lethosor
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e7754ea890
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Enable -Wunused-variable and fix most errors
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2021-09-07 01:16:21 -04:00 |
lethosor
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b2fd0b062b
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Merge remote-tracking branch 'PatrikLundell/dead_plugins' into develop
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2018-06-20 16:18:07 -04:00 |
PatrikLundell
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aa361f3a0d
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dead flag -> !isActive
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2018-06-14 12:30:41 +02:00 |
Pauli
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8f2cf3ad26
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Fix printf format warnings
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2018-06-11 19:57:06 +03:00 |
lethosor
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2c95ac411e
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Update xml and all uses of job_handler
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2017-11-25 00:59:59 -05:00 |
lethosor
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05b238c879
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Fix another diggingInvaders compiler error
Windows-specific, for some strange reason
Ref #1145
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2017-08-07 09:30:27 -04:00 |
lethosor
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10cfef0553
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Fix whitespace issues
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2015-02-14 22:53:06 -05:00 |
lethosor
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cac2245438
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Update some plugins to use REQUIRE_GLOBAL
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2014-12-03 23:26:54 -05:00 |
expwnent
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6805656dd0
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Added enable/disable functionality to diggingInvaders.
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2013-10-19 21:42:24 -04:00 |
expwnent
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f459bfc4f1
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diggingInvaders: added per-creature dig times and differentiated between smooth and rough constructions.
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2013-06-15 23:04:15 -04:00 |
expwnent
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776d088eb9
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diggingInvaders: tweaks.
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2013-06-11 07:25:07 -04:00 |
expwnent
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f557376c3a
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diggingInvaders: make invaders dig slowly, in a configurable way.
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2013-06-11 05:14:56 -04:00 |
expwnent
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0378bbb896
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diggingInvaders: proper user interface.
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2013-06-10 01:58:27 -04:00 |
expwnent
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07a4839d8b
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diggingInvaders: made it easy to flip between int64 and int32 for distance cost. It did not make a significant difference in performance when I timed it.
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2013-06-09 23:26:07 -04:00 |
expwnent
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4e715ca44b
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diggingInvaders: made it only do a little work each frame instead of all at once with the pathfinding.
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2013-06-09 23:07:51 -04:00 |
expwnent
|
c4533dcb0c
|
diggingInvaders: only path from one guy, and other minor tweaks.
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2013-06-09 17:52:13 -04:00 |
expwnent
|
638affee06
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diggingInvaders: tweaked pick creation. Don't recreate if they already have one.
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2013-06-09 16:23:41 -04:00 |
expwnent
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08114cf574
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diggingInvaders: more fixes. Still a few issues with ramps probably.
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2013-05-31 20:39:43 -04:00 |
expwnent
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2b7dfca21e
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diggingInvaders: cleanup, tweaks. Works for simple situations.
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2013-05-31 19:27:22 -04:00 |
expwnent
|
3c7ca2ad71
|
Digging invaders: buildings can only be destroyed orthogonally, made path cost deal with hatches and raised bridges, but did NOT yet make job assignment deal with them.
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2013-01-05 11:06:46 -05:00 |
expwnent
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a7d6cf5157
|
Digging invaders: fixed a few problems involving digging and stairs, added a way to debug path cost, added a way to set the cost of each type of invasion job, made invaders only pathfind to one local instead of all of them.
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2013-01-04 21:02:09 -05:00 |
expwnent
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fd05d30733
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Digging invaders: improved edge cost evaluation.
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2013-01-04 18:11:38 -05:00 |
expwnent
|
2ca943ae20
|
Digging invaders: comment out debug print statements.
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2013-01-04 00:43:39 -05:00 |
expwnent
|
038cc91fcd
|
Digging invaders: fixed a bug where it would reassign long-lasting jobs, making them take forever. Also added a check for the case that invaders cannot dig to any locals.
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2013-01-04 00:35:47 -05:00 |
expwnent
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b6f0ae5b14
|
Digging invaders: keep track of who's working on the job, and check periodically to see if they quit.
|
2013-01-04 00:08:54 -05:00 |
expwnent
|
47eca42f68
|
Digging invaders: made it possible to customize which races can dig.
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2013-01-03 23:18:40 -05:00 |
expwnent
|
0fecdfadb1
|
Digging Invaders: when assigning a job, get rid of old one. Handle loading and unloading. Optimizations for when invaders can already reach someone.
|
2013-01-03 22:46:17 -05:00 |
expwnent
|
ed6dcf9589
|
DiggingInvaders: made invaders dig automatically, instead of on request.
|
2013-01-03 21:25:50 -05:00 |
expwnent
|
b82d6940b6
|
Digging invaders: started on making invaders keep digging until done.
|
2013-01-03 18:45:53 -05:00 |
expwnent
|
1d6dec54c7
|
Digging Invaders: reorganized the files to make it easier to work with.
|
2013-01-03 18:14:16 -05:00 |
expwnent
|
34d9785ce5
|
Digging Invaders: minor changes.
|
2013-01-03 14:38:05 -05:00 |
expwnent
|
b62e50f2e1
|
DiggingInvaders: get rid of the framework for assigning multiple dig/deconstruct/etc operations at the same time.
|
2013-01-03 14:16:10 -05:00 |
expwnent
|
0b68e66dc9
|
DiggingInvaders: fixed a problem with deconstructing hatches.
|
2013-01-03 13:32:50 -05:00 |
expwnent
|
f60e44c395
|
DiggingInvaders: minor changes.
|
2013-01-03 13:11:11 -05:00 |
expwnent
|
7586e62374
|
Digging Invaders: fixed a problem with removing constructions.
|
2013-01-02 22:35:05 -05:00 |
expwnent
|
5201870356
|
Digging Invaders: get rid of debug prints.
|
2013-01-02 22:13:23 -05:00 |
expwnent
|
ae43865489
|
Digging Invaders: actually seems to basically work!
|
2013-01-02 22:11:05 -05:00 |
expwnent
|
144e0b4dcb
|
Digging Invaders: merged eventManager and recent.
|
2013-01-02 11:26:30 -05:00 |
expwnent
|
46b9148277
|
Digging invaders: it still doesn't work, but now it's a lot simpler.
|
2012-12-20 00:35:45 -05:00 |
expwnent
|
9cb3f19630
|
Digging invaders: Minor changes. Still unstable.
|
2012-12-19 20:44:22 -05:00 |
expwnent
|
fcbc5d1cb0
|
Digging invaders. Temp commit. Unstable.
|
2012-12-19 18:46:46 -05:00 |
expwnent
|
a09764e77b
|
Digging Invaders: more optimizations.
|
2012-12-18 15:22:21 -05:00 |
expwnent
|
110a9a5579
|
Digging Invaders: a bit faster.
|
2012-12-17 20:44:35 -05:00 |
expwnent
|
937769874d
|
Digging Invaders: kind of works, but WAAAAAY too slow.
|
2012-12-17 20:12:11 -05:00 |
expwnent
|
957a4da474
|
Minor changes.
|
2012-12-17 18:05:57 -05:00 |
expwnent
|
ef80dbacde
|
More fiddling. Almost kind of works.
|
2012-12-17 17:36:35 -05:00 |
expwnent
|
76fcf1c335
|
Digging invaders: multi-dimensional edge cost: always prefer walking over digging, no matter how far.
|
2012-12-17 14:22:45 -05:00 |
expwnent
|
94673e447d
|
diggingInvaders: reimplemented path-based digging. Works kind of ok.
|
2012-12-17 13:37:02 -05:00 |
expwnent
|
ed1766936b
|
diggingInvaders: sadly, it seems that minimum spanning tree is a terrible heuristic for vertex Steiner tree in this case.
|
2012-12-17 00:54:39 -05:00 |
expwnent
|
bf25ea5129
|
diggingInvaders: fixed a major bug with edge sorting.
|
2012-12-17 00:17:07 -05:00 |