lethosor
9a82f59518
Merge remote-tracking branch 'BenLubar/benlubar-init-args' into develop
2015-12-26 11:49:45 -05:00
lethosor
14f1e6b06c
Improve prerelease warning somewhat
2015-12-22 19:34:54 -05:00
Ben Lubar
9bccf457c5
Check for ui_sidebar_menus being null before using it.
2015-12-17 10:54:19 -06:00
Ben Lubar
80ec5ab043
vim-style +-args. for example, "./dfhack +echo foo" would be equivalent to running ./dfhack and then typing "echo foo" into the console. uses shell argument splitting, so "./dfhack +somecommand 'foo bar' baz" does the right thing. See DFHack#755.
2015-12-13 14:03:25 -06:00
lethosor
83603fcf45
Add prerelease build flag and warning script
2015-12-11 20:27:46 -05:00
lethosor
df4fb70be2
Provide more suggestions for unrecognized commands
2015-11-25 20:22:14 -05:00
lethosor
875ecf7827
Update Core::top_viewscreen before calling state change handlers
...
This was previously done right before SC_VIEWSCREEN_CHANGED events
were handled, meaning that code handling earlier events that used
top_viewscreen (rather than getCurViewscreen()) could refer to an
invalid viewscreen, i.e. in the tick after it was deleted.
Fixes #747
2015-11-14 21:48:51 -05:00
lethosor
2882422a3e
Don't require short script help to start with a space
...
Ref #742
2015-11-09 22:58:46 -05:00
lethosor
8412a496dd
Remove extra check for "type" command
2015-11-05 19:09:14 -05:00
lethosor
83991d2a22
plug: Don't color loaded plugins
2015-10-30 18:45:55 -04:00
lethosor
1250bb5204
type: Provide more useful information (script paths, plugin names)
2015-10-27 17:34:32 -04:00
lethosor
c44ac8ec6e
Improve handling of fatal errors and errors in dfhack.lua
...
* Several fatal errors that occurred during core initialization didn't
stop initialization or set 'errorstate' properly, which caused
update hooks and other code to crash later. This has been fixed and
should address crashes like the one mentioned in #470 .
* Errors when loading dfhack.lua now cause Lua::Open() to fail, which
triggers a fatal error in Core::Init()
* Failure to initialize the console no longer results in a call to
fatal() (since it didn't actually stop initialization previously)
2015-10-17 21:18:04 -04:00
lethosor
5387c03ea0
DFHackVersion: Expose whether the built commit is tagged
2015-10-17 15:35:40 -04:00
lethosor
c2267013b4
plug: List enabled state
2015-10-03 13:42:20 -04:00
lethosor
b16e59b91c
Check for existence of save folder before attempting to log events
...
cur_savegame.save_dir can be populated when the save directory does
not yet exist after world generation (since the game can be aborted
at that stage without saving).
2015-09-26 14:26:44 -04:00
lethosor
fa60ccdd52
Don't find scripts from the last loaded world's raw/scripts folder
2015-09-26 14:26:13 -04:00
lethosor
91a1836439
Fix a few issues with init file variations
...
* GCC does not allow std::string instances or enums without a base
type to be passed as varargs
* Fixed path concatenation issue causing dfhack.init to not be loaded
2015-09-21 18:57:58 -04:00
expwnent
af90d14cb2
Use shenanigans to make a certain table const.
2015-09-21 17:24:51 -04:00
expwnent
5bf3093139
Now it looks for dfhack*.init instead of just dfhack.init, onLoad*.init instead of just onLoad.init, etc.
2015-09-15 07:27:42 -04:00
lethosor
9eb86c7e38
Support additional script search paths
...
These can currently be added/removed from C++ or through the Lua API.
2015-09-06 16:23:02 -04:00
lethosor
66c7a461fd
Don't attempt to copy non-files into dfhack-config
2015-09-03 15:02:51 -04:00
lethosor
9eac4585b1
keybinding: support 0-9, F10-F12
2015-09-02 15:56:53 -04:00
lethosor
a5f15b279c
plug: Include deleted plugins in full list
2015-08-14 19:32:41 -04:00
lethosor
4fc6cb6f17
Several PluginManager improvements
...
* load/unload/reload are no longer restricted to plugins that exist
on startup
* Names passed to DFHACK_PLUGIN must match the plugin's filename
(remotefortressreader vs RemoteFortressReader, counters vs probe)
* "plug" output lists all plugins and state/command information
* Deleted plugins can be reloaded again if they are replaced
* load/unload/reload don't fail silently with broken plugins
* Built-in commands are recognized internally (e.g. "help help"
does not display "help is not a recognized command"), although help
for them is not yet implemented
* New command: "type" (bash-like) - shows where/how a command is
implemented
* "plug" can accept multiple plugin names
* "ls" displays more information about unloaded/unrecognized plugins
* "load all" changed to "load -all" (or "load --all", "load -a", ...)
2015-08-14 16:11:23 -04:00
lethosor
f46d3d137f
Allow multiple contexts to be specified when adding keybindings
2015-08-06 20:41:54 -04:00
lethosor
cc5045d6df
Fix Alt-E/U/N bindings on OS X
2015-07-29 10:32:19 -04:00
lethosor
f387eb2960
Fix an issue where Ctrl-*-A and Ctrl-*-Z keybindings were not properly detected
2015-07-29 09:35:09 -04:00
lethosor
27295a9b6f
Log DFHack and save-specific information on world (un)load events
2015-07-23 23:24:00 -04:00
lethosor
ee7a2c7db7
Add git commit information to libdfhack-version
...
git is run every time 'make' is run, but the generated include file
is only updated when necessary. Plugins will be loaded successfully
if their DFHack version matches core's (assuming OpenLibrary()
succeeds), but will produce a warning if their git commit doesn't
match core's.
2015-06-24 19:32:45 -04:00
lethosor
5bb5d87ad8
Install default dfhack-config files
...
Files from the "dfhack-config" source directory are now installed to
"dfhack-config/default" and copied to "dfhack-config" on startup if
they don't already exist. Previously, config files weren't available
at all unless they were manually installed (93c9a41
).
2015-06-18 08:59:01 -04:00
lethosor
96f3bdafb4
Implement an internal command to interrupt running Lua scripts
...
This inserts a debug hook that runs every 256 instructions by
default, which has a minimal impact on performance.
2015-05-24 19:06:01 -04:00
lethosor
42a6cfaee6
Improve Lua enable/disable error handling
2015-05-08 18:03:19 -04:00
lethosor
eaf282c18e
Allow lua scripts to be enabled and disabled with built-in commands
2015-05-08 18:03:19 -04:00
lethosor
4b124bc022
Avoid including DFHackVersion.h in PluginManager.h
...
Changes to DFHackVersion.h previously required recompiling nearly all
of the DFHack core.
2015-04-03 14:02:14 -04:00
lethosor
786581689f
Move get_dfhack_version() to a separate namespace and add a few other version-related functions
2015-04-02 16:37:58 -04:00
lethosor
331be2b589
Make "keybinding list" accept a context
...
See #588
2015-03-30 19:03:16 -04:00
lethosor
1591e67bf2
Replace backslashes with forward slashes in command names
2015-03-06 16:53:57 -05:00
lethosor
0c09feae5b
Prevent backslashes from being used in command names
2015-02-27 18:46:29 -05:00
lethosor
0f77a1a578
Move DFHack version to a separate (static) library
...
This allows the DFHack version to be changed without recompiling
everything
2015-02-19 12:08:23 -05:00
lethosor
10cfef0553
Fix whitespace issues
2015-02-14 22:53:06 -05:00
lethosor
56dfc66309
Implement map load/unload scripts and allow additional scripts to be registered
2015-02-11 15:03:47 -05:00
lethosor
15d3b7831f
hide/show: Provide feedback on unsupported platforms
2015-02-08 09:30:40 -05:00
lethosor
a1691b6777
Merge remote-tracking branch 'warmist/console-hide' into develop
...
Conflicts:
library/Console-darwin.cpp
2015-02-08 09:20:05 -05:00
lethosor
bebceffa5f
Add Filesystem::listdir()
2015-01-28 19:15:58 -05:00
expwnent
4c5b6a5282
For multiline comments, delete the backslash instead of changing it to a space.
2015-01-26 19:24:31 -05:00
expwnent
1993c5fb1b
Added support for multiline commands inside dfhack.init and the script command.
2015-01-26 17:18:30 -05:00
lethosor
fd1ba80e1f
Change MOD_* to DFH_MOD_*
...
MOD_* constants are defined in Winuser.h on Windows
2015-01-17 09:05:45 -05:00
lethosor
077d149d64
Expose key modifier state to C++/Lua
2015-01-11 12:51:02 -05:00
Eric Wald
a1c9f85a64
Repairing the stuck Alt key
...
SDL has been reporting the modifier key state incorrectly after alt-tabbing between the DF and DFHack windows.
Fixes issue #448 , though more testing is warranted.
2014-12-28 21:43:48 -07:00
lethosor
a003ce7394
Print fatal errors to stdout on Linux/OS X
2014-11-17 15:12:33 -05:00
expwnent
4e38ec95b3
Merge pull request #354 from eswald/duplicate-onload
...
Removing duplicate world and map loading events.
2014-11-02 03:32:36 -05:00
lethosor
e41a33ddea
Allow console to be disabled by setting an environment variable
2014-10-06 17:10:33 -04:00
Eric Wald
6c9b94bcef
Removing duplicate world and map loading events.
...
Saving a game in progress now goes through an extra viewscreen before reaching the condition that had been used to indicate whether the world was still valid, causing the core to emit bogus WORLD_LOADED, MAP_LOADED, MAP_UNLOADED, and WORLD_UNLOADED events. Adding that viewscreen to the list of loading/saving screens prevents those duplicate events from firing.
Granted, if the game_cleaner viewscreen ever gets hit in play, this fix will cause more bogus events...
2014-09-30 23:02:35 -06:00
lethosor
34d4537a11
Support for global onLoadWorld.init/onUnloadWorld.init scripts
2014-09-08 15:52:17 -04:00
Alexander Gavrilov
0182e0c980
Fix SC_WORLD_LOADED/UNLOADED now that loading and saving takes many frames.
...
During the loading or saving screen, consider the map and world as not
loaded, because they are likely only partially valid. This fixes errors
from the log-region script.
2014-07-28 08:57:55 +04:00
Alexander Gavrilov
4902c577b3
Fix some crashes when running without globals and update structures.
2014-07-24 23:10:37 +04:00
Quietust
9435d8f4d9
Fix crashes caused by missing globals
2014-07-21 19:14:43 -05:00
expwnent
3c06f3bada
Allowed per-save script folders.
2014-07-07 08:50:40 -04:00
Alexander Gavrilov
8a3050a1c0
Notify the user when dfhack.init is missing, and fall back to example.
2014-06-28 17:08:14 +04:00
Warmist
dedd7e4185
Adds new console methods and commands to hide/show console. Only on windows (for now?)
2014-05-26 18:42:04 +03:00
jj
6ad8d128ba
use non-interactive console when calling dfhack.init in TEXT mode
2014-01-27 15:36:25 +01:00
jj
6b6164c099
call dfhack.init even in TEXT mode
2014-01-27 14:51:22 +01:00
expwnent
57fc0f3e89
Merge remote-tracking branch 'angavrilov/master' into 0.34.11-r4
...
Conflicts:
NEWS
library/xml
plugins/CMakeLists.txt
plugins/autoSyndrome.cpp
2013-10-19 20:19:29 -04:00
jj
84033bd586
ruby: dont list ruby scripts when ruby plugin is disabled
2013-10-07 14:32:47 +02:00
Alexander Gavrilov
d7e35c2d23
Add built-in enable and disable commands.
2013-09-30 13:19:51 +04:00
jj
6f5c03b912
core: generate SC_WORLD_LOADED for arena too
2013-07-07 23:36:22 +02:00
expwnent
1b260fe549
Made the per save onLoad and onUnload script use the right separator character for different operating systems.
2013-06-10 15:55:54 -04:00
expwnent
9f6638432f
When a save is loaded/unloaded, the script at raw/onLoad.init or raw/onUnload.init is run. They use the same format as dfhack.init.
2013-06-10 00:45:46 -04:00
Petr Mrázek
27f23746bd
Do not use autocompletion to second-guess the user.
2013-03-14 06:43:38 +01:00
expwnent
fa78d6ccfc
Merge branch 'recent' into eventManager-unstable
...
Conflicts:
library/modules/Job.cpp
2013-01-02 03:16:45 -05:00
expwnent
cf619a519e
EventManager: made event handlers unregister when plugins are unloaded. Also changed PluginManager so that plugins can call core.getPluginManager() during plugin_init.
2012-12-14 22:14:38 -05:00
expwnent
747723187f
EventManager: first draft.
2012-12-14 21:05:38 -05:00
jj
662d3101c7
ruby: fix onupdate tick limiting + advmode, add pageprotect, add :script_finished
2012-12-11 17:25:51 +01:00
jj
a1eeb02a1b
autocomplete command names from the console
2012-12-07 01:34:04 +01:00
Quietust
e2b9b703a0
Get rid of tabs
2012-11-16 15:33:36 -06:00
Alexander Gavrilov
dc2805b1f3
Link the renderer vtable from libgraphics on linux.
2012-10-30 10:38:32 +04:00
Alexander Gavrilov
4aa1999347
Add a lua api function for patching multiple individual bytes.
2012-10-28 11:50:28 +04:00
Alexander Gavrilov
fdaa2a35a1
Fix name ambiguity in MemoryPatcher constructor.
2012-10-28 09:34:50 +04:00
Alexander Gavrilov
92a3277777
Add a MemoryPatcher class as an optimization of scattered patchMemory.
...
This class can cache the set of memory regions during its lifetime,
and make them writable only once. This avoids e.g. re-reading
/proc/*/maps once for every modified vtable in interpose code.
2012-10-27 21:58:40 +04:00
Kelly Martin
8fd1dd04bb
Display dfhack version number at end of baseline 'help' message.
2012-10-16 19:27:48 -05:00
Alexander Gavrilov
459c69046b
Dissolve the World module class into a namespace.
...
It made accessing persistent data way too cumbersome.
2012-10-06 13:46:20 +04:00
Alexander Gavrilov
7440e80e6c
Add an API function to retrieve interface key bindings for display.
2012-10-02 13:49:31 +04:00
Petr Mrázek
8812238bf6
Update license, add contributors file, bump release number
2012-09-30 04:03:37 +02:00
Alexander Gavrilov
627f036830
Implement a special command parsing mode with one verbatim argument.
...
Intended for script expressions, e.g. rb_eval.
2012-09-24 19:13:33 +04:00
Alexander Gavrilov
8a617edb10
Support "ls -a" to list scripts in subdirs.
2012-08-29 19:03:53 +04:00
Alexander Gavrilov
e825dc5ddb
Tweak the API for current viewscreen, and dispatch show/dismiss from C++.
2012-08-24 13:20:08 +04:00
Alexander Gavrilov
b12b9fa91e
Suspend DF around loading and unloading plugins.
...
This is necessary to improve safety of vtable interposing.
2012-08-23 19:51:55 +04:00
Alexander Gavrilov
fd0bf2ef92
Extract the color enum from color_ostream to toplevel.
2012-08-19 09:21:25 +04:00
Alexander Gavrilov
24cc8b5c7a
Expose an API to claim the suspend lock from the Core.
...
Previously it was hard-coded in Core::Update, but interposed
vmethods may need this feature too.
2012-08-18 11:52:38 +04:00
Alexander Gavrilov
bcc41c081a
Add a utility function for patching read-only memory.
2012-08-17 15:07:48 +04:00
jj
8e17ebbefc
add SC_PAUSED / SC_UNPAUSED onStateChange events
2012-07-05 18:03:02 +02:00
jj
a7a25b80a0
ruby: use the color_ostream argument from dfhack to output to dfhack-run
2012-07-03 16:13:15 +02:00
jj
ccbebdafb0
fix error spam when using Zoom hotkeys
2012-06-28 15:05:00 +02:00
jj
552da8417e
ruby: handle .rb files in df/hack/scripts/
2012-06-24 20:24:46 +02:00
Petr Mrázek
59fb4daa9a
Merge https://github.com/angavrilov/dfhack
2012-06-23 00:25:50 +02:00
Petr Mrázek
6199d6915c
Nuke some error prints.
2012-06-23 00:25:30 +02:00
Alexander Gavrilov
bbc1fb010e
Fix TEXT mode support, even making it work somewhat.
...
- Initialize the global pointers before trying to use init.
- Print a message suggesting the use of dfhack-run.
- Don't start the console thread if there is no console.
- When console is disabled, print anything given to it to stderr.
2012-06-14 13:08:39 +04:00
Alexander Gavrilov
7eb4fc19de
Make dfhack.run_script usable from other scripts, and document it.
2012-06-14 12:46:12 +04:00
Petr Mrázek
2781723f7b
Linux build works again.
2012-06-14 02:25:15 +02:00
Petr Mrázek
316973c463
Re-add fake SDL headers, get rid of real SDL use.
2012-06-14 02:15:43 +02:00
Timothy Collett
7ec0fd6fc0
Trying to set up an autorelease pool, but not yet succeeding.
2012-05-26 16:08:15 -04:00
Timothy Collett
24d221052b
Initial changes to get dfhack building on the Mac
2012-05-24 11:31:20 -04:00
Alexander Gavrilov
1b4a24c827
Support using focus strings to limit keybinding scope.
2012-05-19 21:31:42 +04:00
Alexander Gavrilov
f37f708b37
Add a workaround for Planepacked bug in buildings constructed via API.
...
Buildings hanging in the air cause constructWithFilters to
exhibit the same behavior as a moody dwarf in a burrow excluding
the workshop, i.e. endlessly collecting the same type of reagent.
http://www.bay12games.com/dwarves/mantisbt/view.php?id=1416
The workaround monitors jobs and reclassifies the reagents on the fly.
2012-05-17 20:38:27 +04:00
Alexander Gavrilov
e9ef9b87b5
Add central locations for onUpdate and onStateChange handling in core.
2012-05-17 20:04:09 +04:00
Alexander Gavrilov
68c5d9b86c
Stop Shift-Enter from being handled as if it was Shift-M.
2012-05-16 18:10:07 +04:00
Alexander Gavrilov
7e01b004e9
Implement timeouts in the core lua context, and quicksave script.
2012-05-04 20:59:06 +04:00
Alexander Gavrilov
d4d6349f48
Expose builtin commands to dfhack-run, and add lua script support.
...
Move builtin command implementation to Core methods, and fall
back to hack/scripts/*.lua for otherwise unrecognized commands.
2012-05-04 19:47:18 +04:00
Petr Mrázek
7946cafc86
Merge https://github.com/jaxad0127/dfhack
2012-04-16 22:37:07 +02:00
Alexander Gavrilov
14709e5d45
Add an official core lua context, and allow plugins to send events to it.
...
- This context requires core suspend lock and asserts it in a few places.
- Special 'event' objects are introduced. They can be invoked as
functions, in which case they iterate all their fields and call
them as functions. Errors are printed and consumed.
- When a plugin is opened by the core context, events registered in
a special array are linked to it. The system is organized so as to
avoid even trying to pass the event to lua if the module isn't loaded.
2012-04-15 19:09:25 +04:00
Jared Adams
f3c7a685f5
Make tiletypes more useful
...
* Paint, filter, and brush state is now saved between calls.
* Added 'all' paint option to set material, shape, special, and variant at
the same time.
* Added tiletypes-here (like liquids here, except is uses the saved brush
settings)
* Added tiletypes-here-point (like liquids here, always only the tile under
the cursor)
* Added tiletypes-command: runs tiletypes commands seperated by ';' tokens
(affects saved state)
* Make the internal workings match liquids a bit more
* Give brush objects a descriptor string
* Make Core::cheap_tokenise available
2012-04-15 08:40:19 -06:00
Alexander Gavrilov
cb49c92b99
Allow plugins to export functions to lua with safe reload support.
...
- To ensure reload safety functions have to be wrapped. Every call
checks the loaded state and locks a mutex in Plugin. If the plugin
is unloaded, calling its functions throws a lua error. Therefore,
plugins may not create closures or export yieldable functions.
- The set of function argument and return types supported by
LuaWrapper is severely limited when compared to being compiled
inside the main library.
Currently supported types: numbers, bool, std::string, df::foo,
df::foo*, std::vector<bool>, std::vector<df::foo*>.
- To facilitate postponing initialization until after all plugins
have been loaded, the core sends a SC_CORE_INITIALIZED event.
- As an example, the burrows plugin now exports its functions.
2012-04-14 19:44:07 +04:00
Alexander Gavrilov
249be0c1a0
Change SC_MAP_LOADED handling: only NULL/not NULL change is meaningful.
2012-04-10 12:11:00 +04:00
Alexander Gavrilov
42a9b0a592
Make Core::Suspend safe in plugin_onupdate by pretending to hold the lock.
...
It is in essence true that OnUpdate owns the suspend lock, so
expose it officially to the recursive suspend lock mechanics.
2012-04-03 13:29:59 +04:00
Alexander Gavrilov
afe4eba957
Improve performance of the persistent data api, and wrap it for lua.
...
Use an stl table for string keys to avoid linear cost of lookup.
This uncovered a bug in the new luaL_getsubtable function.
2012-04-01 16:43:40 +04:00
Petr Mrázek
7ff728b6fc
Track world and map changes separately for plugin_onstatechange
2012-04-01 02:56:54 +02:00
Alexander Gavrilov
0f41608ed4
Pull console output support and REPL out of dfusion into core lib.
2012-03-31 15:40:54 +04:00
Petr Mrázek
d82120a3db
More fixes
...
Include unistd.h in linux process file
Fix assert in autolabor
Don't print 'script missing' error on DF start
2012-03-29 02:49:44 +02:00
Alexander Gavrilov
fe091de0b2
Fix F keys in keybindings: they obviously don't have unicode symbols.
2012-03-28 17:00:06 +08:00
Alexander Gavrilov
976fa18d72
A number of interface tweaks in RemoteClient.
...
- Associate a default output stream with the whole connection.
If not explicitly specified in the constructor, uses stdout.
- Add methods that use this default stream to RemoteFunction.
- Add easily usable wrappers for CoreSuspend and CoreResume.
2012-03-16 14:11:46 +04:00
Quietust
52aca6e05a
Rename "interface" to "interfacest" and just avoid all of these MSVC problems
2012-03-15 13:00:47 -05:00
Petr Mrázek
e5efbc5895
Merge https://github.com/angavrilov/dfhack
2012-03-15 15:40:35 +01:00
Petr Mrázek
1ac8025025
Merge https://github.com/angavrilov/dfhack
...
Conflicts:
plugins/workflow.cpp
2012-03-15 14:43:05 +01:00
Alexander Gavrilov
4eb4811777
Make the DF suspend lock recursive, and add RPC calls for batch suspend.
...
The idea is that if you have to execute many RPC calls, it is
faster to suspend once. The service class takes care to auto-resume
in the destructor in case the client just disappears.
2012-03-15 15:33:19 +04:00
Alexander Gavrilov
87f925e72e
Add support for exporting functions from plugins, with example in rename.
...
TODO: test by actually calling them remotely.
2012-03-15 13:01:23 +04:00
Alexander Gavrilov
e7851f5abd
Improve support for void RPC functions, dfhack-run, etc.
2012-03-15 11:07:43 +04:00
Alexander Gavrilov
560e977f05
Implement trivial RPC interface for dfhack via TCP & protobufs.
...
Use it to make an executable capable of calling commands remotely.
2012-03-14 19:57:29 +04:00
Petr Mrázek
d75908b95c
Merge https://github.com/ClaytonHughes/dfhack
...
Conflicts:
library/Core.cpp
plugins/workflow.cpp
Just had to fix a few minor things.
2012-03-14 01:52:58 +01:00
Petr Mrázek
b3f6bccdf6
Merge branch 'cleanups' of https://github.com/plaes/dfhack
2012-03-12 15:05:44 +01:00
Petr Mrázek
ea8a2ad9a2
Remove references to never implemented commands...
2012-03-12 15:05:23 +01:00
Clayton Hughes
4cb8995a05
Fixed script loading improperly checking for errors.
...
Also closed the file for good measure. I couldn't find any documentation that said that ~ifstream() did this.
2012-03-12 00:33:59 -07:00
Clayton Hughes
445b580ad1
Added 'script' command to load DFHack scripts from file. Syntax is the same as dfhack.init / interactive.
2012-03-11 23:31:29 -07:00
Alexander Gavrilov
8cc82d5876
Make plugins accept explicit output stream references.
...
This is an incompatible change to the plugin ABI.
The Console is not thread-safe unless used indirectly
via color_ostream_proxy, so everything should use their
per-thread stream.
2012-03-10 15:55:42 +04:00
Clayton Hughes
47bbe1a3ff
Fixed up formatting, debug messages in new Windows Hotkey stuff.
2012-03-09 01:07:47 -08:00
Clayton Hughes
3d1ce32785
Windows now detects hotkeys using the correct keyboard layout.
2012-03-09 00:56:09 -08:00
Petr Mrázek
f83db86258
Use tile buffers!
2012-03-05 02:24:02 +01:00
Petr Mrázek
a45fc82743
First pass at windowing, track df2mc, stonesense
2012-03-05 01:34:04 +01:00
Petr Mrázek
d33e9a9770
Sort layer materials in prospector by depth.
2012-03-03 23:18:12 +01:00
Petr Mrázek
7fe8762852
Get rid of Simple namespace, Gui module is now a namespace.
2012-03-03 14:38:24 +01:00
Petr Mrázek
2682c54fce
Fix horrible errors and make MSVC shut upt about non-issues.
2012-03-01 01:29:55 +01:00
Petr Mrázek
d1a1c790ec
Paint DFHack in corner if supported.
2012-02-28 18:19:13 +01:00
Petr Mrázek
95ac3db542
Fix normal hooks.
2012-02-28 12:59:02 +01:00
Petr Mrázek
731472a478
Add eggy hooks (linux only for now)
2012-02-28 03:37:56 +01:00
Priit Laes
1299b0d4c6
Don't compile Lua on UNIX
2012-02-23 13:49:07 +02:00
Petr Mrázek
2371b93b3d
move sortable to top level
2012-02-22 23:22:41 +01:00
Petr Mrázek
58e3813d56
Fix more MSVC fail, make console recognize 'man' command.
2012-02-22 19:54:07 +01:00
Petr Mrázek
34c9c2d663
Fix stonesense, MSVC fail
2012-02-21 18:30:31 +01:00
Petr Mrázek
2cd2ee9b0c
New plugin interface
2012-02-21 18:19:17 +01:00
Petr Mrázek
0b9e849096
Update submodules, sort 'ls' output.
2012-02-21 15:21:50 +01:00
Petr Mrázek
ed53ee7031
Update to use the new symbols file.
2012-02-11 19:24:44 +01:00
Petr Mrázek
8527547cbe
Merge branch 'master' into purge
...
Conflicts:
library/DataDefs.cpp
2012-02-11 18:48:17 +01:00
Alexander Gavrilov
f469fab1e6
Use globals defined by the latest codegen.
2012-02-11 16:27:12 +04:00
Petr Mrázek
8f680dcf94
Make it build and run on linux (no stonesense, df2mc, dfusion)
2012-02-09 03:07:26 +01:00
Petr Mrázek
8f1a2ebf7f
Added missing keybinding mention to 'ls', DFusion hotfix.
2012-02-06 04:47:13 +01:00
Quietust
9afcea3deb
In all loops that iterate across a vector, use a size_t as the index
2012-01-31 10:55:38 -06:00
Quietust
a82f4c9138
Cleanup code to get rid of MSVC warning C4482
2012-01-31 10:17:27 -06:00
Alexander Gavrilov
fa4fb4b407
Modify a number of commands to use CR_WRONG_USAGE for displaying help.
2012-01-28 16:03:56 +04:00
Quietust
ccad6efeb8
Remove UTF-8 BOMs
2012-01-27 09:47:14 -06:00
Quietust
902e0c4d90
Strip out old offsets from Gui module and use df::global vars where available
2012-01-24 22:18:21 -06:00
Quietust
26730dc6c2
Kill the Constructions module
2012-01-24 16:11:48 -06:00
Quietust
8861e93848
Kill the Vegetation module, replacing it with the same 3 simple methods used in Engravings
2012-01-24 12:02:12 -06:00
Quietust
f8ce959402
Kill the Engravings module
2012-01-24 11:53:49 -06:00
Quietust
cc7c7795a1
Kill the Units module, and add another pair of methods to the Items module to simplify some things
2012-01-24 11:32:34 -06:00
Quietust
466bf89578
Goodbye, Translation module
2012-01-24 10:54:12 -06:00
Quietust
e7ecda1434
Kill the Maps module
2012-01-19 21:44:17 -06:00
Quietust
fd653a0227
Kill the Items module
2012-01-16 22:12:58 -06:00
Petr Mrázek
8a46386502
Dissolve vermin module.
2012-01-08 06:59:52 +01:00
Petr Mrázek
72016d9188
Buildings aren't a module anymore, fix probe segfaults.
2012-01-08 02:22:13 +01:00
Alexander Gavrilov
6476d61e59
Update structure definitions & add the fixwagons plugin from Q.
2012-01-01 23:05:45 +04:00
Petr Mrázek
f35cdb84cd
Merge https://github.com/angavrilov/dfhack
...
Conflicts:
library/Core.cpp
library/PluginManager.cpp
library/include/Core.h
library/include/PluginManager.h
library/modules/Gui.cpp
plugins/stockpiles.cpp
2011-12-31 13:09:12 +01:00
Petr Mrázek
9db20bd84d
Header changes/cleanup.
2011-12-31 12:48:42 +01:00
Alexander Gavrilov
b652ec4132
Implement context-sensitive keybinding support.
...
Allow defining commands with guard conditions, and binding
one or more commands to alphabetic and function keys. When
the relevant key is pressed, the first listed command with
successfully evaluated guard is chosen.
For consistency, the guard is also checked when the command
is invoked from the console; this requires suspending the
core inside PluginManager, before invoking plugin code.
2011-12-31 13:25:46 +04:00
Alexander Gavrilov
2222757e77
Implement context-sensitive keybinding support.
...
Allow defining commands with guard conditions, and binding
one or more commands to alphabetic and function keys. When
the relevant key is pressed, the first listed command with
successfully evaluated guard is chosen.
For consistency, the guard is also checked when the command
is invoked from the console; this requires suspending the
core inside PluginManager, before invoking plugin code.
2011-12-30 23:25:50 +04:00
Alexander Gavrilov
4aa77f5530
Execute commands from the dfhack.init file on startup.
2011-12-30 23:11:34 +04:00
Alexander Gavrilov
b71e577771
Allow specifying parameters in hotkey commands.
...
Now that hotkeys can be set to arbitrary strings, tokenize them.
2011-12-30 18:27:55 +04:00
Alexander Gavrilov
53346328e8
Notify plugins about game being loaded or unloaded.
...
As a test, make seadwatch deactivate on these events.
2011-12-30 18:12:15 +04:00
Alexander Gavrilov
298e2fe92d
Add a plugin to rename squads and hotkeys (without the 9 char limit).
2011-12-29 17:37:07 +04:00
Alexander Gavrilov
d513e75365
Use the updated code generator with support for vtables & constructors.
2011-12-29 16:46:01 +04:00
Alexander Gavrilov
79ac2a781a
Add infrastructure necessary to use the generated headers.
...
As a usage example, allow toggling water level display and idlers,
and implement a ui tweak for easily copying stockpiles.
Also disable df2mc by default - default options shouldn't
require anything not in the base package.
2011-12-24 14:51:58 +04:00
Petr Mrázek
647916e109
Graphic module
2011-12-07 20:37:09 +01:00
Petr Mrázek
f7d78539d3
Renaming Creatures to Units
2011-12-02 10:56:40 +01:00
Petr Mrázek
44dad25690
No nullptr, propector -> prospect
2011-11-14 09:24:36 +01:00
Petr Mrázek
7e475970fb
Fix crash when using load, unload and reload commands.
2011-11-07 10:55:18 +01:00
Petr Mrázek
af46b262b5
More init hardening.
2011-11-04 09:08:29 +01:00
Petr Mrázek
f0417e12dd
Hardening.
2011-11-01 13:06:27 +01:00
Petr Mrázek
d47e9b35a0
Update stonesense, fix small text alignment error.
2011-09-04 14:16:12 +02:00
Petr Mrázek
09cb6a6828
Added exporatory mining patterns tool.
2011-08-17 13:26:03 +02:00
Petr Mrázek
03e3e9002b
Linux debug...
2011-08-16 23:39:18 +02:00
Petr Mrázek
a0f99ef707
Many tweaks to plugins, reorganized the build system and removed more cruft.
2011-08-14 08:42:21 +02:00
Petr Mrázek
81e6bce92c
Command history separated from Console.
2011-08-13 14:42:09 +02:00
Petr Mrázek
d93032de3b
Fix formatting in Core.cpp
2011-08-07 08:41:46 +02:00
Petr Mrázek
fedb6150f4
Merge https://github.com/warmist/dfhack
2011-08-06 21:00:54 +02:00
Petr Mrázek
cb93b5542e
Fix problem with running interactive commands from hotkeys.
2011-08-06 04:37:29 +02:00
Warmist
4b9786f8af
Thread safety for void* sharing part of DFHack::Core
2011-08-04 22:33:54 +03:00
Warmist
9985b5de0f
DFHack::Core modification: added a way to share void* between plugins and/or plugin unloads.
2011-08-04 22:00:21 +03:00
Petr Mrázek
6cc66d3434
Merged grow and immolate tools into plants plugin.
2011-08-02 02:21:25 +02:00
Petr Mrázek
fa970fc8fa
Hotkey commands work with TEXT mode (limited).
2011-08-01 04:40:23 +02:00
Petr Mrázek
331ada8f91
Don't take over console in TEXT mode.
2011-08-01 03:31:52 +02:00
Petr Mrázek
2a95a4edf2
Windows part of mutex rewrite.
2011-07-27 14:22:37 +02:00
Petr Mrázek
2470e564a9
Linux-side of threading function rewrite. Windows=broken.
2011-07-27 05:59:09 +02:00