Merge pull request #6 from ab9rf/labormanager-0.43.03-working

further tweak building construction labor identification
develop
Kelly Kinkade 2016-12-01 14:38:21 -06:00 committed by GitHub
commit 1eaa2033dc
1 changed files with 3 additions and 2 deletions

@ -677,7 +677,7 @@ static df::unit_labor construction_build_labor (df::building_actual* b)
{
if (b->getType() == df::building_type::RoadPaved)
return df::unit_labor::BUILD_ROAD;
// Find last item in building with use mode 2
// Find last item in building with use mode appropriate to the building's constructions state
// For screw pumps contained_items[0] = pipe, 1 corkscrew, 2 block
// For wells 0 mechanism, 1 rope, 2 bucket, 3 block
// Trade depots and bridges use the last one too
@ -685,7 +685,8 @@ static df::unit_labor construction_build_labor (df::building_actual* b)
df::item* i = 0;
for (auto p = b->contained_items.begin(); p != b->contained_items.end(); p++)
if ((*p)->use_mode == 2)
if (b->construction_stage > 0 && (*p)->use_mode == 2 ||
b->construction_stage == 0 && (*p)->use_mode == 0)
i = (*p)->item;
MaterialInfo matinfo;