Commit Graph

5029 Commits (013c6fe02a376fa1a2b4d6823879a8171a2f5ee1)

Author SHA1 Message Date
Myk a37d2c09bf
Merge pull request #3001 from myk002/myk_buildingplan_pressure_plates
[buildingplan] fix handling of pressure plates
2023-03-10 00:17:57 -08:00
Myk Taylor a3f8be3c01
fix pens reference 2023-03-10 00:12:56 -08:00
Myk Taylor 2f0dc4bd25
require correct number of mechanisms when building pressure plates 2023-03-10 00:09:12 -08:00
Myk Taylor 44fb91056b
ensure pressure plate config gets copied to the planned building 2023-03-09 23:41:13 -08:00
Myk Taylor 6373832490
refactor buildingplan into smaller files 2023-03-09 23:05:48 -08:00
Myk 4632e04150
Merge pull request #2987 from myk002/myk_no_soft_lock
don't softlock the game on modal popups
2023-03-07 10:26:01 -08:00
Myk Taylor fc4d2605f2
don't softlock the game on modal popups
overlays can prevent clicks from being handled by DF. likewise, vanilla
modal popups can prevent clicks from getting handled by DFHack. to
prevent a softlock, overlay will skip sending input to the overlay
widgets when a modal dialog is visible
2023-03-07 08:00:13 -08:00
Myk Taylor bc77a91d46
build zero-item buildings with buildingplan
so they can be multi-built like all other buildings (the vanilla ui was
handling the build and then exiting out of the build menu)
2023-03-06 20:51:41 -08:00
Myk 3ba9459883
Merge pull request #2976 from myk002/myk_automaterial
turn down automaterial (superseded by buildingplan)
2023-03-06 15:48:45 -08:00
Myk 2095843a71
Merge branch 'develop' into dig-now 2023-03-06 12:37:08 -08:00
Myk 0459831c6a
Revert "revert recent changes to dig-now due to lockups" 2023-03-06 12:33:02 -08:00
Josh Cooper 1eaee61044 Fixes dig-now job list iteration/scanning 2023-03-06 11:46:43 -08:00
Myk Taylor 161f84e7b7
turn down automaterial (superseded by buildingplan) 2023-03-06 01:27:27 -08:00
Myk e4596e6d2e
Merge pull request #2975 from myk002/myk_stockpiles
[stockpiles] get savestock and loadstock minimally functional
2023-03-06 00:24:30 -08:00
Myk Taylor e9060624af
use same hotkey for sorting, hide unused elements 2023-03-05 23:04:35 -08:00
Myk Taylor 80addc92d1
remember default max quality for each item 2023-03-05 23:04:03 -08:00
Myk Taylor efb307ed25
remove mock warning 2023-03-05 22:09:45 -08:00
Myk Taylor d009668339
implement materials search 2023-03-05 22:09:21 -08:00
Myk Taylor ea549f6572
generate text summary as the filter changes 2023-03-05 19:15:04 -08:00
Myk Taylor c752223fbc
implement invert and reset 2023-03-05 18:31:03 -08:00
Myk Taylor 2a2141931f
allow material filter to be read and set 2023-03-05 18:17:10 -08:00
Myk Taylor d07864e5bb
allow material categories to be set from the ui 2023-03-05 16:32:05 -08:00
Myk Taylor f9924d9090
implement material filter setting and retrieving 2023-03-05 16:32:05 -08:00
Myk Taylor 3b116c8061
give global settings page an interior frame 2023-03-05 16:32:05 -08:00
Myk Taylor 090f298a47
init building materials to ordinary max quality 2023-03-05 16:32:05 -08:00
Myk Taylor 8f07a03772
get savestock and loadstock minimally functional 2023-03-05 16:16:32 -08:00
Josh Cooper 9fb7e0d232 Merge branch 'develop' into dig-now 2023-03-03 12:38:22 -08:00
Josh Cooper dca19e9dad Adds more logging for dig-now 2023-03-03 11:13:25 -08:00
Myk Taylor c8c1572bc4
fix typo 2023-03-02 06:08:51 -08:00
Myk Taylor 80da035186
always allow constructions to be placed
even if some tiles are invalid. the first selected tile must still be
valid
2023-03-02 06:00:21 -08:00
Myk Taylor 982d6a995a
fix signed/unsigned error 2023-03-02 05:29:33 -08:00
Myk Taylor 28599eb2bb
ensure item is on walkable tile 2023-03-02 05:28:12 -08:00
Myk Taylor 4f3cdeaf05
stub out reachability check for now
it's more complicated than we thought
2023-03-02 05:00:12 -08:00
Myk Taylor 926bc8b7d4
cache valid materials on world load 2023-03-02 05:00:07 -08:00
Myk Taylor 97e5fdb78e
implement saving and retrieving item quality filters 2023-02-27 12:27:21 -08:00
Myk Taylor 1d855014c2
implement global settings page 2023-02-27 10:32:54 -08:00
Myk Taylor 9f794a0710
filter dialog mock, draft 2; implement Slider 2023-02-27 04:13:29 -08:00
Myk Taylor 0f2c88265e
scan IN_PLAY last so more specific vectors are scanned first 2023-02-26 23:45:15 -08:00
Myk Taylor c1ea43244b
order buckets by pickiness 2023-02-26 23:45:15 -08:00
Myk Taylor 4f933e0a36
ensure reachability for selected items 2023-02-26 23:45:15 -08:00
Myk Taylor 9b8400ab40
prevent planned buildings from being resumed
note this only prevents unsuspending from the building sheet panel, not
the tasks screen
2023-02-26 23:45:15 -08:00
Myk 663b014eae
Merge pull request #2682 from 20k/squadwork
makeSquad, updateRoomAssignments
2023-02-26 21:40:33 -08:00
Myk Taylor 8f99b03a53
update stonesense ref 2023-02-26 21:25:05 -08:00
Myk Taylor 851bb50dc8
add SDL_PushEvent shim for RemoteFortressReader 2023-02-26 21:18:08 -08:00
Myk Taylor 97ee1022c7
note that filter page is a mock 2023-02-26 10:55:50 -08:00
20k d84b118767 docs, rework, rename 2023-02-26 18:05:35 +00:00
Myk Taylor fbd3cd44d6
initial mock of filter dialog 2023-02-26 09:49:08 -08:00
Myk Taylor d8e440806c
fix signed/unsigned compare 2023-02-26 09:49:08 -08:00
Myk Taylor f0ca7ad425
fix all buildings being identified as constructions 2023-02-26 09:49:08 -08:00
Myk Taylor 4b26454696
start of filters dialog 2023-02-26 09:49:08 -08:00
Myk Taylor dadecdcf45
fix inspector screen not resetting the description 2023-02-26 09:49:07 -08:00
Myk Taylor 20a0390c50
no building shadow when other windows are up 2023-02-26 09:49:07 -08:00
Myk Taylor 4cc262c796
overhaul serialization; persist item filters 2023-02-26 09:49:07 -08:00
Myk Taylor 60de4619a2
fix signed unsigned compare 2023-02-26 09:49:07 -08:00
Myk Taylor 097e955796
infrastructure for item filtering 2023-02-26 09:49:07 -08:00
Myk Taylor a0798178a6
ensure item quantity is correct when hollow 2023-02-26 09:49:07 -08:00
Myk Taylor c52b2c27c8
implement automaterial in buildingplan 2023-02-26 09:49:07 -08:00
Myk Taylor 4f2d86f50a
implement hollow area placement for constructions 2023-02-26 09:49:07 -08:00
Myk Taylor 1957ad4cdf
move the filter window a bit to the side, can pause 2023-02-26 09:49:07 -08:00
Myk Taylor f09eeee864
only enable clear filter hotkey when a filter is set 2023-02-26 09:49:07 -08:00
Myk Taylor 69e9da2e79
keep target area higlighted while choosing items 2023-02-26 09:49:07 -08:00
Myk Taylor 348ac55f4c
allow singleton selection for items 2023-02-26 09:49:07 -08:00
Myk Taylor e9555c29be
initialize heat safety option to 'Any' 2023-02-26 09:49:07 -08:00
Myk Taylor 273183e864
allow cancel when choosing items 2023-02-26 09:49:07 -08:00
Myk Taylor a0785bded4
implement heat safety 2023-02-26 09:49:07 -08:00
Myk Taylor daa812b21e
pluralize plural plurals 2023-02-26 09:49:07 -08:00
Myk Taylor 2477a23972
pass correct job_item index for item selection 2023-02-26 09:49:07 -08:00
Myk Taylor ee827f5ca1
remember mouse pos from before item choosing 2023-02-26 09:49:07 -08:00
Myk Taylor 4001ef3815
implement selecting specific items 2023-02-26 09:49:07 -08:00
Myk Taylor 66a14ecc74
get UI semi-finalized, prep for item choosing 2023-02-26 09:49:07 -08:00
Myk Taylor daf691839f
item selection, callback skeleton 2023-02-26 09:49:07 -08:00
Myk Taylor c59ad78f40
more tokens, textures, and colors 2023-02-26 09:49:07 -08:00
Myk Taylor c0cdd58b50
fix signed-unsigned compare 2023-02-26 09:49:07 -08:00
Myk Taylor aa4ebe6398
remove some cruft 2023-02-26 09:49:07 -08:00
Myk Taylor e92a54deaa
beginning of textures 2023-02-26 09:49:07 -08:00
Myk Taylor b3198c88a0
only block mouse clicks over exactly the panel area 2023-02-26 09:49:07 -08:00
Myk Taylor 96fa7fa1e2
fix position of errors panel 2023-02-26 09:49:07 -08:00
Myk Taylor 3f8be2cd9e
implement make_top_priority, cache inspector data 2023-02-26 09:49:07 -08:00
Myk Taylor 0d3285678c
separate errors panel, fix pb vectors on load 2023-02-26 09:49:07 -08:00
Myk Taylor 56c8927316
better description string for inspection overlay 2023-02-26 09:49:07 -08:00
Myk Taylor 18ad29dde4
show queue position 2023-02-26 09:49:07 -08:00
Myk Taylor e5c3a2b519
dynamically count available materials when placing 2023-02-26 09:49:07 -08:00
Myk Taylor 0faa160eaa
split buildingplan into a project 2023-02-26 09:49:07 -08:00
Myk Taylor 4b7bc937a4
remove old buildingplan files 2023-02-26 09:49:07 -08:00
Myk Taylor a9d9e0e50c
skeleton for quantity scanning 2023-02-26 09:49:07 -08:00
Myk Taylor 584e891154
more skeleton for inspector 2023-02-26 09:49:07 -08:00
Myk Taylor dd6f71c665
handle stairs and 3 dimensions 2023-02-26 09:49:07 -08:00
Myk Taylor 1c3a5fa170
initial building placement code 2023-02-26 09:49:07 -08:00
Myk Taylor 0cb1c09549
implement skeletons for buildingplan overlays 2023-02-26 09:49:07 -08:00
Myk Taylor b443f81ecd
print out more status info for buildingplan 2023-02-26 09:49:07 -08:00
Josh Cooper 00eb02c1bc Implements plugin: channel-safely v1.2.4
- changes report* lookup in `NewReportEvent()`
  - adds a nullptr check
- adds df::coord bound checking in various places
  - where the `get_*neighbours()` functions are used
  - `simulate_fall()`
  - `is_safe_to_dig_down()` and `is_safe_fall()`
- adds nullptr checks to the `is_*job()` functions
- added todo comments for `is_safe_to_dig_down()`
2023-02-24 15:51:11 -08:00
Myk Taylor f922be8769
fix more autolabor chattiness 2023-02-24 13:25:04 -08:00
Myk Taylor 69b89e9a6b
revert code changes to dig-now (causing lockups) 2023-02-24 12:44:06 -08:00
Myk Taylor 6dbc22350f
log to console instead of announcements 2023-02-23 22:24:32 -08:00
Myk b516c8753e
Merge branch 'develop' into dig-now 2023-02-21 18:59:30 -08:00
Robob27 5244fce469 Fix confirm performance 2023-02-17 18:41:20 -05:00
Kelly Kinkade f73634d009 add missing parameter 2023-02-17 14:03:42 -06:00
Kelly Kinkade 4eb3ae566d unshadow unit size variable 2023-02-17 12:58:48 -06:00
Kelly Kinkade 7e584df040 misc tailor updates related to adamantine cloth 2023-02-17 12:10:23 -06:00
Josh Cooper 1fe0bab9d4 Incorporates code review into dig-now PR 2023-02-17 08:17:35 -08:00