Commit Graph

168 Commits (4ac6d9c0c39bffe1a16bd3ae638650047f6a4c3b)

Author SHA1 Message Date
Alexander Gavrilov 10667dfb9e Make the inspect screen background look more sane on some tilesets.
Namely where ' ' is not totally transparent.
2012-12-08 14:45:17 +04:00
Alexander Gavrilov 6fd306b558 Add tiles colored separately by fg and bg in inspect-screen. 2012-12-08 09:51:09 +04:00
Alexander Gavrilov 99e9785826 Add a script for inspecting screen tile parameters. 2012-12-07 18:10:24 +04:00
Alexander Gavrilov 885059c887 Add a script to expose the correct season to soundsense on world load. 2012-12-06 19:00:48 +04:00
jj 126c31684e deathcause: ghosts are dead 2012-12-06 13:43:58 +01:00
jj 9a6eff0370 deathcause: allow selection from unitlist screen 2012-12-06 13:00:33 +01:00
Alexander Gavrilov 58239e97ed Implement the history graph in the workflow status screen. 2012-12-01 16:50:03 +04:00
Kelly Martin e5f509a994 autofarm: sync with changes to structures for df-item.xml 2012-11-30 20:51:40 -06:00
Kelly Martin 5d8adbc779 Merge branch 'master' of https://github.com/jjyg/dfhack.git 2012-11-30 11:15:15 -06:00
Kelly Martin 57233cb350 Merge branch 'master' of https://github.com/angavrilov/dfhack.git
Conflicts:
	scripts/autofarm.rb (resolved with added bug correction)
2012-11-30 11:09:03 -06:00
Kelly Martin 9e30bf0dff Autofarm: use player's actual seed stocks as basis for plantable seeds, instead of player entity's hypothetically plantable seeds. Avoids designating a plot for planting with seeds the player doesn't have. 2012-11-30 11:05:37 -06:00
Alexander Gavrilov 0bfe006016 Try to reimplement the inventory monitor by falconne in lua.
For no other reason than to provide a complete example of lua
interface for a native plugin :)

TODO: paint the graph in the right pane.
2012-11-30 19:10:17 +04:00
jj 9ed7a56202 deathcause: handle non-dead units 2012-11-30 15:50:35 +01:00
Kelly Martin f8dea0e9f9 Autofarm: only try to plant things that have seeds. 2012-11-29 18:19:53 -06:00
jj 184082b379 scripts/lever: fix for links to cage/support 2012-11-29 17:11:29 +01:00
Alexander Gavrilov 5ea26d9cae Only show the advanced new constraint dialog on Shift-Enter.
Upon reflection it is a bit too scary to be always shown.
2012-11-29 16:27:51 +04:00
jj 614225cc5f follow rename itemst.flags.artifact1 -> artifact 2012-11-28 19:48:47 +01:00
jj e73274d281 ruby: add description field to onupdate_register 2012-11-24 16:10:55 +01:00
jj cb06c89698 stripcaged: dont list empty cages individually 2012-11-24 16:10:55 +01:00
jj b577bcde1a scripts/lever: show pending jobs 2012-11-24 16:10:55 +01:00
jj 8429f65176 add scripts/stripcaged.rb and documentation 2012-11-24 16:10:55 +01:00
jj fd9a4ffafa script/lever: synchronize linked buildings as the game does 2012-11-22 03:17:41 +01:00
jj 5f92561cd9 add scripts/lever, add binary patches section in NEWS file 2012-11-22 02:57:55 +01:00
Kelly Martin 364030f06b Add unsuspend and autounsuspend scripts. The latter is especially useful when trying to build near aquifers. :) 2012-11-20 08:41:35 -06:00
Kelly Martin 79b6a8f9f9 Add autofarm script. 2012-11-20 08:40:42 -06:00
Kelly Martin 5ac8d3be82 Added option to region-pops script to additively augment populations. 2012-11-20 08:28:06 -06:00
Alexander Gavrilov f587d603e8 Allow the workflow goal gap in any range between 1..goal-1 2012-11-19 18:59:58 +04:00
Alexander Gavrilov 2953e4c386 Implement a dialog to specify a workflow constraint with all features. 2012-11-17 20:32:39 +04:00
jj 342badac98 scripts/superdwarf: advmode support 2012-11-16 17:59:42 +01:00
Quietust bbe94c006f Update for temperaturest 2012-11-12 11:54:21 -06:00
Quietust 7a3de785ec Missed a few spots 2012-11-12 08:29:44 -06:00
Alexander Gavrilov bd75cad508 Support ! and ~ prefixes in the lua script, and edit readme. 2012-11-12 12:48:17 +04:00
Alexander Gavrilov 6cf85b4318 Abstract the back-end from the binpatch script, and use in gui/assign-rack. 2012-11-12 12:26:31 +04:00
Alexander Gavrilov c32f85d637 Merge remote-tracking branch 'warmist/master'
Conflicts:
	plugins/Dfusion/include/OutFile.h
2012-11-12 10:50:48 +04:00
Warmist ce8ada4419 More bug fixing 2012-11-11 22:14:00 +02:00
Warmist 3eb852a43b Added cheat commands to companion-order, (including rumrushers) 2012-11-11 21:18:59 +02:00
Alexander Gavrilov 012d22fa4f Add a script for manipulating binary patches at runtime, and some patches. 2012-11-11 17:24:13 +04:00
Alexander Gavrilov d5c31942b5 Add a way to only count locally-made items in workflow. 2012-11-11 15:56:31 +04:00
Warmist 0e4df55364 Merge branch 'master' of https://github.com/angavrilov/dfhack 2012-11-11 12:46:55 +02:00
Warmist 856c9ebd4b Added save specific scripts to lua interpreter script, also better error reporting. 2012-11-11 12:39:49 +02:00
Alexander Gavrilov eb936c4ce0 Support milking and shearing in workflow. 2012-11-10 17:06:54 +04:00
Alexander Gavrilov 20e98d4926 Add a script for viewing and poking at local populations. 2012-11-04 20:51:13 +04:00
Warmist 6be65690f7 Merge branch 'master' of https://github.com/angavrilov/dfhack into experimental-dontmerge 2012-11-02 20:29:27 +02:00
Warmist 296d1cf090 More scripts for dfusion. Only fixes left, and updating bin-plugins (friendship and migrants(??)) 2012-11-02 00:50:20 +02:00
Warmist ba071468dc New way of doing things!
Now using a class for menus, also no (non script) way to use bin-plugins.
2012-11-02 00:28:16 +02:00
Warmist 209d593f21 Another day, another commit. 2012-11-01 16:00:00 +02:00
Alexander Gavrilov e353f5f03e Add a script to complement the weapon rack binary patch. 2012-10-27 20:16:27 +04:00
Alexander Gavrilov e23052a570 Fix an error in gui/workflow when enabling, and tweak color. 2012-10-26 11:52:41 +04:00
Alexander Gavrilov 8eebfa007c Tweak the workflow gui script to make the UI operate smoother. 2012-10-25 12:15:18 +04:00
Alexander Gavrilov 59ec9b304e Implement adding workflow constraints from gui/workflow. 2012-10-24 21:49:30 +04:00