Jeremy Apthorp
dfab521a71
specify __thiscall
...
According to https://docs.microsoft.com/en-us/cpp/cpp/thiscall?view=vs-2019 , "on ARM and x64 machines, __thiscall is accepted and ignored by the compiler.". So it should be OK to specify this for all win32
2019-12-12 17:51:41 -08:00
Jeremy Apthorp
9a37849603
use symbols.xml
2019-12-07 22:41:55 -08:00
Jeremy Apthorp
910f965838
wip
2019-12-07 22:17:59 -08:00
lethosor
08aeb6faeb
Fix EventManager building ID type
...
The pointer to the building ID was sometimes not dereferenced properly.
Addressed by switching to an ID cast to a pointer type for consistency with
other types of events.
Fixes #1434
Ref #1003 (19695b4ee7
)
Broken in #1253 (a7dfacd1c5
)
2019-10-05 20:26:31 -04:00
lethosor
07575095fd
Merge branch 'develop' into persist
2019-08-22 22:00:50 -04:00
lethosor
99038c395a
Merge remote-tracking branch 'ab9rf/biometype' into develop
2019-07-20 16:32:46 -04:00
lethosor
ceebef5fe2
Merge branch 'develop' into persist
2019-05-28 21:08:16 -04:00
lethosor
13c6bfc1b2
Merge remote-tracking branch 'sgayda2/memory_fixes' into develop
2018-12-22 11:54:31 -05:00
Kelly Kinkade
02f047e9f1
a pox on whitespace
2018-09-11 18:41:32 -05:00
Kelly Kinkade
3817773b5a
eliminate stray whitespace
2018-09-11 17:32:33 -05:00
Ben Lubar
4e690df96a
Add Persistence module.
...
Alter World to use Persistence instead of storing data in historical figures.
Fake historical figures will be converted to the new format when a world is loaded.
Added plugin_save and plugin_load functions to the plugin API.
Made the weird int7/int28 code that was in the old persistence API slightly safer.
2018-08-26 18:27:58 -05:00
Kelly Kinkade
338572d270
resolve uninitialized variable warning
2018-08-16 12:15:56 -05:00
Kelly Kinkade
59d70d6687
Add function to infer biome type to Maps module
...
This moves code intended to infer biome type currently living in a
couple of plugins into the Maps module, so that this code can be shared
more easily by multiple plugins, as discussed in #1392 .
2018-08-15 20:28:18 -05:00
Ben Lubar
4837e65322
Add an identity to dfhack_viewscreen and dfhack_lua_viewscreen.
2018-07-22 17:31:39 -05:00
Stoyan Gaydarov
38cccdb0f4
Update the module create calls to return unique_ptrs
2018-07-14 19:55:25 -07:00
lethosor
9ee368d456
Merge remote-tracking branch 'suokko/MapCache_reduce_latency_from_designation_to_jobs' into develop
2018-07-11 11:51:24 -04:00
Pauli
ca5c11603f
Support dlsym loading from libgraphics vtables
2018-07-10 17:08:23 +03:00
lethosor
2dac3c53c7
Add stress cutoffs to Units module, fix dwarfmonitor/manipulator
...
Fixes #1292
2018-07-09 15:59:12 -04:00
lethosor
037e7e4901
Merge remote-tracking branch 'suokko/spotclean_ui_state_fix_1194' into develop
...
Moved/adjusted changelog entry
2018-07-07 18:08:53 -04:00
lethosor
54cf8b7dc3
Fix getVisibleName for units with identities
...
As of 0.44.11 (possibly 0.44.01), identity names take precedence over the
associated histfig names. Tested with:
https://drive.google.com/file/d/1bX5CQMqNsb_mjJOEOS4wBm4mGDLLs_cZ/view (#1279 )
http://dffd.bay12games.com/file.php?id=13428 (from http://www.bay12games.com/dwarves/mantisbt/view.php?id=10530 )
Fixes #1279
2018-07-06 11:06:04 -04:00
lethosor
616675f0ce
Merge remote-tracking branch 'suokko/kittens_data_race_fix' into develop
2018-07-03 00:30:36 -04:00
lethosor
81a7ddcf92
Merge remote-tracking branch 'suokko/screen_show_memory_leak' into develop
2018-07-02 22:58:11 -04:00
Pauli
0727403ac1
Fix devel plugins linking in linux
2018-06-30 21:12:42 +03:00
Pauli
c39a882b57
Add missing Unit::isDiplomat
...
Fixes #1324
2018-06-29 16:19:18 +03:00
Pauli
20bd03ab6d
Reset dsgn_check_cooldown in Block::write
...
To make sure that DF generates jobjs from desgination as soon as
possible the dsgn_check_cooldown should be reset when designations
change.
2018-06-24 17:06:32 +03:00
Pauli
123de7fdf7
Use constexpr to prevent attempts of linking static variable
2018-06-24 17:06:32 +03:00
lethosor
854f467f56
Merge remote-tracking branch 'suokko/check_jobs_on_mapcache_commit_1229' into develop
2018-06-21 15:03:51 -04:00
lethosor
7a5e7c7c86
Rename unit_flags1.dead to killed, update submodules/changelog
...
Follow-up for dfhack/df-structures#247
2018-06-21 11:17:09 -04:00
Pauli
9b6781f0f2
Temporary lower command-prompt when executing the command
...
command-prompt viewscreen may affect command execution if they are
looking for UI state. To make commands execute simillary to hotkeys or
console commands the viewscreen needs to removed from the top position.
Fixes #1194
2018-06-20 21:51:45 +03:00
lethosor
6077a8ce4c
Merge remote-tracking branch 'suokko/printf_warnings' into develop
2018-06-20 11:25:14 -04:00
Pauli
9c59b7ff48
Fix unlikely memory leaks if Screen::show fails
...
The Screen::show takes ownership of the screen pointer. I decided to
switch the parameter to std::unique_ptr to make the pointer ownership
explicit. The unique_ptr then provides automatic screen destruction in
Screen::show unless pointer is inserted or is already in the linked list
that is managed by df.
2018-06-19 16:41:31 +03:00
Pauli
bcf9387ce9
Only remove jobs that were created from a designation
2018-06-18 19:57:00 +03:00
Pauli
1b5ec7ce69
Update jobs when committing MapCache changes
...
The map_block->designation.{dig,smooth} are reset to zeros when a job
posting is created for the designation. The job is then used to override
the designation state in the map_block. To make the new designation set
propogate to jobs the job structure would require updating. The update
would be possible a complex operation. The simple alternative is to
remove the job and let df create a new job in the next tick.
Fixes #1229
2018-06-18 16:34:09 +03:00
Pauli
6a151353e3
Use automatic return type for index_tile
2018-06-18 16:23:57 +03:00
lethosor
aac892c560
Adapted to changed Units functions
...
Squashed version of #1307
Closes #1307
2018-06-14 10:30:35 -04:00
PatrikLundell
51584c2d9e
Corrected isGhost
2018-06-13 15:37:45 -04:00
PatrikLundell
f329774059
dead & killed flag separation
...
squashed 4 commits from #1297
2018-06-13 15:37:45 -04:00
Pauli
8f2cf3ad26
Fix printf format warnings
2018-06-11 19:57:06 +03:00
lethosor
7a04fefb0b
Remove Vermin module (unused and obsolete)
2018-06-01 00:22:10 -04:00
lethosor
50a863a48e
Fix Kitchen.h include (case-sensitive)
2018-05-17 20:11:46 -04:00
lethosor
17ba492992
Add some exclusion functions to Kitchen module, expose to Lua, fix build
2018-05-17 19:34:03 -04:00
lethosor
97a79893e7
Change Kitchen.{h,cpp} to title case
2018-05-17 11:08:13 -04:00
lethosor
e9ec08f419
Add Buildings::getRoomDescription(), moved from search plugin, +cleanup
2018-05-12 17:00:21 -04:00
lethosor
c15571caa0
Move isRouteVehicle, isSquadEquipment from workflow to Items module
2018-05-12 14:49:30 -04:00
lethosor
a34b34d3cb
Move a few item functions from autotrade/stocks into DFHack::Items
2018-05-12 12:04:46 -04:00
Dan Amlund
759df34fce
fix potential segfault
2018-05-11 17:51:32 +02:00
lethosor
ceaa518be9
Fix a potential segfault in getAnyUnit
...
See #1218
2018-05-11 10:04:10 -04:00
lethosor
10abece564
Fix duplicate condition in Gui::getAnyUnit()
2018-05-11 09:58:40 -04:00
lethosor
2a52582c1f
Add Gui::inRenameBuilding
2018-05-09 10:23:05 -04:00
Ben Lubar
51661d7355
Fix -Wswitch warning about UNDERWORLD_GATE in MapCache.
2018-04-05 16:50:04 -05:00
Ben Lubar
565c1e1260
Fix uninitialized pointer being returned from Gui::getAnyUnit when on the pet list with no selection.
2018-04-05 16:49:30 -05:00
Ben Lubar
0a2ec30199
Remove or comment out unused code.
2018-04-05 16:48:11 -05:00
Ben Lubar
2eec5ee78d
Fix signed/unsigned comparison warnings in core.
2018-04-05 16:47:47 -05:00
Ben Lubar
a44b3b8f98
Move null pointer check from Job module to LuaApi, where it does not invoke undefined behavior.
2018-04-05 16:01:26 -05:00
lethosor
db95796d4c
Many build fixes
2018-03-10 16:53:45 -05:00
Dan Amlund
38491b4be8
add checks to avoid potential segfaults. use more dfhack idiomatic code
2018-01-31 20:10:40 +01:00
Dan Amlund
537e94d75a
fix segfault when splatter did not have historical figure
2018-01-31 20:10:34 +01:00
Dan Amlund
2deeda11d2
add many new cases for Gui::getSelectedUnit: report list, combat log list, military screen, unit health, unit custumize, assigning to cage, viewing cage, pitting, penning, burrows, look at corpse, look at corpse piece, look at named spatter
2018-01-28 13:04:52 +01:00
lethosor
1ba5477b63
Add designation priority support to MapCache and dig plugin
...
Fixes #481
2018-01-21 19:27:16 -05:00
lethosor
fde1e284f4
Gui::getAnyItem: support viewscreen_assign_display_itemst
2017-12-28 16:19:45 -05:00
lethosor
4d5c7c5927
getKeyDisplay: use enabler::GetKeyDisplay()
2017-12-25 20:14:11 -05:00
Quietust
88c7e493b8
Merge ui_area_map_width into ui_menu_width, now a 2-byte array
2017-12-03 20:34:59 -06:00
Quietust
c72ae8d8a7
Merge "announcements" global into d_init where it belongs
2017-12-03 20:05:08 -06:00
lethosor
2c95ac411e
Update xml and all uses of job_handler
2017-11-25 00:59:59 -05:00
Quietust
33a43c5bfd
update structures
2017-11-04 07:50:47 -06:00
lethosor
5c33fcccbd
Merge remote-tracking branch 'BenLubar/win64-warnings' into develop
2017-08-07 13:51:18 -04:00
lethosor
16fb230ef6
getAnyItem: support viewscreen_textviewerst
2017-08-05 21:38:18 -04:00
Ben Lubar
17a7885ef2
Fix a bunch of 64-bit Windows warnings
2017-07-21 13:30:05 -05:00
Vitaly Pronkin
6af5f3b299
fixing getItemBaseValue() for cheese, sheets and instruments
2017-06-26 09:17:23 +12:00
lethosor
10e13c532a
Add "tweak cage-butcher" and some extra Building module functions
...
* Buildings::markedForRemoval()
* Buildings::getCageOccupants()
Closes #906
2017-06-25 15:27:21 -04:00
lethosor
cda5cedacf
Fix Gui::refreshSidebar() on topmost z-level
2017-06-23 10:30:16 -04:00
lethosor
ae809afde7
Add Gui::refreshSidebar()
...
This handles feeding CURSOR_DOWN_Z and CURSOR_UP_Z properly, avoiding issues
when on the lowest z-level.
2017-06-23 00:02:21 -04:00
lethosor
27343e3253
Add unit and tile visibility functions
2017-06-10 21:54:08 -04:00
lethosor
778ffb0971
More Units module cleanup, modernize getUnitsInBox
2017-06-10 21:02:30 -04:00
lethosor
0ed7e60522
getAnyUnit: support viewscreen_layer_unit_relationshipst
2017-06-10 19:06:43 -04:00
lethosor
1321a64613
Remove lots of old/unused functions from the Units module
2017-06-10 17:21:34 -04:00
lethosor
047a66030b
getAnyUnit: add support for viewscreen_unitst, viewscreen_textviewerst
2017-06-07 20:51:40 -04:00
lethosor
92c2e52e45
Fix MSVC error
2017-06-02 21:22:19 -04:00
lethosor
9df35dd844
revealInDwarfmodeMap: use map y dimensions
2017-06-02 00:40:59 -04:00
lethosor
43c4a88068
Move some checks in paintTile/readTile after hooks are called
2017-06-02 00:40:14 -04:00
lethosor
05f322ca30
Merge remote-tracking branch 'lethosor/lua-dmdims' into develop
2017-06-01 23:34:35 -04:00
lethosor
939aff3231
readTile(): add hook support and map parameter
2017-05-31 12:12:15 -04:00
lethosor
f59be2a9a0
Expand focus strings for jobmanagement and workquota_condition viewscreens
2017-05-27 00:57:16 -04:00
lethosor
55931703ac
Designate the correct tile for trees with multi-tile trunks
...
DF always designates the southeast trunk tile, while plant.pos is the center,
which is sometimes inaccessible (see #1014 )
2017-05-05 21:25:25 -04:00
lethosor
adb14491d0
Fix loop in Designations::unmarkPlant()
2017-05-05 17:24:51 -04:00
lethosor
d3c496cc2b
Add getSelectedPlant() and related functions
...
Currently only works with the center tile of multi-tile trees
2017-05-05 14:45:46 -04:00
lethosor
1e469453fc
Add Designations module, currently supporting plant/tree designations
...
This makes it easier for tools to properly handle designating and undesignating
trees for chopping and plants for gathering, which changed significantly in
0.40.20.
Ref #531 (?), #656 , #1014 , #1018 , #1030 , #1076
2017-05-04 21:47:12 -04:00
lethosor
71b553b305
Add a few functions to retrieve unit social activities
2017-04-28 17:25:58 -04:00
lethosor
19695b4ee7
EventManager/eventful: Pass building ID pointers to event handlers
...
Previously, there was some disagreement over whether event handlers such as
Buildings::updateBuildings() took building pointers or building IDs shoved
into pointers. It turned out to be the latter, which, unfortunately, did not
compile on x64. Passing building IDs isn't possible in all cases, because
building event handlers can be called for recently-deleted buildings too.
Pointers to building IDs do work reliably, though.
Fixes #1003
2017-02-17 22:53:48 -05:00
David Corbett
acdb369aa8
Avoid non-trivial bitfield constructors
2016-12-09 13:41:14 -05:00
lethosor
8521b830b2
Merge remote-tracking branch 'CannibalVox/job_remove' into develop
2016-12-05 15:24:37 -05:00
Stephen Baynham
595f3857b6
Reverse the param order of these two methods
...
The current way doesn't match other Job module methods
2016-12-01 20:13:49 -08:00
Stephen Baynham
de0e211e07
Figured I could like test my code.
2016-11-24 23:35:03 -08:00
Stephen Baynham
e490afdf00
Rebuilt slightly to offer bool return val
...
We fail on unknown general ref types now, without modifying the job at
all yet
2016-11-24 22:36:11 -08:00
Stephen Baynham
8b964ca2dc
Wipe job_items vector
2016-11-21 06:51:21 -08:00
Stephen Baynham
fba32f2e2f
Also disconnect the job from its items.
2016-11-17 23:25:48 -08:00
Stephen Baynham
74f5df99db
Add job remove method
...
Job remove eliminates a job's worker & holder references, if any, puts
the worker on cd, if appropriate, removes the job's postings, eliminates
the job from the global linked list, and then finally deletes it. This
code was tested by incorporating it into autochop and it does make the
plugin work. However, chop jobs don't have holder building references,
and anyway, with DF being 90% edge case by volume, this could use a heck
of a lot more testing.
I saw elsewhere code that prevented worker removal if the job was a
special job, and that made me feel funny so I made the job remove method
not work if the job is a special job.
2016-11-17 19:54:41 -08:00
lethosor
70d3c07cdb
Initial lua getDwarfmodeViewDims rewrite
2016-10-07 23:51:58 -04:00
lethosor
70ac99cbfa
Fix Buildings::setOwner() persistence
...
Needed to set bld->owner_id for changes to persist across save/load
Fixes #983 , thanks to Quietust
2016-08-21 20:58:40 -04:00
lethosor
de731b0299
Move save_dir back into cur_savegame and update submodules
2016-08-14 12:41:09 -04:00