Najeeb Al-Shabibi
579fe6ee76
fixed sign compare issue linux build
2023-09-29 14:24:42 +01:00
Najeeb Al-Shabibi
0b2989fb15
preservetombs status now shows list of all tracked tomb assignments
2023-09-29 14:08:49 +01:00
Najeeb Al-Shabibi
b0a15b2e8a
added command to show status of preservetombs (is enabled or disabled)
2023-09-29 13:38:52 +01:00
Najeeb Al-Shabibi
e713e63ea3
Merge branch 'develop' into plugin_preservetombs
2023-09-29 13:26:07 +01:00
Najeeb Al-Shabibi
2a145d06b6
fixed crash on tomb unassignment (caused by incorrect params passed to formatted string)
2023-09-29 13:11:13 +01:00
Najeeb Al-Shabibi
986e64aed0
new plugin preserve-tombs ensures that units that die keep their tomb assignments in death
2023-09-29 12:27:09 +01:00
Myk
b3c45941fb
Merge pull request #3824 from myk002/myk_translate
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protect against bad values in TranslateName
2023-09-28 20:55:27 -07:00
Myk
af65f185a1
Remove unneeded capitalize
2023-09-28 17:43:06 -07:00
Myk Taylor
13f83d2f95
protect against bad values in TranslateName
2023-09-28 16:35:29 -07:00
Myk Taylor
bff1b5e7b0
make the ascii DFHack logo easier to read
2023-09-28 14:41:30 -07:00
Myk Taylor
09129ddec0
brighten ascii logo on hover
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as was originally intended. why is fg "de-bolded" by pens?
2023-09-28 13:56:11 -07:00
Myk
da77be29be
Merge pull request #3816 from myk002/myk_remousify
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align mouse button semantics to DF
2023-09-26 19:09:23 -07:00
Mikhail Panov
1e4e6ed03f
Merge remote-tracking branch 'main_repository/develop' into combat_skill_rating_polishing
2023-09-26 17:42:27 +03:00
Myk Taylor
eefd38c66c
align mouse button semantics to DF
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we, um, had it backwards
2023-09-26 03:52:24 -07:00
Kelly Kinkade
0559af9f13
autolabor: fix #3812
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make sure autolabor resets the work detail bypass flag whenever autolabor is unloaded for _any_ reason
i tested `disable autolabor`, `unload autolabor`, and unloading a fort with autolabor enabled; in all cases the work detail bypass flag was cleared as desired
closes #3812
2023-09-24 19:10:46 -05:00
Najeeb Al-Shabibi
2a5e59134c
Merge branch 'develop' into dig_digtype_nohidden
2023-09-24 20:24:39 +01:00
Najeeb Al-Shabibi
ff03fc1f2d
trailing whitespace removed
2023-09-24 12:17:50 +01:00
Najeeb Al-Shabibi
bf9dbd87a9
Merge branch 'develop' into dig_digtype_nohidden
2023-09-24 12:15:52 +01:00
Najeeb Al-Shabibi
b22ca57f50
added previous 'hidden' and 'no-auto' functionality as options, and adjusted how z-level options are specified
2023-09-24 12:15:46 +01:00
shevernitskiy
be26449ef7
ugh
2023-09-24 13:22:20 +03:00
shevernitskiy
bb5e178756
fix eof
2023-09-24 13:19:48 +03:00
shevernitskiy
9f4f14d025
put back unformatted hotkeys
2023-09-24 13:18:58 +03:00
shevernitskiy
f4348095a3
upstream
2023-09-24 11:45:07 +03:00
shevernitskiy
6f26650255
reserved texpos range
2023-09-24 11:44:03 +03:00
Najeeb Al-Shabibi
6fe0fb5bf9
removed trailing whitespace
2023-09-22 12:45:33 +01:00
Najeeb Al-Shabibi
2083bab2e9
added a +z option to digtype
2023-09-22 12:41:41 +01:00
Najeeb Al-Shabibi
b7fcf035bc
Stopped setting auto-dig on non-default dig designations as auto-dig doesn't work for anything except for the standard 'mine' designation
2023-09-22 12:18:38 +01:00
Najeeb Al-Shabibi
6f45e347af
digtype now doesn't designate hidden tiles for digging, instead only designating visible tiles in 'auto' mode (also changed MapCache* to unique_ptr<MapCache>)
2023-09-22 12:14:41 +01:00
Najeeb Al-Shabibi
3d6d148ad7
using namespace std removed and replaced with std:: prefix, to resolve naming conflict of lerp with std::lerp in C++20
2023-09-21 02:40:03 +01:00
Mikhail
68d94ad715
Removed redundant uppercase in mental stability formula. Reworked thresholds for combat skill effectiveness formulas to have a higher 100 cap (more descriptive about very strong warriors).
2023-09-18 12:49:36 +03:00
Myk Taylor
48c48baab4
allow semi-wild units to be butchered
2023-09-17 21:23:45 -07:00
Myk Taylor
fc88bfcbbc
don't close the logo menu on mouseout
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now that we no longer open on hover, it doesn't make as much sense, and
the behavior can be frustrating when the mouse is moved unintentionally
2023-09-14 11:46:30 -07:00
Myk Taylor
04999cae8d
unbreak Ctrl-Shift-C
2023-09-14 10:43:35 -07:00
Myk Taylor
3634075df0
make DFHack logo glow on hover
2023-09-14 10:12:25 -07:00
Myk Taylor
b6c4eb7701
realign tooltip ids in confirm
2023-09-14 09:59:51 -07:00
Myk Taylor
b11a3ead1e
make DFHack logo respond to clicks, not mouseover
2023-09-14 01:31:19 -07:00
Myk Taylor
d9cae63e4e
move dfhack logo over a little
2023-09-13 18:02:44 -07:00
lethosor
a43522351f
check-structures-sanity: ignore std::unordered_map
2023-09-12 23:42:50 -04:00
Myk Taylor
70b48dfa6f
let vanilla blinking take over when possible
2023-09-10 21:14:59 -07:00
Myk Taylor
73b5f0ced1
continue to highlight designations once they have become jobs
2023-09-10 20:20:04 -07:00
Myk Taylor
9951e5f505
cast chars to chars
2023-09-10 12:54:06 -07:00
Myk Taylor
898e98bea7
don't display priority if there is no priority block
2023-09-10 12:33:22 -07:00
Myk Taylor
a02d14bb5f
alternate drawing designation and priority
2023-09-10 12:29:31 -07:00
Myk Taylor
24b27c79b6
draw directional tracks
2023-09-10 12:11:06 -07:00
Myk Taylor
a0919ec316
add ASCII-mode highlight for smoothing and carving designations
2023-09-10 05:29:55 -07:00
Myk Taylor
ee61c76bc0
use find method instead of binsearch
2023-09-09 10:42:20 -07:00
Myk Taylor
e4edc9be4e
fix crash on invalid saved seed id
2023-09-09 07:49:35 -07:00
Myk Taylor
45e5168a91
ensure face textures get reloaded on map load
2023-09-09 07:20:59 -07:00
Myk Taylor
9d233e6e34
unify stress face pens and rewrite arrival sort docs
2023-09-09 07:00:17 -07:00
Myk
b8ad8379ef
Merge pull request #3747 from myk002/myk_sort_squad_v2
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[sort] squad screen v2
2023-09-08 21:12:18 -07:00