Commit Graph

986 Commits (61890c5a60d8835164db711f0c4a42d4620344c1)

Author SHA1 Message Date
lethosor d343dfd8a0 Add a function to find viewscreens (or parents) of a given type
This makes it possible for some plugins to detect the game state more
reliably - for example, prospector would previously fail when
embarking if the viewscreen_choose_start_sitest instance had any
children.
2015-10-02 21:50:55 -04:00
lethosor 9eb86c7e38 Support additional script search paths
These can currently be added/removed from C++ or through the Lua API.
2015-09-06 16:23:02 -04:00
lethosor a5f15b279c plug: Include deleted plugins in full list 2015-08-14 19:32:41 -04:00
lethosor 4fc6cb6f17 Several PluginManager improvements
* load/unload/reload are no longer restricted to plugins that exist
  on startup
* Names passed to DFHACK_PLUGIN must match the plugin's filename
  (remotefortressreader vs RemoteFortressReader, counters vs probe)
* "plug" output lists all plugins and state/command information
* Deleted plugins can be reloaded again if they are replaced
* load/unload/reload don't fail silently with broken plugins
* Built-in commands are recognized internally (e.g. "help help"
  does not display "help is not a recognized command"), although help
  for them is not yet implemented
* New command: "type" (bash-like) - shows where/how a command is
  implemented
* "plug" can accept multiple plugin names
* "ls" displays more information about unloaded/unrecognized plugins
* "load all" changed to "load -all" (or "load --all", "load -a", ...)
2015-08-14 16:11:23 -04:00
lethosor 2aba2da56d Avoid DataStaticsFields dependency on PluginManager.h 2015-08-11 22:59:19 -04:00
lethosor de49befdbb Improve version information
* Add reimplementations of old DFHACK_VERSION-style macros
* Expose full git commit ID
* Expose all DFHack::Version functions to Lua
2015-08-06 17:30:51 -04:00
lethosor 22ea68e68a Use is_valid_enum_item in FOR_ENUM_ITEMS
This is part of the workaround for
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=43680

Fixes DFHack/dfhack#654
Fixes JapaMala/armok-vision#21
2015-07-18 12:57:12 -04:00
lethosor ee7a2c7db7 Add git commit information to libdfhack-version
git is run every time 'make' is run, but the generated include file
is only updated when necessary. Plugins will be loaded successfully
if their DFHack version matches core's (assuming OpenLibrary()
succeeds), but will produce a warning if their git commit doesn't
match core's.
2015-06-24 19:32:45 -04:00
lethosor 36fde3d7e3 Allow Lua screens to allow OPTIONS to work 2015-06-05 18:45:52 -04:00
lethosor 96f3bdafb4 Implement an internal command to interrupt running Lua scripts
This inserts a debug hook that runs every 256 instructions by
default, which has a minimal impact on performance.
2015-05-24 19:06:01 -04:00
lethosor b6ec48c99a Add a macro that allows exported functions to use different names 2015-05-09 09:42:15 -04:00
lethosor a8f5e683f7 Merge remote-tracking branches 'RossM/autolabor-changes', 'RossM/workflow-changes' and 'lethosor/plugin-exports' into develop 2015-05-09 09:39:55 -04:00
lethosor 4b124bc022 Avoid including DFHackVersion.h in PluginManager.h
Changes to DFHackVersion.h previously required recompiling nearly all
of the DFHack core.
2015-04-03 14:02:14 -04:00
lethosor 786581689f Move get_dfhack_version() to a separate namespace and add a few other version-related functions 2015-04-02 16:37:58 -04:00
lethosor 9b6d8d2799 Allow dev plugins to be skipped on startup 2015-04-01 17:50:22 -04:00
lethosor bbb41078e7 Expose PenArray dimensions and tiles to Lua 2015-03-28 18:35:07 -04:00
lethosor e2b6ae9beb Allocate Lua PenArray objects using an existing buffer 2015-03-28 11:27:47 -04:00
lethosor 99f4ea4d2b Implement a PenArray class for caching parts of rendered screens 2015-03-27 22:56:30 -04:00
lethosor 01c6d05775 Add custom enabler::zoom_display() method (screen.zoom in Lua) 2015-03-25 17:55:56 -04:00
lethosor 42e4f584b9 Add SDL_SemWait and SDL_SemPost hooks 2015-03-25 16:08:25 -04:00
lethosor afca7419dc Add gametype checks to World.cpp 2015-03-09 20:08:21 -04:00
lethosor ea1c9fa0df Allow plugin exports to be defined in plugins (and looked up when needed) 2015-03-07 17:25:35 -05:00
lethosor 1570af3f4d Allow plugins to export additional functions through a class 2015-03-07 15:56:43 -05:00
lethosor 88ff51c755 Add PushEvent hook on OS X
See #553
2015-02-21 21:28:35 -05:00
lethosor bd809d7bbc Replace most interposed functions with dlsym wrappers on OS X 2015-02-21 21:28:35 -05:00
lethosor 0f77a1a578 Move DFHack version to a separate (static) library
This allows the DFHack version to be changed without recompiling
everything
2015-02-19 12:08:23 -05:00
lethosor c399377f08 Ensure that command usage information always ends with a newline 2015-02-16 20:17:47 -05:00
lethosor 10cfef0553 Fix whitespace issues 2015-02-14 22:53:06 -05:00
lethosor a8a8fc43ef Add df2console() wrapper
Closes #522
2015-02-13 17:56:29 -05:00
lethosor 56dfc66309 Implement map load/unload scripts and allow additional scripts to be registered 2015-02-11 15:03:47 -05:00
lethosor 15d3b7831f hide/show: Provide feedback on unsupported platforms 2015-02-08 09:30:40 -05:00
lethosor a1691b6777 Merge remote-tracking branch 'warmist/console-hide' into develop
Conflicts:
	library/Console-darwin.cpp
2015-02-08 09:20:05 -05:00
expwnent e5e0d93ef1 Added modtools/reaction-product-trigger. 2015-02-02 02:39:05 -05:00
expwnent e9b4fc513a Merge remote-tracking branch 'cdombroski/zone-plugin-cleanup' into temp
Conflicts:
	NEWS
	plugins/zone.cpp
2015-01-31 21:01:41 -05:00
lethosor 066adfdf95 Implement a function to list directories recursively 2015-01-30 17:29:17 -05:00
Chris Dombroski f608235b1e Fix some Lua things 2015-01-29 19:56:50 -05:00
Chris Dombroski f2eec3198c Rename findPenPitAtCoord 2015-01-29 15:02:54 -05:00
Chris Dombroski 86495270a6 Remove duplicate isMilkable definition. 2015-01-29 14:40:09 -05:00
Chris Dombroski 48b6cf1beb Export functions to Buildings.h 2015-01-29 13:57:50 -05:00
lethosor daf739fcec Remove FIFO support 2015-01-28 21:39:17 -05:00
Chris Dombroski c179f5b913 Extract some stuff from zone.cpp to plugins/Units.{h,cpp} 2015-01-28 21:28:32 -05:00
lethosor f98e2964e6 Fix a few Windows compilation errors 2015-01-28 20:05:24 -05:00
lethosor bebceffa5f Add Filesystem::listdir() 2015-01-28 19:15:58 -05:00
lethosor e8c0482fdc Add atime()/ctime()/mtime() 2015-01-28 18:18:06 -05:00
lethosor 2e3261565c Clean up Filesystem.h 2015-01-28 17:15:09 -05:00
lethosor fd1ba80e1f Change MOD_* to DFH_MOD_*
MOD_* constants are defined in Winuser.h on Windows
2015-01-17 09:05:45 -05:00
lethosor 077d149d64 Expose key modifier state to C++/Lua 2015-01-11 12:51:02 -05:00
lethosor 0c768796e2 Merge remote-tracking branch 'danaris/fortplan'
Conflicts:
	plugins/buildingplan.cpp
2015-01-05 16:47:35 -05:00
lethosor 6e36b224d1 Merge remote-tracking branch 'ramblurr/stockpiles'
Also update stockpiles plugin to use REQUIRE_GLOBAL()

Conflicts:
	plugins/stockpiles.cpp
2015-01-05 16:16:29 -05:00
Timothy Collett 5547722414 Initial work on fortplan plugin, including separating out code that needs to be shared with buildingplan 2014-12-23 16:56:15 -05:00
Casey Link 7072252902 fix build error on windows
with certain #include permutations the lack of this define would
break the build on windows as windows.h pollutes the namespace with min
and max macros that conflict with std::min and std::max.
2014-12-05 12:35:24 +01:00
lethosor cac2245438 Update some plugins to use REQUIRE_GLOBAL 2014-12-03 23:26:54 -05:00
lethosor e206c242c6 Add a plugin_globals vector to aid in safety checks for plugins that require globals
This allows "using df::global::foo" to be replaced by "REQUIRE_GLOBAL(foo)",
and DFHack will refuse to load the plugin if df::global::foo is NULL
2014-12-02 21:32:04 -05:00
lethosor 445640f80c Allow commands invoked through command-prompt to access selected items/units/buildings
Fixes #273
2014-11-25 20:25:31 -05:00
expwnent 798bec3ced Merge branch 'delvintemp' into develop 2014-11-15 16:28:52 -05:00
expwnent 2edc3594b8 Make it compile. 2014-11-15 16:03:36 -05:00
expwnent 3021fa47db Merge remote-tracking branches 'jjyg/develop', 'putnam/patch-4' and 'eswald/blank-histories' into develop
Conflicts:
	NEWS
2014-11-15 15:07:20 -05:00
Eric Wald c85d4994cf Preventing blank history files 2014-11-14 17:35:06 -07:00
expwnent 779ac3fd50 Updated interaction-trigger to work better. 2014-11-09 18:36:21 -05:00
Alexander Gavrilov 6046d68639 Support std::fstream in data structures and add file_compressorst to xml.
One tricky thing is that fstream does not have operator=, so the new
file_compressorst requires a manually implemented one that skips it.
2014-09-24 22:47:04 +04:00
Timothy Collett 3678c5f649 New SDL hooks to support Stonesense updates 2014-09-16 21:16:52 -04:00
Eric Wald 8631da7e4e Convenience method to collect a vector from StockpileIterator. 2014-09-07 14:10:27 -06:00
Eric Wald 567397df85 Stockpile iterator.
Efficient way to operate on all items stored on a stockpile.
Doesn't currently check whether the items match the stockpile settings,
but does ignore empty containers assigned to the stockpile.
2014-09-07 13:52:07 -06:00
Quietust deee486b81 Update Maps::SortBlockEvents to include spoors and item spatters 2014-08-20 10:51:58 -05:00
JapaMala 5add8c433d Merge branch 'develop' of github.com:DFHack/dfhack into remote_reader
Conflicts:
	plugins/remotefortressreader.cpp
2014-08-15 19:15:00 +05:30
Alexander Gavrilov 2471c4a68e Add a new API for converting between interface_key and string characters.
It's necessary now that the simple linear arrangement is broken.
2014-08-11 14:23:19 +04:00
JapaMala 36435ca8cf Merge branch 'develop' of https://github.com/quietust/dfhack into remote_reader
Conflicts:
	library/modules/Items.cpp
	library/modules/MapCache.cpp
	library/modules/Maps.cpp
	library/modules/Materials.cpp
	library/modules/Translation.cpp
	plugins/CMakeLists.txt
2014-08-08 20:54:44 +05:30
JapaMala b7c871eed7 gave t_matglossPair a few operator overloads so it can be used in std::map 2014-08-02 17:12:19 +05:30
Quietust 1450298484 assumed_identity -> identity 2014-07-29 16:30:22 -05:00
JapaMala b598cbb0dd Merge branch 'develop' of github.com:DFHack/dfhack into develop 2014-07-20 16:43:00 +05:30
JapaMala a14caa53d0 Fixed mapcache reading plants in for 0.40.01 onwards. 2014-07-20 16:41:20 +05:30
expwnent 2fb8faf3e6 Added Items::createItem function. 2014-07-03 10:39:20 -04:00
expwnent 81c87d0921 EventManager: INTERACTION event for unit interactions. 2014-07-03 04:55:12 -04:00
expwnent 4ac32cfd74 EventManager: made UNIT_ATTACK trigger for severed body parts. 2014-07-01 08:58:48 -04:00
expwnent 961d033ade EventManager: unload event for convenience. 2014-06-29 10:03:55 -04:00
expwnent 8e7e87ac73 Added UNIT_ATTACK event to EventManager and exposed it to Lua. 2014-06-28 02:31:34 -04:00
expwnent 7313c18a2a EventManager/eventful: added ON_REPORT event and exposed it to Lua. 2014-06-23 09:15:46 -04:00
expwnent 036aae060b Merge lethosor stuff. For some reason, git's auto merge message didn't happen because of git-stash shenanigans. Oh well. 2014-06-19 22:58:17 -04:00
lethosor ef69522d93 Merge branch 'develop' into filesystem-module-pr 2014-06-18 15:45:42 -04:00
Alexander Gavrilov 2db73a407d Merge branch 'manipulator_show_squad' from git://github.com/pierredavidbelanger/dfhack.git into develop 2014-06-17 10:39:26 +04:00
lethosor 6fa478de22 Filesystem module
Implements a handful of filesystem-related functions (e.g. chdir, mkdir)
in C++ and Lua.
2014-06-15 22:38:17 -04:00
Alexander Gavrilov 08b4279c4d Document better how to access fields of the interposed class. 2014-06-10 13:10:10 +04:00
Pierre-David Bélanger bdcc00f6f7 Util method (in the Units class) to get a unit squad name (the translated name, or alias if set) 2014-06-09 21:51:52 -04:00
Warmist dedd7e4185 Adds new console methods and commands to hide/show console. Only on windows (for now?) 2014-05-26 18:42:04 +03:00
Alexander Gavrilov 415cdad489 Make using new for allocating DF objects with vtables a compile-time error.
When done from plugins, it doesn't correctly initialize the vtable
because of some weird things MSVC does, so the only safe way is to
use df::allocate<df::foo>(). For consistency, it is also enforced
for code in the main library. It reveals the issue in the digging
invaders plugin, first found by warmist.

This change is linked to a modification in df-structures codegen.
2014-04-30 21:28:02 +04:00
Quietust 0f4684f29d Add Items::getItemBaseValue and Items::getValue, available from Lua 2014-04-25 11:04:21 -05:00
Quietust c3d45c3a1e Add Job::getName(job *), also available from Lua 2014-04-23 08:03:10 -05:00
Alexander Gavrilov c27c38e4c0 Remove tired or hungry siege operators from duty when at peace.
The threshold is set at the level when they start to blink - normally
they would continue on with the job until they get a thirsty/hungry
thought, but immediately run off to eat if they lose the job (thus
refusing to load the engine after firing it). The code checks for
active sieges and whether there is a free replacement unit.
2014-04-15 21:52:39 +04:00
Alexander Gavrilov fc9826389b Account for meandering movement when predicting unit path in siege engine.
The movement is random, but there is an average slowdown coefficient.
2014-04-15 19:50:23 +04:00
Alexander Gavrilov 7844907204 Add new API functions for creating announcements and combat reports.
Allow specifying the announcement flags directly, and adding unit
combat reports. Also, make announcement functions write the message
to the game log.
2014-04-15 19:50:23 +04:00
Alexander Gavrilov 788bc55096 Fix a mistake in the lua resize() method of BitArray. 2014-04-04 22:33:05 +04:00
Quietust e620ae765c Add missing import/export info for MersenneRNG::unitvector<> 2014-03-25 13:30:21 -05:00
jj 6d0e6cf7d5 remove old unused code from when dfhack was out of process 2014-02-26 12:44:10 +01:00
Alexander Gavrilov 7bdb687e4a Support calling a lua function via a protobuf request.
Previously the only way to call lua code was to call scripts
and parse their output to the stream, which is cumbersome.
2014-02-10 20:09:06 +04:00
expwnent 329741f235 EventManager: added EQUIPMENT_CHANGE event and exposed it to lua. 2013-10-24 19:32:52 -04:00
expwnent c409289ee4 EventManager: TICK events should unregister correctly when requested and after they fire, other tweaks.
- fixed unregister to allow unregistering individual TICK events
 - make registerTick return the resulting freq you have to put back in to the handler in order for it to be unregisterable
- when TICK events fire, they now automatically remove themselves from handlers[TICK], as they should
- make sure manageTickEvent fires once per tick
2013-10-20 22:54:25 -04:00
expwnent 6ef360f4d6 Merge remote-tracking branch 'warmist/dev-EventManager-lua' into 0.34.11-r4 2013-10-20 14:52:40 -04:00
Warmist 0dff26aa23 Added lua interface (in eventful) for EventManager module. 2013-10-20 21:44:07 +03:00
expwnent 39553cfb6d EventManager: fixed a problem with constructionHandler. 2013-10-20 14:14:02 -04:00
expwnent ee056f4422 Merge remote-tracking branch 'angavrilov/master' into 0.34.11-r4
Conflicts:
	NEWS
2013-10-20 11:09:40 -04:00
expwnent 57fc0f3e89 Merge remote-tracking branch 'angavrilov/master' into 0.34.11-r4
Conflicts:
	NEWS
	library/xml
	plugins/CMakeLists.txt
	plugins/autoSyndrome.cpp
2013-10-19 20:19:29 -04:00
Alexander Gavrilov 78de739d75 Update aquifers when generating 3D vein layout. 2013-10-11 19:23:32 +04:00
Alexander Gavrilov bed1e00a6e Use a cast instead of floor in perlin noise for performance. 2013-10-10 12:15:50 +04:00
Alexander Gavrilov a273327c6a Remove "using namespace std" from MiscUtils.h. 2013-10-10 12:15:50 +04:00
Alexander Gavrilov f36041f6bd Implement a MapCache api for writing base layer tiles of arbitrary stone.
Precompute some tables in TileTypes for extremely efficient
conversion between tiles of most important material types.
2013-10-10 12:15:50 +04:00
Alexander Gavrilov 68b6e10b2c Implement writing veins tile by tile through MapCache.
Unlike changevein, which changes the material in an existing vein
object, with this feature you can set the material for individual
tiles, and the cache will write it out as vein objects.

The array inside the cache data is changed from layer material to
vein material, because layer material is easy to compute.
2013-10-08 18:17:36 +04:00
Alexander Gavrilov 9442e8ea1f Make biome information more explicit in MapCache. 2013-10-07 16:58:10 +04:00
Alexander Gavrilov ea36233dff Split MapCache code from Maps.cpp 2013-10-07 16:58:10 +04:00
jj 84033bd586 ruby: dont list ruby scripts when ruby plugin is disabled 2013-10-07 14:32:47 +02:00
Alexander Gavrilov 33469f5bb2 Use a better hash function in the Perlin noise generator. 2013-10-02 18:55:41 +04:00
Alexander Gavrilov e175efa689 Implement a template-based classical Perlin noise generator.
The mask argument of the Impl template is there because apparently
an inner template cannot be fully specialized, so there needs to be
some argument besides i.
2013-10-01 18:58:04 +04:00
Alexander Gavrilov 599af0a4d9 Fix linux and windows build issues.
- Linux makefile overrides and removes the optimization flags.
- Old linux gcc doesn't understand lambdas.
- MSVC doesn't like extern and explicit instantiation in same file.
2013-09-30 22:51:29 +04:00
Alexander Gavrilov 9e81d27cd1 Implement the same random generator as DF uses for DFHack. 2013-09-30 19:46:39 +04:00
Alexander Gavrilov d7e35c2d23 Add built-in enable and disable commands. 2013-09-30 13:19:51 +04:00
Alexander Gavrilov 896cd11fe9 Track readable names of vmethod hooks for diagnostic messages.
Note that this changes the ABI of all plugins that use hooks.
2013-08-22 12:14:45 +04:00
expwnent ba73de5e35 EventManager: use units.all instead of units.active. 2013-06-20 21:34:32 -04:00
expwnent b44cd86dc9 EventManager: completely overhauled JOB_COMPLETED event detection, and tweaked Job::cloneJobStruct. 2013-05-25 09:44:17 -04:00
expwnent b4092f62e6 New module: Once. Intended to help prevent debug error message spam. 2013-03-23 22:38:33 -04:00
Alexander Gavrilov a17760af4f Communicate the Plugin pointer to the plugin in a decent sort of way. 2013-02-13 14:45:24 +04:00
Alexander Gavrilov f90737e274 Add more comments to the vmethod interpose implementation. 2013-02-10 15:26:48 +04:00
expwnent 3ffbef2396 Merge branch 'canStepBetween' into recent 2013-01-05 18:10:29 -05:00
expwnent f8abd5c595 StepBetween: renamed stuff back to the way it was. Thought I had already done that. 2013-01-05 18:09:50 -05:00
expwnent 6622e9e06f Merge branch 'canStepBetween' into recent
Conflicts:
	library/modules/Maps.cpp
2013-01-05 13:32:29 -05:00
expwnent 715f191c26 EventManager: made the frequency part of EventHandler. 2013-01-03 19:31:29 -05:00
expwnent 910e398a7b EventManager: added invasion event. 2013-01-03 15:52:56 -05:00
expwnent 4e4e382b8f EventManager: added syndrome event. 2013-01-02 18:30:15 -05:00
expwnent c3b2ae2137 EventManager: allowed plugins to specify how often they need events to be checked, in the event that monitoring is necessary. 2013-01-02 11:07:56 -05:00
expwnent fa78d6ccfc Merge branch 'recent' into eventManager-unstable
Conflicts:
	library/modules/Job.cpp
2013-01-02 03:16:45 -05:00
expwnent 4e99841862 EventManager: made Buildings module keep track of buildings so that it
can do findAtTile in constant time.
2013-01-01 22:22:31 -05:00
expwnent 7972902c81 stepBetween: named a few things better, and fixed a lot. 2012-12-19 20:30:37 -05:00
expwnent a93c0223a2 EventManager: unstable. Temp commit. 2012-12-18 20:28:30 -05:00
expwnent 555c754636 EventManager: added construction and building events. 2012-12-18 18:34:38 -05:00
expwnent 01e5e93825 Renamed Maps::canWalkBetween to Maps::canPathBetween and added Maps::canWalkBetween, which does what it says. 2012-12-16 23:26:50 -05:00
expwnent d4d8e69556 EventManager: Allowed absolute time registration. 2012-12-15 18:08:59 -05:00
expwnent 935058f0a5 EventManager: moved files around, made eventExample not run by default, and got rid of the silly NONE event type. 2012-12-15 17:43:41 -05:00
expwnent 86e002f3ff EventManager: added item creation event. 2012-12-15 16:49:13 -05:00
expwnent b0314755e0 EventManager: added unit death event. 2012-12-15 14:40:11 -05:00
expwnent 155a4d044c EventManager: fiddled with time events. Made it possible to register for time events before a world is loaded. Also added some files I forgot to add to the previous commit. 2012-12-14 23:29:28 -05:00
expwnent cf619a519e EventManager: made event handlers unregister when plugins are unloaded. Also changed PluginManager so that plugins can call core.getPluginManager() during plugin_init. 2012-12-14 22:14:38 -05:00
expwnent 747723187f EventManager: first draft. 2012-12-14 21:05:38 -05:00
jj ebc2625d97 ditch the unused Vegetation module 2012-12-06 23:47:25 +01:00
jj 3953112eb9 dump Vegetation::t_plant, fix plant.is_burning 2012-12-03 19:03:07 +01:00
Alexander Gavrilov bfc11cf946 Add persistent history of per-constraint item counts in workflow.
This will be needed for properly merging or integrating the status
screen by falconne. The history is maintained as a circular buffer
of up to 28 entries, and persists in save files.
2012-11-28 19:25:01 +04:00
Alexander Gavrilov e7905a5cff Add docs for the automaterial plugin, and use the new Painter class. 2012-11-22 19:38:45 +04:00
Kelly Martin bb3c5c02c1 Adjustments for MSVC compatibility 2012-11-20 09:32:04 -06:00
Alexander Gavrilov 767c1b9368 Duplicate the lua Painter class in C++. 2012-11-19 18:11:26 +04:00
Quietust 3f2e583746 Naming consistency 2012-11-16 15:35:34 -06:00
Quietust e2b9b703a0 Get rid of tabs 2012-11-16 15:33:36 -06:00
Alexander Gavrilov 2401be1b3b Add an api function to retrieve unit skill experience. 2012-11-16 22:48:49 +04:00
jj dd89baf6f8 add raw mmap/mprotect access 2012-11-13 01:41:53 +01:00
Alexander Gavrilov b4dcc7e7ad Add more native api functions for finding general and specific refs. 2012-11-12 19:17:32 +04:00
Alexander Gavrilov f657c20a1d Add an internal API for converting between file and memory offsets. 2012-11-11 15:56:31 +04:00
Warmist 0e4df55364 Merge branch 'master' of https://github.com/angavrilov/dfhack 2012-11-11 12:46:55 +02:00
Alexander Gavrilov 56ef33ea0e Support building steam engines on top of brooks without any down stairs. 2012-11-10 17:33:05 +04:00
Alexander Gavrilov 9598316855 Add a native pen object for lua with a more checked behavior. 2012-11-03 20:06:33 +04:00
Warmist 6be65690f7 Merge branch 'master' of https://github.com/angavrilov/dfhack into experimental-dontmerge 2012-11-02 20:29:27 +02:00
Alexander Gavrilov 3ff5d38a5c Add a few utility functions to the main library. 2012-10-30 12:40:26 +04:00
Alexander Gavrilov 92a3277777 Add a MemoryPatcher class as an optimization of scattered patchMemory.
This class can cache the set of memory regions during its lifetime,
and make them writable only once. This avoids e.g. re-reading
/proc/*/maps once for every modified vtable in interpose code.
2012-10-27 21:58:40 +04:00
Alexander Gavrilov 09f8e8e419 Start working on gui for workflow. 2012-10-23 21:42:03 +04:00
jj cfbdf47f6e follow rename Carried->Hauled in df-structures unit inventory mode 2012-10-22 19:37:12 +02:00
Alexander Gavrilov 0c9f1e0af4 Check the item type against job_item_vector_id when matching to jobs.
This will prevent setting an invalid item type via the job command.
2012-10-20 21:01:22 +04:00
Alexander Gavrilov 2b1d856214 Add a few utility functions to the lua api. 2012-10-20 17:06:33 +04:00
Alexander Gavrilov 2d4935bc17 Add lua API functions for verifying item and material vs job_item flags. 2012-10-17 19:16:18 +04:00
Alexander Gavrilov 2865e1373a Experimental API for associating tile bitmasks with persistent data.
Use block_square_event_world_constructionst objects with the same
bogus negative id as the matching historical figure object.
2012-10-11 17:34:34 +04:00
Alexander Gavrilov 5206236b01 Look through missing intermediate bases when interposing subclasses. 2012-10-11 15:10:19 +04:00
Warmist 923ea3f4b0 Reactionhooks more usefull and gm-editor minor tweaks (e.g. search in containers) 2012-10-07 20:44:18 +03:00
Alexander Gavrilov 459c69046b Dissolve the World module class into a namespace.
It made accessing persistent data way too cumbersome.
2012-10-06 13:46:20 +04:00
Alexander Gavrilov 5396a67465 Some tweaking and edited NEWS. 2012-10-06 12:40:46 +04:00
Alexander Gavrilov 7440e80e6c Add an API function to retrieve interface key bindings for display. 2012-10-02 13:49:31 +04:00
Petr Mrázek 8812238bf6 Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
Alexander Gavrilov 48da06ec37 Add an API function for reading the nominal skill level. 2012-09-29 15:18:04 +04:00
Alexander Gavrilov eaddd0e646 Try shutting up a few random warnings. 2012-09-29 12:47:41 +04:00
Alexander Gavrilov 164c61b638 Forbid stuff from bins in siege-engine, if forbid ammo standing order set. 2012-09-27 10:43:42 +04:00
Alexander Gavrilov 038d62367e Implement explicit hook priority in vmethod interpose.
This resolves a getName order conflict between power-meter and rename.
2012-09-22 13:14:06 +04:00
Alexander Gavrilov c39a337223 Add unit/item/job/building getter hook vmethods to dfhack_viewscreen. 2012-09-20 11:11:20 +04:00
Alexander Gavrilov 7ce772ae0e Add an API function that returns the selected building. 2012-09-20 10:41:03 +04:00
Alexander Gavrilov 36e44c682c Add a plugin implementing 'add spatter to item' reactions. 2012-09-17 21:15:51 +04:00
Alexander Gavrilov c1e20c6f05 Follow changes to structures. 2012-09-17 12:47:18 +04:00
Alexander Gavrilov 24772f4dbc Add an api function for destroying items. 2012-09-14 18:49:02 +04:00
Quietust 1d8c9a6a5f Merge https://github.com/danaris/dfhack 2012-09-13 14:30:44 -05:00
Alexander Gavrilov 7c71aeab5f Add function for making item projectiles. 2012-09-12 18:17:42 +04:00
Alexander Gavrilov 3a075f4bc7 Trivial siege engine aiming at units, with logic in lua. 2012-09-11 19:17:24 +04:00
Timothy Collett ccefd02ee3 Merge branch 'master' of git://github.com/angavrilov/dfhack 2012-09-10 11:56:23 -04:00
Timothy Collett 96abc903ab Merge branch 'master' of http://github.com/peterix/dfhack 2012-09-10 11:54:56 -04:00
Timothy Collett 274d6038ad Merge further changes (???) 2012-09-10 09:19:21 -04:00
Alexander Gavrilov 9679b7729c Clean up the movement speed calculation function and move into the core. 2012-09-09 17:04:58 +04:00
Alexander Gavrilov ec3d489bda Move curse-affected attribute value getters to the core. 2012-09-09 12:51:08 +04:00
Alexander Gavrilov a36fe25e72 Finish the effective skill computation function, and move to core. 2012-09-09 12:27:40 +04:00
Alexander Gavrilov e925d8f4d9 Add an API function for reading tiles from the screen buffers. 2012-09-07 11:36:45 +04:00
Alexander Gavrilov c971a819de Experimental creation of map blocks in gui/liquids script. 2012-09-06 22:45:19 +04:00
Alexander Gavrilov 57086ac56e Add stock MessageBox and InputBox dialog screens for lua scripts. 2012-09-05 19:45:45 +04:00
Alexander Gavrilov 3b8e3d1459 Fix wrong assumptions in lua wrapper for BitArray. 2012-09-02 17:18:01 +04:00
Alexander Gavrilov 3713c5ea9e Add some APIs required by steam engine to the core. 2012-09-02 14:10:58 +04:00
Alexander Gavrilov e0097d8d43 Fix access to unnamed bits in bitfields, and allow hook.apply(false) 2012-09-01 11:25:24 +04:00
Alexander Gavrilov f1915915b4 Follow change in xml again. 2012-08-27 23:03:02 +04:00
Alexander Gavrilov 3402a3cd5d Fix a deadlock problem between suspend in (un)load, and onupdate. 2012-08-26 14:43:14 +04:00
Alexander Gavrilov 7f1e4b46bc Implement inheritance-aware vmethod interposing.
I.e. overwriting the vmethod in all vtables that use it, not only one.
2012-08-26 14:43:14 +04:00
Alexander Gavrilov 41ad42d0fd Expose the liquids plugin engine to lua, and make a wrapper gui script. 2012-08-25 10:37:03 +04:00
Alexander Gavrilov 8359e80b23 Expose a few API functions to lua, and implement a room browser overlay. 2012-08-24 18:26:18 +04:00
Alexander Gavrilov e825dc5ddb Tweak the API for current viewscreen, and dispatch show/dismiss from C++. 2012-08-24 13:20:08 +04:00