:09:10 +00:00
20k
e50f3dbb64
remove unnecessary init
2023-02-26 18:09:10 +00:00
20k
1eeefdd598
clean up a variety of unks
2023-02-26 18:05:42 +00:00
20k
2bd48f1f90
address some review comments
2023-02-26 18:05:35 +00:00
20k
d84b118767
docs, rework, rename
2023-02-26 18:05:35 +00:00
20k
3912c6290f
Military module start
2023-02-26 18:05:34 +00:00
20k
ce3ee386fd
makeSquad, updateRoomAssignments
2023-02-26 18:05:34 +00:00