From f8ece1463c968faca5b056a9346e5205d14792fe Mon Sep 17 00:00:00 2001 From: lethosor Date: Fri, 6 Nov 2015 20:18:38 -0500 Subject: [PATCH] Sort new scripts --- NEWS.rst | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/NEWS.rst b/NEWS.rst index 316be43ed..4c804d1f3 100644 --- a/NEWS.rst +++ b/NEWS.rst @@ -64,26 +64,26 @@ New plugins New scripts ----------- +- `armoks-blessing`: Adjust all attributes, personality, age and skills of all dwarves in play +- `brainwash`: brainwash a dwarf (modifying their personality) - `burial`: sets all unowned coffins to allow burial ("-pets" to allow pets too) - `deteriorateclothes`: make worn clothes on the ground wear far faster to boost FPS - `deterioratecorpses`: make body parts wear away far faster to boost FPS - `deterioratefood`: make food vanish after a few months if not used +- `elevate-mental`: elevate all the mental attributes of a unit +- `elevate-physical`: elevate all the physical attributes of a unit +- `emigration`: stressed dwarves may leave your fortress if they see a chance - `fix-ster`: changes fertility/sterility of animals or dwarves -- `view-item-info`: adds information and customisable descriptions to item viewscreens -- `warn-starving`: check for starving, thirsty, or very drowsy units and pause with warning if any are found +- `gui/family-affairs`: investigate and alter romantic relationships +- `make-legendary`: modify skill(s) of a single unit - `modtools/create-unit`: create new units from nothing - `modtools/equip-item`: a script to equip items on units - `points`: set number of points available at embark screen -- `armoks-blessing`: Adjust all attributes, personality, age and skills of all dwarves in play -- `brainwash`: brainwash a dwarf (modifying their personality) -- `elevate-mental`: elevate all the mental attributes of a unit -- `elevate-physical`: elevate all the physical attributes of a unit -- `make-legendary`: modify skill(s) of a single unit - `pref-adjust`: Adjust all preferences of all dwarves in play - `rejuvenate`: make any "old" dwarf 20 years old - `starvingdead`: make undead weaken after one month on the map, and crumble after six -- `emigration`: stressed dwarves may leave your fortress if they see a chance -- `gui/family-affairs`: investigate and alter romantic relationships +- `view-item-info`: adds information and customisable descriptions to item viewscreens +- `warn-starving`: check for starving, thirsty, or very drowsy units and pause with warning if any are found New tweaks ----------