Commit Graph

5008 Commits (03e44f1e7ff9d285e1df5af53f1618b3b6d378af)

Author SHA1 Message Date
Myk Taylor d07864e5bb
allow material categories to be set from the ui 2023-03-05 16:32:05 -08:00
Myk Taylor f9924d9090
implement material filter setting and retrieving 2023-03-05 16:32:05 -08:00
Myk Taylor 3b116c8061
give global settings page an interior frame 2023-03-05 16:32:05 -08:00
Myk Taylor 090f298a47
init building materials to ordinary max quality 2023-03-05 16:32:05 -08:00
Myk Taylor 8f07a03772
get savestock and loadstock minimally functional 2023-03-05 16:16:32 -08:00
Josh Cooper 9fb7e0d232 Merge branch 'develop' into dig-now 2023-03-03 12:38:22 -08:00
Josh Cooper dca19e9dad Adds more logging for dig-now 2023-03-03 11:13:25 -08:00
Myk Taylor c8c1572bc4
fix typo 2023-03-02 06:08:51 -08:00
Myk Taylor 80da035186
always allow constructions to be placed
even if some tiles are invalid. the first selected tile must still be
valid
2023-03-02 06:00:21 -08:00
Myk Taylor 982d6a995a
fix signed/unsigned error 2023-03-02 05:29:33 -08:00
Myk Taylor 28599eb2bb
ensure item is on walkable tile 2023-03-02 05:28:12 -08:00
Myk Taylor 4f3cdeaf05
stub out reachability check for now
it's more complicated than we thought
2023-03-02 05:00:12 -08:00
Myk Taylor 926bc8b7d4
cache valid materials on world load 2023-03-02 05:00:07 -08:00
Myk Taylor 97e5fdb78e
implement saving and retrieving item quality filters 2023-02-27 12:27:21 -08:00
Myk Taylor 1d855014c2
implement global settings page 2023-02-27 10:32:54 -08:00
Myk Taylor 9f794a0710
filter dialog mock, draft 2; implement Slider 2023-02-27 04:13:29 -08:00
Myk Taylor 0f2c88265e
scan IN_PLAY last so more specific vectors are scanned first 2023-02-26 23:45:15 -08:00
Myk Taylor c1ea43244b
order buckets by pickiness 2023-02-26 23:45:15 -08:00
Myk Taylor 4f933e0a36
ensure reachability for selected items 2023-02-26 23:45:15 -08:00
Myk Taylor 9b8400ab40
prevent planned buildings from being resumed
note this only prevents unsuspending from the building sheet panel, not
the tasks screen
2023-02-26 23:45:15 -08:00
Myk 663b014eae
Merge pull request #2682 from 20k/squadwork
makeSquad, updateRoomAssignments
2023-02-26 21:40:33 -08:00
Myk Taylor 8f99b03a53
update stonesense ref 2023-02-26 21:25:05 -08:00
Myk Taylor 851bb50dc8
add SDL_PushEvent shim for RemoteFortressReader 2023-02-26 21:18:08 -08:00
Myk Taylor 97ee1022c7
note that filter page is a mock 2023-02-26 10:55:50 -08:00
20k d84b118767 docs, rework, rename 2023-02-26 18:05:35 +00:00
Myk Taylor fbd3cd44d6
initial mock of filter dialog 2023-02-26 09:49:08 -08:00
Myk Taylor d8e440806c
fix signed/unsigned compare 2023-02-26 09:49:08 -08:00
Myk Taylor f0ca7ad425
fix all buildings being identified as constructions 2023-02-26 09:49:08 -08:00
Myk Taylor 4b26454696
start of filters dialog 2023-02-26 09:49:08 -08:00
Myk Taylor dadecdcf45
fix inspector screen not resetting the description 2023-02-26 09:49:07 -08:00
Myk Taylor 20a0390c50
no building shadow when other windows are up 2023-02-26 09:49:07 -08:00
Myk Taylor 4cc262c796
overhaul serialization; persist item filters 2023-02-26 09:49:07 -08:00
Myk Taylor 60de4619a2
fix signed unsigned compare 2023-02-26 09:49:07 -08:00
Myk Taylor 097e955796
infrastructure for item filtering 2023-02-26 09:49:07 -08:00
Myk Taylor a0798178a6
ensure item quantity is correct when hollow 2023-02-26 09:49:07 -08:00
Myk Taylor c52b2c27c8
implement automaterial in buildingplan 2023-02-26 09:49:07 -08:00
Myk Taylor 4f2d86f50a
implement hollow area placement for constructions 2023-02-26 09:49:07 -08:00
Myk Taylor 1957ad4cdf
move the filter window a bit to the side, can pause 2023-02-26 09:49:07 -08:00
Myk Taylor f09eeee864
only enable clear filter hotkey when a filter is set 2023-02-26 09:49:07 -08:00
Myk Taylor 69e9da2e79
keep target area higlighted while choosing items 2023-02-26 09:49:07 -08:00
Myk Taylor 348ac55f4c
allow singleton selection for items 2023-02-26 09:49:07 -08:00
Myk Taylor e9555c29be
initialize heat safety option to 'Any' 2023-02-26 09:49:07 -08:00
Myk Taylor 273183e864
allow cancel when choosing items 2023-02-26 09:49:07 -08:00
Myk Taylor a0785bded4
implement heat safety 2023-02-26 09:49:07 -08:00
Myk Taylor daa812b21e
pluralize plural plurals 2023-02-26 09:49:07 -08:00
Myk Taylor 2477a23972
pass correct job_item index for item selection 2023-02-26 09:49:07 -08:00
Myk Taylor ee827f5ca1
remember mouse pos from before item choosing 2023-02-26 09:49:07 -08:00
Myk Taylor 4001ef3815
implement selecting specific items 2023-02-26 09:49:07 -08:00
Myk Taylor 66a14ecc74
get UI semi-finalized, prep for item choosing 2023-02-26 09:49:07 -08:00
Myk Taylor daf691839f
item selection, callback skeleton 2023-02-26 09:49:07 -08:00
Myk Taylor c59ad78f40
more tokens, textures, and colors 2023-02-26 09:49:07 -08:00
Myk Taylor c0cdd58b50
fix signed-unsigned compare 2023-02-26 09:49:07 -08:00
Myk Taylor aa4ebe6398
remove some cruft 2023-02-26 09:49:07 -08:00
Myk Taylor e92a54deaa
beginning of textures 2023-02-26 09:49:07 -08:00
Myk Taylor b3198c88a0
only block mouse clicks over exactly the panel area 2023-02-26 09:49:07 -08:00
Myk Taylor 96fa7fa1e2
fix position of errors panel 2023-02-26 09:49:07 -08:00
Myk Taylor 3f8be2cd9e
implement make_top_priority, cache inspector data 2023-02-26 09:49:07 -08:00
Myk Taylor 0d3285678c
separate errors panel, fix pb vectors on load 2023-02-26 09:49:07 -08:00
Myk Taylor 56c8927316
better description string for inspection overlay 2023-02-26 09:49:07 -08:00
Myk Taylor 18ad29dde4
show queue position 2023-02-26 09:49:07 -08:00
Myk Taylor e5c3a2b519
dynamically count available materials when placing 2023-02-26 09:49:07 -08:00
Myk Taylor 0faa160eaa
split buildingplan into a project 2023-02-26 09:49:07 -08:00
Myk Taylor 4b7bc937a4
remove old buildingplan files 2023-02-26 09:49:07 -08:00
Myk Taylor a9d9e0e50c
skeleton for quantity scanning 2023-02-26 09:49:07 -08:00
Myk Taylor 584e891154
more skeleton for inspector 2023-02-26 09:49:07 -08:00
Myk Taylor dd6f71c665
handle stairs and 3 dimensions 2023-02-26 09:49:07 -08:00
Myk Taylor 1c3a5fa170
initial building placement code 2023-02-26 09:49:07 -08:00
Myk Taylor 0cb1c09549
implement skeletons for buildingplan overlays 2023-02-26 09:49:07 -08:00
Myk Taylor b443f81ecd
print out more status info for buildingplan 2023-02-26 09:49:07 -08:00
Josh Cooper 00eb02c1bc Implements plugin: channel-safely v1.2.4
- changes report* lookup in `NewReportEvent()`
  - adds a nullptr check
- adds df::coord bound checking in various places
  - where the `get_*neighbours()` functions are used
  - `simulate_fall()`
  - `is_safe_to_dig_down()` and `is_safe_fall()`
- adds nullptr checks to the `is_*job()` functions
- added todo comments for `is_safe_to_dig_down()`
2023-02-24 15:51:11 -08:00
Myk Taylor f922be8769
fix more autolabor chattiness 2023-02-24 13:25:04 -08:00
Myk Taylor 69b89e9a6b
revert code changes to dig-now (causing lockups) 2023-02-24 12:44:06 -08:00
Myk Taylor 6dbc22350f
log to console instead of announcements 2023-02-23 22:24:32 -08:00
Myk b516c8753e
Merge branch 'develop' into dig-now 2023-02-21 18:59:30 -08:00
Robob27 5244fce469 Fix confirm performance 2023-02-17 18:41:20 -05:00
Kelly Kinkade f73634d009 add missing parameter 2023-02-17 14:03:42 -06:00
Kelly Kinkade 4eb3ae566d unshadow unit size variable 2023-02-17 12:58:48 -06:00
Kelly Kinkade 7e584df040 misc tailor updates related to adamantine cloth 2023-02-17 12:10:23 -06:00
Josh Cooper 1fe0bab9d4 Incorporates code review into dig-now PR 2023-02-17 08:17:35 -08:00
Josh Cooper 249c659006 Adds coord validity check for job scanning in dig-now 2023-02-17 08:17:35 -08:00
Josh Cooper 8beb947c82 Revises job scanning for dig-now 2023-02-17 08:17:35 -08:00
Josh Cooper 1e21f1ece9 Adds validity checks before adding to the dig-now buffer
also adds job cancellation for designation jobs, for testing a solution to issue 2471
2023-02-17 08:17:35 -08:00
Josh Cooper c990def894 Adds a designation buffer in dig-now's processing algorithm
This may fix the issue seen when channeling consecutive layers, needs to be tested
2023-02-17 08:17:35 -08:00
Josh Cooper 838acfdf22 Adds a few log lines to dig-now 2023-02-17 08:17:35 -08:00
Josh Cooper 456020fb38 Adds todo comments to dig-now.cpp for issue #2720 2023-02-17 08:17:35 -08:00
Kelly Kinkade f6df3ff335 remove thing i thought i already removed 2023-02-16 15:39:10 -06:00
Kelly Kinkade 54013b4400 add support for adamantine cloth
off by default because really now

also downgraded "weird cloth item" message from WARN to DEBUG
2023-02-16 15:33:55 -06:00
Kelly Kinkade 4d9deb8eca tailor: try to squash toad clothing bug
this adds a test for an unmapped clothing size which will at least stop the making of toad-sized clothing. a diagnostic is issued when this happens as it is a bug
2023-02-16 14:37:10 -06:00
lethosor 85dfe2a547
Merge remote-tracking branch 'cjhammel/fix-for-Issue-#2864' into develop 2023-02-16 11:49:36 -05:00
Robob27 b4bd806134 Don't enable confirms on plugin enable 2023-02-15 16:10:22 -05:00
Kelly Kinkade 82cc486442 correct autolabor for structure update
df-structures#561 changed def'n of `activity_info` which autolabor used
2023-02-15 06:49:00 -06:00
Christopher J Hammel c4aa936c0d
Update autolabor.cpp 2023-02-14 11:37:22 -05:00
Myk Taylor bc76fd02e2
prevent mouse clicks from bleeding through when a window is dismissed 2023-02-13 17:35:02 -08:00
Myk Taylor 6202b29c56
adapt autolabor to new split game structure 2023-02-13 13:39:28 -08:00
Myk 9c58b22913
Merge pull request #2894 from myk002/myk_autochop
generate names for nameless burrows; check for nil
2023-02-13 13:13:34 -08:00
Myk fbabe5cdb0
Merge pull request #2898 from myk002/myk_showmood
[showmood] show more understandable units for bars and cloths
2023-02-13 13:13:24 -08:00
Myk Taylor 2b3dcee4b0
get strangemood compiling and running 2023-02-13 01:18:45 -08:00
Myk Taylor 68d314c9c0
show more understandable units for bars and cloths 2023-02-13 01:17:57 -08:00
Myk Taylor 766738e102
generate names for nameless burrows; check for nil 2023-02-12 15:21:10 -08:00
Myk 4bc6e1bec0
Merge branch 'develop' into myk_seedwatch 2023-02-12 14:48:40 -08:00