Commit Graph

1016 Commits (5d04b9c4cbce49a55276a70b0e1bcc7ebf5b6bf0)

Author SHA1 Message Date
Myk Taylor 5d04b9c4cb
add Textures module and load DFHack logo
undocumented for now since it's internal. in the future, perhaps this
could morph into a dynamic texture loading facility for tools
2023-01-04 13:30:18 -08:00
Myk 6361b0a3a4
Merge pull request #2543 from myk002/myk_prep_for_quietust
prep for Quietust's structure updates
2023-01-02 20:42:48 -08:00
Myk 35ce361b09
Merge pull request #2542 from myk002/myk_dwarfmode_dims
clear out obsolete area map and menu logic from the Gui module
2023-01-02 20:42:30 -08:00
Myk Taylor 218fbdbd45
prep for Quietust's structure updates 2023-01-01 01:03:42 -08:00
Myk Taylor aa091ed37e
overwrite anchored textures where we actually touch their anchor 2023-01-01 00:45:14 -08:00
Myk Taylor 7d5d2d0a9b
clear out obsolete area map and menu logic
in particular, return the correct map dimensions in getDwarfmodeDims()
2022-12-31 22:49:30 -08:00
Myk Taylor a6294c24fb
implement Screen::paintTile and readTile 2022-12-31 21:16:42 -08:00
Myk Taylor 7d91f9262d
respect tile colors in pens 2022-12-30 05:36:41 -08:00
Myk Taylor 83a8e9a45a
render bright colors correctly 2022-12-30 03:30:01 -08:00
Myk Taylor 1265d531d5
only keep the anchor flag if it's already there 2022-12-30 00:53:44 -08:00
Myk Taylor f45eac993a
use semantically clearer div rather than bit shift 2022-12-29 22:18:35 -08:00
Myk Taylor a4c11de4fb
returns correct mouse pos when in ascii 2022-12-29 00:01:40 -08:00
Myk Taylor 371f5be050
fix signedness of comparison var 2022-12-28 23:31:06 -08:00
Myk Taylor 07f8fad787
implement Gui::getMousePos and Gui::getDepthAt 2022-12-28 16:00:10 -08:00
Myk Taylor e2a4eeb422
write textures and chars to the map 2022-12-27 17:00:50 -08:00
Myk Taylor 033eb2aefd
use default background colors
and ensure texpos_lower doesn't peek through
2022-12-27 15:05:13 -08:00
Myk Taylor 69c9e3ffb7
render tiles if given in the pen; otherwise text
this commit also smooths out many conflicts with other layers, but the
anchor layer still gives us trouble. it will overwrite us unless we
cover the upper left tile of the anchor graphic, and then the entire
anchor graphic will disappear. not ideal, but it's a start
2022-12-27 14:39:03 -08:00
lethosor 12804a10a6
Fix Gui/Screen to work with g_src changes (dfhack/df-structures#487) 2022-12-23 00:36:09 -05:00
Myk Taylor 52c1e49197
get the text rendering back 2022-12-21 22:13:05 -08:00
Myk Taylor 48a9e1c518 more new var names 2022-12-22 05:16:40 +00:00
Myk Taylor 93c875fb56
adjust to new variable names 2022-12-21 14:07:36 -08:00
Myk Taylor 839e927f9b
comment out problematic code from Renderer 2022-12-21 14:06:58 -08:00
Myk Taylor 010b18c0e4
hide "offset" tiles that we occlude 2022-12-20 20:10:14 -08:00
Myk Taylor 663e1dd541
ascii is now in color 2022-12-20 16:33:11 -08:00
Myk Taylor d7f51e5ed8
basic text drawing 2022-12-20 11:00:49 -08:00
Myk Taylor 7f91cf6e2a
more instrumentation for eventmanager 2022-12-20 09:49:35 -08:00
Myk Taylor 999d602e79
instrument eventmanager a bit 2022-12-19 13:43:57 -08:00
Kelly Kinkade 57e599a4d9 comment out barracks reference
barracks appears to have gone away in 50.03
2022-12-17 13:07:37 -06:00
Myk Taylor 5cd60e10f0 comment out problematic code in Gui.cpp 2022-12-16 14:47:43 -06:00
Myk Taylor 768c95ecb6 absorb Putnam's work on Screen 2022-12-16 14:47:43 -06:00
Myk Taylor ccc9e976e2 comment out problematic code in Screen.cpp 2022-12-16 14:47:43 -06:00
Myk Taylor 55351951f0 comment out problematic code in Items.cpp 2022-12-16 14:47:43 -06:00
Myk Taylor 93b8479e94 comment out problematic code in Buildings.cpp 2022-12-16 14:47:43 -06:00
Myk Taylor 6c562a3fed
fix apparent typo in Materials scanning 2022-12-09 09:21:50 -08:00
Tachytaenius 0836962007 Rename [xyz]CategoryActionTimers to [xyz]GroupActionTimers in action timer API 2022-12-01 23:24:04 +00:00
Tachytaenius ae532e1452 Rename affectedActionTypeCategory to affectedActionTypeGroup in action timer API 2022-12-01 23:22:02 +00:00
Tachytaenius 76cdbfbc5c Rename affectedActionCategory to affectedActionTypeCategory in action timer API 2022-12-01 23:19:10 +00:00
Tachytaenius f06f17b59c Rename affectedActionTypes to affectedActionCategory in action timer API 2022-12-01 23:17:57 +00:00
Tachytaenius aa2cf44c4b Use lambdas to violate DRY less in action timer API 2022-12-01 13:34:54 +00:00
Tachytaenius a925c34413 Rename [xyz]ActionTimer functions to [xyz]ActionTimers 2022-12-01 13:34:54 +00:00
Tachytaenius f863b9807a Add action timer API input validation 2022-12-01 13:34:54 +00:00
Tachytaenius cc40b80456 Protect against integer overflow when subtracting with action timer API 2022-12-01 13:34:54 +00:00
Tachytaenius 6148307e9b Change != 0 to > 0 in action timer API core functions 2022-12-01 13:34:54 +00:00
Tachytaenius 5e0c0d22cb Group action timer API internal functions together 2022-12-01 13:34:54 +00:00
Tachytaenius e93d7eefb3 Factor out set and add shared action timer code into own functions 2022-12-01 13:34:54 +00:00
Tachytaenius 357b871b4f Factor out shared unit action timer multiplication code into its own function 2022-12-01 13:34:54 +00:00
Tachytaenius 8f0b7663d9 Change ints in action timer API function signatures to int32_ts 2022-12-01 13:34:54 +00:00
Tachytaenius 4b33097e57 Remove default in action timer API switch case 2022-12-01 13:34:54 +00:00
Tachytaenius a3b1125c28 Progress on action timer API 2022-12-01 13:34:54 +00:00
Tachytaenius 7f54a77ed9 Continue work on unit action timer API 2022-12-01 13:34:54 +00:00