Quietust
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46fb69663b
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Pack manipulator screenshots
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2012-11-27 11:55:53 -06:00 |
Alexander Gavrilov
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536fd5546a
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Update manipulator screenshots.
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2012-11-27 13:56:02 +04:00 |
jj
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76bb5f0196
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ruby: items in containers are free
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2012-11-26 20:09:56 +01:00 |
jj
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f091284a75
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ruby: avoid crash on ArgumentError in onupdate
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2012-11-25 17:29:03 +01:00 |
Quietust
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e9141f34f6
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Adjust minimum widths so they actually work at 80x25 without glitching out
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2012-11-24 11:13:54 -06:00 |
Quietust
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c58f30ba00
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Use teal background instead of red for no-labor cells
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2012-11-24 10:37:22 -06:00 |
Quietust
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cdc44b74f2
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Fix possible crash when using shift+enter on cells that don't have labors
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2012-11-24 10:36:32 -06:00 |
jj
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4dfe46e26f
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manipulator: fix column width calculations for 80x25 window
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2012-11-24 16:52:21 +01:00 |
jj
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e73274d281
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ruby: add description field to onupdate_register
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2012-11-24 16:10:55 +01:00 |
jj
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cb06c89698
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stripcaged: dont list empty cages individually
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2012-11-24 16:10:55 +01:00 |
jj
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b577bcde1a
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scripts/lever: show pending jobs
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2012-11-24 16:10:55 +01:00 |
jj
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8429f65176
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add scripts/stripcaged.rb and documentation
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2012-11-24 16:10:55 +01:00 |
Quietust
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139fd07df3
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missed a spot
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2012-11-23 19:23:06 -06:00 |
Quietust
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e3eb325d36
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Minimize references to gps->dimx/dimy
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2012-11-23 19:18:56 -06:00 |
Alexander Gavrilov
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2a0d048040
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Make tweak stable-cursor interact with the build menu properly.
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2012-11-22 20:08:47 +04:00 |
Alexander Gavrilov
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e7905a5cff
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Add docs for the automaterial plugin, and use the new Painter class.
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2012-11-22 19:38:45 +04:00 |
Alexander Gavrilov
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2794143f77
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Merge remote-tracking branch 'falconne/automaterial'
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2012-11-22 18:27:31 +04:00 |
jj
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fd9a4ffafa
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script/lever: synchronize linked buildings as the game does
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2012-11-22 03:17:41 +01:00 |
jj
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5f92561cd9
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add scripts/lever, add binary patches section in NEWS file
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2012-11-22 02:57:55 +01:00 |
Alexander Gavrilov
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be8f87ade9
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Add a couple of screenshots for tweaks, and comment on example config keys.
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2012-11-21 14:56:41 +04:00 |
Anuradha Dissanayake
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2a83d92290
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Code cleanup
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2012-11-21 23:45:26 +13:00 |
Anuradha Dissanayake
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0d9efec062
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Disable plugin in non construction menu
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2012-11-21 20:17:36 +13:00 |
jj
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5b5c674f6e
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ruby: update map_tile.mat_info for soil/stone special cases
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2012-11-20 21:17:33 +01:00 |
Quietust
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284f02d4dd
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Merge https://github.com/ab9rf/dfhack
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2012-11-20 09:42:21 -06:00 |
Kelly Martin
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bb3c5c02c1
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Adjustments for MSVC compatibility
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2012-11-20 09:32:04 -06:00 |
Quietust
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ff40ef6d59
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Run screenshots through pngout, shrinking them by about 50%
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2012-11-20 08:46:24 -06:00 |
Kelly Martin
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364030f06b
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Add unsuspend and autounsuspend scripts. The latter is especially useful when trying to build near aquifers. :)
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2012-11-20 08:41:35 -06:00 |
Kelly Martin
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79b6a8f9f9
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Add autofarm script.
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2012-11-20 08:40:42 -06:00 |
Kelly Martin
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5ac8d3be82
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Added option to region-pops script to additively augment populations.
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2012-11-20 08:28:06 -06:00 |
Kelly Martin
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3b2b77c693
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sync structures
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2012-11-20 08:22:21 -06:00 |
Anuradha Dissanayake
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9cb1a45855
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Automaterial branch commit
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2012-11-20 23:12:11 +13:00 |
Alexander Gavrilov
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fb8532ad84
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Add some screenshots to the readme document.
Using the standard 800x600 tileset as the common
denominator (and it results in smaller images too).
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2012-11-20 13:07:27 +04:00 |
Alexander Gavrilov
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f587d603e8
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Allow the workflow goal gap in any range between 1..goal-1
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2012-11-19 18:59:58 +04:00 |
Alexander Gavrilov
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767c1b9368
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Duplicate the lua Painter class in C++.
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2012-11-19 18:11:26 +04:00 |
Alexander Gavrilov
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902d2d5597
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Try reducing the replace with sparring chance due to xp gain overkill.
Also add more debug spam to make behavior tracking easier.
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2012-11-18 22:06:47 +04:00 |
Alexander Gavrilov
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ae7bf5aca6
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Check unit inventory when replacing skill demo with sparring.
E.g. if they have no shields, they won't gain that skill when sparring.
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2012-11-18 13:02:49 +04:00 |
Alexander Gavrilov
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2953e4c386
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Implement a dialog to specify a workflow constraint with all features.
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2012-11-17 20:32:39 +04:00 |
Alexander Gavrilov
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0b568942f4
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Follow changes in the xml defs.
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2012-11-17 16:43:29 +04:00 |
Quietust
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1ab48aa2de
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Merge https://github.com/ab9rf/dfhack
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2012-11-16 21:15:38 -06:00 |
Quietust
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3f2e583746
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Naming consistency
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2012-11-16 15:35:34 -06:00 |
Quietust
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e2b9b703a0
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Get rid of tabs
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2012-11-16 15:33:36 -06:00 |
Kelly Martin
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1379891270
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Merge remote-tracking branch 'jjyg/master'
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2012-11-16 13:50:59 -06:00 |
Kelly Martin
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648abee285
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EXECUTE -> EXEC and add parenthesis to make MSVC whine less.
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2012-11-16 13:50:38 -06:00 |
jj
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2b087a7081
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fix windows typos
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2012-11-16 20:49:30 +01:00 |
Kelly Martin
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a6fba3daf2
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const void* -> void* in memDealloc and memProtect for Windows too
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2012-11-16 13:44:38 -06:00 |
Kelly Martin
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fc1a1e1f0e
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Merge remote-tracking branch 'jjyg/master'
Conflicts:
NEWS
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2012-11-16 13:20:46 -06:00 |
Kelly Martin
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2a0171a4ff
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Merge remote-tracking branch 'angavrilov/master'
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2012-11-16 13:15:55 -06:00 |
Kelly Martin
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cbe3741751
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Check all depots for trader requested, not just the last one.
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2012-11-16 13:09:05 -06:00 |
Alexander Gavrilov
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d506dd7137
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Add a tweak to speed up melee squad training.
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2012-11-16 22:51:07 +04:00 |
Alexander Gavrilov
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2401be1b3b
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Add an api function to retrieve unit skill experience.
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2012-11-16 22:48:49 +04:00 |