Commit Graph

380 Commits (69b8f168cc3d7777c9a3799536c5031b85ebc821)

Author SHA1 Message Date
Quietust 116e5d60be Update Translation::TranslateName to include the first name, plus have it follow the init setting for nickname display (in Dwarf mode) 2012-01-27 21:36:01 -06:00
Quietust 331be2c821 Update fixveins to also handle feature stones (e.g. adamantine vein floors) 2012-01-27 11:33:51 -06:00
Petr Mrázek 1d7ed14442 Merge https://github.com/quietust/dfhack
Re-add some get* forms of module calls.

Conflicts:
	plugins/mapexport/mapexport.cpp
2012-01-27 06:27:57 +01:00
Petr Mrázek d5d4875532 Make things work properly. 2012-01-27 05:54:26 +01:00
Quietust be51221939 Add plugin "fixveins", restores mineral floors that were erased by placing/removing constructions 2012-01-26 10:06:03 -06:00
Quietust 40b82d4e6c Fix compilation of mapexport - was trying to load the old Vegetation module (even though it didn't actually use it) 2012-01-26 09:58:24 -06:00
Petr Mrázek 0375be549c Merge https://github.com/mikestewart/dfhack 2012-01-26 05:37:50 +01:00
Quietust fbadb3ee33 Removed unused var 2012-01-24 16:13:55 -06:00
Quietust 8861e93848 Kill the Vegetation module, replacing it with the same 3 simple methods used in Engravings 2012-01-24 12:02:12 -06:00
Quietust cc7c7795a1 Kill the Units module, and add another pair of methods to the Items module to simplify some things 2012-01-24 11:32:34 -06:00
Quietust 466bf89578 Goodbye, Translation module 2012-01-24 10:54:12 -06:00
Quietust 06547c8948 Update showmood to recognize corpses (fell mood) and remains (macabre mood) 2012-01-24 10:03:28 -06:00
Alexander Gavrilov 174d9d0739 Tweak showmood, add a few validity checks, commit a dfhack.init example. 2012-01-24 15:36:30 +04:00
Quietust 6502f0f6ae Print mood item flags if it's an unrecognized body part 2012-01-23 16:08:37 -06:00
Quietust e3f875b9a5 Add "showmood" plugin, provides a detailed description of the currently
active mood (if any)
2012-01-23 16:03:29 -06:00
Mike Stewart 5bf5908582 Made liquids not crash when a map isn't loaded. 2012-01-22 15:47:58 -08:00
Mike Stewart 031119ac73 Made mapexport build with latest Material changes. 2012-01-22 15:47:39 -08:00
Mike Stewart 0d79fd9b15 Merge remote-tracking branch 'quietust/master' 2012-01-22 15:31:34 -08:00
Quietust 2cc6bcf0e9 Use CoreSuspender and namespace df::enums 2012-01-21 18:31:15 -06:00
Quietust ccf22bed10 Replace df_plant with df::plant - this leaves the Vegetation module a bit empty, but I'll leave it in case we decide to add something new there 2012-01-21 17:54:57 -06:00
Mike Stewart debeebb7c4 Merge remote-tracking branch 'quietust/master' 2012-01-21 11:26:12 -08:00
Quietust 7b2835e2a9 Get rid of df_name 2012-01-21 13:12:40 -06:00
Quietust 8052305c2e Cleanup the Units module 2012-01-21 13:03:39 -06:00
Quietust 118e5c6617 Major cleanup of Materials modul, precursor to eventually nuking it 2012-01-21 10:12:26 -06:00
Mike Stewart df08914549 Better fix for building protobufs with C++0x turned on. 2012-01-20 16:21:50 -08:00
Mike Stewart f02f4510dd Added very basic export functionality to mapexport, taken almost directly from prospector. Only tile shapes are exported for now. 2012-01-20 14:51:51 -08:00
Mike Stewart bf60f5975a Cleaned up the protobuf and mapexport build scripts a lot, and added two more simple proto files to store map geometry information. 2012-01-20 11:21:29 -08:00
Mike Stewart 9b0b0d53f9 Merge remote-tracking branch 'quietust/master' 2012-01-20 09:47:32 -08:00
Mike Stewart 941c643b5c Cleaned up the protobuf build a bit, and made git ignore files generated in doing so. Fixed building mapexport on Linux by forcing CMake to create a directory for protobuf output files. 2012-01-20 09:17:08 -08:00
Quietust 1b419313f4 Merge https://github.com/angavrilov/dfhack 2012-01-20 10:40:25 -06:00
Alexander Gavrilov 3a908eb64b Support reporting the Z range of holes in the adamantine tubes. 2012-01-20 20:29:51 +04:00
Quietust cbac8259ed Fix unreveal 2012-01-20 10:13:34 -06:00
Alexander Gavrilov cc510a2c4b Replace DFCoord with df::coord and df::coord2d. 2012-01-20 14:28:00 +04:00
Mike Stewart fb41e457c4 Added a plugin that starts up and shuts down protobufs. Will add actual map export functionality to it tomorrow. 2012-01-19 22:15:51 -08:00
Quietust d35d070ff3 Only skip refilling tiles beneath non-featstone tiles if said tiles don't already have floors; also skip tiles filled with liquid 2012-01-19 22:41:59 -06:00
Quietust 7da633b6ef Optimize reveal - instead of walking the entire map, just iterate across the list of blocks 2012-01-19 22:36:34 -06:00
Quietust 9dddb79165 Optimize tubefill, and also try to handle the floors above newly filled tiles (as well as tiles which were floors to begin with) 2012-01-19 22:34:06 -06:00
Quietust 3a11d0c86e Switch deramp to using Maps::getBlockAbs() 2012-01-19 22:12:51 -06:00
Quietust 6a000811aa Cleanowned doesn't touch the Maps module 2012-01-19 22:12:26 -06:00
Quietust e7ecda1434 Kill the Maps module 2012-01-19 21:44:17 -06:00
Quietust 4bb724cd6c Significant cleanup of Maps module - next step will be to kill it properly 2012-01-19 14:11:52 -06:00
Alexander Gavrilov 7db467a740 Update code to accomodate the new coord/coord2d/coord_path structs.
Also replicate the methods of DFCoord.
2012-01-19 14:30:22 +04:00
Alexander Gavrilov d75292acc7 Merge remote-tracking branch 'q-github/master' 2012-01-19 12:07:00 +04:00
Quietust 35ad84c58a angavrilov changed general_ref_type to be all uppercase 2012-01-18 08:26:08 -06:00
Alexander Gavrilov 1aec9649c5 Support including material value in the prospector output. 2012-01-17 20:04:54 +04:00
Alexander Gavrilov 43476b2ea7 Fix Z level computation in prospect, and add levels for flows & aquifer. 2012-01-17 20:04:49 +04:00
Quietust fd653a0227 Kill the Items module 2012-01-16 22:12:58 -06:00
Quietust e75291ee91 Unlink seedwatch plugin from Materials module 2012-01-16 21:29:09 -06:00
Quietust 9d8c67b710 Kill the Kitchen module (which was never really a proper module to begin with) 2012-01-16 21:22:42 -06:00
Quietust 64b55acf37 df_item -> df::item, t_itemflags -> df::item_flags 2012-01-16 20:16:16 -06:00