Commit Graph

46 Commits (4ce951f5b995607370929fa9490e233ba6687514)

Author SHA1 Message Date
Alexander Gavrilov a273327c6a Remove "using namespace std" from MiscUtils.h. 2013-10-10 12:15:50 +04:00
Alexander Gavrilov b885123d4e Fix a crash in beehive code if bees die with yet uncollected products.
http://www.bay12games.com/dwarves/mantisbt/view.php?id=6368
2013-08-26 16:55:30 +04:00
Alexander Gavrilov 896cd11fe9 Track readable names of vmethod hooks for diagnostic messages.
Note that this changes the ABI of all plugins that use hooks.
2013-08-22 12:14:45 +04:00
Petr Mrázek 29a2f36e4a Fix small bug in the tweak plugin 2013-04-01 17:42:02 +02:00
Alexander Gavrilov 03b91ca26c Fix a problem in binpatch.lua and comment out debug messages in tweak. 2013-02-26 12:29:02 +04:00
jj 2bbe6824fb fix tweak/stable-cursor for low z-levels 2013-02-21 15:26:35 +01:00
jj 6bc791d985 follow df-structure rename unit.unknown8 + able_stand_* 2012-12-10 22:50:33 +01:00
Alexander Gavrilov 2a0d048040 Make tweak stable-cursor interact with the build menu properly. 2012-11-22 20:08:47 +04:00
Alexander Gavrilov 902d2d5597 Try reducing the replace with sparring chance due to xp gain overkill.
Also add more debug spam to make behavior tracking easier.
2012-11-18 22:06:47 +04:00
Alexander Gavrilov ae7bf5aca6 Check unit inventory when replacing skill demo with sparring.
E.g. if they have no shields, they won't gain that skill when sparring.
2012-11-18 13:02:49 +04:00
Alexander Gavrilov 0b568942f4 Follow changes in the xml defs. 2012-11-17 16:43:29 +04:00
Alexander Gavrilov d506dd7137 Add a tweak to speed up melee squad training. 2012-11-16 22:51:07 +04:00
Quietust bbe94c006f Update for temperaturest 2012-11-12 11:54:21 -06:00
Alexander Gavrilov 7219200d17 Split the armory tweak into a separate plugin - it is too big now. 2012-10-28 22:05:00 +04:00
Alexander Gavrilov ed4904fb66 Add a tweak that makes dwarves haul equipment from stockpiles to the armory. 2012-10-28 21:13:28 +04:00
Alexander Gavrilov fa88ee5f17 Update the armory tweak to protect other potential squad equipment.
Specifically clothing in cabinets and flasks/backpacks/quivers in boxes.
2012-10-28 15:37:16 +04:00
Alexander Gavrilov c5d8bd9db6 Add a tweak to stop stockpiling items on weapon racks and armor stands. 2012-10-26 23:30:44 +04:00
jj 1f7a01d685 follow rename unit.military.squad_index to squad_id in df-structures 2012-10-20 22:35:39 +02:00
Alexander Gavrilov 7c969f774f Split the liquipowder fix-dimensions hook into separate liquid and powder.
The item_liquipowder vtable is completely optimized out by MSVC.
2012-10-10 18:22:01 +04:00
Alexander Gavrilov 783b218eec Try a different color scheme when highlighting squad members in tweak. 2012-09-28 18:50:01 +04:00
Alexander Gavrilov ba763b773d New tweaks for the military assign to position screen. 2012-09-28 18:01:17 +04:00
Alexander Gavrilov bd7cd690aa Implement the common suggestion of Shift-Enter in trade screens. 2012-09-28 13:32:41 +04:00
Alexander Gavrilov a7998f71a2 Add a tweak workaround for the issue with container reactions in advmode. 2012-09-18 17:39:37 +04:00
Alexander Gavrilov 613063cef4 Add a tweak to fix subtractDimension of small amounts. 2012-09-17 17:19:24 +04:00
Alexander Gavrilov d22591e240 Fix a file descriptor leak and a crash in linux getMemRanges. 2012-09-14 12:35:55 +04:00
Alexander Gavrilov aaf5d181bd Add yet one more performance-oriented tweak for temperature updates. 2012-09-14 12:14:36 +04:00
Alexander Gavrilov aa449a2180 Add a tweak to work around the endless temperature update bug.
This obsoletes fix/stable-temp.lua, which only fixes items once.
2012-09-03 21:11:35 +04:00
Alexander Gavrilov 3713c5ea9e Add some APIs required by steam engine to the core. 2012-09-02 14:10:58 +04:00
Alexander Gavrilov e6b2cb73af Add a tweak for pressure plate creature weight limit rendering.
Print them as readable "???K", instead of the normal truncated numbers.
2012-08-30 20:48:06 +04:00
Quietust c587ea2c74 Add new tweak command to make Train orders no longer count as patrol duty 2012-08-27 14:06:10 -05:00
Alexander Gavrilov 84f6663a07 Add a tweak to save the cursor position of dwarfmode between menus. 2012-08-26 21:19:56 +04:00
Petr Mrázek 6d53ab37e0 Mass fixage
Updated readme.rst
Fixed up some help strings of plugin commands
Moved catsplosion and regrass to normal plugin folder
Fixed tiletypes and liquids not keeping command history properly
2012-04-18 04:12:11 +02:00
Robert Heinrich 40f36c1912 minor stuff, use building->is_room instead of building->isRoom() which returns unexpected values 2012-04-17 16:57:41 +02:00
Robert Heinrich 9f95e67c75 tweak makeown: converts MERCHANT to TRADER (otherwise you can't assign jobs to kidnapped merchants.
zone: fixed a bug which could lead to units being assigned to more than one cage and/or accidentally marked for slaughter
2012-04-14 19:06:03 +02:00
Robert Heinrich 2100a95ad5 zone: fixed major derp (assign commands would accidentally free caged creatures). tweak: added cheat to kidnap caravan escorts (works fine even for other races, does NOT work for traders because they can't be assigned any labors for whatever reason) 2012-04-14 13:36:22 +02:00
Robert Heinrich 09608467c1 tweak fixmigrant: updated help text 2012-04-12 22:44:53 +02:00
Robert Heinrich 7331485b46 removed tweak-merchant and tweak-resident, combined both commands into tweak-migrant. added worn items to their uniform so they don't drop their clothes instantly 2012-04-12 14:40:39 +02:00
Robert Heinrich 2caf3fb064 tweak: removed stuff, added new command 'fixmigrants' which will deal with merchants (traders) and other types of bugged migrants. having more than one command for a bug which is basically the same makes no sense. 2012-04-11 22:29:56 +02:00
Robert Heinrich 42e4fa79c7 tweak clear-merchant, clear-resident: mark the clothes the migrants wear as "owned" (they still drop them, though. needs more fixes) 2012-04-11 21:07:54 +02:00
Robert Heinrich 674337e3ae added tweak clear-resident which fixes bugged migrants and makes them proper members of the fortress. added tweak clear-merchant which assimilates merchants who linger at the map edge into the fortress. updated readme.rst 2012-04-10 00:22:38 +02:00
Petr Mrázek 004acdad4e Tweaks!
Strip commands.clear() from all plugins
Fix changeitem - a variable name has changed in item flags
2012-03-29 18:37:22 +02:00
Robert Heinrich aa807343cc vampcheck is now generic cursecheck, added tweak clear-ghostly 2012-03-22 16:30:15 +01:00
Petr Mrázek 3b87f7bd3a Add revforget command, lair plugin
revforget throws away data reveal keeps in order to be able to hide
the revealed parts of the map

lair allows marking the map as monster lair (or the opposite while
using the 'reset' option)
2012-03-11 22:25:30 +01:00
Alexander Gavrilov 8cc82d5876 Make plugins accept explicit output stream references.
This is an incompatible change to the plugin ABI.

The Console is not thread-safe unless used indirectly
via color_ostream_proxy, so everything should use their
per-thread stream.
2012-03-10 15:55:42 +04:00
Petr Mrázek 98a226ab63 Add a lair sub-command to tweak.
This allows setting the whole map as monster lair, effectively locking items in place so they don't scatter on abandon/reclaim.
2012-03-09 08:26:41 +01:00
Alexander Gavrilov cbd254991f Add a tweak for forcibly clearing the Missing status of units.
Mainly useful for fixing inexplicably missing ghosts.
2012-03-05 19:47:06 +04:00