Rose
60a2f615c0
Enabled probe, and fixed the one thing preventing it from compiling.
...
Before this can be considered updated, it would need to be able to find the currently selected building or creature from the game, but it does work as-is when the keyboard cursor is enabled in the game.
2023-01-07 21:06:47 -08:00
Rose
95223d8197
Got archery target direction back, and cleaned up a few things.
2023-01-07 14:37:44 -08:00
Rose
1808cfc51b
Merge remote-tracking branch 'DFHack/develop' into develop
2023-01-06 19:53:41 -08:00
Rose
cc4a42a901
Re-comment out the UI stuff.
2023-01-06 19:43:54 -08:00
Rose
e62fa8fe0d
Merge remote-tracking branch 'DFHack/develop' into develop
...
# Conflicts:
# library/xml
# plugins/remotefortressreader/adventure_control.cpp
# plugins/remotefortressreader/dwarf_control.cpp
2023-01-06 19:25:19 -08:00
Kelly Kinkade
5e9ddd9a36
reveal: vertical whitespaec
2023-01-06 14:34:59 -06:00
Kelly Kinkade
779e159512
enable reveal
...
`reveal demon` is disabled due to double popup bug
`reveal` also has guidance text that appears if the player is in graphics mode explaining the limitations of the new renderer
2023-01-06 13:56:19 -06:00
Myk Taylor
3969262e44
update submodule refs
2023-01-05 17:50:49 -08:00
Myk Taylor
845391f4e6
fix overzealous "ui" -> "plotinfo" replacement
...
some comments were just talking about the UI..
2023-01-05 17:46:30 -08:00
Myk Taylor
c4a2bdd08e
update lua too
2023-01-05 17:35:33 -08:00
Myk Taylor
5e5775f5e3
rename globals according to structures update
2023-01-05 17:11:01 -08:00
Myk
78be3a6463
Merge pull request #2548 from myk002/myk_logo
...
Display DFHack logo for the hotkeys overlay widget
2023-01-04 19:06:05 -08:00
Rose
0d18dd508a
Merge remote-tracking branch 'DFHack/develop' into develop
...
# Conflicts:
# library/xml
2023-01-04 15:02:33 -08:00
Rose
67b95bf35f
Compile Remote Fortress Reader
2023-01-04 15:01:46 -08:00
Myk Taylor
8e62a46009
display new logo for the hotkeys overlay widget
2023-01-04 13:30:33 -08:00
Myk Taylor
898e23d6a5
use lookup instead of hardcoding texpos
2023-01-03 12:08:09 -08:00
Myk Taylor
1b1bfc40e7
move default hotspot pos one tile to the right
...
so it doesn't overlap with screen borders
2023-01-03 12:07:40 -08:00
Myk
f72b3524ae
Merge pull request #2545 from myk002/myk_autobutcher
...
update autobutcher to work with v50
2023-01-02 20:43:21 -08:00
Myk
bb1a165d5b
Merge pull request #2544 from myk002/myk_hotkeys_revamp
...
comment out most keybindings and revamp hotkeys widget
2023-01-02 20:43:06 -08:00
Myk
3b572b9a9d
Merge pull request #2541 from myk002/myk_pathable
...
Update pathable plugin to support v50 maps
2023-01-02 20:42:12 -08:00
Myk Taylor
2119d4fb2a
attach hotkeys widget to all viewscreens
...
and introduce new snazzy logo
2023-01-01 17:21:35 -08:00
Myk Taylor
09e240b412
allow overlay widgets to 'all' viewscreens
2023-01-01 17:20:06 -08:00
Myk Taylor
bebecec1e5
update autobutcher to work with new zoo structures
2023-01-01 16:32:56 -08:00
Myk Taylor
a123452eba
use dims from DwarfmodeDims now that they're fixed
2022-12-31 23:20:46 -08:00
Myk Taylor
11333e3872
update pathable plugin to support v50 maps
2022-12-31 21:05:03 -08:00
Myk Taylor
c401154393
widgets inherit from Panel and can be perma-enabled
2022-12-31 21:02:00 -08:00
Rose
b8f4da65bb
Merge remote-tracking branch 'DFHack/develop' into develop
2022-12-28 16:06:21 -08:00
Myk Taylor
ec0b4a9b68
don't let anchor graphics poke through the hotkeys widget
2022-12-27 17:01:39 -08:00
Rose
6783075ff2
Get RFR to actually compile. Many structure changes so it doesn't work yet.
2022-12-27 00:46:04 -08:00
Rose
5f70a26803
Comment out the dwarf mode UI for now. (Forever?)
2022-12-26 17:15:12 -08:00
Rose
b1ea3e8f02
Remove a few things from building_reader that haven't been updated yet.
2022-12-26 17:05:06 -08:00
Rose
947863750e
Comment out all adventure mode stuff. The game doesn't support it anymore anyway, and it will sureley change when it does.
2022-12-26 16:57:19 -08:00
Myk Taylor
e781cc5141
add new viewscreens to overlay
2022-12-20 20:18:00 -08:00
Myk Taylor
e8a1e10272
build wave 1 and 2 plugins
...
but don't enable anything by default yet
2022-12-19 13:43:33 -08:00
Myk Taylor
a1110ec894
also don't build stonesense, isoworld, dev plugins
2022-12-18 17:31:54 -08:00
Myk Taylor
990f9f6061
comment out all plugins and default tool init
...
until we can prove things work in v50
2022-12-18 17:25:18 -08:00
Myk Taylor
37aa3dfced
fix build of kittens dev plugin on msvc
2022-12-10 23:52:36 -08:00
Myk Taylor
1c5bc23120
update HEAD for stonesense
2022-12-10 23:51:43 -08:00
myk002
e88b1fdfe5
move script-manager into core
2022-12-10 21:59:51 -08:00
myk002
0d4d10de08
rename init to reload
2022-12-10 21:59:51 -08:00
myk002
a872cdbcd4
no onChangeState fn, let scripts attach themselves
2022-12-10 21:59:51 -08:00
myk002
426a538e30
refactor overlay to use script-manager code
2022-12-10 21:59:51 -08:00
myk002
b3c8d85637
new plugin: script-manager
...
scans all scripts and discovers onStateChange and isEnabled functions
2022-12-10 21:59:51 -08:00
Myk Taylor
facdb61e42
explicitly declare namespaces and proto versions
2022-12-10 18:06:53 -08:00
myk002
dec6d3d379
Revert "update google protobuf to 3.21.10"
...
This reverts commit 9dabf51ac7
.
2022-12-07 11:59:48 -08:00
myk002
9dabf51ac7
update google protobuf to 3.21.10
2022-12-07 11:59:15 -08:00
myk002
6fc62946e4
remove obsolete fix_job_postings command
2022-12-06 16:22:39 -08:00
myk002
7e6b8618ea
remove command-prompt
2022-12-04 15:56:11 -08:00
myk002
1547d527b7
fix off-by-one error in dwarfmonitor.misery widget
2022-12-04 15:34:00 -08:00
Myk
fb42951afe
Merge pull request #2464 from myk002/myk_cleanup
...
remove unused "plugin" file
2022-12-03 18:47:04 -08:00