Petr Mrázek
a5d21e612b
Fixes, some messing around with the invalidation code
2010-11-08 00:31:40 +01:00
Petr Mrázek
9ac7c1a9f2
memory.xml invalidation (untested)
2010-11-08 00:10:59 +01:00
Petr Mrázek
457b331be7
Small fixes
2010-11-03 10:45:29 +01:00
Petr Mrázek
cb6cf89b0c
Merge branch 'master' of http://github.com/reverb/dfhack
2010-11-01 10:47:15 +01:00
Petr Mrázek
ab1a3a8cef
Salt/Stagnant water finally understood.
2010-10-29 07:36:06 +02:00
reverb
4edd33e13a
Fix crash when deallocating items module
2010-10-28 17:22:56 -05:00
reverb
5e507163b8
Material fix, custom reaction items seem to work again with offset update and bars work
2010-10-27 22:30:58 -05:00
reverb
df012b4bae
Fixes animal bars but may need to be reworked if other item types were messed up. Also, fix shouldn't break other types.
2010-10-25 16:15:14 -05:00
reverb
48dd2fc424
Merge remote branch 'upstream/master'
2010-10-25 16:12:27 -05:00
Petr Mrázek
70cb93d9f4
Fixed includes, unified formatting.
2010-10-25 04:39:14 +02:00
zilpin
92d0468694
added more information to probe.
...
added pit-with-floor option to hellhole.
bug fixes for the fake magma pipe in hellhole.
2010-10-20 12:31:16 -04:00
unknown
ba88c86670
dfitemdump appears to work. Materials still buggy (Pig Iron Bar != Mule Bar). This has been bugged since .12 or earlier
2010-10-19 05:07:07 -05:00
zilpin
3acc410857
Tile Types update, and new hellhole n deramp tools in playground
2010-10-17 00:21:18 -04:00
Petr Mrázek
b3121b898d
Urrgh. Seriously.
2010-10-07 01:23:35 +02:00
Petr Mrázek
ec032240aa
Merge branch 'master' of http://github.com/belal/dfhack
2010-09-24 19:07:38 +02:00
Petr Mrázek
b95ec7a2b3
Merge branch 'master' of http://github.com/doomchild/dfhack
2010-09-24 19:07:07 +02:00
belal
583f997e2f
fix linux getPaths to append a null terminator on the strings
2010-09-23 08:33:45 -04:00
Petr Mrázek
a8ae899f2e
Add checks to handle missing custom workshop offsets.
2010-09-22 18:34:51 +02:00
Petr Mrázek
a3870bb5a1
Constructions, buildings, base 31.13 windows entry on DF2010 instead of 31.12.
2010-09-22 18:20:55 +02:00
belal
026a2eb94e
Merge branch 'master' of git://github.com/peterix/dfhack into belal
2010-09-22 10:42:22 -04:00
Petr Mrázek
369b7cf701
Fix MSVC10 build error.
2010-09-21 03:18:34 +02:00
doomchild
8ac0b653df
Merge remote branch 'upstream/master'
2010-09-20 12:40:44 -05:00
doomchild
1a5bce53a7
added ReadGeology
2010-09-20 12:40:00 -05:00
belal
0f7a27d611
fix the WindowIO-windows.cpp module to work correctly with the new DF, also made it a little simpler.
2010-09-19 19:50:20 -04:00
Petr Mrázek
88934f0add
Materials done
2010-09-19 06:17:48 +02:00
Petr Mrázek
dfdd1467ff
Offset stuff
2010-09-18 04:36:14 +02:00
belal
918de0271b
fix to get the windowIO.h to compile from a submodule
2010-09-17 09:20:15 -04:00
belal
3dfbc5fb21
update widows getPath to only output the path, not the path and exe filename, to correspond with the linux versions
2010-09-16 21:44:38 -04:00
belal
6661d7e1f7
added getPath() for all linux versions as well, should work fine
2010-09-16 18:21:41 -07:00
doomchild
9844a8f8b3
added SetPauseState wrapper
2010-09-16 13:10:13 -05:00
doomchild
70b1a48cea
added unregistration functions for callbacks
2010-09-16 13:05:02 -05:00
doomchild
78a12876d5
added ReadInventoryIdx and ReadInventoryPtr wrappers
2010-09-16 13:04:19 -05:00
doomchild
36400f2833
Merge branch 'dotnet'
2010-09-16 09:06:12 -05:00
Petr Mrázek
3592748a50
Bits and pieces
2010-09-16 15:09:42 +02:00
belal
d2db7524a1
Keeping the current working directory addition, but reverting the current tileset and color stuff, as the tileset was just an initializer, not the actual current one, just going to have to read the init.txt file myself
...
Revert "Add function to get the current working directory of the DF process, as well as offsets for the relative paths of the current tileset and color file, also created a simple program to dump those three things out"
This reverts commit 040f8f7b7a
.
2010-09-13 09:45:53 -04:00
belal
040f8f7b7a
Add function to get the current working directory of the DF process, as well as offsets for the relative paths of the current tileset and color file, also created a simple program to dump those three things out
2010-09-12 21:38:21 -04:00
Petr Mrázek
f6b137230a
Fixed pause state offset in 31.12 linux version, dfreveal pauses and has improved usability.
2010-09-04 07:43:39 +02:00
doomchild
315aab0d57
added registration functions for callbacks, since some languages can't directly access DLL data exports (*cough*P/Invoke*cough*)
2010-09-03 10:31:14 -05:00
Petr Mrázek
5a5745590a
More Creatures rework, this time with more memset
2010-09-03 03:01:37 +02:00
Petr Mrázek
dc6aa19083
Creature rework
2010-09-03 02:15:09 +02:00
Petr Mrázek
a46422d2a6
Merge branch 'master' of http://github.com/doomchild/dfhack
2010-09-01 20:30:25 +02:00
Petr Mrázek
f1307d9f13
Added a common exception for DFHack, made World and Position use it for feature detection.
2010-09-01 18:03:52 +02:00
thewonderidiot
988b1d8692
Added support for reading and setting the weather.
...
Signed-off-by: Mike Stewart <thewonderiidot@gmail.com>
2010-09-01 11:22:19 -04:00
Petr Mrázek
86aa19daa4
Fix for Creature module
2010-08-31 17:21:47 +02:00
Petr Mrázek
66c3d30bd8
Fix Gui module so Stonesense can work.
2010-08-31 12:59:48 +02:00
Petr Mrázek
ff550a7e09
Fix getPE()
2010-08-31 07:07:37 +02:00
Petr Mrázek
b9bee108e1
Sync, fixes.
2010-08-31 06:52:03 +02:00
Petr Mrázek
9bcdc78d00
name of GUI offset group was wrong in its module
2010-08-31 05:32:40 +02:00
doomchild
95166d39a2
changed uint to uint32_t in declaration of VersionInfo::getPE()
2010-08-30 12:37:13 -05:00
doomchild
c5c1d52047
fixed spelling of BUILD_DFHACK_C_BINDINGS
2010-08-30 12:36:40 -05:00