Commit Graph

31 Commits (42670c798b96124fa13618205e2bd819dec88f6e)

Author SHA1 Message Date
Petr Mrázek 54a580ac68 Hide depend headers better, upgraded tinyxml 2011-03-01 07:50:56 +01:00
doomchild a4e844ec96 fixed misspelling of BUILD_DFHACK_C_BINDINGS 2010-08-30 12:48:58 -05:00
Petr Mrázek 2dd8aed7a0 Merge branch 'master' of git://genodeen.net/adeon_dfhack
Conflicts:
	CMakeLists.txt
	library/modules/Position.cpp
2010-08-28 22:47:38 +02:00
Mikko Juola 4d4e895878 Modify root CMakeLists.txt some more to behave as submodule. 2010-08-27 18:34:12 +03:00
Mikko Juola b87752a954 Some changes to make CMake behave when dfhack is used as a submodule.
Doesn't still quite make it behave but at least a bit.
2010-08-27 18:34:12 +03:00
Petr Mrázek 3b29fddf7b unify build system, start on the new offset file format 2010-08-16 00:45:02 +02:00
Petr Mrázek 891c454256 Fix build of offset editor skeleton, make it optional and disabled by default. 2010-08-14 20:22:59 +02:00
Petr Mrázek 21f7f8e703 Moved memory defs to /data. Memory.xml is copied into the right folder at build time (works even with MSVC). 2010-08-13 02:23:38 +02:00
Petr Mrázek 1dc4aea04f Offset editor skeleton app (just dead UI, no data yet) 2010-08-11 06:41:39 +02:00
Petr Mrázek 411bb5ed97 Added CMake options to build examples and playground tools, disabled by default. 2010-07-08 22:58:01 +02:00
Petr Mrázek ec35663b62 Common base for all modules 2010-06-25 07:11:26 +02:00
Petr Mrázek 3c458f4701 doxygen (default off), add creature entity printing to creaturedump 2010-06-24 00:34:35 +02:00
Petr Mrázek 7885eb8e74 0.31.06-SDL, needs testing 2010-06-10 10:30:56 +02:00
Petr Mrázek 04b71f154c Fun and games. Also turning old DFWindow class into a module tracked by Context. 2010-05-26 12:24:45 +02:00
Petr Mrázek b710ed687a Moving stuff around, part 2 2010-05-26 06:48:23 +02:00
Petr Mrázek b2acc50c90 Moving stuff around, part 1 2010-05-26 03:22:17 +02:00
Petr Mrázek 863eb2546f Added playground folder for quick hacks 2010-05-25 23:52:04 +02:00
Petr Mrázek 5e65f5568b Revived the SHM. Seems to be working, but needs a fair bit of changes. 2010-05-24 03:07:13 +02:00
Petr Mrázek 8dd594dd93 Multi-process rework 2010-05-23 23:06:10 +02:00
Petr Mrázek 61c5e36537 Pythn module fixes for 64bit, it gets built now, but doesn't work AFAIK 2010-04-28 23:11:24 +02:00
Petr Mrázek d080e73ac2 Son't build shm 2010-04-04 15:24:50 +02:00
Petr Mrázek 7d48ea49ae Reveal and prospector tools work. Basic inorganic matgloss works. Basic map reading works. 2010-04-03 03:52:46 +02:00
Petr Mrázek 2a61cec4a7 Move depends, build them as libs 2010-04-02 17:56:38 +02:00
Petr Mrázek bcbc540283 More moving of things 2010-04-02 17:27:35 +02:00
Petr Mrázek c26da9b84c More DF 2010 reorganization 2010-04-02 16:46:33 +02:00
Petr Mrázek 1ad9dfea11 Auto-find ncurses libs and include files for veinlook 2010-03-23 21:35:14 +01:00
Petr Mrázek 7c73c7abe6 CMake swig integration 2010-02-28 04:11:06 +01:00
Petr Mrázek bb141fe8f6 Linux d18 ncurses support for shm lib
Some boost preparations
2010-02-23 19:26:15 +01:00
Petr Mrázek 054fec0afc Updated README and COMPILE, split tools into tools and examples.
Tools are now useful, and with a working user interaction where applicable.
Examples are a collection of benchmarks, tests and simple unfinished ideas.
2010-02-16 07:21:38 +01:00
Petr Mrázek 242bf47143 some rearrangement of the shm server part, preparing for the windows port 2010-01-04 05:20:28 +00:00
Petr Mrázek fac88478bd code moved from khazad 2009-09-14 00:02:46 +00:00