Commit Graph

112 Commits (5022322a12a0fda4a52fc7ea7ffdc8228e774b6e)

Author SHA1 Message Date
jj b665c344da add deathcause to README 2012-09-23 23:37:57 +02:00
jj 962a057ffa Merge branch 'master' of git://github.com/angavrilov/dfhack 2012-09-23 23:31:05 +02:00
Alexander Gavrilov 825d21c91a Add a script to wake up units and stop breaks & parties. 2012-09-22 21:00:13 +04:00
Alexander Gavrilov c5101b2ea4 Group commands in the readme document by their general type.
There are way too many of them now for a flat list to work.
2012-09-21 12:19:48 +04:00
Alexander Gavrilov 1403bb126c README: move keybinding to the start and add a section for scripts. 2012-09-20 15:38:58 +04:00
Alexander Gavrilov e2d6a14720 Make manipulator re-read names and professions if change is suspected.
Namely, if it either invoked View Unit itself, or was queried
(possibly by the rename plugin) via getSelectedUnit.
2012-09-20 12:27:03 +04:00
Alexander Gavrilov 1f7c10252e Support renaming activity zones.
This one required hooking the dwarfmode render method.
2012-09-20 11:48:53 +04:00
Alexander Gavrilov 0c260d5352 Tweak README some more. 2012-09-19 20:10:28 +04:00
Quietust 19e1711a2f Several Manipulator updates
* Add documentation to README, cleanup some docs for other plugins
* Preserve existing unit list order and cursor/scroll position
* Adjust mouse input handling, don't move cursor on left-click
2012-09-19 10:20:18 -05:00
jj 27fd3f5fc7 Merge branch 'master' of git://github.com/angavrilov/dfhack 2012-09-19 15:05:42 +02:00
Alexander Gavrilov 65a382a2d7 Document some of the new stuff in the readme. 2012-09-19 15:55:08 +04:00
jj cc4639aad0 update NEWS/README with drainaquifer/superdwarf 2012-09-18 10:29:58 +02:00
jj 7b86f203c3 add script/digfort.rb 2012-09-07 22:47:44 +02:00
jj 64a8443b5a slayrace: add single-creature targetting, add magma column mode 2012-08-03 17:00:06 +02:00
jj 9c0bc3144a magmasource: add documentation 2012-07-12 14:50:59 +02:00
jj 125de95093 document ruby scripts usage in the README 2012-06-29 14:10:07 +02:00
Petr Mrázek 456c637d82 Merge branch 'master' of github.com:peterix/dfhack 2012-06-14 02:16:24 +02:00
Petr Mrázek eaac32c765 Version bump and text updates. 2012-06-14 00:29:01 +02:00
Rumrusher 31b5def131 Update master 2012-06-11 08:31:44 -03:00
Jared Adams f97e2bf410 Make tiletypes more useful
* Add any option to clear paint/filter
 * Add aquifer bit
 * Stop filtering process killing execute early
 * Filter on all bits, not just dig
2012-04-19 17:44:26 -06:00
Petr Mrázek 5583d47b4f Silly copypasta fail
Mixed up tiletype shape and material in readme
2012-04-18 04:18:08 +02:00
Petr Mrázek 6d53ab37e0 Mass fixage
Updated readme.rst
Fixed up some help strings of plugin commands
Moved catsplosion and regrass to normal plugin folder
Fixed tiletypes and liquids not keeping command history properly
2012-04-18 04:12:11 +02:00
Petr Mrázek c46cb37865 Reformat readme.rst to fit in some reasonable limits 2012-04-18 01:40:07 +02:00
Robert Heinrich 6d180d61c4 autopasture: only process domesticated own units to avoid problems with wild animals forgetting their training and going on a rampage 2012-04-16 21:37:48 +02:00
Robert Heinrich 3b68faa1be updated readme.rst 2012-04-16 17:14:02 +02:00
Robert Heinrich e6ed81508d autobutcher: only ignore built cages which are defined as rooms/zoos.
zone: allow mass-assigning of nicknames (to protect a pasture/cage from autobutcher)
2012-04-16 10:15:37 +02:00
Robert Heinrich e58a46b42b zone: fixed filter 'trained' so it now finds war/hunting creatures (who strangely don't have a training level) 2012-04-16 03:31:49 +02:00
Robert Heinrich 6287ee59d8 updated readme.rst 2012-04-16 00:52:25 +02:00
Robert Heinrich 6197c4e739 zone: added keyword 'not' which negates the filter followed by it (e.g. 'not grazer') 2012-04-15 19:49:50 +02:00
Robert Heinrich 8bbd43f2c9 zone: added filters to search for creatures who can be trained for war/hunting 2012-04-15 17:40:39 +02:00
Robert Heinrich fba83bb597 tweak fixmigrant: updated readme.rst 2012-04-12 22:48:46 +02:00
Robert Heinrich b2d976b06b zone tool: added new filter 'nograzer' 2012-04-10 04:10:07 +02:00
Robert Heinrich 674337e3ae added tweak clear-resident which fixes bugged migrants and makes them proper members of the fortress. added tweak clear-merchant which assimilates merchants who linger at the map edge into the fortress. updated readme.rst 2012-04-10 00:22:38 +02:00
Robert Heinrich e26fbd4e4c minor: updated readme.rst 2012-04-09 18:46:43 +02:00
Robert Heinrich 64a7168b83 added a usage example for 'autobutcher unwatch' to readme.rst 2012-04-09 16:19:06 +02:00
Robert Heinrich 8ae774fbd5 fixed wrong description of the behaviour for using keyword 'all' in autobutcher (affects all races on the watchlist, not all races in your fort) 2012-04-09 16:02:03 +02:00
Robert Heinrich 27c195995f minor: updated readme.rst 2012-04-09 15:51:27 +02:00
Robert Heinrich eb4aa44697 minor: replaced some tabs with spaces in readme.rst 2012-04-09 15:47:27 +02:00
Robert Heinrich a9ff1d0423 autonestbox and autobutcher store settings in the savegame. added command list_export to autobutcher which prints the current settings and watchlist in a batch file format (to allow importing settings to other savegames). updated readme.rst 2012-04-09 15:03:26 +02:00
Robert Heinrich f609aa0db7 zone: can now search for merchants (to allow pitting them). autobutcher: ignore merchant animals, ignore war/hunting creatures, fixed autowatch, stop spamming the console if there is nothing to report. updated readme.rst 2012-04-08 12:51:03 +02:00
Robert Heinrich 55e059c40f autobutcher: added keywords 'all' and 'new' for handling the whole watchlist. added option 'autowatch' which will put all new tame animal races onto the watchlist using the current default settings 2012-04-07 11:15:49 +02:00
Robert Heinrich e0a535897b minor: updated readme.rst 2012-04-07 05:21:16 +02:00
Robert Heinrich 1b3818b8fd minor: fix readme.rst 2012-04-07 02:35:00 +02:00
Robert Heinrich eff5189acb added autobutcher: watch lifestock, mark excess animals for slaughter. Not quite done yet (doesn't save config etc) but already works fine. 2012-04-07 02:31:10 +02:00
Robert Heinrich 577e333ac9 some cleanup in zone tool, added slaughter option, autonestbox is now an own command which can be set to run every X ticks 2012-04-05 20:32:44 +02:00
Robert Heinrich 796bc18fb0 zone plugin: fixed bug when parsing options 2012-04-04 16:48:22 +02:00
Robert Heinrich b8421c4e1a readme.rst: removed duplicate line 2012-04-04 15:56:14 +02:00
Robert Heinrich 8fbdb5fd22 updated readme.rst with new filters/commands for the zone plugin 2012-04-04 15:37:14 +02:00
Robert Heinrich 0f7e380e1b minor: readme.rst 2012-04-02 16:08:30 +02:00
Robert Heinrich 772c6b1cbb Added plugin 'zone'. Helps with assigning units to pens/pastures and pits. 2012-04-02 16:07:23 +02:00