preservetombs status now shows list of all tracked tomb assignments

develop
Najeeb Al-Shabibi 2023-09-29 14:08:49 +01:00
parent b0a15b2e8a
commit 0b2989fb15
1 changed files with 10 additions and 2 deletions

@ -84,7 +84,14 @@ static command_result do_command(color_ostream& out, std::vector<std::string>& p
return CR_WRONG_USAGE;
}
else {
out.print("%s is currently %s", plugin_name, is_enabled ? "enabled" : "disabled");
out.print("%s is currently %s\n", plugin_name, is_enabled ? "enabled" : "disabled");
if (is_enabled) {
out.print("tracked tomb assignments:\n");
std::for_each(tomb_assignments.begin(), tomb_assignments.end(), [&out](const auto& p){
auto& [unit_id, building_id] = p;
out.print("unit %d -> building %d\n", unit_id, building_id);
});
}
return CR_OK;
}
}
@ -138,6 +145,7 @@ DFhackCExport command_result plugin_load_data (color_ostream &out) {
DEBUG(config,out).print("loading persisted enabled state: %s\n",
is_enabled ? "true" : "false");
if (is_enabled) update_tomb_assignments(out);
return CR_OK;
}
@ -255,7 +263,7 @@ static bool assign_to_tomb(int32_t unit_id, int32_t building_id) {
if (tomb_idx == -1) return false;
df::building_civzonest* tomb = virtual_cast<df::building_civzonest>(world->buildings.other.ZONE_TOMB[tomb_idx]);
if (!tomb || tomb->assigned_unit) return false; // in the game we cannot reassign tombs - more research is required to see if reassignment is safe.
if (!tomb || tomb->assigned_unit) return false;
Buildings::setOwner(tomb, unit);
return true;