Alexander Gavrilov
2222757e77
Implement context-sensitive keybinding support.
...
Allow defining commands with guard conditions, and binding
one or more commands to alphabetic and function keys. When
the relevant key is pressed, the first listed command with
successfully evaluated guard is chosen.
For consistency, the guard is also checked when the command
is invoked from the console; this requires suspending the
core inside PluginManager, before invoking plugin code.
2011-12-30 23:25:50 +04:00
Alexander Gavrilov
4aa77f5530
Execute commands from the dfhack.init file on startup.
2011-12-30 23:11:34 +04:00
Alexander Gavrilov
b71e577771
Allow specifying parameters in hotkey commands.
...
Now that hotkeys can be set to arbitrary strings, tokenize them.
2011-12-30 18:27:55 +04:00
Alexander Gavrilov
53346328e8
Notify plugins about game being loaded or unloaded.
...
As a test, make seadwatch deactivate on these events.
2011-12-30 18:12:15 +04:00
Alexander Gavrilov
298e2fe92d
Add a plugin to rename squads and hotkeys (without the 9 char limit).
2011-12-29 17:37:07 +04:00
Alexander Gavrilov
d7faa6c471
Properly cleanup state when copystock in q during rect selection.
2011-12-29 16:46:08 +04:00
Alexander Gavrilov
5173a1235b
Fix plugin reloading.
2011-12-29 16:46:08 +04:00
Alexander Gavrilov
b14e2a0c0d
Update the XML definitions.
2011-12-29 16:46:08 +04:00
Alexander Gavrilov
d513e75365
Use the updated code generator with support for vtables & constructors.
2011-12-29 16:46:01 +04:00
Petr Mrázek
16241a7e78
Update compile doc with the perl and XML::LibXML dependency.
2011-12-24 14:44:14 +01:00
Petr Mrázek
51dae5a5dc
Fix for minor MSVC error.
2011-12-24 14:34:10 +01:00
Petr Mrázek
e9f9f9b92e
Merge https://github.com/angavrilov/dfhack
2011-12-24 14:27:58 +01:00
Petr Mrázek
59c32b1ee9
Some changes required on windows.
2011-12-24 14:27:35 +01:00
Alexander Gavrilov
2eb56d0480
Make strongly-typed 'any virtual class' pointers optional.
...
It seems they might not work properly on msvc.
2011-12-24 17:17:01 +04:00
Alexander Gavrilov
81ad287c06
Generate very simple static functions to find objects in global vectors.
2011-12-24 16:22:10 +04:00
Petr Mrázek
5bee16dbd8
Merge https://github.com/angavrilov/dfhack
2011-12-24 12:27:59 +01:00
Petr Mrázek
cfd2c95eab
Slight reformat in versionosd.
2011-12-24 12:27:34 +01:00
Alexander Gavrilov
79ac2a781a
Add infrastructure necessary to use the generated headers.
...
As a usage example, allow toggling water level display and idlers,
and implement a ui tweak for easily copying stockpiles.
Also disable df2mc by default - default options shouldn't
require anything not in the base package.
2011-12-24 14:51:58 +04:00
Alexander Gavrilov
0b5a470a38
Add header generation from xml.
2011-12-24 14:38:28 +04:00
Petr Mrázek
b36e5ac248
Add missing files.
2011-12-07 20:50:37 +01:00
Petr Mrázek
647916e109
Graphic module
2011-12-07 20:37:09 +01:00
Petr Mrázek
f7d78539d3
Renaming Creatures to Units
2011-12-02 10:56:40 +01:00
Petr Mrázek
9dba6003bc
Small Items tweak.
2011-11-30 07:42:59 +01:00
Petr Mrázek
c0a6036cde
zeromq windows version
2011-11-25 23:21:31 +01:00
Petr Mrázek
780b659210
Zeromq hello world plugin.
2011-11-25 22:14:36 +01:00
Petr Mrázek
57b5ed8fa7
Made invalid tile types really invalid, license and unused depends cleanup.
2011-11-25 18:54:50 +01:00
Petr Mrázek
370681848d
Update stonesense.
2011-11-17 21:45:57 +01:00
Petr Mrázek
1b0bbbe9e4
Update stonesense.
2011-11-15 22:00:58 +01:00
Petr Mrázek
2547e2ff06
Killed lambas :(, fixed bug with 'digcircle unset' that made it behave exactly like 'digcircle set'
2011-11-15 21:58:38 +01:00
Petr Mrázek
4404e2d2c5
prospector -> prospect
2011-11-14 09:25:09 +01:00
Petr Mrázek
44dad25690
No nullptr, propector -> prospect
2011-11-14 09:24:36 +01:00
Petr Mrázek
7e475970fb
Fix crash when using load, unload and reload commands.
2011-11-07 10:55:18 +01:00
Petr Mrázek
2c27119d85
Set CXXFLAGS properly to ensure compatibility with i686 systems.
2011-11-06 21:16:16 +01:00
Petr Mrázek
46f55c1577
Update df2mc.
2011-11-06 03:28:38 +01:00
Petr Mrázek
9968d387a0
Add zlib as windows depend for df2mc, fix md5 on windows.
2011-11-06 03:26:24 +01:00
Petr Mrázek
f4ebd77c47
Bump revision to 8
2011-11-06 01:31:23 +01:00
Petr Mrázek
32420f345d
Update readme to list tiletypes and nopause.
2011-11-06 01:30:37 +01:00
Petr Mrázek
fe77d55e1e
Tweak tiletypes so that tile variants are not strictly required to match.
2011-11-06 01:27:16 +01:00
Petr Mrázek
5007419fcd
Add nopause command.
2011-11-06 01:26:57 +01:00
Petr Mrázek
9be4092c7f
creature thoughts
2011-11-06 01:22:11 +01:00
Feng
229750c7db
+ Able to set variant attribute.
...
+ Able to set hidden, light, subterranean and skyview flags.
* Paint empty space correctly.
* Remove direction from directionless tiles.
* Remove liquid from walls correctly.
2011-11-05 18:55:23 +08:00
Petr Mrázek
c9c50ac84b
Add df2mc to readme.
2011-11-05 03:42:48 +01:00
Petr Mrázek
d1849e6bef
Update df2mc, fix build.
2011-11-05 02:22:15 +01:00
Petr Mrázek
25257fe598
Move df2mc back.
2011-11-05 02:00:51 +01:00
Petr Mrázek
9dca825ef7
Fix include in md5 (memory.h is obsolete).
2011-11-04 19:24:04 +01:00
Petr Mrázek
da21fa1d79
MATERIAL_SOIL tweak
2011-11-04 18:51:52 +01:00
Petr Mrázek
321f9e589e
Switched out md5 implementation for a different one.
2011-11-04 09:33:33 +01:00
Petr Mrázek
af46b262b5
More init hardening.
2011-11-04 09:08:29 +01:00
Petr Mrázek
0ff7a48848
Update stonesense
2011-11-03 20:18:00 +01:00
Petr Mrázek
0f42dee97a
More material changes.
2011-11-03 05:01:25 +01:00