Raoul XQ
21e499f69d
Fix for display issues
...
- Switch -i didn't work without -c for non-dwarfs
- Enable killing of non-dwarf children
2011-04-13 15:42:52 +02:00
Raoul XQ
2d1f1b45af
Renamed dfskillmodify to dfcreature.
2011-04-13 14:47:53 +02:00
Raoul XQ
841c4b042c
Kill creature(s) with --kill
2011-04-13 14:42:53 +02:00
Raoul XQ
547dbe05fa
Add --showallflags flag to display all flags
...
Add --showallflags flag to display all flags of a creature. (Default: Display a few important ones.)
2011-04-13 13:22:14 +02:00
Raoul XQ
1d1c10601d
Add --showdead flag to also display dead creatures
...
- Add --showdead flag to also display dead creatures
- Display more creature flags
- Updated usage()
2011-04-13 12:47:50 +02:00
Raoul XQ
30d5bfbf47
Show creature type (again)
2011-04-13 11:55:18 +02:00
Raoul XQ
ad93afc1ee
Hide skills with level 0 and 0 experience points
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- Hide skills with level 0 and 0 experience points
- Tabs to spaces
2011-04-13 06:30:37 +02:00
Raoul XQ
19c4371581
Add switch -1 to skillmodify.cpp
2011-04-13 01:47:15 +02:00
Raoul XQ
d10d8316e7
Reduced verbosity.
2011-04-12 13:51:20 +02:00
Raoul XQ
bb80b246d1
Fix for -ah adding wrong labors.
2011-04-12 13:47:11 +02:00
Raoul XQ
f2c60a3cfb
Fix for materialAt()->veinMaterialAt()
2011-04-12 13:16:10 +02:00
Raoul XQ
74856ad00a
Added tools/playground/digpattern
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Small utility to dig certain patterns (in this case 3x3 bedrooms).
2011-04-12 13:03:34 +02:00
Raoul XQ
05f33853e1
Merge remote branch 'upstream/master'
...
Conflicts:
tools/playground/CMakeLists.txt
2011-04-12 12:38:49 +02:00
Raoul XQ
46485a70c4
Remove magic numbers, smaller display changes
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- Remove magic numbers
- Show social skills only when -ss is given
- Hide hauler labors when +sh is given
- Add -v for verbose
2011-04-12 12:19:01 +02:00
Petr Mrázek
212500ee00
Big Items refactor, made all the Accessor offsets optional.
2011-04-11 22:13:06 +02:00
Raoul van Putten
0a27f27431
Cleanup command line arguments and usage() in skillmodify.cpp
2011-04-11 14:02:21 +02:00
Raoul XQ
62833a2048
Add dfskillmodify
2011-04-11 13:16:47 +02:00
Raoul XQ
4e6cef8b7b
Changed tabs into spaces
2011-04-11 13:15:51 +02:00
Petr Mrázek
77f0885d9e
Merge https://github.com/angavrilov/dfhack into items
2011-04-11 12:48:28 +02:00
Raoul XQ
62a7c3037c
Added skillmodify.cpp
2011-04-11 12:41:12 +02:00
Alexander Gavrilov
325e817d71
Improve the owner cleanup program a bit more.
2011-04-11 14:33:30 +04:00
Petr Mrázek
cb1dee3f46
Give unreveal tool a sensible name, bump version to 0.5.13, README updated.
2011-04-10 22:14:35 +02:00
Alexander Gavrilov
109d20d251
Add an experimental program for cleaning up garbage owned by dwarfs.
...
As noted by Quietust on the forum, cleaning the owned flag from the
items does not actually remove the owner, but the item ceases to be
protected from manipulation by other dwarfs. This should be enough
to work around various bugs, like untouchable rotten food producing
miasma, or dwarfs littering the place with worn objects.
2011-04-10 23:25:41 +04:00
Petr Mrázek
125f4cf41f
And its source. Blah.
2011-04-10 18:42:47 +02:00
Petr Mrázek
b0b76f6d7c
Tool for resetting hidden tile status after botched reveals.
2011-04-10 18:41:49 +02:00
Petr Mrázek
b630e93c5a
Added base layer material support to map cache, material display to dfprobe.
2011-04-10 17:01:58 +02:00
Petr Mrázek
7876a42258
The C test tool doesn't compile as a plain C program!
2011-04-10 15:36:01 +02:00
Petr Mrázek
1d35044db3
Started removing C++-isms from C wrapper. Removed DFGlobal.h
2011-04-10 13:12:28 +02:00
Petr Mrázek
bb04aa1a32
Linux header cleanups. Windows side will follow.
2011-04-10 10:19:15 +02:00
Petr Mrázek
4547c8c0aa
Use MapExtras more.
2011-04-10 06:17:11 +02:00
Petr Mrázek
4a83f07bdd
dftry pseudo-tool, dfhack can recognize 40d again, but the old API class isn't there at all. bees and wax.
2011-04-07 11:21:38 +02:00
Petr Mrázek
de9400d5e8
Make deramp tool fix bad ramps resulting from caveins.
2011-04-04 15:46:39 +02:00
Petr Mrázek
5465890b34
Added more direction flags to engravings.
2011-04-04 11:57:09 +02:00
Petr Mrázek
8b8c70b5ff
Big creature jobs read/write fix (it was cmpletely broken)
2011-04-03 21:27:47 +02:00
Petr Mrázek
46c5041bea
Direction flags for engravings.
2011-04-03 03:19:34 +02:00
Petr Mrázek
a68702000d
hexdump accepts length in bytes, hopefully fixed engravings struct
2011-04-03 02:49:03 +02:00
Petr Mrázek
e18ade4ea6
Engravings are 0x28 bytes long.
2011-04-03 02:00:56 +02:00
Petr Mrázek
4cfc12b52b
Engravings module.
2011-04-03 00:15:47 +02:00
Petr Mrázek
68b13d6bf0
Dreary offset work.
2011-04-02 12:35:23 +02:00
Petr Mrázek
bbf64a1614
Added 'other' to the material dump. Fixed offsets for it in recent versions.
2011-04-01 04:20:49 +02:00
Petr Mrázek
1e893295ce
Merge branch 'master' of https://github.com/doomchild/dfhack
2011-03-31 13:39:43 +02:00
Petr Mrázek
f8db1c6b0e
small liquids tweak (don't set flowbits on non-flow-passable tiles)
2011-03-31 13:38:44 +02:00
Petr Mrázek
fe2e9e2571
Fix water turning into magma inside obsidian walls.
2011-03-31 06:11:03 +02:00
doomchild
48f8e86b0a
fixed the unreveal part (it was already fixed in my test version, but I forgot to copy it over)
2011-03-30 13:37:51 -05:00
doomchild
73a7be3b34
updated to match C++ reveal tool
2011-03-30 11:55:28 -05:00
Petr Mrázek
e61a907da1
Merge https://github.com/doomchild/dfhack
2011-03-30 14:35:41 +02:00
Petr Mrázek
37b0dbe02e
31.25, tweaks to make dfliquids and dfreveal better
2011-03-30 14:27:47 +02:00
doomchild
d0cd969ed2
got everything up to the point that it matches what's in the C++ version of the position tool
2011-03-29 10:38:29 -05:00
doomchild
3e335c4b7b
switched from position to gui (since position no longer exists)
2011-03-29 10:08:08 -05:00
Petr Mrázek
8ef1ef1985
31.23 Windows support, tiny little tweaks to liquids tool.
2011-03-27 00:02:23 +01:00