Update NEWS

develop
lethosor 2015-11-06 20:17:52 -05:00
parent 051244c8d6
commit 19716a5f3c
1 changed files with 11 additions and 10 deletions

@ -33,7 +33,7 @@ DFHack Future
Internals
---------
- A method for caching screen output is now available to Lua (and C++)
- Developer plugins can be ignored on startup by setting the DFHACK_NO_DEV_PLUGINS environment variable
- Developer plugins can be ignored on startup by setting the ``DFHACK_NO_DEV_PLUGINS`` environment variable
- The console on Linux and OS X now recognizes keyboard input between prompts
- JSON libraries available (C++ and Lua)
- More DFHack build information used in plugin version checks and available to plugins and lua scripts
@ -48,7 +48,7 @@ Internals
Lua
---
- Scripts can be enabled with the built-in enable/disable commands
- A new function, reqscript(), is available as a safer alternative to script_environment()
- A new function, ``reqscript()``, is available as a safer alternative to ``script_environment()``
- Lua viewscreens can choose not to intercept the OPTIONS keybinding
New internal commands
@ -121,7 +121,7 @@ Misc Improvements
- massively reorganised, into files of more readable size
- added many missing entries
- indexes, internal links, offline search all documents
- includes documentation of linked projects (df-structures, 3rdparty scripts)
- includes documentation of linked projects (df-structures, third-party scripts)
- better HTML generation with Sphinx
- documentation for scripts now located in source files
@ -131,6 +131,7 @@ Misc Improvements
- Prioritize skilled dwarves more efficiently
- Prevent dwarves from running away with tools from previous jobs
- `automaterial`: Fixed several issues with constructions being allowed/disallowed incorrectly when using box-select
- `dwarfmonitor`:
- widgets' positions, formats, etc. are now customizable (see Readme)
@ -138,7 +139,7 @@ Misc Improvements
- New mouse cursor widget
- `gui/dfstatus`: Can enable/disable individual categories and customize metal bar list
- `full-heal`: "-r" option removes corpses
- `full-heal`: ``-r`` option removes corpses
- `gui/gm-editor`
- Pointers can now be displaced
@ -183,11 +184,11 @@ DFHack 0.40.24-r3
Internals
---------
- Ruby library now included on OSX - ruby scripts should work on OSX 10.10
- Ruby library now included on OS X - Ruby scripts should work on OS X 10.10
- libstdc++ should work with older versions of OS X
- Added support for ``onLoadMap.init``/``onUnloadMap.init`` scripts
- game type detection functions are now available in the World module
- The DFHACK_LOG_MEM_RANGES environment variable can be used to log information to ``stderr.log`` on OS X
- The ``DFHACK_LOG_MEM_RANGES`` environment variable can be used to log information to ``stderr.log`` on OS X
- Fixed adventure mode menu names
- Fixed command usage information for some commands
@ -330,7 +331,7 @@ Internals
Fixes
-----
``dfhack.sh`` can now be run from other directories on OSX
``dfhack.sh`` can now be run from other directories on OS X
New Plugins
-----------
@ -653,7 +654,7 @@ Internals
- Lua API for running arbitrary DFHack commands
- support for multiple ``raw/init.d/*.lua`` init scripts in one save.
- eventful now has a more friendly way of making custom sidebars
- on Linux and OSX the console now supports moving the cursor back and forward by a whole word.
- on Linux and OS X the console now supports moving the cursor back and forward by a whole word.
New scripts
-----------
@ -777,13 +778,13 @@ Internals
- Maps::canStepBetween: returns whether you can walk between two tiles in one step.
- EventManager: monitors various in game events centrally so that individual plugins
don't have to monitor the same things redundantly.
- Now works with OSX 10.6.8
- Now works with OS X 10.6.8
Notable bugfixes
----------------
- autobutcher can be re-enabled again after being stopped.
- stopped Dwarf Manipulator from unmasking vampires.
- Stonesense is now fixed on OSX
- Stonesense is now fixed on OS X
Misc improvements
-----------------