Commit Graph

3052 Commits (0d8decd7eccbab575334646bcd9f67a2e795b0f4)

Author SHA1 Message Date
Japa Illo 0d8decd7ec Remove trailing whitespaces. 2017-02-08 10:54:42 +05:30
Japa Illo 2c19f6b237 remove rsize_t 2017-02-08 10:34:11 +05:30
Japa Illo 873feaee2b Added a function to the creature renamer to save a graphics pack file to set graphics for all the generated creatures. 2017-02-07 15:57:35 +05:30
Japa Illo 10bbd3cb39 Added a function to spit out a generated graphics pack file. Not done yet. 2017-02-07 11:19:45 +05:30
Japa Illo b151ad7c75 always make sure the name prefix has an underscore at the end of it. 2017-02-07 11:09:39 +05:30
Japa Illo f9b296884c Made the creature renamer work more than once on the same save, and changed the format of the resulting names. 2017-02-07 11:01:42 +05:30
Japa Illo 68faca09ee Added missing base types given by toady, and reorganized the list to look better. 2017-02-07 10:27:57 +05:30
Japa Illo 64e217132e Don't offset the raplacement by 1 since there's no space now. 2017-02-06 10:50:18 +05:30
Japa Illo 5b83c6fe68 Add spaces to search string programmatically. 2017-02-06 10:49:22 +05:30
Japa Illo 1aef1d1b98 use STD::Vector instead of a C array, and set version properly. 2017-02-06 10:42:10 +05:30
Japa Illo b18bd72c05 Replace tab with spaces. 2017-02-06 10:12:20 +05:30
Japa Illo c3c3f37b06 Added more descriptor types, and made it run on world load. 2017-01-26 15:58:43 +05:30
Japa Illo 24a653f77b added ants and apes to the list. 2017-01-26 12:50:37 +05:30
Japa Illo 365624453e Finish up the generated-creature-renamer plugin. 2017-01-26 12:45:40 +05:30
Japa 934d5b32bc Fix creature listing and plugin name 2017-01-26 10:00:38 +05:30
Japa c659b885b6 Start a plugin to rename generated creatures to have sensible IDs 2017-01-25 23:06:03 +05:30
lethosor affcd658dc title-version: Hide when loading a game (e.g. arena) 2017-01-04 12:30:59 -05:00
lethosor cda4e7a300 title-version: add prerelease indicator 2016-12-30 18:03:28 -05:00
Kelly Kinkade c99780aafd Add support for shell crafts. 2016-12-27 23:40:53 -05:00
lethosor cd0d9fed18 stocks: Support getSelectedItem() 2016-12-27 17:41:32 -05:00
Kelly Kinkade 3c7d2626e2 df::dfhack_material_category has no constructor, must be manually initialized
see #1047
2016-12-18 17:58:24 -06:00
Lethosor ba48afe908 stockflow: Simplify calculation
See #1046

Use math.floor() for now until we can get Lua 5.3 working on Travis
2016-12-16 14:22:00 -05:00
Kelly Kinkade 1419d58b9a stockflow: Use "floor division"
Per suggestion by @dscorbett
2016-12-16 13:04:51 -06:00
Kelly Kinkade 5be77fa63d stockflow: Fix "integer expected" problem in stockflow 2016-12-16 08:09:53 -06:00
lethosor a5eb5d2502 manipulator: Sort custom professions
Also use == instead of string::compare()
2016-12-15 19:18:07 -05:00
Kelly Kinkade 439e13643c better hack to make ruby work on win64 2016-12-13 23:55:20 -06:00
lethosor c8b7dbd255 Fix manipulator crash when selecting profession from empty list
Also add ListColumn::hasSelection()

Fixes #1040
2016-12-11 21:16:21 -05:00
lethosor 9e0221a44e Merge remote-tracking branch 'dscorbett/bitfield-constructors' into develop 2016-12-11 17:52:00 -05:00
lethosor e8c8953cbb Re-add and update misery plugin
Closes #1037
Ref #1011
2016-12-10 18:22:32 -05:00
David Corbett acdb369aa8 Avoid non-trivial bitfield constructors 2016-12-09 13:41:14 -05:00
lethosor 0c6c94b310 Merge branch 'develop' of gh:dfhack/dfhack into develop 2016-12-09 11:28:09 -05:00
lethosor d6fda58ca0 Remove treefarm (PR #1011)
Merge remote-tracking branch 'PeridexisErrant/remove-broken-plugins'

advtools and misery are still partially broken, but parts of them still work, so
repairing them is possible.
2016-12-09 11:20:35 -05:00
Lethosor 1545a4106b Merge pull request #1035 from ab9rf/labormanager-0.43.05-r1
labormanager: fix StoreItemInVehicle labor inference
2016-12-09 11:07:00 -05:00
Kelly Kinkade 1a9d8629c5 labormanager: fix StoreItemInVehicle labor inference (#8)
* labormanager: add deconstruct labor for constructed instruments

* labormanager: fix StoreItemInVehicle labor inference

StoreItemInVehicle requires the labor appropriate to the item being
stashed
2016-12-09 09:54:20 -06:00
Lethosor 8012c5686b Merge pull request #1034 from ab9rf/labormanager-0.43.05-r1
labormanager: add deconstruct labor for constructed instruments
2016-12-08 17:15:04 -05:00
Kelly Kinkade 50ce9942f4 labormanager: add deconstruct labor for constructed instruments (#7) 2016-12-08 16:01:14 -06:00
jj 8488b1a953 ruby: use correct raw string length with encodings 2016-12-05 10:29:16 +01:00
Lethosor eaf9b75a18 Merge pull request #1026 from ab9rf/labormanager-0.43.05-r1
labormanager: fix deconstruction of buildings containing items
2016-12-01 18:41:10 -05:00
Kelly Kinkade 1eaa2033dc Merge pull request #6 from ab9rf/labormanager-0.43.03-working
further tweak building construction labor identification
2016-12-01 14:38:21 -06:00
Kelly Kinkade ad6d6fbaa6 further tweak building construction labor identification
It's always more complicated than you expect....
2016-12-01 14:36:46 -06:00
Kelly Kinkade 1fa997612f Merge pull request #5 from ab9rf/labormanager-0.43.03-working
Mysteriously disappearing code reinserted
2016-12-01 11:12:39 -06:00
Kelly Kinkade 1d97638579 Mysteriously disappearing code reinserted 2016-12-01 11:10:52 -06:00
Kelly Kinkade 6856a7ebe0 Merge pull request #4 from ab9rf/labormanager-0.43.03-working
Fix deconstruction of buildings containing items
2016-12-01 11:07:36 -06:00
Kelly Kinkade 77a1264a94 Fix deconstruction of buildings containing items 2016-12-01 11:06:40 -06:00
Lethosor ddf447d3de Merge pull request #1022 from ab9rf/labormanager-0.43.05-r1
Use attributes in calculating assignment weight
2016-11-29 01:51:56 -05:00
Kelly Kinkade 0ab3005a89 Merge pull request #3 from ab9rf/labormanager-0.43.03-working
Incorporate more updates cherrypicked from nocico
2016-11-29 00:24:31 -06:00
Kelly Kinkade d5d0775f1a Remove redundant cast 2016-11-29 00:22:34 -06:00
nocico 5c16b5a2b7 labormanager: multimaterial constructions 2016-11-28 23:53:40 -06:00
nocico d626990ac8 labormanager: trap components 2016-11-28 23:53:39 -06:00
Kelly Kinkade 7c0fecec14 Merge pull request #2 from ab9rf/labormanager-0.43.03-working
Pull working changes forward to 0.43.05
2016-11-27 22:53:29 -06:00