Commit Graph

3891 Commits (5fc466ef7e4967c883efd23678860ddb76b4b0b1)
 

Author SHA1 Message Date
expwnent 5fc466ef7e Work now: also update dig on pause. 2013-01-05 12:50:44 -05:00
expwnent d2a2a63d01 Merge branch 'recent' into workNow
Conflicts:
	plugins/CMakeLists.txt
2013-01-05 12:45:34 -05:00
expwnent f680ef7ee3 Made git ignore vim swap files. 2013-01-02 11:30:06 -05:00
Alexander Gavrilov bb3a491d68 Implement a per-save lua init script. 2012-12-21 14:00:50 +04:00
jj bba96494f3 ruby: add unit_hostiles to list hostiles units (duh) 2012-12-13 17:20:21 +01:00
jj 19ff6962bc slayrace: typo 2012-12-13 01:47:58 +01:00
jj 75ad052ac9 move create-items out of devel/, add Readme entry 2012-12-13 01:00:53 +01:00
jj 723ff7d632 slayrace: target undeads, ignore chained creatures, fix magma column mode going through floors 2012-12-13 01:00:49 +01:00
jj 722ed79a98 stripcaged: allow shortened arguments 2012-12-12 18:11:56 +01:00
jj 7315f8cec4 scripts/devel/create-items.rb 2012-12-12 16:43:34 +01:00
jj 662d3101c7 ruby: fix onupdate tick limiting + advmode, add pageprotect, add :script_finished 2012-12-11 17:25:51 +01:00
jj 6bc791d985 follow df-structure rename unit.unknown8 + able_stand_* 2012-12-10 22:50:33 +01:00
jj 0403e008d5 deathcause: show more info for non histfigs 2012-12-10 17:48:53 +01:00
expwnent 72921fbfd5 Made workNow only check jobs when the game becomes paused instead of constantly when paused. Also made it enable/disable on command. 2012-12-08 12:50:33 -05:00
Alexander Gavrilov a0e671d75d Make rename unit reset the name if it becomes completely empty. 2012-12-08 20:39:57 +04:00
Alexander Gavrilov 10667dfb9e Make the inspect screen background look more sane on some tilesets.
Namely where ' ' is not totally transparent.
2012-12-08 14:45:17 +04:00
Alexander Gavrilov 7307f4e870 Fix crash and confusing behavior in automaterial. 2012-12-08 09:51:35 +04:00
Alexander Gavrilov 6fd306b558 Add tiles colored separately by fg and bg in inspect-screen. 2012-12-08 09:51:09 +04:00
Alexander Gavrilov 99e9785826 Add a script for inspecting screen tile parameters. 2012-12-07 18:10:24 +04:00
jj a1eeb02a1b autocomplete command names from the console 2012-12-07 01:34:04 +01:00
jj ebc2625d97 ditch the unused Vegetation module 2012-12-06 23:47:25 +01:00
Alexander Gavrilov 885059c887 Add a script to expose the correct season to soundsense on world load. 2012-12-06 19:00:48 +04:00
jj 126c31684e deathcause: ghosts are dead 2012-12-06 13:43:58 +01:00
jj 9a6eff0370 deathcause: allow selection from unitlist screen 2012-12-06 13:00:33 +01:00
jj e1b70d171c ruby: tweak is_citizen test 2012-12-06 12:48:16 +01:00
Alexander Gavrilov cd6eb9edd3 If training ammo is forbidden for all use, don't move it to combat chests. 2012-12-06 12:00:18 +04:00
jj 74ebe7d207 ruby: add df-static-flagarray 2012-12-04 17:55:29 +01:00
jj 0b80dff09d ruby: add d-float support 2012-12-04 17:18:09 +01:00
jj 3953112eb9 dump Vegetation::t_plant, fix plant.is_burning 2012-12-03 19:03:07 +01:00
Alexander Gavrilov dc7f9f56cd Implement a low stock level announcement as suggested by falconne. 2012-12-02 15:31:43 +04:00
Alexander Gavrilov 9703d3fd8f Detect mouse press events for lua. 2012-12-02 14:43:23 +04:00
Alexander Gavrilov df2e9f00e1 Document that search now works in the stockpile settings screen. 2012-12-01 17:21:06 +04:00
Alexander Gavrilov fd5b19fe8d Merge remote-tracking branch 'falconne/search'
Conflicts:
	plugins/search.cpp
2012-12-01 16:55:52 +04:00
Alexander Gavrilov 58239e97ed Implement the history graph in the workflow status screen. 2012-12-01 16:50:03 +04:00
Kelly Martin 05dce0d2f1 Fix inadvertently prematurely terminated block comment. 2012-11-30 21:24:18 -06:00
Kelly Martin e5f509a994 autofarm: sync with changes to structures for df-item.xml 2012-11-30 20:51:40 -06:00
Kelly Martin 021d089709 sync structures 2012-11-30 20:25:19 -06:00
Kelly Martin 5d8adbc779 Merge branch 'master' of https://github.com/jjyg/dfhack.git 2012-11-30 11:15:15 -06:00
Kelly Martin 57233cb350 Merge branch 'master' of https://github.com/angavrilov/dfhack.git
Conflicts:
	scripts/autofarm.rb (resolved with added bug correction)
2012-11-30 11:09:03 -06:00
Kelly Martin 9e30bf0dff Autofarm: use player's actual seed stocks as basis for plantable seeds, instead of player entity's hypothetically plantable seeds. Avoids designating a plot for planting with seeds the player doesn't have. 2012-11-30 11:05:37 -06:00
Alexander Gavrilov 0bfe006016 Try to reimplement the inventory monitor by falconne in lua.
For no other reason than to provide a complete example of lua
interface for a native plugin :)

TODO: paint the graph in the right pane.
2012-11-30 19:10:17 +04:00
jj 9ed7a56202 deathcause: handle non-dead units 2012-11-30 15:50:35 +01:00
Anuradha Dissanayake 210c1650ec Add stockpile screen searching capability 2012-12-01 01:01:04 +13:00
Alexander Gavrilov 2cb594ba89 Tweak the workflow lua api: include history in output of listConstraints. 2012-11-30 14:48:05 +04:00
Anuradha Dissanayake abe027c940 Copy changes from ag fork 2012-11-30 22:44:05 +13:00
Kelly Martin f8dea0e9f9 Autofarm: only try to plant things that have seeds. 2012-11-29 18:19:53 -06:00
jj 184082b379 scripts/lever: fix for links to cage/support 2012-11-29 17:11:29 +01:00
jj d7f7538d01 ruby: fix Pointer assignment 2012-11-29 17:11:29 +01:00
Alexander Gavrilov 5ea26d9cae Only show the advanced new constraint dialog on Shift-Enter.
Upon reflection it is a bit too scary to be always shown.
2012-11-29 16:27:51 +04:00
Alexander Gavrilov 94e6690586 Don't complain about fake input tokens in simulateInput. 2012-11-29 13:37:16 +04:00