Re-add and update misery plugin

Closes #1037
Ref #1011
develop
lethosor 2016-12-10 18:22:28 -05:00
parent 3bae9d9d65
commit e8c8953cbb
5 changed files with 113 additions and 107 deletions

@ -58,6 +58,7 @@ New Plugins
-----------
- `dwarfvet` enables animal caretaking
- `labormanager` (formerly autolabor2): a more advanced alternative to `autolabor`
- `misery`: re-added and updated for the 0.4x series
- `title-folder`: shows DF folder name in window title bar when enabled
New Scripts

@ -2469,6 +2469,21 @@ Options:
.. _mode:
misery
======
When enabled, fake bad thoughts will be added to all dwarves.
Usage:
:misery enable n: enable misery with optional magnitude n. If specified, n must
be positive.
:misery n: same as "misery enable n"
:misery enable: same as "misery enable 1"
:misery disable: stop adding new negative thoughts. This will not remove
existing negative thoughts. Equivalent to "misery 0".
:misery clear: remove fake thoughts, even after saving and reloading. Does
not change factor.
mode
====
This command lets you see and change the game mode directly.

@ -1 +1 @@
Subproject commit 666083d1c705f65e2865759e27ead5ff32cd6005
Subproject commit 589e71541f54fac4ee3c575530317a67affac9e6

@ -132,7 +132,7 @@ if (BUILD_SUPPORTED)
DFHACK_PLUGIN(liquids liquids.cpp Brushes.h LINK_LIBRARIES lua)
DFHACK_PLUGIN(luasocket luasocket.cpp LINK_LIBRARIES clsocket lua dfhack-tinythread)
DFHACK_PLUGIN(manipulator manipulator.cpp)
#DFHACK_PLUGIN(misery misery.cpp)
DFHACK_PLUGIN(misery misery.cpp)
DFHACK_PLUGIN(mode mode.cpp)
DFHACK_PLUGIN(mousequery mousequery.cpp)
DFHACK_PLUGIN(petcapRemover petcapRemover.cpp)

@ -1,64 +1,107 @@
#include "PluginManager.h"
#include "Export.h"
#include <algorithm>
#include <map>
#include <string>
#include <vector>
#include "DataDefs.h"
#include "df/world.h"
#include "Export.h"
#include "PluginManager.h"
#include "modules/Units.h"
#include "df/emotion_type.h"
#include "df/ui.h"
#include "df/unit.h"
#include "df/unit_personality.h"
#include "df/unit_soul.h"
#include "df/unit_thought_type.h"
#include <string>
#include <vector>
#include <map>
#include "df/world.h"
using namespace std;
using namespace DFHack;
/*
misery
======
When enabled, every new negative dwarven thought will be multiplied by a factor (2 by default).
Usage:
:misery enable n: enable misery with optional magnitude n. If specified, n must be positive.
:misery n: same as "misery enable n"
:misery enable: same as "misery enable 2"
:misery disable: stop adding new negative thoughts. This will not remove existing
duplicated thoughts. Equivalent to "misery 1"
:misery clear: remove fake thoughts added in this session of DF. Saving makes them
permanent! Does not change factor.
*/
DFHACK_PLUGIN("misery");
DFHACK_PLUGIN_IS_ENABLED(is_enabled);
REQUIRE_GLOBAL(world);
REQUIRE_GLOBAL(ui);
REQUIRE_GLOBAL(cur_year);
REQUIRE_GLOBAL(cur_year_tick);
static int factor = 1;
static map<int, int> processedThoughtCountTable;
typedef df::unit_personality::T_emotions Emotion;
//keep track of fake thoughts so you can remove them if requested
static vector<std::pair<int,int> > fakeThoughts;
static int count;
const int maxCount = 1000;
static int factor = 1;
static int tick = 0;
const int INTERVAL = 1000;
command_result misery(color_ostream& out, vector<string>& parameters);
void add_misery(df::unit *unit);
void clear_misery(df::unit *unit);
const int FAKE_EMOTION_FLAG = (1 << 30);
const int STRENGTH_MULTIPLIER = 100;
bool is_valid_unit (df::unit *unit) {
if (!Units::isOwnRace(unit) || !Units::isOwnCiv(unit))
return false;
if (Units::isDead(unit))
return false;
return true;
}
inline bool is_fake_emotion (Emotion *e) {
return e->flags.whole & FAKE_EMOTION_FLAG;
}
void add_misery (df::unit *unit) {
// Add a fake miserable thought
// Remove any fake ones that already exist
if (!unit || !unit->status.current_soul)
return;
clear_misery(unit);
auto &emotions = unit->status.current_soul->personality.emotions;
Emotion *e = new Emotion;
e->type = df::emotion_type::MISERY;
e->thought = df::unit_thought_type::SoapyBath;
e->flags.whole |= FAKE_EMOTION_FLAG;
emotions.push_back(e);
for (Emotion *e : emotions) {
if (is_fake_emotion(e)) {
e->year = *cur_year;
e->year_tick = *cur_year_tick;
e->strength = STRENGTH_MULTIPLIER * factor;
e->severity = STRENGTH_MULTIPLIER * factor;
}
}
}
void clear_misery (df::unit *unit) {
if (!unit || !unit->status.current_soul)
return;
auto &emotions = unit->status.current_soul->personality.emotions;
auto it = remove_if(emotions.begin(), emotions.end(), [](Emotion *e) {
if (is_fake_emotion(e)) {
delete e;
return true;
}
return false;
});
emotions.erase(it, emotions.end());
}
DFhackCExport command_result plugin_shutdown(color_ostream& out) {
factor = 1;
factor = 0;
return CR_OK;
}
DFhackCExport command_result plugin_onupdate(color_ostream& out) {
static bool wasLoaded = false;
if ( factor == 1 || !world || !world->map.block_index ) {
if ( factor == 0 || !world || !world->map.block_index ) {
if ( wasLoaded ) {
//we just unloaded the game: clear all data
factor = 1;
factor = 0;
is_enabled = false;
processedThoughtCountTable.clear();
fakeThoughts.clear();
wasLoaded = false;
}
return CR_OK;
@ -68,71 +111,17 @@ DFhackCExport command_result plugin_onupdate(color_ostream& out) {
wasLoaded = true;
}
if ( count < maxCount ) {
count++;
if ( tick < INTERVAL ) {
tick++;
return CR_OK;
}
count = 0;
int32_t race_id = ui->race_id;
int32_t civ_id = ui->civ_id;
for ( size_t a = 0; a < world->units.all.size(); a++ ) {
df::unit* unit = world->units.all[a]; //TODO: consider units.active
//living, native units only
if ( unit->race != race_id || unit->civ_id != civ_id )
continue;
if ( unit->flags1.bits.dead )
continue;
int processedThoughtCount;
map<int,int>::iterator i = processedThoughtCountTable.find(unit->id);
if ( i == processedThoughtCountTable.end() ) {
processedThoughtCount = unit->status.recent_events.size();
processedThoughtCountTable[unit->id] = processedThoughtCount;
} else {
processedThoughtCount = (*i).second;
}
if ( processedThoughtCount == unit->status.recent_events.size() ) {
continue;
} else if ( processedThoughtCount > unit->status.recent_events.size() ) {
processedThoughtCount = unit->status.recent_events.size();
}
tick = 0;
//don't reprocess any old thoughts
vector<df::unit_thought*> newThoughts;
for ( size_t b = processedThoughtCount; b < unit->status.recent_events.size(); b++ ) {
df::unit_thought* oldThought = unit->status.recent_events[b];
const char* bob = ENUM_ATTR(unit_thought_type, value, oldThought->type);
if ( bob[0] != '-' ) {
//out.print("unit %4d: old thought value = %s\n", unit->id, bob);
continue;
}
/*out.print("unit %4d: Duplicating thought type %d (%s), value %s, age %d, subtype %d, severity %d\n",
unit->id,
oldThought->type.value,
ENUM_ATTR(unit_thought_type, caption, (oldThought->type)),
//df::enum_traits<df::unit_thought_type>::attr_table[oldThought->type].caption
bob,
oldThought->age,
oldThought->subtype,
oldThought->severity
);*/
//add duplicate thoughts to the temp list
for ( size_t c = 0; c < factor; c++ ) {
df::unit_thought* thought = new df::unit_thought;
thought->type = unit->status.recent_events[b]->type;
thought->age = unit->status.recent_events[b]->age;
thought->subtype = unit->status.recent_events[b]->subtype;
thought->severity = unit->status.recent_events[b]->severity;
newThoughts.push_back(thought);
}
//TODO: consider units.active
for (df::unit *unit : world->units.all) {
if (is_valid_unit(unit)) {
add_misery(unit);
}
for ( size_t b = 0; b < newThoughts.size(); b++ ) {
fakeThoughts.push_back(std::pair<int, int>(a, unit->status.recent_events.size()));
unit->status.recent_events.push_back(newThoughts[b]);
}
processedThoughtCountTable[unit->id] = unit->status.recent_events.size();
}
return CR_OK;
@ -162,7 +151,8 @@ DFhackCExport command_result plugin_enable(color_ostream &out, bool enable)
if (enable != is_enabled)
{
is_enabled = enable;
factor = enable ? 2 : 1;
factor = enable ? 1 : 0;
tick = INTERVAL;
}
return CR_OK;
@ -182,34 +172,34 @@ command_result misery(color_ostream &out, vector<string>& parameters) {
if ( parameters.size() > 1 ) {
return CR_WRONG_USAGE;
}
factor = 1;
factor = 0;
is_enabled = false;
return CR_OK;
} else if ( parameters[0] == "enable" ) {
is_enabled = true;
factor = 2;
factor = 1;
if ( parameters.size() == 2 ) {
int a = atoi(parameters[1].c_str());
if ( a <= 1 ) {
if ( a < 1 ) {
out.printerr("Second argument must be a positive integer.\n");
return CR_WRONG_USAGE;
}
factor = a;
}
tick = INTERVAL;
} else if ( parameters[0] == "clear" ) {
for ( size_t a = 0; a < fakeThoughts.size(); a++ ) {
int dorfIndex = fakeThoughts[a].first;
int thoughtIndex = fakeThoughts[a].second;
world->units.all[dorfIndex]->status.recent_events[thoughtIndex]->age = 1000000;
for (df::unit *unit : world->units.all) {
if (is_valid_unit(unit)) {
clear_misery(unit);
}
}
fakeThoughts.clear();
} else {
int a = atoi(parameters[0].c_str());
if ( a < 1 ) {
if ( a < 0 ) {
return CR_WRONG_USAGE;
}
factor = a;
is_enabled = factor > 1;
is_enabled = factor > 0;
}
return CR_OK;