Commit Graph

45 Commits (30f4617abf59a428e176cec148fa91199006baf0)

Author SHA1 Message Date
lethosor e965f5318f Replace many includes with forward declarations in modules/Maps.h 2016-08-13 21:44:01 -04:00
PeridexisErrant 273c22f606 Shorten "ls" help for plugins
I think that's all of them.
2016-04-15 16:28:41 +10:00
lethosor a615723b38 Update remaining plugins to use REQUIRE_GLOBAL 2014-12-06 19:30:05 -05:00
Quietust 8a9e3d1a72 Plugin cleanup - always do "using df::global::[foo]". Also, get rid of old 0.34.11 binpatches 2014-08-11 15:07:52 -05:00
lethosor b166f51568 Handle missing arguments to filter/paint in tiletypes 2014-05-11 14:17:56 -04:00
Alexander Gavrilov 6852adbd91 Expose new MapCache features in probe and tiletypes. 2013-10-10 12:15:50 +04:00
jj ebc2625d97 ditch the unused Vegetation module 2012-12-06 23:47:25 +01:00
Timothy Collett 274d6038ad Merge further changes (???) 2012-09-10 09:19:21 -04:00
Jared Adams dce7f17fe7 Merge remote-tracking branch 'upstream/master' 2012-05-08 07:32:35 -06:00
Jared Adams 5bd90e28b8 Add a missing return in tiletypes 2012-05-07 19:30:33 -06:00
Jared Adams 833bf518d9 Fix some issues 2012-05-07 18:31:28 -06:00
Alexander Gavrilov 23a0b17ff3 Make liquids and tiletypes force rebuild of pathfinding data. 2012-04-25 18:38:43 +04:00
Jared Adams 567b3e2a52 Fix range on tiletypes and make it saner for both plugins. 2012-04-21 11:26:40 -06:00
Jared Adams 52138d8998 Improve the range function of tiletypes a bit and add the functionality to liquids. 2012-04-19 21:13:07 -06:00
Jared Adams f97e2bf410 Make tiletypes more useful
* Add any option to clear paint/filter
 * Add aquifer bit
 * Stop filtering process killing execute early
 * Filter on all bits, not just dig
2012-04-19 17:44:26 -06:00
Petr Mrázek 6d53ab37e0 Mass fixage
Updated readme.rst
Fixed up some help strings of plugin commands
Moved catsplosion and regrass to normal plugin folder
Fixed tiletypes and liquids not keeping command history properly
2012-04-18 04:12:11 +02:00
Jared Adams ebd21e9249 Fix some issues with last commit 2012-04-16 20:48:08 -06:00
Jared Adams f3c7a685f5 Make tiletypes more useful
* Paint, filter, and brush state is now saved between calls.
 * Added 'all' paint option to set material, shape, special, and variant at
      the same time.
 * Added tiletypes-here (like liquids here, except is uses the saved brush
      settings)
 * Added tiletypes-here-point (like liquids here, always only the tile under
      the cursor)
 * Added tiletypes-command: runs tiletypes commands seperated by ';' tokens
      (affects saved state)
 * Make the internal workings match liquids a bit more
 * Give brush objects a descriptor string
 * Make Core::cheap_tokenise available
2012-04-15 08:40:19 -06:00
Petr Mrázek 0c2c94fa92 Remove random bad asserts 2012-03-29 20:18:14 +02:00
Petr Mrázek 004acdad4e Tweaks!
Strip commands.clear() from all plugins
Fix changeitem - a variable name has changed in item flags
2012-03-29 18:37:22 +02:00
Petr Mrázek 8a847dbaba Tweaks and cleanups
Removed t_virtual.
Made lua use C++ compiler
Removed many silly exception types from Error.h and renamed the rest.
Removed Brush classes from tiletypes plugin.
2012-03-24 12:13:51 +01:00
Alexander Gavrilov f84b1539a8 Change to the traits representation of enum and bitfield properties. 2012-03-15 20:46:08 +04:00
Alexander Gavrilov 8cc82d5876 Make plugins accept explicit output stream references.
This is an incompatible change to the plugin ABI.

The Console is not thread-safe unless used indirectly
via color_ostream_proxy, so everything should use their
per-thread stream.
2012-03-10 15:55:42 +04:00
Petr Mrázek 7fe8762852 Get rid of Simple namespace, Gui module is now a namespace. 2012-03-03 14:38:24 +01:00
Petr Mrázek 2cd2ee9b0c New plugin interface 2012-02-21 18:19:17 +01:00
Quietust e4a0b2aaf9 Fix reveal and tiletypes - RIVER and POOL are no longer tile shapes 2012-02-18 11:36:06 -06:00
Quietust 091bf62aa8 DFhackCExport is only needed on the plugin_* functions 2012-02-13 22:54:08 -06:00
Quietust d15d38d536 Finish conversion, fix compile errors 2012-02-13 19:17:38 -06:00
Quietust d0a8c2edd8 Move TileTypes to XML, part 1 - a bunch of stuff is now broken 2012-02-13 16:56:33 -06:00
Quietust 9afcea3deb In all loops that iterate across a vector, use a size_t as the index 2012-01-31 10:55:38 -06:00
Quietust 2cc6bcf0e9 Use CoreSuspender and namespace df::enums 2012-01-21 18:31:15 -06:00
Quietust e7ecda1434 Kill the Maps module 2012-01-19 21:44:17 -06:00
Quietust 4bb724cd6c Significant cleanup of Maps module - next step will be to kill it properly 2012-01-19 14:11:52 -06:00
Quietust e82055986e Only use #include <> for system libraries - for everything else, use "" 2012-01-15 14:54:14 -06:00
Petr Mrázek 9db20bd84d Header changes/cleanup. 2011-12-31 12:48:42 +01:00
Petr Mrázek 9a48c98162 designed -> designated in tiletypes plugin 2011-12-30 03:05:53 +01:00
feng1st dd3e1f4a39 Able to filter tiles via designation. 2011-11-20 15:40:01 +08:00
Feng 229750c7db + Able to set variant attribute.
+ Able to set hidden, light, subterranean and skyview flags.
* Paint empty space correctly.
* Remove direction from directionless tiles.
* Remove liquid from walls correctly.
2011-11-05 18:55:23 +08:00
Petr Mrázek 247592e30c Put warning in tiletypes tool. 2011-08-15 01:59:57 +02:00
Petr Mrázek 292074116e Fix crash bugs in liquids and tiletypes. 2011-08-15 01:30:15 +02:00
Petr Mrázek a0f99ef707 Many tweaks to plugins, reorganized the build system and removed more cruft. 2011-08-14 08:42:21 +02:00
Petr Mrázek 81e6bce92c Command history separated from Console. 2011-08-13 14:42:09 +02:00
Petr Mrázek 1cbcb99dd5 Port tiletypes tool. 2011-08-11 04:39:12 +02:00
Petr Mrázek cb93b5542e Fix problem with running interactive commands from hotkeys. 2011-08-06 04:37:29 +02:00
Petr Mrázek a8543f5ef0 Ported autodump tool 2011-08-04 04:04:46 +02:00