Commit Graph

43 Commits (1968cffb13df57850e51fa4bf0f8b32a958449bd)

Author SHA1 Message Date
shevernitskiy ae67ec05de remove doubled check 2023-09-24 13:01:31 +03:00
shevernitskiy d2bc834fa9 fix exception on close, dummy surface refcount 2023-09-24 11:44:04 +03:00
shevernitskiy bd4d831582 add flag for dummy & resolve conflicts 2023-09-24 11:44:04 +03:00
shevernitskiy 25cc778fce review refactor 2023-09-24 11:44:04 +03:00
shevernitskiy 770402a292 erase from delayed when deleteHandle() 2023-09-24 11:44:04 +03:00
shevernitskiy 033a849de2 Apply suggestions from code review
Co-authored-by: Myk <myk.taylor@gmail.com>
2023-09-24 11:44:04 +03:00
shevernitskiy 469a97f781 review 2023-09-24 11:44:04 +03:00
shevernitskiy 5b34ac63e1 fix for gcc 2023-09-24 11:44:03 +03:00
shevernitskiy 6f26650255 reserved texpos range 2023-09-24 11:44:03 +03:00
Myk Taylor 5a557f232f
disable texture loading if enabler isn't present 2023-09-10 01:42:59 -07:00
Myk Taylor 088fa9a35c
instrument textures module and clean up gui 2023-08-31 10:53:43 -07:00
shevernitskiy 8a015f7f87 review 2023-08-30 07:38:21 +03:00
shevernitskiy 4b0219e225 fix stupid linux build again 2023-08-28 10:56:08 +03:00
shevernitskiy 51baa0d674 fix linux build 2023-08-28 10:46:59 +03:00
shevernitskiy 6f11812729 create and delete textures 2023-08-28 10:00:39 +03:00
shevernitskiy 6c5163af9e adjust adopt region reset step 2023-08-27 22:28:03 +03:00
shevernitskiy c1945f7b54 fix build err in gcc 2023-08-17 06:32:26 +03:00
shevernitskiy 91f4c3d561 mirgate preloaded assets to lua 2023-08-14 08:17:57 +03:00
shevernitskiy 1409af67de expose api to lua 2023-08-13 20:09:12 +03:00
shevernitskiy 22b0671038 review 2 2023-08-13 08:33:31 +03:00
shevernitskiy 687bd82542 pathable & unsuspend specific tile size 2023-08-12 20:05:15 +03:00
shevernitskiy fe8bd4fa78 assets use dynamic texture loading 2023-08-12 16:11:42 +03:00
shevernitskiy e81a90821a review 2023-08-11 21:40:41 +03:00
shevernitskiy 4bbcc7b05d eof fix 2023-08-11 09:48:03 +03:00
shevernitskiy e21f0f2b69 dynamic texture loading 2023-08-11 09:14:05 +03:00
lethosor 9f168214dd
Merge remote-tracking branch 'lethosor/fix-textures-cleanup-segfault' into develop 2023-08-01 00:35:19 -04:00
lethosor e2ca506e23
Fix off-by-one error in Textures::cleanup()
In a ASCII-only configuration, I was seeing `textures.raws.size() == 164` and
`texpos_end == 164`. This resulted in reading one item past the end of the
vector.

This may not be occurring in configurations with graphics enabled, or
Windows/WINE may be more permissive.
2023-08-01 00:13:09 -04:00
lethosor e55984c529
Fix startup crashes when global addresses are missing
Useful for initial research. Can be tested with `DFHACK_NO_GLOBALS=1`
2023-08-01 00:05:02 -04:00
Myk Taylor 8235680ff0
add unsuspend map textures 2023-06-25 18:40:04 -07:00
Myk b958727655
Update Textures.cpp 2023-06-23 14:36:26 -07:00
Taxi Service 3e2940ef8f
attempt to set optional tilesize arguments for load_texture() 2023-06-23 14:35:45 -07:00
Myk Taylor 52151b0e98
remove SDL functions that don't exist anymore 2023-06-23 14:31:14 -07:00
Myk Taylor 4e48ce64f1
get things mostly ported to SDL2 2023-06-23 14:31:12 -07:00
Taxi Service 7c63ea9394 added BOLD_FRAME and INTERIOR_MEDIUM_FRAME 2023-04-03 20:13:57 +02:00
Myk Taylor aa22917aeb
add new control panel textures 2023-01-31 23:52:30 -08:00
Myk Taylor c2d6debcd8
add on/off light textures and expose to lua 2023-01-29 00:35:29 -08:00
Myk Taylor 9aaa55cd7f
add textures and frames for various use cases 2023-01-23 03:58:51 -08:00
Myk Taylor ac06508d92
add some more icon textures we can use
contributed by TaxiService on the DFHack Discord server
2023-01-12 21:04:41 -08:00
Myk Taylor 2234328a91
use an actual pin texture for ZScreen pins 2023-01-09 00:47:13 -08:00
Myk Taylor 412531bf03
really fix the format string this time 2023-01-04 21:29:45 -08:00
Myk Taylor 9cbcd81f63
fix format strings for vars that were size_t 2023-01-04 21:24:52 -08:00
Myk Taylor 4e51e02924
move SDL shims to a new DFSDL module 2023-01-04 17:15:32 -08:00
Myk Taylor 5d04b9c4cb
add Textures module and load DFHack logo
undocumented for now since it's internal. in the future, perhaps this
could morph into a dynamic texture loading facility for tools
2023-01-04 13:30:18 -08:00