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@ -1361,3 +1361,60 @@ also tries to have dwarves specialize in specific skills.
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while it is enabled.
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For detailed usage information, see 'help autolabor'.
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growcrops
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=========
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Instantly grow seeds inside farming plots.
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With no argument, this command list the various seed types currently in
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use in your farming plots.
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With a seed type, the script will grow 100 of these seeds, ready to be
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harvested. You can change the number with a 2nd argument.
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For exemple, to grow 40 plump helmet spawn:
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::
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growcrops plump 40
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This is a ruby script and needs the ruby plugin.
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removebadthoughts
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=================
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This script remove negative thoughts from your dwarves. Very useful against
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tantrum spirals.
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With a selected unit in 'v' mode, will clear this unit's mind, otherwise
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clear all your fort's units minds.
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Individual dwarf happiness may not increase right after this command is run,
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but in the short term your dwarves will get much more joyful.
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The thoughts are set to be very old, and the game will remove them soon when
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you unpause.
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With the optional ``-v`` parameter, the script will dump the negative thoughts
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it removed.
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This is a ruby script and needs the ruby plugin.
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slayrace
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========
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Kills any unit of a given race.
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With no argument, lists the available races.
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Any non-dead non-caged unit of the specified race gets its ``blood_count``
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set to 0, which means immediate death at the next game tick. May not work
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on vampires and other weird creatures.
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Targets any unit on a revealed tile of the map, including ambushers. Ex:
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::
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slayrace gob
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To kill a single creature in the same way, you can use the following line,
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after selecting the unit with the 'v' cursor:
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::
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rb_eval df.unit_find.body.blood_count = 0
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