|  expwnent | 747723187f | EventManager: first draft. | 2012-12-14 21:05:38 -05:00 | 
				
					
						|  Kelly Martin | cd7c39f2db | Autolabor: add deconstruct labor for cages | 2012-12-14 09:34:03 -06:00 | 
				
					
						|  Warmist | 08f454cc81 | Removed old reactionhooks.lua | 2012-12-14 16:41:59 +02:00 | 
				
					
						|  Warmist | e46d434c25 | Missing lua file for eventful. | 2012-12-14 16:33:26 +02:00 | 
				
					
						|  expwnent | af7f11fdfa | autoSyndrome: made the syndrome logic make more sense. | 2012-12-13 11:30:37 -05:00 | 
				
					
						|  jj | bba96494f3 | ruby: add unit_hostiles to list hostiles units (duh) | 2012-12-13 17:20:21 +01:00 | 
				
					
						|  expwnent | a28fc65e6d | autoSyndrome now deals with creature_class. | 2012-12-13 11:13:56 -05:00 | 
				
					
						|  Kelly Martin | 2535b50bfc | Autolabor: add construct chain labor, add destruct trap labor, change overbroad test for military status (was catching uniformed reservists, who are eligible to do civilian labor) | 2012-12-12 22:25:23 -06:00 | 
				
					
						|  expwnent | 3a541e26be | autoSyndrome: automatically detects boiling rock syndromes better, and checks if each syndrome is applicable to the unit that finished the job. | 2012-12-12 23:01:05 -05:00 | 
				
					
						|  jj | 19ff6962bc | slayrace: typo | 2012-12-13 01:47:58 +01:00 | 
				
					
						|  jj | 75ad052ac9 | move create-items out of devel/, add Readme entry | 2012-12-13 01:00:53 +01:00 | 
				
					
						|  jj | 723ff7d632 | slayrace: target undeads, ignore chained creatures, fix magma column mode going through floors | 2012-12-13 01:00:49 +01:00 | 
				
					
						|  Kelly Martin | 82031092a9 | Autolabor: rework tool management to try to reduce tool litter | 2012-12-12 14:28:11 -06:00 | 
				
					
						|  jj | 722ed79a98 | stripcaged: allow shortened arguments | 2012-12-12 18:11:56 +01:00 | 
				
					
						|  Warmist | ddceabbfb7 | Merge branch 'master' of git://github.com/jjyg/dfhack | 2012-12-12 18:58:11 +02:00 | 
				
					
						|  Kelly Martin | 3b9f21a1ea | Autolabor: do not count designations in hidden squares (since your dwarves can't reach them anyway).  Also apply an assignment penalty for assigning a dwarf to a labor other than the one the dwarf is doing | 2012-12-12 10:37:09 -06:00 | 
				
					
						|  Kelly Martin | 0fc01c48e1 | Autolabor: add construct labor for GearAssembly, AxleHorizonal, and AxleVertical (the last is a guess, but probably right) | 2012-12-12 09:52:13 -06:00 | 
				
					
						|  jj | 7315f8cec4 | scripts/devel/create-items.rb | 2012-12-12 16:43:34 +01:00 | 
				
					
						|  Kelly Martin | b75c1da95e | Autolabor: add build waterwheel. | 2012-12-12 08:46:52 -06:00 | 
				
					
						|  jj | 662d3101c7 | ruby: fix onupdate tick limiting + advmode, add pageprotect, add :script_finished | 2012-12-11 17:25:51 +01:00 | 
				
					
						|  Kelly Martin | bd1756e5d0 | Autolabor: change the fallback labor (for dwarfs for which nothing seems appropriate) from NONE to CLEAN.  Fiddle with weights in assignment algorithm. | 2012-12-11 09:29:03 -06:00 | 
				
					
						|  Kelly Martin | 3e8ba2dd06 | Autolabor: fix bring-crutch labor | 2012-12-11 09:19:38 -06:00 | 
				
					
						|  Kelly Martin | 017b986987 | Autolabor: fix wound cleaning labor. | 2012-12-11 09:06:37 -06:00 | 
				
					
						|  Alexander Gavrilov | 966deb4647 | Fix crash and confusing behavior in automaterial. | 2012-12-11 22:05:00 +13:00 | 
				
					
						|  jj | 6bc791d985 | follow df-structure rename unit.unknown8 + able_stand_* | 2012-12-10 22:50:33 +01:00 | 
				
					
						|  jj | 0403e008d5 | deathcause: show more info for non histfigs | 2012-12-10 17:48:53 +01:00 | 
				
					
						|  Kelly Martin | a914f8e8e0 | Autolabor: busy dwarfs may be reassigned now, but with a strong preference for their current job; armed dwarfs are given preference for outside jobs; include experience gained toward next level in preference weighting | 2012-12-10 08:34:11 -06:00 | 
				
					
						|  Warmist | bd4f49598d | Yet again forgot to disable debug spam. | 2012-12-10 07:23:05 +02:00 | 
				
					
						|  expwnent | e85f4eb880 | First draft of autoSyndrome: a tool for replacing boiling rock syndromes with something more reliable. Uses non-df-recognized tags in material definition raws. | 2012-12-09 21:19:40 -05:00 | 
				
					
						|  Warmist | bd368ea81c | Added check for reaction class items | 2012-12-10 00:14:05 +02:00 | 
				
					
						|  Warmist | ff4278d04e | Removed debug spam, added support for "HAS_MATERIAL_REACTION_PRODUCT" type reactions. | 2012-12-09 23:07:13 +02:00 | 
				
					
						|  Warmist | 6c4f163a5e | Merge branch 'master' of https://github.com/angavrilov/dfhack Conflicts:
	NEWS | 2012-12-09 14:25:31 +02:00 | 
				
					
						|  Warmist | 6d0e505fd2 | Added onItemContaminate to eventful and readme/news for eventful | 2012-12-09 14:15:39 +02:00 | 
				
					
						|  Warmist | a0a566dbf2 | Tidy up eventful.cpp | 2012-12-09 13:00:49 +02:00 | 
				
					
						|  Kelly Martin | 0ef4522f95 | Merge branch 'master' into autolabor | 2012-12-08 21:26:50 -06:00 | 
				
					
						|  Kelly Martin | 2018ac1d17 | Sync structures | 2012-12-08 21:25:16 -06:00 | 
				
					
						|  Kelly Martin | 468412b9fc | Autolabor: fix unitialized variable bug causing broker to be inappropriately excluded from work | 2012-12-08 21:14:23 -06:00 | 
				
					
						|  Warmist | bf0fe796ea | Added advfort to news. | 2012-12-09 01:24:36 +02:00 | 
				
					
						|  Warmist | 4f5fdebbe9 | furnaces added and custom reactions. | 2012-12-09 00:53:03 +02:00 | 
				
					
						|  expwnent | 72921fbfd5 | Made workNow only check jobs when the game becomes paused instead of constantly when paused. Also made it enable/disable on command. | 2012-12-08 12:50:33 -05:00 | 
				
					
						|  Kelly Martin | 412a004751 | Autolabor: identify labors that may involve going outside and apply an assignment penalty for such labors to dwarfs who have minor children (in order to keep the kids inside) | 2012-12-08 10:55:44 -06:00 | 
				
					
						|  Alexander Gavrilov | a0e671d75d | Make rename unit reset the name if it becomes completely empty. | 2012-12-08 20:39:57 +04:00 | 
				
					
						|  Alexander Gavrilov | 10667dfb9e | Make the inspect screen background look more sane on some tilesets. Namely where ' ' is not totally transparent. | 2012-12-08 14:45:17 +04:00 | 
				
					
						|  Kelly Martin | 6ae82187d2 | Autolabor: more tweaks to hauling labor decoding, fix heap corruption due to array underflow | 2012-12-08 03:51:07 -06:00 | 
				
					
						|  Kelly Martin | e7d3fbe97b | Autolabor: track labors actually being used (to avoid "gone fishing" bug); fix several wrong labor map entries; add several special cases for hauling (still not all there yet); add debug warning if job deduction appears wrong; flail about mightily trying to resolve heap corruption on unload | 2012-12-08 02:42:22 -06:00 | 
				
					
						|  Alexander Gavrilov | 7307f4e870 | Fix crash and confusing behavior in automaterial. | 2012-12-08 09:51:35 +04:00 | 
				
					
						|  Alexander Gavrilov | 6fd306b558 | Add tiles colored separately by fg and bg in inspect-screen. | 2012-12-08 09:51:09 +04:00 | 
				
					
						|  Kelly Martin | 42670f0233 | Autolabor: only care about skills that are used for labors, when determining a dwarf's highest skill. | 2012-12-07 15:41:39 -06:00 | 
				
					
						|  Alexander Gavrilov | 99e9785826 | Add a script for inspecting screen tile parameters. | 2012-12-07 18:10:24 +04:00 | 
				
					
						|  jj | a1eeb02a1b | autocomplete command names from the console | 2012-12-07 01:34:04 +01:00 |