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@ -64,26 +64,26 @@ New plugins
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New scripts
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New scripts
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- `armoks-blessing`: Adjust all attributes, personality, age and skills of all dwarves in play
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- `brainwash`: brainwash a dwarf (modifying their personality)
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- `burial`: sets all unowned coffins to allow burial ("-pets" to allow pets too)
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- `burial`: sets all unowned coffins to allow burial ("-pets" to allow pets too)
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- `deteriorateclothes`: make worn clothes on the ground wear far faster to boost FPS
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- `deteriorateclothes`: make worn clothes on the ground wear far faster to boost FPS
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- `deterioratecorpses`: make body parts wear away far faster to boost FPS
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- `deterioratecorpses`: make body parts wear away far faster to boost FPS
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- `deterioratefood`: make food vanish after a few months if not used
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- `deterioratefood`: make food vanish after a few months if not used
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- `elevate-mental`: elevate all the mental attributes of a unit
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- `elevate-physical`: elevate all the physical attributes of a unit
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- `emigration`: stressed dwarves may leave your fortress if they see a chance
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- `fix-ster`: changes fertility/sterility of animals or dwarves
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- `fix-ster`: changes fertility/sterility of animals or dwarves
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- `view-item-info`: adds information and customisable descriptions to item viewscreens
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- `gui/family-affairs`: investigate and alter romantic relationships
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- `warn-starving`: check for starving, thirsty, or very drowsy units and pause with warning if any are found
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- `make-legendary`: modify skill(s) of a single unit
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- `modtools/create-unit`: create new units from nothing
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- `modtools/create-unit`: create new units from nothing
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- `modtools/equip-item`: a script to equip items on units
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- `modtools/equip-item`: a script to equip items on units
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- `points`: set number of points available at embark screen
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- `points`: set number of points available at embark screen
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- `armoks-blessing`: Adjust all attributes, personality, age and skills of all dwarves in play
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- `brainwash`: brainwash a dwarf (modifying their personality)
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- `elevate-mental`: elevate all the mental attributes of a unit
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- `elevate-physical`: elevate all the physical attributes of a unit
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- `make-legendary`: modify skill(s) of a single unit
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- `pref-adjust`: Adjust all preferences of all dwarves in play
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- `pref-adjust`: Adjust all preferences of all dwarves in play
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- `rejuvenate`: make any "old" dwarf 20 years old
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- `rejuvenate`: make any "old" dwarf 20 years old
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- `starvingdead`: make undead weaken after one month on the map, and crumble after six
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- `starvingdead`: make undead weaken after one month on the map, and crumble after six
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- `emigration`: stressed dwarves may leave your fortress if they see a chance
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- `view-item-info`: adds information and customisable descriptions to item viewscreens
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- `gui/family-affairs`: investigate and alter romantic relationships
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- `warn-starving`: check for starving, thirsty, or very drowsy units and pause with warning if any are found
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New tweaks
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New tweaks
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----------
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